dolphin/Externals/wxWidgets/include/wx/xrc/xh_treebk.h

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2.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/xrc/xh_treebk.h
// Purpose: XML resource handler for wxTreebook
// Author: Evgeniy Tarassov
// Created: 2005/09/28
// Copyright: (c) 2005 TT-Solutions <vadim@tt-solutions.com>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_XH_TREEBK_H_
#define _WX_XH_TREEBK_H_
#include "wx/xrc/xmlres.h"
#if wxUSE_XRC && wxUSE_TREEBOOK
class WXDLLIMPEXP_FWD_CORE wxTreebook;
#include "wx/dynarray.h"
WX_DEFINE_USER_EXPORTED_ARRAY_SIZE_T(size_t, wxArrayTbkPageIndexes,
class WXDLLIMPEXP_XRC);
// ---------------------------------------------------------------------
// wxTreebookXmlHandler class
// ---------------------------------------------------------------------
// Resource xml structure have to be almost the "same" as for wxNotebook
// except the additional (size_t)depth parameter for treebookpage nodes
// which indicates the depth of the page in the tree.
// There is only one logical constraint on this parameter :
// it cannot be greater than the previous page depth plus one
class WXDLLIMPEXP_XRC wxTreebookXmlHandler : public wxXmlResourceHandler
{
DECLARE_DYNAMIC_CLASS(wxTreebookXmlHandler)
public:
wxTreebookXmlHandler();
virtual wxObject *DoCreateResource();
virtual bool CanHandle(wxXmlNode *node);
private:
wxTreebook *m_tbk;
wxArrayTbkPageIndexes m_treeContext;
bool m_isInside;
};
// Example:
// -------
// Label
// \--First
// | \--Second
// \--Third
//
//<resource>
// ...
// <object class="wxTreebook">
// <object class="treebookpage">
// <object class="wxWindow" />
// <label>My first page</label>
// <depth>0</depth>
// </object>
// <object class="treebookpage">
// <object class="wxWindow" />
// <label>First</label>
// <depth>1</depth>
// </object>
// <object class="treebookpage">
// <object class="wxWindow" />
// <label>Second</label>
// <depth>2</depth>
// </object>
// <object class="treebookpage">
// <object class="wxWindow" />
// <label>Third</label>
// <depth>1</depth>
// </object>
// </object>
// ...
//</resource>
#endif // wxUSE_XRC && wxUSE_TREEBOOK
#endif // _WX_XH_TREEBK_H_