![]() This reads Steam Deck controls bypassing Steam Input. This allows for access to motion controls as well as independent access to thumb sticks, trackpads, and back grip buttons. |
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SteamDeck.cpp | ||
SteamDeck.h |
![]() This reads Steam Deck controls bypassing Steam Input. This allows for access to motion controls as well as independent access to thumb sticks, trackpads, and back grip buttons. |
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.. | ||
SteamDeck.cpp | ||
SteamDeck.h |