dolphin/Source
Pierre Bourdon 70b6c4280f Compile with /fp:precise instead of /fp:fast in release mode on Windows
/fp:fast was introducing FP precision problems, and mixing it with some
/fp:precise code caused strange game behaviors, DSI exceptions and freezes.

This commit should fix most of the issues introduced by 3.0-73 (r95517a97).

Thanks to hatarumoroboshi@hotmail.com for tracking a lot of these Win32 bugs.

Fixes issue 4906.
Fixes issue 5138.
Probably fixes (not tested) issue 5067.
2012-03-21 22:43:44 +01:00
..
Core Compile with /fp:precise instead of /fp:fast in release mode on Windows 2012-03-21 22:43:44 +01:00
DSPSpy llejit - fix for flag generation code + dspspy jit workaround 2011-04-15 13:04:20 +00:00
DSPTool Let "make install" on OS X copy the bundle to /Applications. 2011-12-14 02:50:36 +01:00
Plugins Merged 'FifoBusy' branch. Thanks 2012-03-20 19:37:25 +11:00
TestSuite drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
UnitTests Let "make install" on OS X copy the bundle to /Applications. 2011-12-14 02:50:36 +01:00
VSProps Compile with /fp:precise instead of /fp:fast in release mode on Windows 2012-03-21 22:43:44 +01:00
CMakeLists.txt Add the DSPTool and UnitTests to the cmake build. They are optional, and to enable them add -DDSTPTOOL and -DUNITTESTS to the cmake command line. 2011-07-18 01:47:55 +00:00
Dolphin_2010.sln vs2010: build dsptool again 2011-07-17 08:38:08 +00:00