dolphin/Externals/glslang/StandAlone/ResourceLimits.cpp

446 lines
28 KiB
C++

//
// Copyright (C) 2016 Google, Inc.
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
// Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
//
// Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#include <cstdlib>
#include <cstring>
#include <sstream>
#include "ResourceLimits.h"
namespace glslang {
const TBuiltInResource DefaultTBuiltInResource = {
/* .MaxLights = */ 32,
/* .MaxClipPlanes = */ 6,
/* .MaxTextureUnits = */ 32,
/* .MaxTextureCoords = */ 32,
/* .MaxVertexAttribs = */ 64,
/* .MaxVertexUniformComponents = */ 4096,
/* .MaxVaryingFloats = */ 64,
/* .MaxVertexTextureImageUnits = */ 32,
/* .MaxCombinedTextureImageUnits = */ 80,
/* .MaxTextureImageUnits = */ 32,
/* .MaxFragmentUniformComponents = */ 4096,
/* .MaxDrawBuffers = */ 32,
/* .MaxVertexUniformVectors = */ 128,
/* .MaxVaryingVectors = */ 8,
/* .MaxFragmentUniformVectors = */ 16,
/* .MaxVertexOutputVectors = */ 16,
/* .MaxFragmentInputVectors = */ 15,
/* .MinProgramTexelOffset = */ -8,
/* .MaxProgramTexelOffset = */ 7,
/* .MaxClipDistances = */ 8,
/* .MaxComputeWorkGroupCountX = */ 65535,
/* .MaxComputeWorkGroupCountY = */ 65535,
/* .MaxComputeWorkGroupCountZ = */ 65535,
/* .MaxComputeWorkGroupSizeX = */ 1024,
/* .MaxComputeWorkGroupSizeY = */ 1024,
/* .MaxComputeWorkGroupSizeZ = */ 64,
/* .MaxComputeUniformComponents = */ 1024,
/* .MaxComputeTextureImageUnits = */ 16,
/* .MaxComputeImageUniforms = */ 8,
/* .MaxComputeAtomicCounters = */ 8,
/* .MaxComputeAtomicCounterBuffers = */ 1,
/* .MaxVaryingComponents = */ 60,
/* .MaxVertexOutputComponents = */ 64,
/* .MaxGeometryInputComponents = */ 64,
/* .MaxGeometryOutputComponents = */ 128,
/* .MaxFragmentInputComponents = */ 128,
/* .MaxImageUnits = */ 8,
/* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
/* .MaxCombinedShaderOutputResources = */ 8,
/* .MaxImageSamples = */ 0,
/* .MaxVertexImageUniforms = */ 0,
/* .MaxTessControlImageUniforms = */ 0,
/* .MaxTessEvaluationImageUniforms = */ 0,
/* .MaxGeometryImageUniforms = */ 0,
/* .MaxFragmentImageUniforms = */ 8,
/* .MaxCombinedImageUniforms = */ 8,
/* .MaxGeometryTextureImageUnits = */ 16,
/* .MaxGeometryOutputVertices = */ 256,
/* .MaxGeometryTotalOutputComponents = */ 1024,
/* .MaxGeometryUniformComponents = */ 1024,
/* .MaxGeometryVaryingComponents = */ 64,
/* .MaxTessControlInputComponents = */ 128,
/* .MaxTessControlOutputComponents = */ 128,
/* .MaxTessControlTextureImageUnits = */ 16,
/* .MaxTessControlUniformComponents = */ 1024,
/* .MaxTessControlTotalOutputComponents = */ 4096,
/* .MaxTessEvaluationInputComponents = */ 128,
/* .MaxTessEvaluationOutputComponents = */ 128,
/* .MaxTessEvaluationTextureImageUnits = */ 16,
/* .MaxTessEvaluationUniformComponents = */ 1024,
/* .MaxTessPatchComponents = */ 120,
/* .MaxPatchVertices = */ 32,
/* .MaxTessGenLevel = */ 64,
/* .MaxViewports = */ 16,
/* .MaxVertexAtomicCounters = */ 0,
/* .MaxTessControlAtomicCounters = */ 0,
/* .MaxTessEvaluationAtomicCounters = */ 0,
/* .MaxGeometryAtomicCounters = */ 0,
/* .MaxFragmentAtomicCounters = */ 8,
/* .MaxCombinedAtomicCounters = */ 8,
/* .MaxAtomicCounterBindings = */ 1,
/* .MaxVertexAtomicCounterBuffers = */ 0,
/* .MaxTessControlAtomicCounterBuffers = */ 0,
/* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
/* .MaxGeometryAtomicCounterBuffers = */ 0,
/* .MaxFragmentAtomicCounterBuffers = */ 1,
/* .MaxCombinedAtomicCounterBuffers = */ 1,
/* .MaxAtomicCounterBufferSize = */ 16384,
/* .MaxTransformFeedbackBuffers = */ 4,
/* .MaxTransformFeedbackInterleavedComponents = */ 64,
/* .MaxCullDistances = */ 8,
/* .MaxCombinedClipAndCullDistances = */ 8,
/* .MaxSamples = */ 4,
/* .limits = */ {
/* .nonInductiveForLoops = */ 1,
/* .whileLoops = */ 1,
/* .doWhileLoops = */ 1,
/* .generalUniformIndexing = */ 1,
/* .generalAttributeMatrixVectorIndexing = */ 1,
/* .generalVaryingIndexing = */ 1,
/* .generalSamplerIndexing = */ 1,
/* .generalVariableIndexing = */ 1,
/* .generalConstantMatrixVectorIndexing = */ 1,
}};
std::string GetDefaultTBuiltInResourceString()
{
std::ostringstream ostream;
ostream << "MaxLights " << DefaultTBuiltInResource.maxLights << "\n"
<< "MaxClipPlanes " << DefaultTBuiltInResource.maxClipPlanes << "\n"
<< "MaxTextureUnits " << DefaultTBuiltInResource.maxTextureUnits << "\n"
<< "MaxTextureCoords " << DefaultTBuiltInResource.maxTextureCoords << "\n"
<< "MaxVertexAttribs " << DefaultTBuiltInResource.maxVertexAttribs << "\n"
<< "MaxVertexUniformComponents " << DefaultTBuiltInResource.maxVertexUniformComponents << "\n"
<< "MaxVaryingFloats " << DefaultTBuiltInResource.maxVaryingFloats << "\n"
<< "MaxVertexTextureImageUnits " << DefaultTBuiltInResource.maxVertexTextureImageUnits << "\n"
<< "MaxCombinedTextureImageUnits " << DefaultTBuiltInResource.maxCombinedTextureImageUnits << "\n"
<< "MaxTextureImageUnits " << DefaultTBuiltInResource.maxTextureImageUnits << "\n"
<< "MaxFragmentUniformComponents " << DefaultTBuiltInResource.maxFragmentUniformComponents << "\n"
<< "MaxDrawBuffers " << DefaultTBuiltInResource.maxDrawBuffers << "\n"
<< "MaxVertexUniformVectors " << DefaultTBuiltInResource.maxVertexUniformVectors << "\n"
<< "MaxVaryingVectors " << DefaultTBuiltInResource.maxVaryingVectors << "\n"
<< "MaxFragmentUniformVectors " << DefaultTBuiltInResource.maxFragmentUniformVectors << "\n"
<< "MaxVertexOutputVectors " << DefaultTBuiltInResource.maxVertexOutputVectors << "\n"
<< "MaxFragmentInputVectors " << DefaultTBuiltInResource.maxFragmentInputVectors << "\n"
<< "MinProgramTexelOffset " << DefaultTBuiltInResource.minProgramTexelOffset << "\n"
<< "MaxProgramTexelOffset " << DefaultTBuiltInResource.maxProgramTexelOffset << "\n"
<< "MaxClipDistances " << DefaultTBuiltInResource.maxClipDistances << "\n"
<< "MaxComputeWorkGroupCountX " << DefaultTBuiltInResource.maxComputeWorkGroupCountX << "\n"
<< "MaxComputeWorkGroupCountY " << DefaultTBuiltInResource.maxComputeWorkGroupCountY << "\n"
<< "MaxComputeWorkGroupCountZ " << DefaultTBuiltInResource.maxComputeWorkGroupCountZ << "\n"
<< "MaxComputeWorkGroupSizeX " << DefaultTBuiltInResource.maxComputeWorkGroupSizeX << "\n"
<< "MaxComputeWorkGroupSizeY " << DefaultTBuiltInResource.maxComputeWorkGroupSizeY << "\n"
<< "MaxComputeWorkGroupSizeZ " << DefaultTBuiltInResource.maxComputeWorkGroupSizeZ << "\n"
<< "MaxComputeUniformComponents " << DefaultTBuiltInResource.maxComputeUniformComponents << "\n"
<< "MaxComputeTextureImageUnits " << DefaultTBuiltInResource.maxComputeTextureImageUnits << "\n"
