33 lines
920 B
C
33 lines
920 B
C
#ifndef _VERTEXSHADER_H
|
|
#define _VERTEXSHADER_H
|
|
|
|
#include "Common.h"
|
|
|
|
const char *GenerateVertexShader();
|
|
|
|
// shader variables
|
|
#define I_POSNORMALMATRIX "cpnmtx"
|
|
#define I_PROJECTION "cproj"
|
|
#define I_MATERIALS "cmtrl"
|
|
#define I_LIGHTS "clights"
|
|
#define I_TEXMATRICES "ctexmtx"
|
|
#define I_TRANSFORMMATRICES "ctrmtx"
|
|
#define I_NORMALMATRICES "cnmtx"
|
|
#define I_POSTTRANSFORMMATRICES "cpostmtx"
|
|
#define I_FOGPARAMS "cfog"
|
|
|
|
#define C_POSNORMALMATRIX 0
|
|
#define C_PROJECTION (C_POSNORMALMATRIX+6)
|
|
#define C_MATERIALS (C_PROJECTION+4)
|
|
#define C_LIGHTS (C_MATERIALS+4)
|
|
#define C_TEXMATRICES (C_LIGHTS+40)
|
|
#define C_TRANSFORMMATRICES (C_TEXMATRICES+24)
|
|
#define C_NORMALMATRICES (C_TRANSFORMMATRICES+64)
|
|
#define C_POSTTRANSFORMMATRICES (C_NORMALMATRICES+32)
|
|
#define C_FOGPARAMS (C_POSTTRANSFORMMATRICES+64)
|
|
|
|
#define PS_CONST_COLORS 0
|
|
#define PS_CONST_KCOLORS 4
|
|
#define PS_CONST_CONSTALPHA 8
|
|
|
|
#endif |