294 lines
6.6 KiB
C++
294 lines
6.6 KiB
C++
// Copyright 2011 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/FifoPlayer/FifoAnalyzer.h"
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#include <algorithm>
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#include <numeric>
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#include "Common/Assert.h"
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#include "Common/Swap.h"
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#include "Core/FifoPlayer/FifoRecordAnalyzer.h"
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#include "VideoCommon/OpcodeDecoding.h"
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#include "VideoCommon/VertexLoader.h"
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#include "VideoCommon/VertexLoader_Normal.h"
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#include "VideoCommon/VertexLoader_Position.h"
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#include "VideoCommon/VertexLoader_TextCoord.h"
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namespace FifoAnalyzer
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{
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bool s_DrawingObject;
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FifoAnalyzer::CPMemory s_CpMem;
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void Init()
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{
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VertexLoader_Normal::Init();
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}
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u8 ReadFifo8(const u8*& data)
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{
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u8 value = data[0];
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data += 1;
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return value;
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}
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u16 ReadFifo16(const u8*& data)
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{
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u16 value = Common::swap16(data);
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data += 2;
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return value;
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}
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u32 ReadFifo32(const u8*& data)
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{
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u32 value = Common::swap32(data);
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data += 4;
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return value;
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}
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u32 AnalyzeCommand(const u8* data, DecodeMode mode)
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{
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const u8* dataStart = data;
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int cmd = ReadFifo8(data);
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switch (cmd)
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{
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case OpcodeDecoder::GX_NOP:
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case 0x44:
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case OpcodeDecoder::GX_CMD_INVL_VC:
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break;
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case OpcodeDecoder::GX_LOAD_CP_REG:
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{
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s_DrawingObject = false;
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u32 cmd2 = ReadFifo8(data);
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u32 value = ReadFifo32(data);
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LoadCPReg(cmd2, value, s_CpMem);
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break;
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}
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case OpcodeDecoder::GX_LOAD_XF_REG:
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{
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s_DrawingObject = false;
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u32 cmd2 = ReadFifo32(data);
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u8 streamSize = ((cmd2 >> 16) & 15) + 1;
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data += streamSize * 4;
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break;
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}
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case OpcodeDecoder::GX_LOAD_INDX_A:
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case OpcodeDecoder::GX_LOAD_INDX_B:
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case OpcodeDecoder::GX_LOAD_INDX_C:
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case OpcodeDecoder::GX_LOAD_INDX_D:
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{
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s_DrawingObject = false;
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int array = 0xc + (cmd - OpcodeDecoder::GX_LOAD_INDX_A) / 8;
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u32 value = ReadFifo32(data);
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if (mode == DECODE_RECORD)
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FifoRecordAnalyzer::ProcessLoadIndexedXf(value, array);
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break;
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}
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case OpcodeDecoder::GX_CMD_CALL_DL:
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// The recorder should have expanded display lists into the fifo stream and skipped the call to
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// start them
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// That is done to make it easier to track where memory is updated
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ASSERT(false);
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data += 8;
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break;
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case OpcodeDecoder::GX_LOAD_BP_REG:
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{
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s_DrawingObject = false;
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ReadFifo32(data);
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break;
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}
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default:
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if (cmd & 0x80)
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{
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s_DrawingObject = true;
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int sizes[21];
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CalculateVertexElementSizes(sizes, cmd & OpcodeDecoder::GX_VAT_MASK, s_CpMem);
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// Determine offset of each element that might be a vertex array
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// The first 9 elements are never vertex arrays so we just accumulate their sizes.
