dolphin/Source/Plugins
Shawn Hoffman 7076c36988 re-enable the ogl "debugger" (doesn't do much - and i don't have any plans for it - just wanted to dump shaders easily).
ogl config and debugger GUIs are handled much more nicely now. same with dsp lle

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3647 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-07-02 17:11:27 +00:00
..
Plugin_DSP_HLE EFB Access now works from both Dual Core and Single Core modes. Thread-safe. 2009-07-02 10:16:06 +00:00
Plugin_DSP_LLE re-enable the ogl "debugger" (doesn't do much - and i don't have any plans for it - just wanted to dump shaders easily). 2009-07-02 17:11:27 +00:00
Plugin_PadSimple padsimple: x is "c" by default and y is "s" by defualt - the arrangement it is on a gc pad... 2009-06-16 04:21:16 +00:00
Plugin_PadSimpleEvnt Do not put the PDB, EXP, LIB files in the bin folder, instead put it where the obj files are located. 2009-04-03 13:44:36 +00:00
Plugin_VideoDX9 Move to new Virtual XFB system which correctly handles games which store multiple XFB's in memory. More OpenGL cleanup. 2009-06-29 07:30:48 +00:00
Plugin_VideoOGL re-enable the ogl "debugger" (doesn't do much - and i don't have any plans for it - just wanted to dump shaders easily). 2009-07-02 17:11:27 +00:00
Plugin_Wiimote added an AX disasm with (few) comments. Moved some code around to prepare to share some breakpoint code between the ppc and dsp 2009-06-28 11:47:39 +00:00
Plugin_Wiimote-testing fix debug compile of wiimote-testing 2009-06-22 17:19:15 +00:00
Plugin_nJoy_SDL Cleanup 2009-06-26 15:06:23 +00:00
Plugin_nJoy_Testing Cleanup 2009-06-26 15:06:23 +00:00