.. |
MemoryCards
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Oops... that was not supposed to be checked revert
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2009-01-21 03:51:07 +00:00 |
ARCodeAddEdit.cpp
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Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code.
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2009-01-03 23:02:13 +00:00 |
ARCodeAddEdit.h
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
AboutDolphin.cpp
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scons changes
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2008-12-18 00:37:24 +00:00 |
AboutDolphin.h
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
BootManager.cpp
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DebuggerWX: Added jit block linking option to the code window
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2009-01-20 16:52:46 +00:00 |
BootManager.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
CheatsWindow.cpp
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Printf compile warning fixes
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2009-01-11 13:05:43 +00:00 |
CheatsWindow.h
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
ConfigMain.cpp
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Warp back to 1983!!! (rev 1983, that is, not the year :P)
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2009-01-23 21:28:55 +00:00 |
ConfigMain.h
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continue working on display gamecube game name and description.
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2009-01-22 07:42:17 +00:00 |
Frame.cpp
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Warp back to 1983!!! (rev 1983, that is, not the year :P)
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2009-01-23 21:28:55 +00:00 |
Frame.h
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Some code cleanup in DolphinWx.
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2009-01-07 09:06:42 +00:00 |
FrameTools.cpp
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Warp back to 1983!!! (rev 1983, that is, not the year :P)
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2009-01-23 21:28:55 +00:00 |
FrameWiimote.cpp
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Move Config.cpp to Core renamed it to ConfigManager
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2009-01-17 23:41:21 +00:00 |
GameListCtrl.cpp
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continue working on display gamecube game name and description.
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2009-01-22 07:42:17 +00:00 |
GameListCtrl.h
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continue working on display gamecube game name and description.
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2009-01-22 07:42:17 +00:00 |
Globals.cpp
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set svn:eol-style=native for **.cpp
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2008-12-08 05:30:24 +00:00 |
Globals.h
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CodeWindow: Made boot to pause optional, readded the tooltips in the Release build
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2009-01-05 02:52:55 +00:00 |
ISOFile.cpp
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continue working on display gamecube game name and description.
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2009-01-22 07:42:17 +00:00 |
ISOFile.h
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continue working on display gamecube game name and description.
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2009-01-22 07:42:17 +00:00 |
ISOProperties.cpp
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Update nsis installer and some cleanup. Note: I'm not sure if the installer yet allows for mutliple revisions installed side-by-side, but that is the intention. Also, I need to figure out how to do subsections and some trickies in nsis.
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2009-01-09 16:04:28 +00:00 |
ISOProperties.h
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namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup
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2008-12-17 04:14:24 +00:00 |
Main.cpp
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revert game-specific hack which broke mp3. see r1805 r1806. change dolphinwx so it's not sized retardedly anymore...
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2009-01-19 20:43:47 +00:00 |
Main.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |
MainNoGUI.cpp
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cocoa event wip
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2009-01-12 23:59:27 +00:00 |
MemcardManager.cpp
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Some WIP work on MemcardManager, nothing for enduser.
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2009-01-15 06:06:30 +00:00 |
MemcardManager.h
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Some WIP work on MemcardManager, nothing for enduser.
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2009-01-15 06:06:30 +00:00 |
Params.ggo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
PatchAddEdit.cpp
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Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code.
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2009-01-03 23:02:13 +00:00 |
PatchAddEdit.h
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Changed the way the iterator is used in PatchAddEdit, I thought I'd submit it since it makes for shorter code.
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2009-01-03 23:02:13 +00:00 |
SConscript
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Move Config.cpp to Core renamed it to ConfigManager
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2009-01-17 23:41:21 +00:00 |
cmdline.c
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cmdline.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cocoaApp.h
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cocoa event wip
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2009-01-12 23:59:27 +00:00 |
cocoaApp.m
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now we can play with keyboard on osx, enjoy
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2009-01-13 14:30:05 +00:00 |
stdafx.cpp
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testing svn:eol-style=native on one file
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2008-12-08 03:32:03 +00:00 |
stdafx.h
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set svn:eol-style=native for **.h
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2008-12-08 04:46:09 +00:00 |