659 lines
17 KiB
C++
659 lines
17 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <cstdarg>
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#include <cstdio>
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#include <cstring>
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#include <mutex>
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#include <string>
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#include <utility>
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#include <wx/app.h>
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#include <wx/buffer.h>
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#include <wx/chartype.h>
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#include <wx/cmdline.h>
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/image.h>
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#include <wx/imagpng.h>
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#include <wx/intl.h>
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#include <wx/language.h>
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#include <wx/msgdlg.h>
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#include <wx/setup.h>
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#include <wx/string.h>
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#include <wx/thread.h>
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#include <wx/timer.h>
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#include <wx/translation.h>
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#include <wx/utils.h>
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#include <wx/window.h>
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/CPUDetect.h"
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/Thread.h"
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#include "Common/Logging/LogManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/CoreParameter.h"
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#include "Core/Host.h"
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#include "Core/Movie.h"
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#include "Core/HW/Wiimote.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Globals.h"
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#include "DolphinWX/Main.h"
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#include "DolphinWX/SoftwareVideoConfigDialog.h"
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#include "DolphinWX/VideoConfigDiag.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include "DolphinWX/Debugger/JitWindow.h"
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#include "VideoCommon/VideoBackendBase.h"
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#if defined HAVE_X11 && HAVE_X11
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#include <X11/Xlib.h>
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#endif
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#ifdef _WIN32
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#include <shellapi.h>
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#include "Common/ExtendedTrace.h"
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#ifndef SM_XVIRTUALSCREEN
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#define SM_XVIRTUALSCREEN 76
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#endif
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#ifndef SM_YVIRTUALSCREEN
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#define SM_YVIRTUALSCREEN 77
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#endif
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#ifndef SM_CXVIRTUALSCREEN
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#define SM_CXVIRTUALSCREEN 78
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#endif
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#ifndef SM_CYVIRTUALSCREEN
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#define SM_CYVIRTUALSCREEN 79
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#endif
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#endif
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#ifdef __APPLE__
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#import <AppKit/AppKit.h>
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#endif
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class wxFrame;
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// Nvidia drivers >= v302 will check if the application exports a global
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// variable named NvOptimusEnablement to know if it should run the app in high
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// performance graphics mode or using the IGP.
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#ifdef WIN32
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extern "C" {
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__declspec(dllexport) DWORD NvOptimusEnablement = 1;
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}
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#endif
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// ------------
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// Main window
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IMPLEMENT_APP(DolphinApp)
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BEGIN_EVENT_TABLE(DolphinApp, wxApp)
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EVT_TIMER(wxID_ANY, DolphinApp::AfterInit)
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EVT_QUERY_END_SESSION(DolphinApp::OnEndSession)
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EVT_END_SESSION(DolphinApp::OnEndSession)
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END_EVENT_TABLE()
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bool wxMsgAlert(const char*, const char*, bool, int);
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std::string wxStringTranslator(const char *);
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CFrame* main_frame = nullptr;
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#ifdef WIN32
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//Has no error handling.
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//I think that if an error occurs here there's no way to handle it anyway.
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LONG WINAPI MyUnhandledExceptionFilter(LPEXCEPTION_POINTERS e)
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{
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//EnterCriticalSection(&g_uefcs);
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File::IOFile file("exceptioninfo.txt", "a");
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file.Seek(0, SEEK_END);
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etfprint(file.GetHandle(), "\n");
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//etfprint(file, g_buildtime);
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//etfprint(file, "\n");
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//dumpCurrentDate(file);
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etfprintf(file.GetHandle(), "Unhandled Exception\n Code: 0x%08X\n",
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e->ExceptionRecord->ExceptionCode);
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STACKTRACE2(file.GetHandle(), e->ContextRecord->Rip, e->ContextRecord->Rsp, e->ContextRecord->Rbp);
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file.Close();
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_flushall();
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//LeaveCriticalSection(&g_uefcs);
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return EXCEPTION_CONTINUE_SEARCH;
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}
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#endif
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bool DolphinApp::Initialize(int& c, wxChar **v)
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{
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#if defined HAVE_X11 && HAVE_X11
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XInitThreads();
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#endif
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return wxApp::Initialize(c, v);
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}
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// The `main program' equivalent that creates the main window and return the main frame
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bool DolphinApp::OnInit()
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{
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InitLanguageSupport();
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// Declarations and definitions
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bool UseDebugger = false;
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bool UseLogger = false;
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bool selectVideoBackend = false;
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bool selectAudioEmulation = false;
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wxString videoBackendName;
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wxString audioEmulationName;
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wxString userPath;
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#if wxUSE_CMDLINE_PARSER // Parse command lines
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wxCmdLineEntryDesc cmdLineDesc[] =
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{
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{
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wxCMD_LINE_SWITCH, "h", "help",
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"Show this help message",
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
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},
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{
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wxCMD_LINE_SWITCH, "d", "debugger",
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"Opens the debugger",
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_SWITCH, "l", "logger",
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"Opens the logger",
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, "e", "exec",
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"Loads the specified file (DOL,ELF,GCM,ISO,WAD)",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_SWITCH, "b", "batch",
