dolphin/Source/Core/VideoBackends/Vulkan
Stenzek 65216c9e87 VideoConfig: Add SupportsPartialDepthCopies to backend info
D3D11 doesn't support partial copies of depth buffers via
CopySubResource(), so we need to use a different path for the EFB cache.
2019-03-09 12:19:53 +10:00
..
BoundingBox.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
BoundingBox.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
CMakeLists.txt Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
CommandBufferManager.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
CommandBufferManager.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Constants.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ObjectCache.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ObjectCache.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PerfQuery.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
PerfQuery.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Renderer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
Renderer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ShaderCompiler.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
ShaderCompiler.h Vulkan: Use VK_NV_glsl extension where available, and skip glslang 2017-10-11 23:15:41 +10:00
StagingBuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
StagingBuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
StateTracker.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
StateTracker.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
StreamBuffer.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
StreamBuffer.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SwapChain.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
SwapChain.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VKPipeline.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VKPipeline.h VKPipeline: Fix render pass and add pipeline layout fields 2018-03-10 15:56:13 +10:00
VKShader.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VKShader.h VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
VKTexture.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VKTexture.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VertexFormat.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VertexFormat.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VertexManager.cpp VideoBackends: Fix GPU decoding of XFB buffers 2019-02-28 20:35:22 +10:00
VertexManager.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VideoBackend.h Revert "Vulkan: Show backend as Vulkan (MoltenVK) on macOS" 2019-03-07 02:05:59 +01:00
Vulkan.vcxproj Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VulkanContext.cpp VideoConfig: Add SupportsPartialDepthCopies to backend info 2019-03-09 12:19:53 +10:00
VulkanContext.h Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00
VulkanEntryPoints.inl Vulkan: Support runtime selection of WSI 2019-02-15 18:40:46 +10:00
VulkanLoader.cpp Vulkan: Support runtime selection of WSI 2019-02-15 18:40:46 +10:00
VulkanLoader.h Vulkan: Support runtime selection of WSI 2019-02-15 18:40:46 +10:00
main.cpp Move most backend functionality to VideoCommon 2019-02-19 16:57:54 +10:00