70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#ifndef _SOUNDSTREAM_H_
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#define _SOUNDSTREAM_H_
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#include "Common.h"
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#include "Mixer.h"
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#include "WaveFile.h"
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class SoundStream
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{
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protected:
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CMixer *m_mixer;
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// We set this to shut down the sound thread.
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// 0=keep playing, 1=stop playing NOW.
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volatile int threadData;
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bool m_logAudio;
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WaveFileWriter g_wave_writer;
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public:
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SoundStream(CMixer *mixer) : m_mixer(mixer), threadData(0) {}
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virtual ~SoundStream() { delete m_mixer;}
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static bool isValid() { return false; }
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virtual CMixer *GetMixer() const { return m_mixer; }
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virtual bool Start() { return false; }
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virtual void SetVolume(int) {}
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virtual void SoundLoop() {}
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virtual void Stop() {}
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virtual void Update() {}
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virtual void StartLogAudio(const char *filename) {
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if (! m_logAudio) {
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m_logAudio = true;
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g_wave_writer.Start(filename);
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g_wave_writer.SetSkipSilence(false);
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NOTICE_LOG(DSPHLE, "Starting Audio logging");
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} else {
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WARN_LOG(DSPHLE, "Audio logging already started");
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}
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}
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virtual void StopLogAudio() {
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if (m_logAudio) {
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m_logAudio = false;
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g_wave_writer.Stop();
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NOTICE_LOG(DSPHLE, "Stopping Audio logging");
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} else {
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WARN_LOG(DSPHLE, "Audio logging already stopped");
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}
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}
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};
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#endif // _SOUNDSTREAM_H_
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