3325 lines
90 KiB
Plaintext
3325 lines
90 KiB
Plaintext
# Translation of dolphin-emu.pot to Simplified Chinese
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# Copyright (C) 2003-2011
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# This file is distributed under the same license as the dolphin-emu package.
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# thegfw <thegfw@gmail.com>, 2011
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emu\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2011-01-09 13:55-0600\n"
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"PO-Revision-Date: 2011-01-09 13:55-0600\n"
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"Last-Translator: thegfw <thegfw@gmail.com>\n"
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"Language-Team: \n"
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"Language: Simplified Chinese\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=utf-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:494
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msgid " (too many to display)"
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msgstr " (too many to display)"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:252
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:434
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:473
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msgid " Game : "
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msgstr " 游戏 : "
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:110
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msgid " Graphics Configuration"
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msgstr " 图形设置"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1221
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1249
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
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msgid ""
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" already exists.\n"
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"Do you wish to replace it?"
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msgstr ""
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" 已经存在:\n"
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"您确认替换它吗?"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:528
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msgid "! NOT"
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msgstr "! NOT"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sCopy%1$s"
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:51
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#, c-format
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msgid "%d %%"
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msgstr "%d %%"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:771
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#, c-format
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msgid "%d Free Blocks; %d Free Dir Entries"
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msgstr "%d Free Blocks; %d Free Dir Entries"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
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#, c-format
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msgid "%sDelete%s"
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msgstr "%s删除%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:201
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sExport GCI%s"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sImport GCI%s"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:527
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msgid "&& AND"
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msgstr "&& AND"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:302
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msgid "&About..."
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msgstr "关于(&A)..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:113
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msgid "&Boot from DVD Drive..."
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msgstr "从DVD驱动器启动..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:239
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msgid "&Breakpoints"
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msgstr "断点(&B)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:124
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msgid "&Browse for ISOs..."
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msgstr "浏览镜像(&B)..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:199
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msgid "&Cheats Manager"
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msgstr "作弊码管理器(&C)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:184
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msgid "&DSP Settings"
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msgstr "音频设置(&D)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981
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msgid "&Delete ISO..."
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msgstr "删除镜像(&D)..."
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:998
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msgid "&Delete selected ISOs..."
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msgstr "删除所选镜像(&D)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:177
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msgid "&Emulation"
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msgstr "模拟(&E)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:127
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msgid "&File"
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msgstr "文件(&F)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:142
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msgid "&Frame Stepping"
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msgstr "帧步进(&F)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:315
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msgid "&Fullscreen"
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msgstr "全屏(&F)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
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msgid "&Gamecube Pad Settings"
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msgstr "&Gamecube 控制设置"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:183
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msgid "&Graphics Settings"
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msgstr "图形设置(&G)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
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msgid "&Help"
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msgstr "帮助(&H)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
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msgid "&JIT"
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msgstr "即时编译器(&J)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:155
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msgid "&Load State"
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msgstr "载入状态(&L)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
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msgid "&Memcard Manager (GC)"
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msgstr "内存卡管理器(&GC)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:240
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msgid "&Memory"
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msgstr "内存(&M)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:109
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msgid "&Open..."
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msgstr "打开(&O)..."