<< "MaxComputeImageUniforms " << DefaultTBuiltInResource.maxComputeImageUniforms << "\n"
<< "MaxComputeAtomicCounters " << DefaultTBuiltInResource.maxComputeAtomicCounters << "\n"
<< "MaxComputeAtomicCounterBuffers " << DefaultTBuiltInResource.maxComputeAtomicCounterBuffers << "\n"
<< "MaxVaryingComponents " << DefaultTBuiltInResource.maxVaryingComponents << "\n"
<< "MaxVertexOutputComponents " << DefaultTBuiltInResource.maxVertexOutputComponents << "\n"
<< "MaxGeometryInputComponents " << DefaultTBuiltInResource.maxGeometryInputComponents << "\n"
<< "MaxGeometryOutputComponents " << DefaultTBuiltInResource.maxGeometryOutputComponents << "\n"
<< "MaxFragmentInputComponents " << DefaultTBuiltInResource.maxFragmentInputComponents << "\n"
<< "MaxImageUnits " << DefaultTBuiltInResource.maxImageUnits << "\n"
<< "MaxCombinedImageUnitsAndFragmentOutputs " << DefaultTBuiltInResource.maxCombinedImageUnitsAndFragmentOutputs << "\n"
<< "MaxCombinedShaderOutputResources " << DefaultTBuiltInResource.maxCombinedShaderOutputResources << "\n"
<< "MaxImageSamples " << DefaultTBuiltInResource.maxImageSamples << "\n"
<< "MaxVertexImageUniforms " << DefaultTBuiltInResource.maxVertexImageUniforms << "\n"
<< "MaxTessControlImageUniforms " << DefaultTBuiltInResource.maxTessControlImageUniforms << "\n"
<< "MaxTessEvaluationImageUniforms " << DefaultTBuiltInResource.maxTessEvaluationImageUniforms << "\n"
<< "MaxGeometryImageUniforms " << DefaultTBuiltInResource.maxGeometryImageUniforms << "\n"
<< "MaxFragmentImageUniforms " << DefaultTBuiltInResource.maxFragmentImageUniforms << "\n"
<< "MaxCombinedImageUniforms " << DefaultTBuiltInResource.maxCombinedImageUniforms << "\n"
<< "MaxGeometryTextureImageUnits " << DefaultTBuiltInResource.maxGeometryTextureImageUnits << "\n"
<< "MaxGeometryOutputVertices " << DefaultTBuiltInResource.maxGeometryOutputVertices << "\n"
<< "MaxGeometryTotalOutputComponents " << DefaultTBuiltInResource.maxGeometryTotalOutputComponents << "\n"
<< "MaxGeometryUniformComponents " << DefaultTBuiltInResource.maxGeometryUniformComponents << "\n"
<< "MaxGeometryVaryingComponents " << DefaultTBuiltInResource.maxGeometryVaryingComponents << "\n"
<< "MaxTessControlInputComponents " << DefaultTBuiltInResource.maxTessControlInputComponents << "\n"
<< "MaxTessControlOutputComponents " << DefaultTBuiltInResource.maxTessControlOutputComponents << "\n"
<< "MaxTessControlTextureImageUnits " << DefaultTBuiltInResource.maxTessControlTextureImageUnits << "\n"
<< "MaxTessControlUniformComponents " << DefaultTBuiltInResource.maxTessControlUniformComponents << "\n"
<< "MaxTessControlTotalOutputComponents " << DefaultTBuiltInResource.maxTessControlTotalOutputComponents << "\n"
<< "MaxTessEvaluationInputComponents " << DefaultTBuiltInResource.maxTessEvaluationInputComponents << "\n"
<< "MaxTessEvaluationOutputComponents " << DefaultTBuiltInResource.maxTessEvaluationOutputComponents << "\n"
<< "MaxTessEvaluationTextureImageUnits " << DefaultTBuiltInResource.maxTessEvaluationTextureImageUnits << "\n"
<< "MaxTessEvaluationUniformComponents " << DefaultTBuiltInResource.maxTessEvaluationUniformComponents << "\n"
<< "MaxTessPatchComponents " << DefaultTBuiltInResource.maxTessPatchComponents << "\n"
<< "MaxPatchVertices " << DefaultTBuiltInResource.maxPatchVertices << "\n"
