dolphin/Source/Core/VideoBackends
degasus c42f274e22 OpenGL: use shader 420pack if available to staticly bind ubo location
Bindung locations after compiling a shader stalls the driver. So if we manage not to bind anything after compilation, the lag would be reduced much.
2014-01-05 10:38:45 +01:00
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D3D Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
OGL OpenGL: use shader 420pack if available to staticly bind ubo location 2014-01-05 10:38:45 +01:00
Software Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00
CMakeLists.txt Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00