49 lines
888 B
Python
49 lines
888 B
Python
# -*- python -*-
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Import('env')
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import sys
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name = "Plugin_DSP_HLE"
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if not env['HAVE_AO']:
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print name + " must have AO to be build"
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Return()
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files = [
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'DSPHandler.cpp',
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'MailHandler.cpp',
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'main.cpp',
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'Config.cpp',
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'Globals.cpp',
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'PCHW/AOSoundStream.cpp',
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'PCHW/Mixer.cpp',
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'Debugger/File.cpp',
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'UCodes/UCode_AX.cpp',
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'UCodes/UCode_AXWii.cpp',
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'UCodes/UCode_CARD.cpp',
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'UCodes/UCode_InitAudioSystem.cpp',
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'UCodes/UCode_Jac.cpp',
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'UCodes/UCode_ROM.cpp',
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'UCodes/UCodes.cpp',
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'UCodes/UCode_Zelda.cpp',
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]
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dspenv = env.Clone()
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if dspenv['HAVE_WX']:
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files += [
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'Debugger/Debugger.cpp',
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'Debugger/PBView.cpp',
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'Debugger/Mails.cpp',
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'Debugger/Blocks.cpp',
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'Logging/Logging.cpp',
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]
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dspenv.Append(
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CXXFLAGS = [ '-fPIC' ],
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LIBS = [ 'common' ],
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)
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dspenv.SharedLibrary(env['plugin_dir']+name, files)
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