80 lines
1.4 KiB
C++
80 lines
1.4 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/CommonTypes.h"
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#include "Common/CommonTypes.h"
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#include "Core/HW/EXI_Device.h"
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struct NetSettings
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{
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bool m_CPUthread;
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int m_CPUcore;
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bool m_DSPHLE;
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bool m_DSPEnableJIT;
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bool m_WriteToMemcard;
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TEXIDevices m_EXIDevice[2];
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};
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extern NetSettings g_NetPlaySettings;
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struct Rpt : public std::vector<u8>
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{
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u16 channel;
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};
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typedef std::vector<u8> NetWiimote;
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#define NETPLAY_VERSION "Dolphin NetPlay 2014-01-08"
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const int NETPLAY_INITIAL_GCTIME = 1272737767;
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// messages
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enum
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{
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NP_MSG_PLAYER_JOIN = 0x10,
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NP_MSG_PLAYER_LEAVE = 0x11,
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NP_MSG_CHAT_MESSAGE = 0x30,
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NP_MSG_PAD_DATA = 0x60,
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NP_MSG_PAD_MAPPING = 0x61,
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NP_MSG_PAD_BUFFER = 0x62,
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NP_MSG_WIIMOTE_DATA = 0x70,
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NP_MSG_WIIMOTE_MAPPING = 0x71,
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NP_MSG_START_GAME = 0xA0,
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NP_MSG_CHANGE_GAME = 0xA1,
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NP_MSG_STOP_GAME = 0xA2,
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NP_MSG_DISABLE_GAME = 0xA3,
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NP_MSG_READY = 0xD0,
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NP_MSG_NOT_READY = 0xD1,
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NP_MSG_PING = 0xE0,
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NP_MSG_PONG = 0xE1,
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NP_MSG_PLAYER_PING_DATA = 0xE2,
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};
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typedef u8 MessageId;
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typedef u8 PlayerId;
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typedef s8 PadMapping;
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typedef u32 FrameNum;
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enum
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{
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CON_ERR_SERVER_FULL = 1,
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CON_ERR_GAME_RUNNING = 2,
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CON_ERR_VERSION_MISMATCH = 3
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};
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namespace NetPlay
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{
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bool IsNetPlayRunning();
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}
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