dolphin/Source/Core
fgfemperor 64167bcb60 Now you can switch between Emulated and Real WiiMotes, connect more Real Wiimotes and even pair them up (if you have MS BT Stack) during gameplay!
All you gotta do is Pause the emulation! That's useful for when your batteries run out during gameplay, for example...

But if you change the WiiMote source (between Emulated, Real or Inactive) you must disconnect and reconnect (Menu Tools -> Connect WiiMote) the WiiMotes affected by the change...

Thanks to jack.fr0st who did all the emulation state notification work!

Now every plugin has a way to know the current emulation state (paused, stopped or playing)

@ayuanx: I thought about doing a PostMessage(g_WiimoteInitialize.hWnd, WM_USER, WIIMOTE_DISCONNECT, current_number); so that the user gets asked to reconnect that WiiMote, trying to avoid having to disconnect and reconnect, but it didn't work because shooting that message only asks to reconnect, doesn't do a disconnect... Do you have any ideas on how to accomplish that?

Also, if anyone could check if Issue 1916 is finally fixed... Or at least when is the cursor being hidden or not...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4789 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-06 19:26:52 +00:00
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AudioCommon Wiimote: More work, don't ask, no answer 2009-12-25 22:10:56 +00:00
Common Now you can switch between Emulated and Real WiiMotes, connect more Real Wiimotes and even pair them up (if you have MS BT Stack) during gameplay! 2010-01-06 19:26:52 +00:00
Core Now you can switch between Emulated and Real WiiMotes, connect more Real Wiimotes and even pair them up (if you have MS BT Stack) during gameplay! 2010-01-06 19:26:52 +00:00
DSPCore DSPLLE: Wii games/ZWW have working-ish sound (Trust the DSP to do its reads and writes wherever it wants) 2009-12-26 15:11:26 +00:00
DebuggerUICommon My first proud commit 2009-11-25 10:07:56 +00:00
DebuggerWX Some changes/fixes for the GUI : no need for 2 play button in the debugger, fix some issues with the console not closing as it should when floating. 2009-12-28 19:34:19 +00:00
DiscIO allow for extracting apploader/dol from gc/wii images without having to extract the whole fst. for now, the wii extraction just comes from partition 1. 2009-12-29 13:59:38 +00:00
DolphinWX An attempt to fix Issue 1919 (Multi-Wiimote Freezing) 2010-01-05 17:39:06 +00:00
InputCommon This should fix Issue 1798 2009-12-31 17:42:55 +00:00
VideoCommon What we should think about: 2010-01-03 18:58:50 +00:00