dolphin/Externals/wxWidgets3/src/gtk/colour.cpp

280 lines
6.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/gtk/colour.cpp
// Purpose:
// Author: Robert Roebling
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/colour.h"
#include <gdk/gdk.h>
#include "wx/gtk/private.h"
//-----------------------------------------------------------------------------
// wxColour
//-----------------------------------------------------------------------------
class wxColourRefData : public wxGDIRefData
{
public:
#ifdef __WXGTK3__
wxColourRefData(const GdkRGBA& gdkRGBA)
: m_gdkRGBA(gdkRGBA)
{
m_gdkColor.red = guint16(gdkRGBA.red * 65535);
m_gdkColor.green = guint16(gdkRGBA.green * 65535);
m_gdkColor.blue = guint16(gdkRGBA.blue * 65535);
m_alpha = wxByte(gdkRGBA.alpha * 255 + 0.5);
}
wxColourRefData(const GdkColor& gdkColor)
: m_gdkColor(gdkColor)
{
m_gdkRGBA.red = gdkColor.red / 65535.0;
m_gdkRGBA.green = gdkColor.green / 65535.0;
m_gdkRGBA.blue = gdkColor.blue / 65535.0;
m_gdkRGBA.alpha = 1;
m_alpha = 255;
}
wxColourRefData(guchar red, guchar green, guchar blue, guchar alpha)
{
m_gdkRGBA.red = red / 255.0;
m_gdkRGBA.green = green / 255.0;
m_gdkRGBA.blue = blue / 255.0;
m_gdkRGBA.alpha = alpha / 255.0;
m_gdkColor.red = (guint16(red) << 8) + red;
m_gdkColor.green = (guint16(green) << 8) + green;
m_gdkColor.blue = (guint16(blue) << 8) + blue;
m_alpha = alpha;
}
GdkRGBA m_gdkRGBA;
GdkColor m_gdkColor;
#else
wxColourRefData(guint16 red, guint16 green, guint16 blue, wxByte alpha = 0xff)
{
m_color.red =
m_red = red;
m_color.green =
m_green = green;
m_color.blue =
m_blue = blue;
m_alpha = alpha;
m_color.pixel = 0;
m_colormap = NULL;
}
virtual ~wxColourRefData()
{
FreeColour();
}
void FreeColour();
void AllocColour( GdkColormap* cmap );
GdkColor m_color;
GdkColormap *m_colormap;
// gdk_colormap_alloc_color may change the RGB values in m_color, so we need separate copies
guint16 m_red;
guint16 m_green;
guint16 m_blue;
#endif
wxByte m_alpha;
wxDECLARE_NO_COPY_CLASS(wxColourRefData);
};
#ifndef __WXGTK3__
void wxColourRefData::FreeColour()
{
if (m_colormap)
{
gdk_colormap_free_colors(m_colormap, &m_color, 1);
m_colormap = NULL;
m_color.pixel = 0;
}
}
void wxColourRefData::AllocColour( GdkColormap *cmap )
{
if (m_colormap != cmap)
{
FreeColour();
m_color.red = m_red;
m_color.green = m_green;
m_color.blue = m_blue;
if (gdk_colormap_alloc_color(cmap, &m_color, FALSE, TRUE))
{
m_colormap = cmap;
}
}
}
#endif
//-----------------------------------------------------------------------------
#define M_COLDATA static_cast<wxColourRefData*>(m_refData)
// GDK's values are in 0..65535 range, ours are in 0..255
#define SHIFT 8
#ifdef __WXGTK3__
wxColour::wxColour(const GdkRGBA& gdkRGBA)
{
m_refData = new wxColourRefData(gdkRGBA);
}
wxColour::wxColour(const GdkColor& gdkColor)
{
m_refData = new wxColourRefData(gdkColor);
}
#else
wxColour::wxColour(const GdkColor& gdkColor)
{
m_refData = new wxColourRefData(gdkColor.red, gdkColor.green, gdkColor.blue);
}
#endif
wxColour::~wxColour()
{
}
bool wxColour::operator == ( const wxColour& col ) const
{
if (m_refData == col.m_refData)
return true;
if (!m_refData || !col.m_refData)
return false;
wxColourRefData* refData = M_COLDATA;
wxColourRefData* that_refData = static_cast<wxColourRefData*>(col.m_refData);
#ifdef __WXGTK3__
return refData->m_gdkColor.red == that_refData->m_gdkColor.red &&
refData->m_gdkColor.green == that_refData->m_gdkColor.green &&
refData->m_gdkColor.blue == that_refData->m_gdkColor.blue &&
#else
return refData->m_red == that_refData->m_red &&
refData->m_green == that_refData->m_green &&
refData->m_blue == that_refData->m_blue &&
#endif
refData->m_alpha == that_refData->m_alpha;
}
void wxColour::InitRGBA(unsigned char red, unsigned char green, unsigned char blue,
unsigned char alpha)
{
UnRef();
#ifdef __WXGTK3__
m_refData = new wxColourRefData(red, green, blue, alpha);
#else
m_refData = new wxColourRefData(
(guint16(red) << SHIFT) + red,
(guint16(green) << SHIFT) + green,
(guint16(blue) << SHIFT) + blue,
alpha);
#endif
}
unsigned char wxColour::Red() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
#ifdef __WXGTK3__
return wxByte(M_COLDATA->m_gdkColor.red >> 8);
#else
return wxByte(M_COLDATA->m_red >> SHIFT);
#endif
}
unsigned char wxColour::Green() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
#ifdef __WXGTK3__
return wxByte(M_COLDATA->m_gdkColor.green >> 8);
#else
return wxByte(M_COLDATA->m_green >> SHIFT);
#endif
}
unsigned char wxColour::Blue() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
#ifdef __WXGTK3__
return wxByte(M_COLDATA->m_gdkColor.blue >> 8);
#else
return wxByte(M_COLDATA->m_blue >> SHIFT);
#endif
}
unsigned char wxColour::Alpha() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
return M_COLDATA->m_alpha;
}
#ifndef __WXGTK3__
void wxColour::CalcPixel( GdkColormap *cmap )
{
if (!IsOk()) return;
M_COLDATA->AllocColour( cmap );
}
int wxColour::GetPixel() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid colour") );
return M_COLDATA->m_color.pixel;
}
#endif
const GdkColor *wxColour::GetColor() const
{
wxCHECK_MSG( IsOk(), NULL, wxT("invalid colour") );
#ifdef __WXGTK3__
return &M_COLDATA->m_gdkColor;
#else
return &M_COLDATA->m_color;
#endif
}
#ifdef __WXGTK3__
wxColour::operator const GdkRGBA*() const
{
const GdkRGBA* c = NULL;
if (IsOk())
c = &M_COLDATA->m_gdkRGBA;
return c;
}
#endif
bool wxColour::FromString(const wxString& str)
{
#ifdef __WXGTK3__
GdkRGBA gdkRGBA;
if (gdk_rgba_parse(&gdkRGBA, wxGTK_CONV_SYS(str)))
{
*this = wxColour(gdkRGBA);
return true;
}
#else
GdkColor colGDK;
if ( gdk_color_parse( wxGTK_CONV_SYS( str ), &colGDK ) )
{
*this = wxColour(colGDK);
return true;
}
#endif
return wxColourBase::FromString(str);
}