dolphin/Languages/po/sr.po

5613 lines
138 KiB
Plaintext

# Translation of dolphin-emu.pot to Serbian
# Copyright (C) 2003-2011
# This file is distributed under the same license as the dolphin-emu package.
# nikolassj, 2011
#
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
<<<<<<< HEAD
"POT-Creation-Date: 2011-12-18 13:39-0600\n"
=======
"POT-Creation-Date: 2011-10-11 23:25-0500\n"
>>>>>>> Update translation files for recent changes in the code.
"PO-Revision-Date: 2011-03-02 21:58+0100\n"
"Last-Translator: nikolassj\n"
"Language-Team: \n"
"Language: Serbian\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Poedit-Language: Serbian\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:510
msgid " (too many to display)"
msgstr "&"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr "Igra"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr "! NE"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:72
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" ne postoji.\n"
" Kreiraj novu memorisku karticu (16mb)?"
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\"je GCM/ISO fajl, ili nije GC/Wii ISO."
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopiraj%1$s"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:618
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:619
#, c-format
msgid "%d Hz"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "%i connected"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:128
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:296
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s vec postoji, zameniti?"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr "%s ije uspelo da bude scrubbed. Najverovatnije je \"image\" ostecen."
#: Source/Core/Core/Src/HW/GCMemcard.cpp:97
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:112
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:92
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367
#, c-format
msgid "%s failed to open"
msgstr "%s nije uspelo da otvori"
#: Source/Core/Core/Src/DSP/DSPCore.cpp:97
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:360
#, c-format
msgid "%s is a 0 byte file"
msgstr "%s je 0 byte fajl"
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr "%s je vec kompresovan! Nemoze se kompresovati vise."
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:345
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr "%s je previse dugo za \"filename\", maximalno slova 45"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr "%sObrisi%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr "%sExportuj GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportuj GCI%s"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr "&& I"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:308
msgid "&About..."
msgstr "&O"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:116
msgid "&Boot from DVD Drive..."
msgstr "&Bootuj sa DVD drajvera"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
msgid "&Browse for ISOs..."
msgstr "&Trazi \"ISO\""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "&Cheats Manager"
msgstr "&Chit Meneger "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&DSP Settings"
msgstr "&DSP Opcije"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:950
msgid "&Delete ISO..."
msgstr "&Obrisi ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:967
msgid "&Delete selected ISOs..."
msgstr "&Obrisi oznacene ISO fajlove..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
msgid "&Emulation"
msgstr "&Emulacija"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:130
msgid "&File"
msgstr "&Fajl"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:348
msgid "&Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
msgid "&Fullscreen"
msgstr "&Pun Ekran"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "&Graphics Settings"
msgstr "&Graficke Opcije"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:309
msgid "&Help"
msgstr "&Pomoc"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:193
msgid "&Hotkey Settings"
msgstr "&Hotkey Opcije"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:161
msgid "&Load State"
msgstr "Loaduj Savestate"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Memcard Manager (GC)"
msgstr "&Memorijska kartica (Meneger za GC)"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Memory"
msgstr "&Memorija"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:326
msgid "&Open..."
msgstr "&Otvori..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
msgid "&Options"
msgstr "&Opcije"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Pause"
msgstr "&Pauza"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:339
msgid "&Play"
msgstr "&Pokreni"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:932
msgid "&Properties"
msgstr "&Pribor/Opcije"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:361
msgid "&Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:332
msgid "&Refresh List"
msgstr "&Refresuj listu"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Registers"
msgstr "&Registri"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:345
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:247
msgid "&Sound"
msgstr "&Zvuk"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:342
msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
msgid "&Tools"
msgstr "&Alat"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:248
msgid "&Video"
msgstr "&Video"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:297
msgid "&View"
msgstr "&Pogledaj"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
msgid "&Wiimote Settings"
msgstr "&Wiimote Opcije"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:933
msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr "(-)+zFar"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr "(-)+zNear"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr "(NEPOZNAT/O)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:381
msgid "(off)"
msgstr "(iskljucen/o)"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "16 bit"
msgstr "16 bit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:172
msgid "32 bit"
msgstr "32 bit"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406
msgid "3D Vision"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170
msgid "8 bit"
msgstr "8 bit"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr "<Ubaci ime ovde>"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262
msgid "<No resolutions found>"
msgstr "<Rezolucija nije pronadjena>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:77
msgid "<Nothing>"
msgstr "<Nista>"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166
msgid "<Press Key>"
msgstr "<Pritisni taster>"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:289
msgid "<System>"
msgstr "<Sistem>"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr "Netplay prozor je vec otvoren!!"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:365
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:399
msgid "A game is not currently running."
msgstr "Nijedna igra trenutno nije pokrenuta."
