..
AOSoundStream.cpp
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
AOSoundStream.h
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
AlsaSoundStream.cpp
Eliminate some trampoline functions.
2011-01-31 08:19:27 +00:00
AlsaSoundStream.h
Forgot about some Linux files using Common::Thread
2011-01-27 21:34:37 +00:00
AudioCommon.cpp
Fixed some memory leaks. Only one was mine ;P
2011-03-22 07:27:23 +00:00
AudioCommon.h
DSP plugin merge - the two DSP plugins are now gone and all the code has been merged into Dolphin.
2011-01-28 18:39:30 +00:00
AudioCommonConfig.cpp
Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases.
2011-02-28 20:40:15 +00:00
AudioCommonConfig.h
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
CoreAudioSoundStream.cpp
Fix the CMake build.
2011-02-03 21:11:06 +00:00
CoreAudioSoundStream.h
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
DSoundStream.cpp
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
DSoundStream.h
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
Mixer.cpp
Trying to fix mixer problem when AIsrc is @48kHz, should fix games like All Star Baseball 2004/
2011-05-05 14:53:00 +00:00
Mixer.h
AudioCommon: Improve pad silence when ppc does not keep up with realtime
2011-03-12 22:02:46 +00:00
NullSoundStream.cpp
Some compiler warnings and eol-style.
2010-11-14 23:56:26 +00:00
NullSoundStream.h
Some compiler warnings and eol-style.
2010-11-14 23:56:26 +00:00
OpenALStream.cpp
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
OpenALStream.h
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
PulseAudioStream.cpp
Fix and issue with the escape button closing the hotkey dialog when trying to set a hotkey to escape.
2011-03-16 12:59:05 +00:00
PulseAudioStream.h
Eliminate some trampoline functions.
2011-01-31 08:19:27 +00:00
SoundStream.h
Audio logging: actually use the audio backend sample rate when dumping HLE audio; this means that both sample rate settings now dump audio properly.
2011-02-13 05:05:53 +00:00
WaveFile.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
WaveFile.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
XAudio2Stream.cpp
A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
2011-03-15 23:09:12 +00:00
XAudio2Stream.h
A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
2011-03-15 23:09:12 +00:00
aldlist.cpp
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
aldlist.h
add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
2009-07-06 02:10:26 +00:00