246 lines
7.8 KiB
C++
246 lines
7.8 KiB
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <QComboBox>
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#include <QCryptographicHash>
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#include <QDir>
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#include <QFileDialog>
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#include <QFormLayout>
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#include <QGroupBox>
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#include <QLabel>
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#include <QLineEdit>
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#include <QPushButton>
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#include <QTextEdit>
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#include "Core/ConfigManager.h"
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DolphinQt/Config/InfoWidget.h"
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#include "DolphinQt/QtUtils/ImageConverter.h"
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#include "UICommon/UICommon.h"
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InfoWidget::InfoWidget(const UICommon::GameFile& game) : m_game(game)
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{
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m_volume = DiscIO::CreateVolume(m_game.GetFilePath());
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QVBoxLayout* layout = new QVBoxLayout();
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layout->addWidget(CreateFileDetails());
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layout->addWidget(CreateGameDetails());
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if (!game.GetLanguages().empty())
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layout->addWidget(CreateBannerDetails());
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setLayout(layout);
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}
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InfoWidget::~InfoWidget() = default;
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QGroupBox* InfoWidget::CreateFileDetails()
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{
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QGroupBox* group = new QGroupBox(tr("File Details"));
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QFormLayout* layout = new QFormLayout;
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layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
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QString path = QDir::toNativeSeparators(QString::fromStdString(m_game.GetFilePath()));
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layout->addRow(tr("Path:"), CreateValueDisplay(path));
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const std::string file_size = UICommon::FormatSize(m_game.GetFileSize());
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if (!m_game.ShouldShowFileFormatDetails())
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{
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layout->addRow(tr("File Size:"), CreateValueDisplay(file_size));
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}
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else
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{
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const QString file_format = QStringLiteral("%1 (%2)")
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.arg(QString::fromStdString(m_game.GetFileFormatName()))
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.arg(QString::fromStdString(file_size));
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layout->addRow(tr("File Format:"), CreateValueDisplay(file_format));
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QString compression = QString::fromStdString(m_game.GetCompressionMethod());
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if (compression.isEmpty())
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compression = tr("No Compression");
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layout->addRow(tr("Compression:"), CreateValueDisplay(compression));
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if (m_game.GetBlockSize() > 0)
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{
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const std::string block_size = UICommon::FormatSize(m_game.GetBlockSize(), 0);
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layout->addRow(tr("Block Size:"), CreateValueDisplay(block_size));
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}
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}
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group->setLayout(layout);
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return group;
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}
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QGroupBox* InfoWidget::CreateGameDetails()
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{
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const QString UNKNOWN_NAME = tr("Unknown");
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QGroupBox* group = new QGroupBox(tr("Game Details"));
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QFormLayout* layout = new QFormLayout;
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layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
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const QString game_name = QString::fromStdString(m_game.GetInternalName());
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bool is_disc_based = m_game.GetPlatform() == DiscIO::Platform::GameCubeDisc ||
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m_game.GetPlatform() == DiscIO::Platform::WiiDisc;
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QLineEdit* internal_name =
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CreateValueDisplay(is_disc_based ? tr("%1 (Disc %2, Revision %3)")
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.arg(game_name.isEmpty() ? UNKNOWN_NAME : game_name)
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.arg(m_game.GetDiscNumber() + 1)
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.arg(m_game.GetRevision()) :
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tr("%1 (Revision %3)")
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.arg(game_name.isEmpty() ? UNKNOWN_NAME : game_name)
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.arg(m_game.GetRevision()));
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QString game_id_string = QString::fromStdString(m_game.GetGameID());
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if (const u64 title_id = m_game.GetTitleID())
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game_id_string += QStringLiteral(" (%1)").arg(title_id, 16, 16, QLatin1Char('0'));
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QLineEdit* game_id = CreateValueDisplay(game_id_string);
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QLineEdit* country = CreateValueDisplay(DiscIO::GetName(m_game.GetCountry(), true));
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const std::string game_maker = m_game.GetMaker(UICommon::GameFile::Variant::LongAndNotCustom);
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QLineEdit* maker =
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CreateValueDisplay((game_maker.empty() ? UNKNOWN_NAME.toStdString() : game_maker) + " (" +
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m_game.GetMakerID() + ")");
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layout->addRow(tr("Name:"), internal_name);
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layout->addRow(tr("Game ID:"), game_id);
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layout->addRow(tr("Country:"), country);
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layout->addRow(tr("Maker:"), maker);
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if (!m_game.GetApploaderDate().empty())
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layout->addRow(tr("Apploader Date:"), CreateValueDisplay(m_game.GetApploaderDate()));
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if (m_volume)
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{