<< "MaxTessGenLevel " << DefaultTBuiltInResource.maxTessGenLevel << "\n"
<< "MaxViewports " << DefaultTBuiltInResource.maxViewports << "\n"
<< "MaxVertexAtomicCounters " << DefaultTBuiltInResource.maxVertexAtomicCounters << "\n"
<< "MaxTessControlAtomicCounters " << DefaultTBuiltInResource.maxTessControlAtomicCounters << "\n"
<< "MaxTessEvaluationAtomicCounters " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounters << "\n"
<< "MaxGeometryAtomicCounters " << DefaultTBuiltInResource.maxGeometryAtomicCounters << "\n"
<< "MaxFragmentAtomicCounters " << DefaultTBuiltInResource.maxFragmentAtomicCounters << "\n"
<< "MaxCombinedAtomicCounters " << DefaultTBuiltInResource.maxCombinedAtomicCounters << "\n"
<< "MaxAtomicCounterBindings " << DefaultTBuiltInResource.maxAtomicCounterBindings << "\n"
<< "MaxVertexAtomicCounterBuffers " << DefaultTBuiltInResource.maxVertexAtomicCounterBuffers << "\n"
<< "MaxTessControlAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessControlAtomicCounterBuffers << "\n"
<< "MaxTessEvaluationAtomicCounterBuffers " << DefaultTBuiltInResource.maxTessEvaluationAtomicCounterBuffers << "\n"
<< "MaxGeometryAtomicCounterBuffers " << DefaultTBuiltInResource.maxGeometryAtomicCounterBuffers << "\n"
<< "MaxFragmentAtomicCounterBuffers " << DefaultTBuiltInResource.maxFragmentAtomicCounterBuffers << "\n"
<< "MaxCombinedAtomicCounterBuffers " << DefaultTBuiltInResource.maxCombinedAtomicCounterBuffers << "\n"
<< "MaxAtomicCounterBufferSize " << DefaultTBuiltInResource.maxAtomicCounterBufferSize << "\n"
<< "MaxTransformFeedbackBuffers " << DefaultTBuiltInResource.maxTransformFeedbackBuffers << "\n"
<< "MaxTransformFeedbackInterleavedComponents " << DefaultTBuiltInResource.maxTransformFeedbackInterleavedComponents << "\n"
<< "MaxCullDistances " << DefaultTBuiltInResource.maxCullDistances << "\n"
<< "MaxCombinedClipAndCullDistances " << DefaultTBuiltInResource.maxCombinedClipAndCullDistances << "\n"
<< "MaxSamples " << DefaultTBuiltInResource.maxSamples << "\n"
<< "nonInductiveForLoops " << DefaultTBuiltInResource.limits.nonInductiveForLoops << "\n"
<< "whileLoops " << DefaultTBuiltInResource.limits.whileLoops << "\n"
<< "doWhileLoops " << DefaultTBuiltInResource.limits.doWhileLoops << "\n"
<< "generalUniformIndexing " << DefaultTBuiltInResource.limits.generalUniformIndexing << "\n"
<< "generalAttributeMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalAttributeMatrixVectorIndexing << "\n"
<< "generalVaryingIndexing " << DefaultTBuiltInResource.limits.generalVaryingIndexing << "\n"
<< "generalSamplerIndexing " << DefaultTBuiltInResource.limits.generalSamplerIndexing << "\n"
<< "generalVariableIndexing " << DefaultTBuiltInResource.limits.generalVariableIndexing << "\n"
<< "generalConstantMatrixVectorIndexing " << DefaultTBuiltInResource.limits.generalConstantMatrixVectorIndexing << "\n"
;
return ostream.str();
}
void DecodeResourceLimits(TBuiltInResource* resources, char* config)
{
const char* delims = " \t\n\r";
const char* token = strtok(config, delims);
while (token) {
const char* valueStr = strtok(0, delims);
if (valueStr == 0 || ! (valueStr[0] == '-' || (valueStr[0] >= '0' && valueStr[0] <= '9'))) {
printf("Error: '%s' bad .conf file. Each name must be followed by one number.\n", valueStr ? valueStr : "");
