dolphin/Source/Core/VideoBackends
Tony Wasserka 3a6389992e PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though). 2014-03-14 22:31:30 +01:00
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D3D Fixes spacing for "for", "while", "switch" and "if" 2014-03-11 00:35:07 +13:00
OGL PixelShaderGen: Use integer math for alpha testing. 2014-03-14 22:26:48 +01:00
Software PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though). 2014-03-14 22:31:30 +01:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00