420 lines
20 KiB
C++
420 lines
20 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Globals.h"
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#include "Config.h"
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#include "VertexLoader.h"
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#include "VertexManager.h"
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#include "VertexLoader_Normal.h"
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#define LOG_NORM8() PRIM_LOG("norm: %f %f %f, ", ((s8*)VertexManager::s_pCurBufferPointer)[-3]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-2]/127.0f, ((s8*)VertexManager::s_pCurBufferPointer)[-1]/127.0f);
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#define LOG_NORM16() PRIM_LOG("norm: %f %f %f, ", ((s16*)VertexManager::s_pCurBufferPointer)[-3]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-2]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-1]/32767.0f);
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#define LOG_NORMF() PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
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u8 VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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TPipelineFunction VertexLoader_Normal::m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
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bool VertexLoader_Normal::index3;
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void VertexLoader_Normal::Init(void)
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{
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// size table
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m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] = 3;
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m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] = 6;
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m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] = 6;
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m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] = 12;
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m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] = 9;
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m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] = 9;
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m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] = 18;
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m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] = 18;
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m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] = 36;
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m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] = 1;
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m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] = 3;
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m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] = 2;
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m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] = 6;
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m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] = 6;
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// function table
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m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] = Normal_DirectByte; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] = Normal_DirectByte;
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m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] = Normal_DirectShort; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] = Normal_DirectShort;
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m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] = Normal_DirectFloat;
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m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] = Normal_DirectByte3; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] = Normal_DirectByte3;
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m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] = Normal_DirectShort3; //HACK
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m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] = Normal_DirectShort3;
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m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] = Normal_DirectFloat3;
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m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] = Normal_Index8_Byte; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] = Normal_Index8_Byte;
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m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] = Normal_Index8_Short; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] = Normal_Index8_Short;
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m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] = Normal_Index8_Float;
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m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] = Normal_Index8_Byte3; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] = Normal_Index8_Byte3;
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m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] = Normal_Index8_Short3; //HACK
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m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] = Normal_Index8_Short3;
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m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] = Normal_Index8_Float3;
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m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] = Normal_Index16_Byte; //HACK
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m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] = Normal_Index16_Byte;
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m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] = Normal_Index16_Short; //HACK
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m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] = Normal_Index16_Short;
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m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] = Normal_Index16_Float;
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m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] = Normal_Index16_Byte3; //HACK
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m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] = Normal_Index16_Byte3;
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m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] = Normal_Index16_Short3; //HACK
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m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] = Normal_Index16_Short3;
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m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] = Normal_Index16_Float3;
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}
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unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements)
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{
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if (!index3 && _elements == NRM_NBT3)
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return m_sizeTable[_type][_format][_elements] / 3;
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else
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return m_sizeTable[_type][_format][_elements];
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}
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TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements)
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{
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TPipelineFunction pFunc = m_funcTable[_type][_format][_elements];
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return pFunc;
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// --- Direct ---
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte(const void *_p)
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{
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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LOG_NORM8();
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// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)DataReadU8()+0.5f) / 127.5f;
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectShort(const void *_p)
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{
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((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
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VertexManager::s_pCurBufferPointer += 6;
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LOG_NORM16()
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// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
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// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
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// ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed short)DataReadU16()+0.5f) / 32767.5f;
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectFloat(const void *_p)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = DataReadF32();
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((float*)VertexManager::s_pCurBufferPointer)[1] = DataReadF32();
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((float*)VertexManager::s_pCurBufferPointer)[2] = DataReadF32();
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF()
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectByte3(const void *_p)
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{
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for (int i=0; i<3; i++)
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{
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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*VertexManager::s_pCurBufferPointer++ = DataReadU8();
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LOG_NORM8();
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}
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectShort3(const void *_p)
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{