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"Exit Dolphin with emulator",
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, "V", "video_backend",
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"Specify a video backend",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, "A", "audio_emulation",
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"Low level (LLE) or high level (HLE) audio",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, "m", "movie",
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"Play a movie file",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, "U", "user",
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"User folder path",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0
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}
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};
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// Gets the command line parameters
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wxCmdLineParser parser(cmdLineDesc, argc, argv);
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if (argc == 2 && File::Exists(argv[1].ToUTF8().data()))
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{
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LoadFile = true;
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FileToLoad = argv[1];
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}
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else if (parser.Parse() != 0)
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{
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return false;
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}
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UseDebugger = parser.Found("debugger");
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UseLogger = parser.Found("logger");
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if (!LoadFile)
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LoadFile = parser.Found("exec", &FileToLoad);
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BatchMode = parser.Found("batch");
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selectVideoBackend = parser.Found("video_backend", &videoBackendName);
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selectAudioEmulation = parser.Found("audio_emulation", &audioEmulationName);
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playMovie = parser.Found("movie", &movieFile);
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if (parser.Found("user", &userPath))
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{
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File::CreateFullPath(WxStrToStr(userPath) + DIR_SEP);
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File::GetUserPath(D_USER_IDX, userPath.ToStdString() + DIR_SEP);
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}
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#endif // wxUSE_CMDLINE_PARSER
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// Register message box and translation handlers
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RegisterMsgAlertHandler(&wxMsgAlert);
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RegisterStringTranslator(&wxStringTranslator);
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// "ExtendedTrace" looks freakin' dangerous!!!
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#ifdef _WIN32
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EXTENDEDTRACEINITIALIZE(".");
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SetUnhandledExceptionFilter(&MyUnhandledExceptionFilter);
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#elif wxUSE_ON_FATAL_EXCEPTION
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wxHandleFatalExceptions(true);
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#endif
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#ifdef __APPLE__
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if (floor(NSAppKitVersionNumber) < NSAppKitVersionNumber10_7)
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{
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PanicAlertT("Hi,\n\nDolphin requires Mac OS X 10.7 or greater.\n"
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"Unfortunately you're running an old version of OS X.\n"
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"The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n"
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"Please upgrade to 10.7 or greater to use the newest Dolphin version.\n\n"
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"Sayonara!\n");
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return false;
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}
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#endif
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// Copy initial Wii NAND data from Sys to User.
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File::CopyDir(File::GetSysDirectory() + WII_USER_DIR DIR_SEP,
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File::GetUserPath(D_WIIUSER_IDX));
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File::CreateFullPath(File::GetUserPath(D_USER_IDX));
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File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
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File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
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File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
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File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
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File::CreateFullPath(File::GetUserPath(D_GAMESETTINGS_IDX));
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File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
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File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + USA_DIR DIR_SEP);
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File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP);
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File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP);
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File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
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File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
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File::CreateFullPath(File::GetUserPath(D_MAPS_IDX));
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File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
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File::CreateFullPath(File::GetUserPath(D_SHADERS_IDX));
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File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
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File::CreateFullPath(File::GetUserPath(D_THEMES_IDX));
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LogManager::Init();
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SConfig::Init();
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VideoBackend::PopulateList();
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WiimoteReal::LoadSettings();
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if (selectVideoBackend && videoBackendName != wxEmptyString)
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend =
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WxStrToStr(videoBackendName);
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if (selectAudioEmulation)
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{
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if (audioEmulationName == "HLE")
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SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = true;
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else if (audioEmulationName == "LLE")
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SConfig::GetInstance().m_LocalCoreStartupParameter.bDSPHLE = false;
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}
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VideoBackend::ActivateBackend(SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoBackend);
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// Enable the PNG image handler for screenshots
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wxImage::AddHandler(new wxPNGHandler);
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SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
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int x = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX;
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int y = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY;
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int w = SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth;
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int h = SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight;
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#ifdef _WIN32
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if (File::Exists("www.dolphin-emulator.com.txt"))
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{
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File::Delete("www.dolphin-emulator.com.txt");
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MessageBox(nullptr,
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L"This version of Dolphin was downloaded from a website stealing money from developers of the emulator. Please "
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L"download Dolphin from the official website instead: http://dolphin-emu.org/",
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L"Unofficial version detected", MB_OK | MB_ICONWARNING);
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ShellExecute(nullptr, L"open", L"http://dolphin-emu.org/?ref=badver", nullptr, nullptr, SW_SHOWDEFAULT);
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exit(0);
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}
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#endif
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// The following is not needed with X11, where window managers
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// do not allow windows to be created off the desktop.
