dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp

36 lines
1008 B
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ControllerEmu/ControlGroup/Triggers.h"
#include <algorithm>
#include <cstddef>
#include <memory>
#include <string>
#include "Common/Common.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
namespace ControllerEmu
{
Triggers::Triggers(const std::string& name_) : ControlGroup(name_, GroupType::Triggers)
{
AddDeadzoneSetting(&m_deadzone_setting, 50);
}
Triggers::StateData Triggers::GetState()
{
const size_t trigger_count = controls.size();
const ControlState deadzone = m_deadzone_setting.GetValue() / 100;
StateData result(trigger_count);
for (size_t i = 0; i < trigger_count; ++i)
result.data[i] = std::min(ApplyDeadzone(controls[i]->control_ref->State(), deadzone), 1.0);
return result;
}
} // namespace ControllerEmu