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:192
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msgid "&Options"
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msgstr "选项(&O)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:319
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msgid "&Pause"
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msgstr "暂停(&P)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:321
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msgid "&Play"
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msgstr "开始(&P)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:964
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msgid "&Properties"
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msgstr "属性(&P)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:122
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msgid "&Refresh List"
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msgstr "刷新列表(&R)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:238
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msgid "&Registers"
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msgstr "寄存器(&R)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:133
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msgid "&Reset"
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msgstr "重置(&R)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
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msgid "&Sound"
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msgstr "声音(&S)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
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msgid "&Stop"
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msgstr "停止(&S)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:220
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msgid "&Tools"
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msgstr "工具(&T)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
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msgid "&Video"
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msgstr "视频(&V)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:291
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msgid "&View"
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msgstr "视图(&V)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:186
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msgid "&Wiimote Settings"
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msgstr "&Wiimote 设置"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:439
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msgid "(off)"
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msgstr "(关)"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:220
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msgid "3D Vision (Requires Fullscreen)"
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msgstr "3D Vision (需要全屏)"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:43
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msgid "<Insert name here>"
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msgstr "<在这里插入名称>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:226
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msgid "<No resolutions found>"
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msgstr "<No resolutions found>"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
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msgid "<Press Key>"
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msgstr "<按任意键>"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:262
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msgid "<System>"
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msgstr "<系统>"
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:85
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msgid ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following "
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"settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to "
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"[Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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msgstr ""
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"ALERT:\n"
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"\n"
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"NetPlay will currently only work properly when using the following "
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"settings:\n"
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" - Dual Core [OFF]\n"
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" - Audio Throttle [OFF]\n"
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" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
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" - Manually set the exact number of controllers that will be used to "
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"[Standard Controller]\n"
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"\n"
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"All players should try to use the same Dolphin version and settings.\n"
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"Disable all memory cards or send them to all players before starting.\n"
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"Wiimote support has not been implemented.\n"
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"\n"
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"You must forward TCP port to host!!"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:120
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:285
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msgid "AR Codes"
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msgstr "AR Codes"
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#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
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msgid "About Dolphin"
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msgstr "关于 Dolphin"
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#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
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msgid "Acceleration"
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msgstr "加速器"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:293
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msgid "Accurate Texture Cache"
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msgstr "准确纹理缓存"
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#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
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msgid "Action"
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msgstr "操作"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:147
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msgid "Adapter:"
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msgstr "Adapter:"
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#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:73
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msgid "Add"
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msgstr "添加"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1218
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msgid "Add ActionReplay Code"
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msgstr "添加动作回放代码"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1147
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msgid "Add Patch"
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msgstr "添加补丁"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:467
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msgid "Add new pane"
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msgstr "添加新面板"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:698
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
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msgid "Add..."
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msgstr "添加..."
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#: Source/Core/DolphinWX/Src/NetWindow.cpp:68
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msgid "Address :"
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msgstr "地址 :"
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#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:780
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msgid "Adjust the analog control pressure required to activate buttons."
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msgstr "Adjust the analog control pressure required to activate buttons."
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:343
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msgid "Advanced"
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msgstr "高级"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:423
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msgid "Advanced Settings"
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msgstr "高级设置"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:591
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msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, wad)"
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msgstr "所有 GC/Wii 文件 (elf, dol, gcm, iso, ciso, wad)"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:704
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msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
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msgstr "所有 GC/Wii 镜像 (gcm, iso, ciso, gcz)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1287
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msgid "All Gamecube GCM files (gcm)"
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msgstr "所有 Gamecube GCM 文件 (gcm)"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1249
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:1263
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msgid "All Save States (sav, s##)"
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msgstr "所有存档状态 (sav, s##)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1285
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msgid "All Wii ISO files (iso)"
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msgstr "所有 Wii 镜像文件 (iso)"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1305
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msgid "All compressed GC/Wii ISO files (gcz)"
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msgstr "所有压缩的 GC/Wii 镜像文件 (gcz)"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:60
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msgid "All files (*.*)|*.*"
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msgstr "所有文件 (*.*)|*.*"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:77
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msgid ""
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"Allows the CPU to read or write to the EFB (render buffer).\n"
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"This is needed for certain gameplay functionality (e.g. star pointer in "
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"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
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"Hunter Tri),\n"
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"but enabling this option can also have a huge negative impact on performance "
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"if the game uses this functionality heavily."
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msgstr ""
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"Allows the CPU to read or write to the EFB (render buffer).\n"
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"This is needed for certain gameplay functionality (e.g. star pointer in "
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"Super Mario Galaxy) as well as for certain visual effects (e.g. Monster "
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"Hunter Tri),\n"
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"but enabling this option can also have a huge negative impact on performance "
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"if the game uses this functionality heavily."
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
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msgid "Alternate RFI"
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msgstr "Alternate RFI"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:187
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msgid "Anisotropic Filtering:"
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msgstr "各向异性过滤:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:192
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msgid "Anti-Aliasing:"
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msgstr "抗锯齿:"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:708
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msgid "Apploader:"
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msgstr "Apploader:"
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#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
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msgid "Apply"
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msgstr "应用"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1107
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msgid ""
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"Are you sure you want to delete these files?\n"
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"They will be gone forever!"