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#ifdef _WIN32
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// Out of desktop check
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int leftPos = GetSystemMetrics(SM_XVIRTUALSCREEN);
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int topPos = GetSystemMetrics(SM_YVIRTUALSCREEN);
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int width = GetSystemMetrics(SM_CXVIRTUALSCREEN);
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int height = GetSystemMetrics(SM_CYVIRTUALSCREEN);
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if ((leftPos + width) < (x + w) || leftPos > x || (topPos + height) < (y + h) || topPos > y)
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x = y = wxDefaultCoord;
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#elif defined __APPLE__
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if (y < 1)
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y = wxDefaultCoord;
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#endif
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main_frame = new CFrame((wxFrame*)nullptr, wxID_ANY,
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StrToWxStr(scm_rev_str),
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wxPoint(x, y), wxSize(w, h),
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UseDebugger, BatchMode, UseLogger);
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SetTopWindow(main_frame);
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main_frame->SetMinSize(wxSize(400, 300));
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// Postpone final actions until event handler is running.
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// Updating the game list makes use of wxProgressDialog which may
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// only be run after OnInit() when the event handler is running.
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m_afterinit = new wxTimer(this, wxID_ANY);
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m_afterinit->Start(1, wxTIMER_ONE_SHOT);
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return true;
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}
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void DolphinApp::MacOpenFile(const wxString &fileName)
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{
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FileToLoad = fileName;
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LoadFile = true;
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if (m_afterinit == nullptr)
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main_frame->BootGame(WxStrToStr(FileToLoad));
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}
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void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event))
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{
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delete m_afterinit;
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m_afterinit = nullptr;
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if (!BatchMode)
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main_frame->UpdateGameList();
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if (playMovie && movieFile != wxEmptyString)
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{
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if (Movie::PlayInput(WxStrToStr(movieFile)))
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{
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if (LoadFile && FileToLoad != wxEmptyString)
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{
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main_frame->BootGame(WxStrToStr(FileToLoad));
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}
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else
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{
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main_frame->BootGame(std::string(""));
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}
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}
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}
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// First check if we have an exec command line.
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else if (LoadFile && FileToLoad != wxEmptyString)
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{
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main_frame->BootGame(WxStrToStr(FileToLoad));
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}
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// If we have selected Automatic Start, start the default ISO,
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// or if no default ISO exists, start the last loaded ISO
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else if (main_frame->g_pCodeWindow)
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{
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if (main_frame->g_pCodeWindow->AutomaticStart())
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{
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main_frame->BootGame("");
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}
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}
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}
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void DolphinApp::InitLanguageSupport()
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{
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unsigned int language = 0;
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IniFile ini;
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ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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ini.GetOrCreateSection("Interface")->Get("Language", &language, wxLANGUAGE_DEFAULT);
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// Load language if possible, fall back to system default otherwise
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if (wxLocale::IsAvailable(language))
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{
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m_locale = new wxLocale(language);
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#ifdef _WIN32
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m_locale->AddCatalogLookupPathPrefix(StrToWxStr(File::GetExeDirectory() + DIR_SEP "Languages"));
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#endif
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m_locale->AddCatalog("dolphin-emu");
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if (!m_locale->IsOk())
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{
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wxMessageBox(_("Error loading selected language. Falling back to system default."), _("Error"));
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delete m_locale;
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m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
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}
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}
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else
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{
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wxMessageBox(_("The selected language is not supported by your system. Falling back to system default."), _("Error"));
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m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
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}
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}
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void DolphinApp::OnEndSession(wxCloseEvent& event)
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{
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// Close if we've recieved wxEVT_END_SESSION (ignore wxEVT_QUERY_END_SESSION)
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if (!event.CanVeto())
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{
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main_frame->Close(true);
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}
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}
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int DolphinApp::OnExit()
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{
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Core::Shutdown();
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WiimoteReal::Shutdown();
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VideoBackend::ClearList();
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SConfig::Shutdown();
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LogManager::Shutdown();
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delete m_locale;
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return wxApp::OnExit();
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}
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void DolphinApp::OnFatalException()
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{
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WiimoteReal::Shutdown();
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}
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// ------------
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// Talk to GUI
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void Host_SysMessage(const char *fmt, ...)