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:210
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:83
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:128
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "AR Codes"
msgstr "AR Kodovi"
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr "O Dolphin-u"
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr "Ubrzanje"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:471
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Accurate VBeam emulation"
msgstr "Tacna VBeam emulacija"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:243
msgid "Action"
msgstr "Akcija"
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:249
msgid "Adapter:"
msgstr "Adapter"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
msgid "Add"
msgstr "Dodaj"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1227
msgid "Add ActionReplay Code"
msgstr "Dodaj ActionReplay kod"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1156
msgid "Add Patch"
msgstr "Dodaj Patch "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr "Dodaj nova okna"
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:415
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:437
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:747
>>>>>>> Update translation files for recent changes in the code.
msgid "Add..."
msgstr "Dodaj..."
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr "Adresa :"
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:520
msgid "Advanced"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:560
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:666
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249
msgid "All Gamecube GCM files (gcm)"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1475
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1489
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1459
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1473
>>>>>>> Update translation files for recent changes in the code.
msgid "All Save States (sav, s##)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1247
msgid "All Wii ISO files (iso)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1267
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:97
msgid "All files (*.*)|*.*"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid "Alternate Wiimote Timing"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:372
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:355
msgid "Anti-Aliasing:"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:781
msgid "Apploader:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:135
msgid "Apply"
msgstr "Primeni "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:290
msgid "Arabic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Jeste li sigurni da zelite da obrisete \"%s\"?"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1076
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Jeste li sigurni da zelite da obrisete ove fajlove?\n"
"Nestace zauvek!"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1067
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Jesi li siguran da zelis da obrises ovaj fajl? Nestace zauvek!"
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:729
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:725
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:284
msgid "Aspect Ratio:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
msgid "Audio"
msgstr "Zvuk"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:634
msgid "Audio Backend:"
msgstr ""
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
msgid "Auto (Multiple of 640x528)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:342
msgid "Auto (Window Size)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303
msgid "Auto adjust Window Size"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
#, fuzzy
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr "Nazad "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:638
msgid "Backend Settings"
msgstr ""
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:213
#, fuzzy
msgid "Backend:"
msgstr "Nazad "
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:95
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr "U nazad"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
msgid "Bad File Header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291
msgid "Banner"
msgstr "Baner"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
msgid "Banner Details"
msgstr "Detalji o Baneru"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:494
msgid "Banner:"
msgstr "Baner:"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr "Bar"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:313
msgid "Basic"
msgstr "Osnovno/ni/ne"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:554
msgid "Basic Settings"
msgstr "Osnovne opcije"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr "Bas"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:188
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr "Blue"
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr "Blue left "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr "Blue right "
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
>>>>>>> Update translation files for recent changes in the code.
msgid "Bottom"
msgstr "Donji deo/dno"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Broken"
msgstr "Ostecen/a/nje..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse"
msgstr "Trazi"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:242
msgid "Browse for a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
msgid "Browse for an ISO directory..."
msgstr "Trazi ISO direktoriju"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1142
msgid "Browse for output directory"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr ""
<<<<<<< HEAD
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:71
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:89
msgid "Buttons"
msgstr "Tasteri"
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:61
#, fuzzy
msgid "C Stick"
msgstr "C-Stick"
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "C-Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:545
msgid "CPU Emulator Engine"
msgstr "CPU Emulacije \"Engine\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
msgid "Cache Display Lists"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:137
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
msgid "Cancel"
msgstr "Odustani"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:91
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:240
#, c-format
msgid "Cannot open %s"
msgstr "Nemoze otvoriti %s"
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1020
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid gamecube memory card file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1043
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:291
msgid "Catalan"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr "Centar "
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr "Promeni"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:329
msgid "Change &Disc..."
msgstr "Promeni &Disk..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183
msgid "Change Disc"
msgstr "Promeni Disk"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr "Promeni Igru"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:500
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Promeni jezik.\n"
" Zahteva restart."
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr "Chat/Caskanje"
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Chit kod"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Cheat Search"
msgstr "Trazi Chit"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr "Chit Meneger"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
msgid "Chinese (Simplified)"
msgstr "Kineski (pojednostavljen)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
msgid "Chinese (Traditional)"
msgstr "Kineski (tradicionalan)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:758
msgid "Choose a DVD root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:762
msgid "Choose a NAND root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:755
msgid "Choose a default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169
msgid "Choose a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007
msgid "Choose a file to open"
msgstr "Biraj fajl da otvoris "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr "Biraj memorisku karticu:"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:759
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:768
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:807
msgid "Choose the folder to extract to"
msgstr "Biraj folder u kome zelis da ekstraktujes "
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr "Klasik/a"
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
msgid "Clear"
msgstr "Ocisti"
#: Source/Core/Core/Src/CoreTiming.cpp:174
msgid "Clear failed."
msgstr "\"Clear\" nije uspeo "
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Klient diskonektovao dok je igra pokrenuta!! NetPlay je onesposobljen. Moras "
"manualno zaustaviti igru."
