dolphin/Source/Core/DolphinWX/Src/cocoaApp.m

90 lines
1.7 KiB
Objective-C

#import "cocoaApp.h"
@implementation NSApplication(i)
- (void)appRunning
{
_running = 1;
}
@end
@interface cocoaAppDelegate : NSObject
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender;
@end
@implementation cocoaAppDelegate : NSObject
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
{
return NSTerminateCancel;
}
@end
void cocoaCreateApp()
{
ProcessSerialNumber psn;
NSAutoreleasePool *pool;
if (!GetCurrentProcess(&psn)) {
TransformProcessType(&psn, kProcessTransformToForegroundApplication);
SetFrontProcess(&psn);
}
pool = [[NSAutoreleasePool alloc] init];
if (NSApp == nil) {
[NSApplication sharedApplication];
//TODO : Create menu
[NSApp finishLaunching];
}
if ([NSApp delegate] == nil) {
[NSApp setDelegate:[[cocoaAppDelegate alloc] init]];
}
[NSApp appRunning];
[pool release];
}
void cocoaKeyCode(NSEvent *event)
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
NSConnection *connec = [NSConnection defaultConnection];
[connec setRootObject: event];
if ([connec registerName: @"DolphinCocoaEvent"] == NO)
{
//printf("error creating nsconnection\n");
}
[pool release];
}
void cocoaSendEvent(NSEvent *event)
{
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
if ( event != nil ) {
switch ([event type]) {
case NSKeyDown:
case NSKeyUp:
cocoaKeyCode(event);
break;
default:
[NSApp sendEvent:event];
break;
}
}
[pool release];
}