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msgstr ""
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"Are you sure you want to delete these files?\n"
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"They will be gone forever!"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1098
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msgid "Are you sure you want to delete this file? It will be gone forever!"
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msgstr "Are you sure you want to delete this file? It will be gone forever!"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:654
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:166
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msgid "Aspect Ratio:"
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msgstr "高宽比:"
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#: Source/Core/DolphinWX/Src/FrameAui.cpp:81
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msgid "At least one pane must remain open."
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msgstr "At least one pane must remain open."
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#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:54
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#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:46
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msgid "Audio Backend"
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msgstr "Audio Backend"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:213
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msgid "Auto"
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msgstr "自动"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:163
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msgid "Auto [recommended]"
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msgstr "自动 [推荐]"
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#: Source/Core/InputUICommon/Src/WXInputBase.cpp:27
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msgid "Back"
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msgstr "Back"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:633
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:254
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msgid "Banner"
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msgstr "Banner"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:512
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msgid "Banner Details"
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msgstr "Banner Details"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
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msgid "Banner:"
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msgstr "Banner:"
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#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:127
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msgid "Basic"
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msgstr "基本"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:413
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msgid "Basic Settings"
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msgstr "基本 设置"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
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msgid "Bleach Versus Crusade"
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msgstr "Bleach Versus Crusade"
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#: Source/Core/DolphinWX/Src/MemcardManager.cpp:637
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msgid "Blocks"
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msgstr "Blocks"
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#: Source/Core/DolphinWX/Src/ConfigMain.cpp:246
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msgid "Bottom"
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msgstr "底部"
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#: Source/Core/DolphinWX/Src/ISOProperties.cpp:362
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msgid "Broken"
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msgstr "损坏"
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#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
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msgid "Browse"
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msgstr "浏览"
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#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:205
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msgid "Browse for a directory to add"
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msgstr "浏览要添加的目录"
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|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:360
|
|
msgid "Browse for an ISO directory..."
|
|
msgstr "浏览镜像目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1180
|
|
msgid "Browse for output directory"
|
|
msgstr "浏览输出目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
|
|
msgid "Buffer:"
|
|
msgstr "缓冲区:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
|
|
msgid "Buttons"
|
|
msgstr "按键"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:425
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "CPU 模拟引擎"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:72
|
|
msgid ""
|
|
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
"vertex.\n"
|
|
"This is the more accurate behavior but reduces performance."
|
|
msgstr ""
|
|
"Calculates lighting of 3D graphics on a per-pixel basis rather than per "
|
|
"vertex.\n"
|
|
"This is the more accurate behavior but reduces performance."
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:103
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:569
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:69
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:41
|
|
msgid "Cancel"
|
|
msgstr "取消"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:49
|
|
msgid "Caps Lock"
|
|
msgstr "Caps Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:513
|
|
msgid "Change"
|
|
msgstr "切换"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:110
|
|
msgid "Change &Disc..."
|
|
msgstr "切换光盘(&D)..."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:499
|
|
msgid "Change Game"
|
|
msgstr "切换游戏"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:380
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:75
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:77
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:62
|
|
msgid "Changing this will have no effect while the emulator is running!"
|
|
msgstr "Changing this will have no effect while the emulator is running!"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:276
|
|
msgid "Chat"
|
|
msgstr "金手指"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:57
|
|
msgid "Cheat Code"
|
|
msgstr "作弊码"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:123
|
|
msgid "Cheat Search"
|
|
msgstr "作弊码搜索"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:37
|
|
msgid "Cheats Manager"
|
|
msgstr "金手指管理"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:263
|
|
msgid "Chinese (Simplified)"
|
|
msgstr ""
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:707
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "选择一个DVD根目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:703
|
|
msgid "Choose a default ISO:"
|
|
msgstr "选择一个默认镜像"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1096
|
|
msgid "Choose a directory to add"
|
|
msgstr "选择一个要添加的目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:945
|
|
msgid "Choose a file to open"
|
|
msgstr "选择要打开的文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:218
|
|
msgid "Choose a memory card:"
|
|
msgstr "选择一个内存卡"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:709
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:744
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:783
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "选择解压缩到的文件夹"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:508
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:937
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:114
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:43
|
|
msgid "Clear"
|
|
msgstr "清除"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:237
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:274
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:110
|
|
#: Source/Core/DolphinWX/Src/AboutDolphin.cpp:42
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:462
|
|
msgid "Close"
|
|
msgstr "关闭"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
|
|
msgid "Co&nfigure..."