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:563
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:559
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:592
msgid "Close"
msgstr "Zatvori"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "Co&nfigure..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:86
msgid "Code Info"
msgstr "Informacija o kodu "
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:567
msgid "Code: "
msgstr "Kod:"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr "Komanda"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:492
msgid "Comment:"
msgstr "Koment:"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:957
msgid "Compress ISO..."
msgstr "Kompresuj ISO..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969
msgid "Compress selected ISOs..."
msgstr "Kompresuj oznaceni ISO fajlovi..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1281
msgid "Compressing ISO"
msgstr "Kompresivanje ISO fajla u toku"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Config"
msgstr "Podesi"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:46
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "Configure..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1184
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1212
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1277
msgid "Confirm File Overwrite"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:580
msgid "Confirm on Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
msgid "Connect USB Keyboard"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:375
#, c-format
msgid "Connect Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199
msgid "Connect Wiimote 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200
msgid "Connect Wiimote 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201
msgid "Connect Wiimote 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202
msgid "Connect Wiimote 4"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/Main.cpp:597
=======
#: Source/Core/DolphinWX/Src/Main.cpp:598
>>>>>>> Update translation files for recent changes in the code.
msgid "Connecting..."
msgstr "Povezivanje..."
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr "Konzola"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr "Kontrola"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr "Konvertuj u GCI"
#: Source/Core/Core/Src/CoreParameter.cpp:377
msgid "Copy failed"
msgstr "Kopiranje neuspesno "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopiraj na memorisku karticu %c"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:356
msgid "Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr ""
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:294
#, c-format
msgid "Could not recognize ISO file %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:580
#, c-format
msgid "Could not save %s"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1059
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/Core/Src/BootManager.cpp:128
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:506
msgid "Count:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Country:"
msgstr "Zemlja:"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:186
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:561
msgid "Create AR Code"
msgstr "Kreiraj AR Kod"
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid "Created by KDE-Look.org"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:495
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
msgid "Created by VistaIcons.com"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr "Kreator "
#: Source/Core/Common/Src/MsgHandler.cpp:68
msgid "Critical"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561
msgid "Crop"
msgstr "Izseci"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:676
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
msgid "Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
msgid "Czech"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:89
msgid "D-Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP"
msgstr "DSP"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:602
msgid "DSP Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
>>>>>>> Update translation files for recent changes in the code.
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:251
msgid "DSP LLE interpreter (slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:606
msgid "DSP LLE on Thread"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:250
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "DSP settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:778
msgid "DVD Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:176
msgid "Data Size"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "Date:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr "Mrtva Zona "
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:533
msgid "Debugging"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:955
msgid "Decompress ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970
msgid "Decompress selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1281
msgid "Decompressing ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:775
msgid "Default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
msgid "Default font"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
msgid "Delete"
msgstr "Obrisi"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
msgid "Delete Save"
msgstr "Obrisi save"
#: Source/Core/VideoCommon/Src/AVIDump.cpp:77
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Obrisi postojeci fajl '%s'?"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:685
#, fuzzy
msgid "Description"
msgstr "Pitanje "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr "Detekuj"
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr "Uredjaj "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:690
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:738
msgid "Device Settings"
msgstr "Opcije Uredjaja "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:146
msgid "Direct3D11"
msgstr "Direct3D11"
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
msgid "Direct3D9"
msgstr "Direct3D9"
#: Source/Core/Core/Src/HW/GCMemcard.cpp:169
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483
#, fuzzy
msgid "Disable"
msgstr "Onemoguci \"Fog\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
msgid "Disable Fog"
msgstr "Onemoguci \"Fog\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
msgid "Disable Lighting"
msgstr "Onemoguci \"Lighting\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "Disable Per-Pixel Depth"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531
msgid "Disable Textures"
msgstr "Onemoguci \"Textures\" "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:554
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Error tokom ucitavanje diska"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:317
msgid "Display"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1068
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1052
>>>>>>> Update translation files for recent changes in the code.
msgid "Do you want to stop the current emulation?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:935
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:189
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Graficka Podesavanja "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:305
msgid "Dolphin &Web Site"
msgstr "Dolphin &Web Sajt"
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr "Dolphin podesavanja/konfiguracija"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
msgid "Dolphin Emulated Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
#, fuzzy
msgid "Dolphin FIFO"
msgstr "Dolphin"
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1220
msgid "Dolphin GCPad Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:751
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1160
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1204
msgid "Dolphin GCPad Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:742
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1144
>>>>>>> Update translation files for recent changes in the code.
msgid "Dolphin TAS Movies (*.dtm)"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:17
msgid "Dolphin Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "Dolphin at &Google Code"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:339
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:343
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
msgid "Down"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:78
msgid "Dummy"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:609
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:485
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
>>>>>>> Update translation files for recent changes in the code.