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int offsets[12];
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int offset = std::accumulate(&sizes[0], &sizes[9], 0u);
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for (int i = 0; i < 12; ++i)
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{
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offsets[i] = offset;
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offset += sizes[i + 9];
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}
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int vertexSize = offset;
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int numVertices = ReadFifo16(data);
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if (mode == DECODE_RECORD && numVertices > 0)
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{
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for (int i = 0; i < 12; ++i)
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{
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FifoRecordAnalyzer::WriteVertexArray(i, data + offsets[i], vertexSize, numVertices);
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}
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}
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data += numVertices * vertexSize;
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}
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else
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{
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PanicAlert("FifoPlayer: Unknown Opcode (0x%x).\n", cmd);
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return 0;
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}
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break;
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}
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return (u32)(data - dataStart);
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}
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void LoadCPReg(u32 subCmd, u32 value, CPMemory& cpMem)
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{
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switch (subCmd & 0xF0)
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{
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case 0x50:
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cpMem.vtxDesc.Hex &= ~0x1FFFF; // keep the Upper bits
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cpMem.vtxDesc.Hex |= value;
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break;
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case 0x60:
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cpMem.vtxDesc.Hex &= 0x1FFFF; // keep the lower 17Bits
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cpMem.vtxDesc.Hex |= (u64)value << 17;
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break;
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case 0x70:
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ASSERT((subCmd & 0x0F) < 8);
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cpMem.vtxAttr[subCmd & 7].g0.Hex = value;
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break;
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case 0x80:
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ASSERT((subCmd & 0x0F) < 8);
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cpMem.vtxAttr[subCmd & 7].g1.Hex = value;
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break;
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case 0x90:
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ASSERT((subCmd & 0x0F) < 8);
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cpMem.vtxAttr[subCmd & 7].g2.Hex = value;
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break;
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case 0xA0:
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cpMem.arrayBases[subCmd & 0xF] = value;
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break;
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case 0xB0:
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cpMem.arrayStrides[subCmd & 0xF] = value & 0xFF;
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break;
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}
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}
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void CalculateVertexElementSizes(int sizes[], int vatIndex, const CPMemory& cpMem)
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{
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const TVtxDesc& vtxDesc = cpMem.vtxDesc;
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const VAT& vtxAttr = cpMem.vtxAttr[vatIndex];
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// Colors
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const u64 colDesc[2] = {vtxDesc.Color0, vtxDesc.Color1};
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const u32 colComp[2] = {vtxAttr.g0.Color0Comp, vtxAttr.g0.Color1Comp};
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const u32 tcElements[8] = {vtxAttr.g0.Tex0CoordElements, vtxAttr.g1.Tex1CoordElements,
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vtxAttr.g1.Tex2CoordElements, vtxAttr.g1.Tex3CoordElements,
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vtxAttr.g1.Tex4CoordElements, vtxAttr.g2.Tex5CoordElements,
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vtxAttr.g2.Tex6CoordElements, vtxAttr.g2.Tex7CoordElements};
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const u32 tcFormat[8] = {vtxAttr.g0.Tex0CoordFormat, vtxAttr.g1.Tex1CoordFormat,
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vtxAttr.g1.Tex2CoordFormat, vtxAttr.g1.Tex3CoordFormat,
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vtxAttr.g1.Tex4CoordFormat, vtxAttr.g2.Tex5CoordFormat,
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vtxAttr.g2.Tex6CoordFormat, vtxAttr.g2.Tex7CoordFormat};
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// Add position and texture matrix indices
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u64 vtxDescHex = cpMem.vtxDesc.Hex;
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for (int i = 0; i < 9; ++i)
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{
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sizes[i] = vtxDescHex & 1;
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vtxDescHex >>= 1;
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}
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// Position
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sizes[9] = VertexLoader_Position::GetSize(vtxDesc.Position, vtxAttr.g0.PosFormat,
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vtxAttr.g0.PosElements);
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// Normals
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if (vtxDesc.Normal != NOT_PRESENT)
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{
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sizes[10] = VertexLoader_Normal::GetSize(vtxDesc.Normal, vtxAttr.g0.NormalFormat,
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vtxAttr.g0.NormalElements, vtxAttr.g0.NormalIndex3);
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}
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else
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{
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sizes[10] = 0;
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}
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// Colors
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for (int i = 0; i < 2; i++)
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{
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int size = 0;
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switch (colDesc[i])
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{
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case NOT_PRESENT:
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break;
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case DIRECT:
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switch (colComp[i])
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{
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case FORMAT_16B_565:
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size = 2;
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break;
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case FORMAT_24B_888:
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size = 3;
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break;
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case FORMAT_32B_888x:
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size = 4;
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break;
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case FORMAT_16B_4444:
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size = 2;
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break;
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case FORMAT_24B_6666:
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size = 3;
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break;
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case FORMAT_32B_8888:
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size = 4;
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break;
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default:
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ASSERT(0);
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break;
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}
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break;
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case INDEX8:
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size = 1;
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break;
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case INDEX16:
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size = 2;
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break;
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}
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sizes[11 + i] = size;
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}
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// Texture coordinates
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vtxDescHex = vtxDesc.Hex >> 17;
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for (int i = 0; i < 8; i++)
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{
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sizes[13 + i] = VertexLoader_TextCoord::GetSize(vtxDescHex & 3, tcFormat[i], tcElements[i]);
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vtxDescHex >>= 2;
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}
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}
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}
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