53 lines
839 B
C++
53 lines
839 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include <thread>
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#if defined(HAVE_ALSA) && HAVE_ALSA
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#include <alsa/asoundlib.h>
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#endif
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#include "AudioCommon/SoundStream.h"
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#include "Common/CommonTypes.h"
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class AlsaSound final : public SoundStream
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{
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#if defined(HAVE_ALSA) && HAVE_ALSA
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public:
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AlsaSound();
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virtual ~AlsaSound();
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bool Start() override;
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void SoundLoop() override;
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void Stop() override;
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void Update() override;
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static bool isValid()
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{
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return true;
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}
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private:
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enum class ALSAThreadStatus
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{
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RUNNING,
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STOPPING,
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STOPPED,
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};
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bool AlsaInit();
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void AlsaShutdown();
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u8 *mix_buffer;
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std::thread thread;
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std::atomic<ALSAThreadStatus> m_thread_status;
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snd_pcm_t *handle;
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int frames_to_deliver;
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#endif
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};
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