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{
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va_list list;
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char msg[512];
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va_start(list, fmt);
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vsprintf(msg, fmt, list);
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va_end(list);
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if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
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//wxMessageBox(StrToWxStr(msg));
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PanicAlert("%s", msg);
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}
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bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
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{
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#ifdef __WXGTK__
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if (wxIsMainThread())
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#endif
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return wxYES == wxMessageBox(StrToWxStr(text), StrToWxStr(caption),
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(yes_no) ? wxYES_NO : wxOK, wxWindow::FindFocus());
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#ifdef __WXGTK__
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else
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC);
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event.SetString(StrToWxStr(caption) + ":" + StrToWxStr(text));
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event.SetInt(yes_no);
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main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
main_frame->panic_event.Wait();
|
|
return main_frame->bPanicResult;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
std::string wxStringTranslator(const char *text)
|
|
{
|
|
return WxStrToStr(wxGetTranslation(wxString::FromUTF8(text)));
|
|
}
|
|
|
|
// Accessor for the main window class
|
|
CFrame* DolphinApp::GetCFrame()
|
|
{
|
|
return main_frame;
|
|
}
|
|
|
|
void Host_Message(int Id)
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
void* Host_GetRenderHandle()
|
|
{
|
|
return main_frame->GetRenderHandle();
|
|
}
|
|
|
|
// OK, this thread boundary is DANGEROUS on linux
|
|
// wxPostEvent / wxAddPendingEvent is the solution.
|
|
void Host_NotifyMapLoaded()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFYMAPLOADED);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
void Host_UpdateDisasmDialog()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEDISASMDIALOG);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
void Host_UpdateMainFrame()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
void Host_UpdateTitle(const std::string& title)
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATETITLE);
|
|
event.SetString(StrToWxStr(title));
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
|
|
{
|
|
main_frame->GetRenderWindowSize(x, y, width, height);
|
|
}
|
|
|
|
void Host_RequestRenderWindowSize(int width, int height)
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_WINDOWSIZEREQUEST);
|
|
event.SetClientData(new std::pair<int, int>(width, height));
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
void Host_RequestFullscreen(bool enable_fullscreen)
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_FULLSCREENREQUEST);
|
|
event.SetInt(enable_fullscreen ? 1 : 0);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
void Host_SetStartupDebuggingParameters()
|
|
{
|
|
SCoreStartupParameter& StartUp = SConfig::GetInstance().m_LocalCoreStartupParameter;
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
StartUp.bBootToPause = main_frame->g_pCodeWindow->BootToPause();
|
|
StartUp.bAutomaticStart = main_frame->g_pCodeWindow->AutomaticStart();
|
|
StartUp.bJITNoBlockCache = main_frame->g_pCodeWindow->JITNoBlockCache();
|
|
StartUp.bJITBlockLinking = main_frame->g_pCodeWindow->JITBlockLinking();
|
|
}
|
|
else
|
|
{
|
|
StartUp.bBootToPause = false;
|
|
}
|
|
StartUp.bEnableDebugging = main_frame->g_pCodeWindow ? true : false; // RUNNING_DEBUG
|
|
}
|
|
|
|
void Host_SetWiiMoteConnectionState(int _State)
|
|
{
|
|
static int currentState = -1;
|
|
if (_State == currentState)
|
|
return;
|
|
currentState = _State;
|
|
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
|
|
|
|
switch (_State)
|
|
{
|
|
case 0: event.SetString(_("Not connected")); break;
|
|
case 1: event.SetString(_("Connecting...")); break;
|
|
case 2: event.SetString(_("Wiimote Connected")); break;
|
|
}
|
|
// Update field 1 or 2
|
|
event.SetInt(1);
|
|
|
|
NOTICE_LOG(WIIMOTE, "%s", static_cast<const char*>(event.GetString().c_str()));
|
|
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
bool Host_UIHasFocus()
|
|
{
|
|
return main_frame->UIHasFocus();
|
|
}
|
|
|
|
bool Host_RendererHasFocus()
|
|
{
|
|
return main_frame->RendererHasFocus();
|
|
}
|
|
|
|
void Host_ConnectWiimote(int wm_idx, bool connect)
|
|
{
|
|
CFrame::ConnectWiimote(wm_idx, connect);
|
|
}
|
|
|
|
void Host_ShowVideoConfig(void* parent, const std::string& backend_name,
|
|
const std::string& config_name)
|
|
{
|
|
if (backend_name == "Direct3D" || backend_name == "OpenGL")
|
|
{
|
|
VideoConfigDiag diag((wxWindow*)parent, backend_name, config_name);
|
|
diag.ShowModal();
|
|
}
|
|
else if (backend_name == "Software Renderer")
|
|
{
|
|
SoftwareVideoConfigDialog diag((wxWindow*)parent, backend_name, config_name);
|
|
diag.ShowModal();
|
|
}
|
|
}
|