return;
}
int value = atoi(valueStr);
if (strcmp(token, "MaxLights") == 0)
resources->maxLights = value;
else if (strcmp(token, "MaxClipPlanes") == 0)
resources->maxClipPlanes = value;
else if (strcmp(token, "MaxTextureUnits") == 0)
resources->maxTextureUnits = value;
else if (strcmp(token, "MaxTextureCoords") == 0)
resources->maxTextureCoords = value;
else if (strcmp(token, "MaxVertexAttribs") == 0)
resources->maxVertexAttribs = value;
else if (strcmp(token, "MaxVertexUniformComponents") == 0)
resources->maxVertexUniformComponents = value;
else if (strcmp(token, "MaxVaryingFloats") == 0)
resources->maxVaryingFloats = value;
else if (strcmp(token, "MaxVertexTextureImageUnits") == 0)
resources->maxVertexTextureImageUnits = value;
else if (strcmp(token, "MaxCombinedTextureImageUnits") == 0)
resources->maxCombinedTextureImageUnits = value;
else if (strcmp(token, "MaxTextureImageUnits") == 0)
resources->maxTextureImageUnits = value;
else if (strcmp(token, "MaxFragmentUniformComponents") == 0)
resources->maxFragmentUniformComponents = value;
else if (strcmp(token, "MaxDrawBuffers") == 0)
resources->maxDrawBuffers = value;
else if (strcmp(token, "MaxVertexUniformVectors") == 0)
resources->maxVertexUniformVectors = value;
else if (strcmp(token, "MaxVaryingVectors") == 0)
resources->maxVaryingVectors = value;
else if (strcmp(token, "MaxFragmentUniformVectors") == 0)
resources->maxFragmentUniformVectors = value;
else if (strcmp(token, "MaxVertexOutputVectors") == 0)
resources->maxVertexOutputVectors = value;
else if (strcmp(token, "MaxFragmentInputVectors") == 0)
resources->maxFragmentInputVectors = value;
else if (strcmp(token, "MinProgramTexelOffset") == 0)
resources->minProgramTexelOffset = value;
else if (strcmp(token, "MaxProgramTexelOffset") == 0)
resources->maxProgramTexelOffset = value;
else if (strcmp(token, "MaxClipDistances") == 0)
resources->maxClipDistances = value;
else if (strcmp(token, "MaxComputeWorkGroupCountX") == 0)
resources->maxComputeWorkGroupCountX = value;
else if (strcmp(token, "MaxComputeWorkGroupCountY") == 0)
resources->maxComputeWorkGroupCountY = value;
else if (strcmp(token, "MaxComputeWorkGroupCountZ") == 0)
resources->maxComputeWorkGroupCountZ = value;
else if (strcmp(token, "MaxComputeWorkGroupSizeX") == 0)
resources->maxComputeWorkGroupSizeX = value;
else if (strcmp(token, "MaxComputeWorkGroupSizeY") == 0)
resources->maxComputeWorkGroupSizeY = value;
else if (strcmp(token, "MaxComputeWorkGroupSizeZ") == 0)
resources->maxComputeWorkGroupSizeZ = value;
else if (strcmp(token, "MaxComputeUniformComponents") == 0)
resources->maxComputeUniformComponents = value;
else if (strcmp(token, "MaxComputeTextureImageUnits") == 0)
resources->maxComputeTextureImageUnits = value;
else if (strcmp(token, "MaxComputeImageUniforms") == 0)
resources->maxComputeImageUniforms = value;
else if (strcmp(token, "MaxComputeAtomicCounters") == 0)
resources->maxComputeAtomicCounters = value;
else if (strcmp(token, "MaxComputeAtomicCounterBuffers") == 0)
resources->maxComputeAtomicCounterBuffers = value;
else if (strcmp(token, "MaxVaryingComponents") == 0)
resources->maxVaryingComponents = value;
else if (strcmp(token, "MaxVertexOutputComponents") == 0)
resources->maxVertexOutputComponents = value;