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const DiscIO::Partition partition = m_volume->GetGamePartition();
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const IOS::ES::TMDReader& tmd = m_volume->GetTMD(partition);
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if (tmd.IsValid())
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{
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const auto ios = fmt::format("IOS{}", static_cast<u32>(tmd.GetIOSId()));
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layout->addRow(tr("IOS Version:"), CreateValueDisplay(ios));
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}
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}
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group->setLayout(layout);
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return group;
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}
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QGroupBox* InfoWidget::CreateBannerDetails()
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{
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QGroupBox* group = new QGroupBox(tr("Banner Details"));
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QFormLayout* layout = new QFormLayout;
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layout->setFieldGrowthPolicy(QFormLayout::AllNonFixedFieldsGrow);
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CreateLanguageSelector();
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layout->addRow(tr("Show Language:"), m_language_selector);
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if (m_game.GetPlatform() == DiscIO::Platform::GameCubeDisc)
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{
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layout->addRow(tr("Name:"), m_name = CreateValueDisplay());
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layout->addRow(tr("Maker:"), m_maker = CreateValueDisplay());
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layout->addRow(tr("Description:"), m_description = new QTextEdit());
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m_description->setReadOnly(true);
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}
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else if (DiscIO::IsWii(m_game.GetPlatform()))
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{
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layout->addRow(tr("Name:"), m_name = CreateValueDisplay());
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}
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ChangeLanguage();
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QPixmap banner = ToQPixmap(m_game.GetBannerImage());
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if (!banner.isNull())
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layout->addRow(tr("Banner:"), CreateBannerGraphic(banner));
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group->setLayout(layout);
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return group;
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}
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QWidget* InfoWidget::CreateBannerGraphic(const QPixmap& image)
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{
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QWidget* widget = new QWidget();
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QHBoxLayout* layout = new QHBoxLayout();
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QLabel* banner = new QLabel();
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banner->setPixmap(image);
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QPushButton* save = new QPushButton(tr("Save as..."));
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connect(save, &QPushButton::clicked, this, &InfoWidget::SaveBanner);
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layout->addWidget(banner);
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layout->addWidget(save);
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widget->setLayout(layout);
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return widget;
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}
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void InfoWidget::SaveBanner()
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{
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QString path = QFileDialog::getSaveFileName(this, tr("Select a File"), QDir::currentPath(),
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tr("PNG image file (*.png);; All Files (*)"));
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ToQPixmap(m_game.GetBannerImage()).save(path, "PNG");
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}
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QLineEdit* InfoWidget::CreateValueDisplay(const QString& value)
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{
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QLineEdit* value_display = new QLineEdit(value, this);
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value_display->setReadOnly(true);
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value_display->setCursorPosition(0);
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return value_display;
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}
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QLineEdit* InfoWidget::CreateValueDisplay(const std::string& value)
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{
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return CreateValueDisplay(QString::fromStdString(value));
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}
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void InfoWidget::CreateLanguageSelector()
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{
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const bool is_wii = DiscIO::IsWii(m_game.GetPlatform());
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const DiscIO::Language preferred_language = SConfig::GetInstance().GetCurrentLanguage(is_wii);
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m_language_selector = new QComboBox();
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for (DiscIO::Language language : m_game.GetLanguages())
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{
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m_language_selector->addItem(QString::fromStdString(DiscIO::GetName(language, true)),
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static_cast<int>(language));
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if (language == preferred_language)
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m_language_selector->setCurrentIndex(m_language_selector->count() - 1);
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}
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if (m_language_selector->count() == 1)
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m_language_selector->setDisabled(true);
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connect(m_language_selector, qOverload<int>(&QComboBox::currentIndexChanged), this,
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&InfoWidget::ChangeLanguage);
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}
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void InfoWidget::ChangeLanguage()
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{
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DiscIO::Language language =
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static_cast<DiscIO::Language>(m_language_selector->currentData().toInt());
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if (m_name)
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m_name->setText(QString::fromStdString(m_game.GetLongName(language)));
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if (m_maker)
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m_maker->setText(QString::fromStdString(m_game.GetLongMaker(language)));
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if (m_description)
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m_description->setText(QString::fromStdString(m_game.GetDescription(language)));
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}
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