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for (int i=0; i<3; i++)
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{
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((u16*)VertexManager::s_pCurBufferPointer)[0] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[1] = DataReadU16();
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((u16*)VertexManager::s_pCurBufferPointer)[2] = DataReadU16();
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VertexManager::s_pCurBufferPointer += 6;
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LOG_NORM16();
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}
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}
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void LOADERDECL VertexLoader_Normal::Normal_DirectFloat3(const void *_p)
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{
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for (int i=0; i<3; i++)
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{
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((float*)VertexManager::s_pCurBufferPointer)[0] = DataReadF32();
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((float*)VertexManager::s_pCurBufferPointer)[1] = DataReadF32();
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((float*)VertexManager::s_pCurBufferPointer)[2] = DataReadF32();
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// --- Index8 ---
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte(const void *_p)
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{
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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// ((float*)VertexManager::s_pCurBufferPointer)[0] = ((float)(signed char)Memory_Read_U8(iAddress)+0.5f) / 127.5f;
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// ((float*)VertexManager::s_pCurBufferPointer)[1] = ((float)(signed char)Memory_Read_U8(iAddress+1)+0.5f) / 127.5f;
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// ((float*)VertexManager::s_pCurBufferPointer)[2] = ((float)(signed char)Memory_Read_U8(iAddress+2)+0.5f) / 127.5f;
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// VertexManager::s_pCurBufferPointer += 12;
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LOG_NORM8();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Short(const void *_p)
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{
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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VertexManager::s_pCurBufferPointer += 6;
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LOG_NORM16();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Float(const void *_p)
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{
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3(const void *_p)
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{
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if (index3) {
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for (int i=0; i<3; i++) {
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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LOG_NORM8();
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}
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}
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else {
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u8 Index = DataReadU8();
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for (int i=0; i<3; i++) {
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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LOG_NORM8();
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}
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}
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3(const void *_p)
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{
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if (index3) {
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for (int i=0; i<3; i++) {
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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VertexManager::s_pCurBufferPointer += 6;
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LOG_NORM16();
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}
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}
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else {
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u8 Index = DataReadU8();
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for (int i=0; i<3; i++) {
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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VertexManager::s_pCurBufferPointer += 6;
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LOG_NORM16();
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}
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}
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(const void *_p)
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{
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if (index3) {
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for (int i=0; i<3; i++) {
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u8 Index = DataReadU8();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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}
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else {
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u8 Index = DataReadU8();
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for (int i=0; i<3; i++) {
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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}
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}
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// --- Index16 ---
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte(const void *_p)
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{
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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LOG_NORM8();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index16_Short(const void *_p)
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{
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
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((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
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((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
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VertexManager::s_pCurBufferPointer += 6;
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LOG_NORM16();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index16_Float(const void *_p)
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{
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]);
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((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
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((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
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((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
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VertexManager::s_pCurBufferPointer += 12;
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LOG_NORMF();
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}
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void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3(const void *_p)
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{
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if (index3) {
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for (int i=0; i<3; i++) {
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u16 Index = DataReadU16();
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u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
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*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
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LOG_NORM8();
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}
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}
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else {
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u16 Index = DataReadU16();
|
|
for (int i=0; i<3; i++) {
|
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
|
|
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
|
|
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
|
|
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
|
|
LOG_NORM8();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3(const void *_p)
|
|
{
|
|
if (index3)
|
|
{
|
|
for (int i=0; i<3; i++)
|
|
{
|
|
u16 Index = DataReadU16();
|
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
|
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
|
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
|
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
|
VertexManager::s_pCurBufferPointer += 6;
|
|
LOG_NORM16();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
u16 Index = DataReadU16();
|
|
for (int i=0; i<3; i++)
|
|
{
|
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
|
|
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
|
|
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
|
|
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
|
|
VertexManager::s_pCurBufferPointer += 6;
|
|
LOG_NORM16();
|
|
}
|
|
}
|
|
}
|
|
|
|
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3(const void *_p)
|
|
{
|
|
if (index3)
|
|
{
|
|
for (int i=0; i<3; i++)
|
|
{
|
|
u16 Index = DataReadU16();
|
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
|
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
|
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
|
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
|
VertexManager::s_pCurBufferPointer += 12;
|
|
LOG_NORMF();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
u16 Index = DataReadU16();
|
|
for (int i=0; i<3; i++)
|
|
{
|
|
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
|
|
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
|
|
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
|
|
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
|
|
VertexManager::s_pCurBufferPointer += 12;
|
|
LOG_NORMF();
|
|
}
|
|
}
|
|
}
|