msgid "Dutch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "E&xit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
msgid "EFB Copies"
msgstr ""
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:162
msgid "EUROPE"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:282
msgid "Edit Config"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:460
msgid "Edit current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:414
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:436
msgid "Edit..."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:174
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Emulated Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Emulation State: "
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:111
msgid "Enable AR Logging"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
msgid "Enable Audio Throttle"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable BAT"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "Enable Block Merging"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "Enable Bounding Box Calculation"
msgstr ""
=======
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:440
msgid "Enable Cache"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:536
>>>>>>> Update translation files for recent changes in the code.
msgid "Enable Cheats"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:604
msgid "Enable DTK Music"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Dual Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:538
msgid "Enable Dual Core (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Enable Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable Idle Skipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
msgid "Enable Idle Skipping (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid "Enable MMU"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:568
msgid "Enable Progressive Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:716
msgid "Enable Screen Saver"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Enable WideScreen"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
msgid "Enable Wireframe"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:332
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
msgid "Enables Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr "Kraj"
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
>>>>>>> Update translation files for recent changes in the code.
msgid "English"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:334
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:411
msgid "Enhancements"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:190
#, c-format
msgid "Entry %d/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:217
msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
msgid "Error"
msgstr "Error"
#: Source/Core/Core/Src/Movie.cpp:820
#, c-format
msgid ""
"Error in PlayWiimote. %u != %u, byte %d.\n"
"Sorry, Wii recording is temporarily broken."
msgstr ""
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1169
msgid "Error"
msgstr "Error"
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/Main.cpp:346
msgid "Error loading selected language. Falling back to system default."
msgstr ""
#: Source/Core/Common/Src/ChunkFile.h:180
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:279
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:643
msgid "Export File"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193
msgid "Export Recording"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
msgid "Export Recording..."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
msgid "Export Save"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:939
msgid "Export Wii save (Experimental)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
msgid "Export all saves"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:80
msgid "Export failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
msgid "External Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:625
msgid "Extract All Files..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:627
msgid "Extract Apploader..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:628
msgid "Extract DOL..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
msgid "Extract Directory..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
msgid "Extract File..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Extract Partition..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:728
#, c-format
msgid "Extracting %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:712
msgid "Extracting All Files"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:712
msgid "Extracting Directory"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:714
msgid "Extracting..."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:165
msgid "FRANCE"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
msgid "FST Size:"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:828
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:150
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:144
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:286
#, c-format
msgid "Failed to read data from file %d"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:138
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:132
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:121
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:222
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:83
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:228
msgid "Failed to write bkhdr"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:258
#, c-format
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475
msgid "Fast"
msgstr "Brzo "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
#, fuzzy
msgid "Fast Mipmaps"
msgstr "Ucitaj Native Mipmaps"
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
msgid "Fifo Player"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
#, fuzzy
msgid "File Info"
msgstr "Informacija o kodu "
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:86
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:542
msgid "Filesystem"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1052
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Fix Checksums"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Force 16:9"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Force 4:3"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
msgid "Force Console as NTSC-J"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
msgid "Force Texture Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:488
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:76
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
msgid "Frame "
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189
msgid "Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
msgid "Frame Dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
msgid "Frame Range"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:151
msgid "Frame S&kipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:551
msgid "Framelimit:"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546
msgid "Free Look"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:482
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
>>>>>>> Update translation files for recent changes in the code.
msgid "French"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
msgid "FullScr"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263
#, fuzzy
msgid "Fullscreen resolution:"
msgstr "Rezolucija punog ekrana "
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/Src/GCMicDlg.h:44
#, fuzzy
msgid "GCMic Configuration"
msgstr "Dolphin podesavanja/konfiguracija"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "GCPad"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
msgid "Game ID:"
msgstr ""
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr "Igra je vec pokrenuta!"
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr "Igra nije pokrenuta!"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr "Igra nije pronadjena "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:396
msgid "Game-Specific Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "GameConfig"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
msgid "Gamecube"
msgstr "Gamecube "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "Gamecube &Pad Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1011
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1007
>>>>>>> Update translation files for recent changes in the code.
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:445
msgid "Gamecube Pad settings"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
msgid "Gecko Codes"
msgstr ""
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:525
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:204
msgid "General"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:144
#, fuzzy
msgid "General Settings"
msgstr "Opcije Uredjaja "
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
>>>>>>> Update translation files for recent changes in the code.
msgid "German"
msgstr "Nemacki "
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics"
msgstr "Grafike"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Graphics settings"
msgstr "Graficke opcije/podesavanja/konfiguracije..."
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:218
msgid "Greater Than"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
msgid "Greek"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr "Gitara "
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:425
msgid "Hacks"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:160
msgid "Header checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
msgid "Hebrew"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr "Pomoc"
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304
msgid "Hide Mouse Cursor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
#, fuzzy
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:276
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:574
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:570
>>>>>>> Update translation files for recent changes in the code.
msgid "Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Hybrid Wiimote"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:688
msgid "IPL Settings"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100
msgid "IR Sensitivity:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:513
msgid "ISO Details"
msgstr "ISO Detalji "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:770
msgid "ISO Directories"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:168
msgid "ITALY"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
msgid ""
"If checked, the bounding box registers will be updated. Used by the Paper "
"Mario games."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "Ignore Format Changes"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
msgid "Import Save"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:59
msgid "Import failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
#, fuzzy
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Onemoguci \"fog\". Poboljsava performans/brzinu ali uzrokuje bagove ..."