|
|
msgstr "设置(&N)..."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:78
|
|
msgid "Code Info"
|
|
msgstr "Code Info"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553
|
|
msgid "Code: "
|
|
msgstr "Code: "
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:134
|
|
msgid "Command"
|
|
msgstr "命令"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:635
|
|
msgid "Comment"
|
|
msgstr "注释"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
|
|
msgid "Comment:"
|
|
msgstr "注释:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
|
|
msgid "Compress ISO..."
|
|
msgstr "压缩镜像..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1000
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "压缩所选镜像..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
|
|
msgid "Compressing ISO"
|
|
msgstr "压缩镜像中"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
|
|
msgid "Config"
|
|
msgstr "设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:742
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:746
|
|
msgid "Config..."
|
|
msgstr "设置..."
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:32
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
|
|
msgid "Configure"
|
|
msgstr "设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:117
|
|
msgid "Configure Control"
|
|
msgstr "设置面板"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:287
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:535
|
|
msgid "Configure Pads"
|
|
msgstr "设置手柄"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:367
|
|
msgid "Configure..."
|
|
msgstr "设置..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1222
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1250
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1315
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "确认文件覆盖"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:471
|
|
msgid "Confirm On Stop"
|
|
msgstr "停止时确认"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:61
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
|
|
msgid "Connect"
|
|
msgstr "连接"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:662
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "连接 USB 键盘"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:333
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "连接 Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "连接 Wiimote 1"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "连接 Wiimote 2"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "连接 Wiimote 3"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "连接 Wiimote 4"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1215
|
|
msgid "Connected"
|
|
msgstr "已连接"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:11
|
|
#, c-format
|
|
msgid "Connected to %i Wiimotes"
|
|
msgstr "连接到 %i Wiimotes"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:656
|
|
msgid "Connecting..."
|
|
msgstr "连接中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:139
|
|
msgid "Console"
|
|
msgstr "控制台"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:46
|
|
msgid "Control"
|
|
msgstr "控制"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:192
|
|
msgid "Convert to GCI"
|
|
msgstr "转换到 GCI"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:258
|
|
msgid "Copy"
|
|
msgstr "复制"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:794
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "复制到内存卡 %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
|
|
msgid "Core"
|
|
msgstr "核心"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
|
|
#, c-format
|
|
msgid "Could not create %s"
|
|
msgstr "不能创建 %s"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
|
|
msgid "Count:"
|
|
msgstr "Count:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:454
|
|
msgid "Country:"
|
|
msgstr "国家:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:174
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:545
|
|
msgid "Create AR Code"
|
|
msgstr "Create AR Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:503
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:568
|
|
msgid "Create new perspective"
|
|
msgstr "Create new perspective"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:378
|
|
msgid "Created by KDE-Look.org"
|
|
msgstr "Created by KDE-Look.org"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:375
|
|
msgid ""
|
|
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
msgstr ""
|
|
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:376
|
|
msgid "Created by VistaIcons.com"
|
|
msgstr "Created by VistaIcons.com"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:377
|
|
msgid "Created by black_rider and published on ForumW.org > Web Developments"
|
|
msgstr "Created by black_rider and published on ForumW.org > Web Developments"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:18
|
|
msgid "Creator: "
|
|
msgstr "Creator: "
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:425
|
|
msgid "Crop"
|
|
msgstr "Crop"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:347
|
|
msgid "DList Cache"
|
|
msgstr "DList 缓存"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:744
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
|
|
msgid "DSP"
|
|
msgstr "DSP音频"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:369
|
|
msgid "DSP settings"
|
|
msgstr "音频设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:427
|
|
msgid "DSPLLE on thread"
|
|
msgstr "DSPLLE on thread"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:706
|
|
msgid "DVD Root:"
|
|
msgstr "DVD 根目录:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:164
|
|
msgid "Data Size"
|
|
msgstr "数据大小"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:458
|
|
msgid "Date:"
|
|
msgstr "日期:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:535
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:569
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Datel MaxDrive/Pro files(*.sav)"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:79
|
|
msgid "Debug"
|
|
msgstr "调试"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:76
|
|
msgid "Decimal"
|
|
msgstr "Decimal"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:986
|
|
msgid "Decompress ISO..."