else if (strcmp(token, "MaxGeometryInputComponents") == 0)
resources->maxGeometryInputComponents = value;
else if (strcmp(token, "MaxGeometryOutputComponents") == 0)
resources->maxGeometryOutputComponents = value;
else if (strcmp(token, "MaxFragmentInputComponents") == 0)
resources->maxFragmentInputComponents = value;
else if (strcmp(token, "MaxImageUnits") == 0)
resources->maxImageUnits = value;
else if (strcmp(token, "MaxCombinedImageUnitsAndFragmentOutputs") == 0)
resources->maxCombinedImageUnitsAndFragmentOutputs = value;
else if (strcmp(token, "MaxCombinedShaderOutputResources") == 0)
resources->maxCombinedShaderOutputResources = value;
else if (strcmp(token, "MaxImageSamples") == 0)
resources->maxImageSamples = value;
else if (strcmp(token, "MaxVertexImageUniforms") == 0)
resources->maxVertexImageUniforms = value;
else if (strcmp(token, "MaxTessControlImageUniforms") == 0)
resources->maxTessControlImageUniforms = value;
else if (strcmp(token, "MaxTessEvaluationImageUniforms") == 0)
resources->maxTessEvaluationImageUniforms = value;
else if (strcmp(token, "MaxGeometryImageUniforms") == 0)
resources->maxGeometryImageUniforms = value;
else if (strcmp(token, "MaxFragmentImageUniforms") == 0)
resources->maxFragmentImageUniforms = value;
else if (strcmp(token, "MaxCombinedImageUniforms") == 0)
resources->maxCombinedImageUniforms = value;
else if (strcmp(token, "MaxGeometryTextureImageUnits") == 0)
resources->maxGeometryTextureImageUnits = value;
else if (strcmp(token, "MaxGeometryOutputVertices") == 0)
resources->maxGeometryOutputVertices = value;
else if (strcmp(token, "MaxGeometryTotalOutputComponents") == 0)
resources->maxGeometryTotalOutputComponents = value;
else if (strcmp(token, "MaxGeometryUniformComponents") == 0)
resources->maxGeometryUniformComponents = value;
else if (strcmp(token, "MaxGeometryVaryingComponents") == 0)
resources->maxGeometryVaryingComponents = value;
else if (strcmp(token, "MaxTessControlInputComponents") == 0)
resources->maxTessControlInputComponents = value;
else if (strcmp(token, "MaxTessControlOutputComponents") == 0)
resources->maxTessControlOutputComponents = value;
else if (strcmp(token, "MaxTessControlTextureImageUnits") == 0)
resources->maxTessControlTextureImageUnits = value;
else if (strcmp(token, "MaxTessControlUniformComponents") == 0)
resources->maxTessControlUniformComponents = value;
else if (strcmp(token, "MaxTessControlTotalOutputComponents") == 0)
resources->maxTessControlTotalOutputComponents = value;
else if (strcmp(token, "MaxTessEvaluationInputComponents") == 0)
resources->maxTessEvaluationInputComponents = value;
else if (strcmp(token, "MaxTessEvaluationOutputComponents") == 0)
resources->maxTessEvaluationOutputComponents = value;
else if (strcmp(token, "MaxTessEvaluationTextureImageUnits") == 0)
resources->maxTessEvaluationTextureImageUnits = value;
else if (strcmp(token, "MaxTessEvaluationUniformComponents") == 0)
resources->maxTessEvaluationUniformComponents = value;
else if (strcmp(token, "MaxTessPatchComponents") == 0)
resources->maxTessPatchComponents = value;
else if (strcmp(token, "MaxPatchVertices") == 0)
resources->maxPatchVertices = value;
else if (strcmp(token, "MaxTessGenLevel") == 0)
resources->maxTessGenLevel = value;
else if (strcmp(token, "MaxViewports") == 0)