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
#, fuzzy
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Onemoguci \"lighting\". Poboljsava performans/brzinu ali uzrokuje da "
"\"lightning\" nestane u igrama koje ga koriste."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
msgid "In Game"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
msgid "Info"
msgstr "Info "
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Information"
msgstr "Informacija "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:722
msgid "Insert SD Card"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr "Ubaci ime ovde..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:209
#, fuzzy
msgid "Install WAD"
msgstr "Instaliraj Wii Meni "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:959
msgid "Install to Wii Menu"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1379
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1363
>>>>>>> Update translation files for recent changes in the code.
msgid "Installing WAD..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
msgid "Interface"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:590
msgid "Interface Settings"
msgstr ""
#: Source/Core/Core/Src/State.cpp:242
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/Src/State.cpp:338
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:461
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:349
#, fuzzy
msgid "Internal Resolution:"
msgstr "Rezolucija punog ekrana "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:244
msgid "Interpreter (VERY slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "Intro"
msgstr "Uvod"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:611
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:536
#, c-format
msgid "Invalid event type %i"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr ""
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:503
msgid "Invalid recording file"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:489
msgid "Invalid state"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
>>>>>>> Update translation files for recent changes in the code.
msgid "Italian"
msgstr "Italianski "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
msgid "JAPAN"
msgstr "JAPAN"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:245
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (preporucljivo)"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
msgid "JITIL experimental recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:282
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
msgid "Japanese"
msgstr "Japanski "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:184
msgid "KOREA"
msgstr "KOREA "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245
msgid "Key"
msgstr "Taster "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
msgid "Korean"
msgstr "Korejski "
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "L"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr ""
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:586
msgid "Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:165
msgid "Last Overwritten State"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Last Saved State"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
msgid "Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:261
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:219
msgid "Less Than"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:543
msgid "Limit by FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr "Ucitaj "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
#, fuzzy
msgid "Load Custom Textures"
msgstr "Ucitaj Hi-Res Textures "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204
msgid "Load State Slot 1"
msgstr "Ucitaj State Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:205
msgid "Load State Slot 2"
msgstr "Ucitaj State Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:206
msgid "Load State Slot 3"
msgstr "Ucitaj State Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:207
msgid "Load State Slot 4"
msgstr "Ucitaj State Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:208
msgid "Load State Slot 5"
msgstr "Ucitaj State Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:209
msgid "Load State Slot 6"
msgstr "Uci State Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:210
msgid "Load State Slot 7"
msgstr "Ucitaj State Slot 7"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:211
msgid "Load State Slot 8"
msgstr "Ucitaj State Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
msgid "Load State..."
msgstr "Ucitaj State"
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1418
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
>>>>>>> Update translation files for recent changes in the code.
#, fuzzy
msgid "Load Wii System Menu"
msgstr "Ucitaj Wii Sistem Meni (%d %c)"
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1413
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1397
>>>>>>> Update translation files for recent changes in the code.
#, fuzzy, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Ucitaj Wii Sistem Meni (%d %c)"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
msgid "Lock Threads to Cores"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
msgid "Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
msgid "Logger Outputs"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:132
#: Source/Core/DolphinWX/Src/Frame.cpp:398
msgid "Logging"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:119
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "MMU Speed Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr ""
<<<<<<< HEAD
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:76
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:47
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Maker ID:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:102
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:105
msgid "Max"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
#, fuzzy
msgid "Memory Byte"
msgstr "&Memorija"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:85
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
>>>>>>> Update translation files for recent changes in the code.
msgid "Memory Card"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:369
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/Core/Src/HW/GCMemcard.cpp:126
msgid "Memorycard filesize does not match the header size"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr "Meni"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
msgid "Mic"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:101
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:104
msgid "Min"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:582
msgid "Misc"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:735
msgid "Misc Settings"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
msgid "Monospaced font"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:668
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
msgid "Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:295
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:564
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:161
msgid "New Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Next Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "Next Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
msgid "No Country (SDK)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:345
msgid "No ISOs or WADS found"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:508
#, c-format
msgid "No banner file found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
msgid "No recorded file"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501
#, c-format
msgid "No save folder found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:216
msgid "Not Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:869
msgid "Not Set"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/Main.cpp:596
=======
#: Source/Core/DolphinWX/Src/Main.cpp:597
>>>>>>> Update translation files for recent changes in the code.
msgid "Not connected"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:297
msgid "Notes"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:88
msgid "Number Of Codes: "
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
msgid "Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
msgid "Off"
msgstr "Izskljucen/o"
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:182
=======
>>>>>>> Update translation files for recent changes in the code.
msgid "Open"
msgstr "Otvori "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:941
msgid "Open &containing folder"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:938
msgid "Open Wii &save folder"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Open file..."
msgstr "Otvori fajl..."
