dolphin/Source/Plugins
Ryan Houdek 6887a0c341 Change from using glDrawElements/glDrawElementsBaseVertex to glDrawRangeElements/glDrawRangeElementsBaseVertex. On Mali, this reduces a internal function usage from 8% to off the charts. 2013-07-26 14:51:04 +00:00
..
Plugin_VideoDX9 Implement zcomploc on OpenGL4.2+ 2013-07-22 12:02:16 +02:00
Plugin_VideoDX11 Implement zcomploc on OpenGL4.2+ 2013-07-22 12:02:16 +02:00
Plugin_VideoOGL Change from using glDrawElements/glDrawElementsBaseVertex to glDrawRangeElements/glDrawRangeElementsBaseVertex. On Mali, this reduces a internal function usage from 8% to off the charts. 2013-07-26 14:51:04 +00:00
Plugin_VideoSoftware [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread. 2013-05-25 22:20:34 -05:00
CMakeLists.txt [Android] Add in a compiling option for GLES3 2013-05-05 23:37:01 -05:00