|
|
msgstr "解压缩镜像中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1001
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "解压缩所选镜像..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1186
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1319
|
|
msgid "Decompressing ISO"
|
|
msgstr "解压缩镜像中"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:936
|
|
msgid "Default"
|
|
msgstr "默认"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:702
|
|
msgid "Default ISO:"
|
|
msgstr "默认镜像:"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:92
|
|
msgid "Default font"
|
|
msgstr "默认字体"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:950
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:32
|
|
msgid "Delete"
|
|
msgstr "删除"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
|
|
msgid "Delete Save"
|
|
msgstr "删除存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
|
|
msgid "Detect"
|
|
msgstr "检测"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:133
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
|
|
msgid "Device"
|
|
msgstr "设备"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:529
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
|
|
msgid "Device Settings"
|
|
msgstr "设备设置"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:357
|
|
msgid "Disable Dest. Alpha Pass"
|
|
msgstr "Disable Dest. Alpha Pass"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:356
|
|
msgid "Disable Fog"
|
|
msgstr "禁用雾化"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:354
|
|
msgid "Disable Lighting"
|
|
msgstr "禁用光线"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:355
|
|
msgid "Disable Textures"
|
|
msgstr "禁用材质"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:87
|
|
msgid ""
|
|
"Disable fog. Improves performance but causes glitches in games which rely on "
|
|
"proper fog emulation."
|
|
msgstr ""
|
|
"Disable fog. Improves performance but causes glitches in games which rely on "
|
|
"proper fog emulation."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:85
|
|
msgid ""
|
|
"Disable lighting. Improves performance but causes lighting to disappear in "
|
|
"games which use it."
|
|
msgstr ""
|
|
"Disable lighting. Improves performance but causes lighting to disappear in "
|
|
"games which use it."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:86
|
|
msgid ""
|
|
"Disable texturing.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Disable texturing.\n"
|
|
"This is only useful for debugging purposes."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:88
|
|
msgid ""
|
|
"Disables an alpha-setting pass.\n"
|
|
"Breaks certain effects but might help performance."
|
|
msgstr ""
|
|
"Disables an alpha-setting pass.\n"
|
|
"Breaks certain effects but might help performance."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:530
|
|
msgid "Disc"
|
|
msgstr "光盘"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1215
|
|
msgid "Disconnected"
|
|
msgstr "已断开"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:405
|
|
msgid "Display"
|
|
msgstr "显示"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
|
|
msgid "Distance Alpha Pass"
|
|
msgstr "Distance Alpha Pass"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:77
|
|
msgid "Divide"
|
|
msgstr "Divide"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:909
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "您确定是否停止当前模拟?"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:790
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:299
|
|
msgid "Dolphin &Web Site"
|
|
msgstr "Dolphin 网站(&W)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.h:36
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Dolphin 配置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:651
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:997
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Dolphin TAS Movies (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68
|
|
msgid "Dolphin Wiimote Configuration"
|
|
msgstr "Dolphin Wiimote 配置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:300
|
|
msgid "Dolphin at &Google Code"
|
|
msgstr "Dolphin at &Google Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:302
|
|
msgid ""
|
|
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
|
|
"files..."
|
|
msgstr ""
|
|
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
|
|
"files..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:306
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Doubleclick here to show all "
|
|
"games..."
