![]() If emulation started in landscape then it wouldn't lock to landscape, thus allowing a rotation to portrait then immediately back to landscape. Also locking to landscape didn't need to be called from another thread, so that was removed as well |
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gradle/wrapper | ||
jni | ||
.gitignore | ||
build.gradle | ||
code-style-java.xml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
settings.gradle |