55 lines
937 B
Python
55 lines
937 B
Python
# -*- python -*-
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Import('env')
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import sys
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name = "Plugin_VideoOGL"
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files = [
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'BPFunctions.cpp',
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'DLCache.cpp',
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'RasterFont.cpp',
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'Render.cpp',
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'TextureMngr.cpp',
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'NativeVertexFormat.cpp',
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'PixelShaderCache.cpp',
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'VertexShaderCache.cpp',
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'TextureConverter.cpp',
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'VertexManager.cpp',
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'XFB.cpp',
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'PostProcessing.cpp',
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'FramebufferManager.cpp',
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'main.cpp',
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'GLUtil.cpp'
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]
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libs = [
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'videocommon', 'GLEW', 'SOIL', 'common'
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]
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gfxenv = env.Clone()
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if sys.platform != 'darwin':
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if gfxenv['HAVE_OPENCL']:
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libs += [ 'OpenCL']
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if gfxenv['HAVE_WX']:
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files += [
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'GUI/ConfigDlg.cpp',
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'Debugger/Debugger.cpp',
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]
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if sys.platform == 'darwin' and not gfxenv['HAVE_WX']:
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files += [ 'cocoaGL.m' ]
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if sys.platform == 'win32':
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files += [ 'OS/Win32.cpp' ]
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libs += [ env['base_dir'] + '/Externals/Cg/' ]
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gfxenv['CPPPATH'] += libs
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gfxenv.SharedLibrary(
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env['plugin_dir']+name,
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files,
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LIBS = libs + gfxenv['LIBS']
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)
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