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
msgid "OpenCL Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:505
msgid "OpenMP Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:94
msgid "Options"
msgstr "Opcije "
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:321
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:507
msgid "Other"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:355
msgid "P&lay Recording..."
msgstr ""
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75
msgid "Pair Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:219
#, c-format
msgid "Partition %i"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
msgid "Patches"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
msgid "Paths"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1621
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1622
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1605
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1606
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
msgid "Pause"
msgstr "Pauza "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:402
#, fuzzy
msgid "Per-Pixel Lighting"
msgstr "Onemoguci \"Lighting\""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
msgid "Perfect"
msgstr "Perfektno "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1630
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1631
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1614
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1615
>>>>>>> Update translation files for recent changes in the code.
msgid "Play"
msgstr "Pokreni "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192
msgid "Play Recording"
msgstr "Pokreni snimanje "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186
msgid "Play/Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:348
msgid "Playable"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
#, fuzzy
msgid "Playback Options"
msgstr "Opcije "
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1069
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1053
>>>>>>> Update translation files for recent changes in the code.
msgid "Please confirm..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
msgid "Polish"
msgstr "Polski "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:672
msgid "Port 1"
msgstr "Port 1"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
msgid "Port 2"
msgstr "Port 2"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:674
msgid "Port 3"
msgstr "Port 3"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675
msgid "Port 4"
msgstr "Port 4"
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
msgid "Portuguese"
msgstr "Portugalski "
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:396
msgid "Post-Processing Effect:"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:735
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:829
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:806
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Previous Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196
msgid "Previous Value"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr "Stampaj "
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:296
msgid "Purge Cache"
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Question"
msgstr "Pitanje "
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr "Izadji "
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr ""
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:63
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:439
msgid "RAM"
msgstr "RAM "
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
msgid "RUSSIA"
msgstr "Rusija"
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485
msgid "Real"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
msgid "Real Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
msgid "Real Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:163
msgid "Reconnect Wiimote Confirm"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97
msgid "Reconnect Wiimote on State Loading"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
#, fuzzy
msgid "Record"
msgstr "Pokreni snimanje "
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
#, fuzzy
msgid "Recording Info"
msgstr "Pokreni snimanje "
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
msgid "Refresh"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184
msgid "Refresh List"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:434
msgid "Refresh game list"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:416
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:438
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:748
>>>>>>> Update translation files for recent changes in the code.
msgid "Remove"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305
msgid "Render to Main Window"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188
=======
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
msgid "Reset"
msgstr "Reset/Restart "
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:190
msgid "Results"
msgstr "Rezultati "
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
msgid "Right"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:85
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Russian"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Sa&ve State"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473
msgid "Safe"
msgstr "Siguran "
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:636
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:632
>>>>>>> Update translation files for recent changes in the code.
msgid "Sample Rate:"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
msgid "Save"
msgstr "Snimaj"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr "Snimaj GCI kao..."
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:213
msgid "Save State Slot 1"
msgstr "Snimaj State Slot 1"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:214
msgid "Save State Slot 2"
msgstr "Snimaj State Slot 2"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:215
msgid "Save State Slot 3"
msgstr "Snimaj State Slot 3"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:216
msgid "Save State Slot 4"
msgstr "Snimaj State Slot 4"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:217
msgid "Save State Slot 5"
msgstr "Snimaj State Slot 5"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:218
msgid "Save State Slot 6"
msgstr "Snimaj State Slot 6"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:219
msgid "Save State Slot 7"
msgstr "Snimaj State Slot 7 "
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:220
msgid "Save State Slot 8"
msgstr "Snimaj State Slot 8"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:164
msgid "Save State..."
msgstr "Snimaj state..."
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:593
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
msgid "Save as..."
msgstr "Snimaj kao..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1263
msgid "Save compressed GCM/ISO"
msgstr "Snimaj kompresovani GCM/ISO"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:459
msgid "Save current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1252
msgid "Save decompressed GCM/ISO"
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:585
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:401
msgid "Scaled EFB Copy"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:634
=======
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:598
>>>>>>> Update translation files for recent changes in the code.
#, fuzzy, c-format
msgid "Scanning %s"
msgstr "Skeniranje..."
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:615
msgid "Scanning for ISOs"
msgstr "Skeniranje za ISO fajlove "
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:616
msgid "Scanning..."
msgstr "Skeniranje..."
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "ScrShot"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:227
msgid "Search Filter"
msgstr "Trazi Filter"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:750
msgid "Search Subfolders"
msgstr "Trazi Subfoldere "
#: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127
#: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
msgid "Select"
msgstr "Izaberi "
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:749
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1158
msgid "Select The Recording File"
msgstr "Izaberi Snimani fajl"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1367
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:740
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1142
msgid "Select The Recording File"
msgstr "Izaberi Snimani fajl"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1351
>>>>>>> Update translation files for recent changes in the code.
