dolphin/Source/Core/DolphinQt2/Config/PropertiesDialog.cpp

45 lines
1.4 KiB
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QDialogButtonBox>
#include <QTabWidget>
#include <QVBoxLayout>
#include "DolphinQt2/Config/FilesystemWidget.h"
#include "DolphinQt2/Config/GeckoCodeWidget.h"
#include "DolphinQt2/Config/InfoWidget.h"
#include "DolphinQt2/Config/PropertiesDialog.h"
PropertiesDialog::PropertiesDialog(QWidget* parent, const GameFile& game) : QDialog(parent)
{
setWindowTitle(
QStringLiteral("%1: %2 - %3").arg(game.GetFileName(), game.GetGameID(), game.GetLongName()));
QVBoxLayout* layout = new QVBoxLayout();
QTabWidget* tab_widget = new QTabWidget(this);
InfoWidget* info = new InfoWidget(game);
GeckoCodeWidget* gecko = new GeckoCodeWidget(game);
connect(gecko, &GeckoCodeWidget::OpenGeneralSettings, this,
&PropertiesDialog::OpenGeneralSettings);
tab_widget->addTab(info, tr("Info"));
tab_widget->addTab(gecko, tr("Gecko Codes"));
if (DiscIO::IsDisc(game.GetPlatformID()))
{
FilesystemWidget* filesystem = new FilesystemWidget(game);
tab_widget->addTab(filesystem, tr("Filesystem"));
}
layout->addWidget(tab_widget);
QDialogButtonBox* ok_box = new QDialogButtonBox(QDialogButtonBox::Ok);
connect(ok_box, &QDialogButtonBox::accepted, this, &PropertiesDialog::accept);
layout->addWidget(ok_box);
setLayout(layout);
}