resources->maxViewports = value;
else if (strcmp(token, "MaxVertexAtomicCounters") == 0)
resources->maxVertexAtomicCounters = value;
else if (strcmp(token, "MaxTessControlAtomicCounters") == 0)
resources->maxTessControlAtomicCounters = value;
else if (strcmp(token, "MaxTessEvaluationAtomicCounters") == 0)
resources->maxTessEvaluationAtomicCounters = value;
else if (strcmp(token, "MaxGeometryAtomicCounters") == 0)
resources->maxGeometryAtomicCounters = value;
else if (strcmp(token, "MaxFragmentAtomicCounters") == 0)
resources->maxFragmentAtomicCounters = value;
else if (strcmp(token, "MaxCombinedAtomicCounters") == 0)
resources->maxCombinedAtomicCounters = value;
else if (strcmp(token, "MaxAtomicCounterBindings") == 0)
resources->maxAtomicCounterBindings = value;
else if (strcmp(token, "MaxVertexAtomicCounterBuffers") == 0)
resources->maxVertexAtomicCounterBuffers = value;
else if (strcmp(token, "MaxTessControlAtomicCounterBuffers") == 0)
resources->maxTessControlAtomicCounterBuffers = value;
else if (strcmp(token, "MaxTessEvaluationAtomicCounterBuffers") == 0)
resources->maxTessEvaluationAtomicCounterBuffers = value;
else if (strcmp(token, "MaxGeometryAtomicCounterBuffers") == 0)
resources->maxGeometryAtomicCounterBuffers = value;
else if (strcmp(token, "MaxFragmentAtomicCounterBuffers") == 0)
resources->maxFragmentAtomicCounterBuffers = value;
else if (strcmp(token, "MaxCombinedAtomicCounterBuffers") == 0)
resources->maxCombinedAtomicCounterBuffers = value;
else if (strcmp(token, "MaxAtomicCounterBufferSize") == 0)
resources->maxAtomicCounterBufferSize = value;
else if (strcmp(token, "MaxTransformFeedbackBuffers") == 0)
resources->maxTransformFeedbackBuffers = value;
else if (strcmp(token, "MaxTransformFeedbackInterleavedComponents") == 0)
resources->maxTransformFeedbackInterleavedComponents = value;
else if (strcmp(token, "MaxCullDistances") == 0)
resources->maxCullDistances = value;
else if (strcmp(token, "MaxCombinedClipAndCullDistances") == 0)
resources->maxCombinedClipAndCullDistances = value;
else if (strcmp(token, "MaxSamples") == 0)
resources->maxSamples = value;
else if (strcmp(token, "nonInductiveForLoops") == 0)
resources->limits.nonInductiveForLoops = (value != 0);
else if (strcmp(token, "whileLoops") == 0)
resources->limits.whileLoops = (value != 0);
else if (strcmp(token, "doWhileLoops") == 0)
resources->limits.doWhileLoops = (value != 0);
else if (strcmp(token, "generalUniformIndexing") == 0)
resources->limits.generalUniformIndexing = (value != 0);
else if (strcmp(token, "generalAttributeMatrixVectorIndexing") == 0)
resources->limits.generalAttributeMatrixVectorIndexing = (value != 0);
else if (strcmp(token, "generalVaryingIndexing") == 0)
resources->limits.generalVaryingIndexing = (value != 0);
else if (strcmp(token, "generalSamplerIndexing") == 0)
resources->limits.generalSamplerIndexing = (value != 0);
else if (strcmp(token, "generalVariableIndexing") == 0)
resources->limits.generalVariableIndexing = (value != 0);
else if (strcmp(token, "generalConstantMatrixVectorIndexing") == 0)
resources->limits.generalConstantMatrixVectorIndexing = (value != 0);
else
printf("Warning: unrecognized limit (%s) in configuration file.\n", token);
token = strtok(0, delims);
}
}
} // end namespace glslang