#, fuzzy
msgid "Select a Wii WAD file to install"
msgstr "Izaberi \"Snimani fajl/Save file\" za importovanje "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
#, fuzzy
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
"Izaberi hardware adapter za koriscenje.\n"
"Ako neznas, izaberi prvi"
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr "Izaberi \"Snimani fajl/Save file\" za importovanje "
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
msgid "Select the file to load"
msgstr "Izaberi fajl za ucitavanje "
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1324
msgid "Select the save file"
msgstr "Izaberi \"snimani fajl/the save state\""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1473
msgid "Select the state to load"
msgstr "Izaberi state za ucitavanje "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1487
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1308
msgid "Select the save file"
msgstr "Izaberi \"snimani fajl/the save state\""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1457
msgid "Select the state to load"
msgstr "Izaberi state za ucitavanje "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1471
>>>>>>> Update translation files for recent changes in the code.
msgid "Select the state to save"
msgstr "Izaberi state za snimanje/save"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
msgid "Selected font"
msgstr "Odabrani font"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr "Isprati"
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99
msgid "Sensor Bar Position:"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Serbian"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:510
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:942
msgid "Set as &default ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
#, c-format
msgid "Set as default Memcard %c"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
msgid "Settings..."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:220
msgid "SetupWiiMem: Cant find setting file"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
msgid "Short Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/TASInputDlg.cpp:75
#, fuzzy
msgid "Shoulder Buttons"
msgstr "Tasteri"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:230
msgid "Show &Console"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Log"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
msgid "Show &Statusbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Toolbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Show Drives"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
msgid "Show EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
msgid "Show FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show France"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show GameCube"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
msgid "Show Input Display"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show Italy"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show JAP"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Korea"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
msgid "Show Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
msgid "Show Log &Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show PAL"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:267
msgid "Show Platforms"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:276
msgid "Show Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529
msgid "Show Statistics"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show Taiwan"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:281
msgid "Show USA"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:272
msgid "Show Wad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:491
msgid "Show a confirmation box before stopping a game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show first block"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
msgid "Show save blocks"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Show save comment"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
msgid "Show save icon"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Show save title"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show unknown"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:283
msgid "Simplified Chinese"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299
msgid "Size"
msgstr "Velicina"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:655
#, fuzzy
msgid "Skip BIOS"
msgstr "Preskoci GC BIOS"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503
msgid "Skip Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:448
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:387
#: Source/Core/DolphinWX/Src/FrameTools.cpp:399
#, c-format
msgid "Slot %i"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:659
msgid "Slot A"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
msgid "Slot B"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr ""
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:622
msgid "Sound Settings"
msgstr ""
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:483
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
=======
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
>>>>>>> Update translation files for recent changes in the code.
msgid "Spanish"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:103
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Speed up Disc Transfer Rate"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:80
msgid "Standard Controller"
msgstr ""
<<<<<<< HEAD
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:50
=======
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
msgid "Start"
msgstr "Pokreni "
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Start &NetPlay"
msgstr "Pokreni &NetPlay"
#: Source/Core/DolphinWX/Src/FrameTools.cpp:352
msgid "Start Re&cording"
msgstr "Pokreni Sni&manje"
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191
msgid "Start Recording"
msgstr "Pokreni Snimanje"
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:300
msgid "State"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177
msgid "State Saves"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:187
=======
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr " Zaustavi"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:282
msgid "Stretch to Window"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:77
#, c-format
msgid "Successfully exported file to %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:56
msgid "Successfully imported save files"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:684
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:732
msgid "System Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
msgid "TAIWAN"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:144
#: Source/Core/DolphinWX/Src/TASInputDlg.h:32
msgid "TAS Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197
=======
>>>>>>> Update translation files for recent changes in the code.
msgid "Take Screenshot"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "TaruKonga (Bongos)"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438
#, fuzzy
msgid "Texture"
msgstr "Tacan \"Texture Cache\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:455
#, fuzzy
msgid "Texture Cache"
msgstr "Tacan \"Texture Cache\""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
msgid "Texture Format Overlay"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1175
msgid "The chosen directory is already in the list"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1182
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1210
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1276
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:313
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the second-fastest value from the right."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:353
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:122
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:577
msgid "Theme"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:602
msgid "Theme selection went wrong"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:513
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid ""
"This feature allows you to change the game's camera.\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:503
msgid "This is used to play music tracks, like BGM."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:484
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:292
msgid "Title"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
msgid "To"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
msgid "Toggle All Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:439
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/GCMicDlg.cpp:196
=======
>>>>>>> Update translation files for recent changes in the code.
msgid "Toggle Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:274
=======
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
>>>>>>> Update translation files for recent changes in the code.
msgid "Top"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:284
msgid "Traditional Chinese"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:407
msgid "Tried to load an unknown file type."
