68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
/*====================================================================
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project: GameCube DSP Tool (gcdsp)
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created: 2005.03.04
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mail: duddie@walla.com
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Copyright (c) 2005 Duddie
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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====================================================================*/
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#ifndef _DSP_DISASSEMBLE_H
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#define _DSP_DISASSEMBLE_H
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#include "Common.h"
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#include "DSPTables.h"
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struct gd_globals_t
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{
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bool print_tabs;
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bool show_hex;
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bool show_pc;
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bool decode_names;
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bool decode_registers;
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u16* binbuf;
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u16 pc;
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char* buffer;
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u16 buffer_size;
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char ext_separator;
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};
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class DSPDisassembler
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{
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public:
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DSPDisassembler();
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~DSPDisassembler() {}
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char* gd_dis_opcode(gd_globals_t* gdg);
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bool gd_dis_file(gd_globals_t* gdg, const char* name, FILE* output);
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void gd_dis_close_unkop();
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void gd_dis_open_unkop();
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const char* gd_dis_get_reg_name(u16 reg);
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private:
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char* gd_dis_params(gd_globals_t* gdg, const DSPOPCTemplate* opc, u16 op1, u16 op2, char* strbuf);
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};
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const char *gd_get_reg_name(u16 reg);
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u16 gd_dis_get_opcode_size(gd_globals_t* gdg);
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#endif // _DSP_DISASSEMBLE_H
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