dolphin/Source/Core/InputCommon/InputCommon.vcxproj

126 lines
6.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6BBD47CF-91FD-4077-B676-8B76980178A9}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ClCompile Include="ControllerEmu\ControllerEmu.cpp" />
<ClCompile Include="ControllerEmu\StickGate.cpp" />
<ClCompile Include="ControllerEmu\Control\Control.cpp" />
<ClCompile Include="ControllerEmu\Control\Input.cpp" />
<ClCompile Include="ControllerEmu\Control\Output.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\AnalogStick.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\Buttons.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\ControlGroup.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\Cursor.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\Attachments.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\Force.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\MixedTriggers.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\ModifySettingsButton.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\Slider.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\Tilt.cpp" />
<ClCompile Include="ControllerEmu\ControlGroup\Triggers.cpp" />
<ClCompile Include="ControllerEmu\Setting\BooleanSetting.cpp" />
<ClCompile Include="ControllerEmu\Setting\NumericSetting.cpp" />
<ClCompile Include="ControllerInterface\ControllerInterface.cpp" />
<ClCompile Include="ControllerInterface\Device.cpp" />
<ClCompile Include="ControllerInterface\DInput\DInput.cpp" />
<ClCompile Include="ControllerInterface\DInput\DInputJoystick.cpp" />
<ClCompile Include="ControllerInterface\DInput\DInputKeyboardMouse.cpp" />
<ClCompile Include="ControllerInterface\DInput\XInputFilter.cpp" />
<ClCompile Include="ControlReference\ControlReference.cpp" />
<ClCompile Include="ControlReference\ExpressionParser.cpp" />
<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
<ClCompile Include="ControllerInterface\Win32\Win32.cpp" />
<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
<ClCompile Include="GCAdapter.cpp">
<!--
Disable "nonstandard extension used : zero-sized array in struct/union" warning,
which is hit in libusb.h.
-->
<DisableSpecificWarnings>4200;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ClCompile Include="InputConfig.cpp" />
<ClCompile Include="InputProfile.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="ControllerEmu\ControllerEmu.h" />
<ClInclude Include="ControllerEmu\StickGate.h" />
<ClInclude Include="ControllerEmu\Control\Control.h" />
<ClInclude Include="ControllerEmu\Control\Input.h" />
<ClInclude Include="ControllerEmu\Control\Output.h" />
<ClInclude Include="ControllerEmu\ControlGroup\AnalogStick.h" />
<ClInclude Include="ControllerEmu\ControlGroup\Buttons.h" />
<ClInclude Include="ControllerEmu\ControlGroup\ControlGroup.h" />
<ClInclude Include="ControllerEmu\ControlGroup\Cursor.h" />
<ClInclude Include="ControllerEmu\ControlGroup\Attachments.h" />
<ClInclude Include="ControllerEmu\ControlGroup\Force.h" />
<ClInclude Include="ControllerEmu\ControlGroup\MixedTriggers.h" />
<ClInclude Include="ControllerEmu\ControlGroup\ModifySettingsButton.h" />
<ClInclude Include="ControllerEmu\ControlGroup\Slider.h" />
<ClInclude Include="ControllerEmu\ControlGroup\Tilt.h" />
<ClInclude Include="ControllerEmu\ControlGroup\Triggers.h" />
<ClInclude Include="ControllerEmu\Setting\BooleanSetting.h" />
<ClInclude Include="ControllerEmu\Setting\NumericSetting.h" />
<ClInclude Include="ControllerEmu\Setting\Setting.h" />
<ClInclude Include="ControllerInterface\ControllerInterface.h" />
<ClInclude Include="ControllerInterface\Device.h" />
<ClInclude Include="ControllerInterface\DInput\DInput.h" />
<ClInclude Include="ControllerInterface\DInput\DInput8.h" />
<ClInclude Include="ControllerInterface\DInput\DInputJoystick.h" />
<ClInclude Include="ControllerInterface\DInput\DInputKeyboardMouse.h" />
<ClInclude Include="ControllerInterface\DInput\XInputFilter.h" />
<ClInclude Include="ControlReference\ControlReference.h" />
<ClInclude Include="ControlReference\ExpressionParser.h" />
<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h" />
<ClInclude Include="ControllerInterface\Win32\Win32.h" />
<ClInclude Include="ControllerInterface\XInput\XInput.h" />
<ClInclude Include="GCAdapter.h" />
<ClInclude Include="GCPadStatus.h" />
<ClInclude Include="InputConfig.h" />
<ClInclude Include="InputProfile.h" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(CoreDir)Common\Common.vcxproj">
<Project>{2e6c348c-c75c-4d94-8d1e-9c1fcbf3efe4}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>