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:80
msgid "Triggers"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115
msgid "Trying to read from invalid SYSCONF"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:43
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
msgid "Turkish"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30
msgid "UDP Port:"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
msgid "UDP Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "USA"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:224
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:404
#, c-format
msgid "Undefined %i"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:176
msgid "Undo Load State"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
msgid "Unknown"
msgstr "Nepoznat/o"
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
<<<<<<< HEAD
=======
#: Source/Core/Core/Src/HW/Memmap.cpp:633
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
>>>>>>> Update translation files for recent changes in the code.
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
msgid "Up"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:108
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr "Updejt "
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:717
msgid "Use EuRGB60 Mode (PAL60)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293
#, fuzzy
msgid "Use Fullscreen"
msgstr "&Pun Ekran"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:574
msgid "Use Hex"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:583
msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:127
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:551
msgid "Utility"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:292
msgid "V-Sync"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:209
msgid "Value"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:571
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:388
msgid "Video"
msgstr "Video "
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:484
msgid "Virtual"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:629
msgid "Volume"
msgstr "Jacina zvuka "
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:496
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:525
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:546
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:67
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
msgid "Warning"
msgstr "Upozorenje "
#: Source/Core/Core/Src/Boot/Boot.cpp:272
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Upozorenje - pokrece se DOL u pogresan konzol mod!"
#: Source/Core/Core/Src/Boot/Boot.cpp:322
msgid "Warning - starting ELF in wrong console mode!"
msgstr "Upozorenje - pokrece se ELF u pogresan konzol mod!"
#: Source/Core/Core/Src/Boot/Boot.cpp:217
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Upozorenje - pogretanje ISO fajla u pogresan konzol mod!"
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:519
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Upozorenje: Ovo ce zameniti sve postojece snimane/save fajlove koje su u "
"folderu:\n"
"%s\n"
"koji imaju isto ime kao i fajlovi na vasoj memoriskoj kartici\n"
" Nastavi?"
#: Source/Core/Core/Src/Movie.cpp:629
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:646
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Src/Movie.cpp:655
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:564
msgid "Widescreen Hack"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
msgid "Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:368
msgid "Wii Console"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:784
msgid "Wii NAND Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:204
msgid "Wii Save Import"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1326
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1310
>>>>>>> Update translation files for recent changes in the code.
msgid "Wii save files (*.bin)|*.bin"
msgstr ""
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:30
#, fuzzy, c-format
msgid "Wiimote %i"
msgstr "&Wiimote Opcije"
#: Source/Core/DolphinWX/Src/Frame.cpp:162
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/Main.cpp:598
=======
#: Source/Core/DolphinWX/Src/Main.cpp:599
>>>>>>> Update translation files for recent changes in the code.
msgid "Wiimote Connected"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96
msgid "Wiimote Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:446
msgid "Wiimote settings"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:57
#, fuzzy
msgid "Wiimotes"
msgstr "&Wiimote Opcije"
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
msgid "Word Wrap"
msgstr ""
<<<<<<< HEAD
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1380
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1149
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1282
=======
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1364
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1194
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1327
>>>>>>> Update translation files for recent changes in the code.
msgid "Working..."
msgstr "Radi..."
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:107
msgid ""
"You are using free dsp roms made by Dolphin Team.\n"
"Only Zelda ucode games will work correctly with them.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:604
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:450
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:881
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:331
msgid "ZTP hack"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr "[ cekanje ]"
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr "^ DODAJ"
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
msgid "apploader (.img)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "failed to read data from file: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:97
msgid "failed to read header"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:495
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:108
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
#, c-format
msgid "unknown cmd 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1062
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr "| ILI"
#~ msgid "(Default)"
#~ msgstr "(Default) "
#~ msgid "3D Vision (Requires Fullscreen)"
#~ msgstr "3D Vizija (Treba \"Pun Ekran\")"
#~ msgid "Auto [recommended]"
#~ msgstr "Auto [preporuceno]"
#~ msgid "Copy"
#~ msgstr "Kopiraj "
#~ msgid "Danish"
#~ msgstr "Danski"
#~ msgid ""
#~ "Disable texturing.\n"
#~ "This is only useful for debugging purposes."
#~ msgstr ""
#~ "Onemoguci texturing.\n"
#~ "Ovo je samo za developere itd..."
#~ msgid ""
#~ "Disables an alpha-setting pass.\n"
#~ "Breaks certain effects but might help performance."
#~ msgstr ""
#~ "Onemoguci alpha-setting pass.\n"
#~ "Onemogucava neke efekte ali moze pomoci performansu/brzini"
#~ msgid "GFX Config"
#~ msgstr "GFX podesavanja"
#, fuzzy
#~ msgid "Hide Shader Errors"
#~ msgstr "Error tokom ucitavanje diska"
#~ msgid "OK"
#~ msgstr "OK"
#~ msgid "Select resolution for fullscreen mode"
#~ msgstr "Izaberi rezoluciju za pun ekran "
#~ msgid "XFB"
#~ msgstr "XFB"