|
|
msgstr ""
|
|
"Dolphin is currently set to hide all games. Doubleclick here to show all "
|
|
"games..."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:55
|
|
msgid "Down"
|
|
msgstr "Down"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:45
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Download Codes (WiiRD Database)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:413
|
|
msgid "Dump EFB Target"
|
|
msgstr "转储 EFB 目标"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:414
|
|
msgid "Dump Frames"
|
|
msgstr "转储框架"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:411
|
|
msgid "Dump Textures"
|
|
msgstr "转储材质"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:95
|
|
msgid "Dump game textures to User/Dump/Textures/<game id>/"
|
|
msgstr "Dump game textures to User/Dump/Textures/<game id>/"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:241
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:469
|
|
msgid "Dutch"
|
|
msgstr "Dutch"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
|
|
msgid "E&xit"
|
|
msgstr "退出(&X)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:227
|
|
msgid "EFB"
|
|
msgstr "EFB"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:371
|
|
msgid "EFB Copy Regions"
|
|
msgstr "EFB 复制范围"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:213
|
|
msgid "EFB Scaled Copy"
|
|
msgstr "EFB Scaled Copy"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:152
|
|
msgid "EUROPE"
|
|
msgstr "欧版"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
msgid "Edit"
|
|
msgstr "编辑"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "Edit ActionReplay Code"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:275
|
|
msgid "Edit Config"
|
|
msgstr "编辑设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
|
|
msgid "Edit Patch"
|
|
msgstr "编辑补丁"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
|
|
msgid "Edit current perspective"
|
|
msgstr "Edit current perspective"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
|
|
msgid "Edit..."
|
|
msgstr "编辑..."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:248
|
|
msgid "Emulate format changes"
|
|
msgstr "Emulate format changes"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:80
|
|
msgid ""
|
|
"Emulate frame buffer copies directly to textures.\n"
|
|
"This is not so accurate, but it's good enough for the way many games use "
|
|
"framebuffer copies."
|
|
msgstr ""
|
|
"Emulate frame buffer copies directly to textures.\n"
|
|
"This is not so accurate, but it's good enough for the way many games use "
|
|
"framebuffer copies."
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Emulated Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:360
|
|
msgid "Emulation State: "
|
|
msgstr "Emulation State: "
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:454
|
|
msgid "Emulator Display Settings"
|
|
msgstr "模拟器显示设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:261
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:296
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:380
|
|
msgid "Enable"
|
|
msgstr "启用"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:103
|
|
msgid "Enable AR Logging"
|
|
msgstr "Enable AR Logging"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:46
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:44
|
|
msgid "Enable Audio Throttle"
|
|
msgstr "Enable Audio Throttle"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
|
|
msgid "Enable BAT"
|
|
msgstr "启用 BAT"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
|
|
msgid "Enable Block Merging"
|
|
msgstr "启用区块合并"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:247
|
|
msgid "Enable CPU Access"
|
|
msgstr "启用CPU访问"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:416
|
|
msgid "Enable Cheats"
|
|
msgstr "启用作弊"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:339
|
|
msgid "Enable Copy to EFB"
|
|
msgstr "启用复制到EFB"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:44
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:43
|
|
msgid "Enable DTK Music"
|
|
msgstr "启用 DTK 音乐"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:427
|
|
msgid "Enable Display List Caching"
|
|
msgstr "启用显示列表缓存"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:305
|
|
msgid "Enable Dual Core"
|
|
msgstr "启用多核"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:414
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "启用多核(加速)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
|
|
msgid "Enable EFB To Texture"
|
|
msgstr "启用 EFB 到材质"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:42
|
|
msgid "Enable HLE Audio"
|
|
msgstr "启用 HLE 音频"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:428
|
|
msgid "Enable Hotkeys"
|
|
msgstr "启用热键"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "启用空闲步进"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:415
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "启用空闲步进(加速)"
|
|
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:45
|
|
msgid "Enable JIT Dynarec"
|
|
msgstr "Enable JIT Dynarec"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
|
|
msgid "Enable MMU"
|
|
msgstr "启用 MMU"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:426
|
|
msgid "Enable OpenCL"
|
|
msgstr "启用 OpenCL"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:466
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:321
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Enable Progressive Scan"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:652
|
|
msgid "Enable Screen Saver (burn-in reduction)"
|
|
msgstr "Enable Screen Saver (burn-in reduction)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
|
|
msgid "Enable WideScreen"
|
|
msgstr "启用宽屏"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:353
|
|
msgid "Enable Wireframe"
|
|
msgstr "Enable Wireframe"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:267
|
|
msgid "Enable cache"
|
|
msgstr "启用缓存"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
|
|
msgid ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
msgstr ""
|
|
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
|
|
"Compatible)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
|
|
msgid "Enable pages"
|
|
msgstr "Enable pages"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
|
|
msgid ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
msgstr ""
|
|
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
|
|
"ANY other game."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
|
|
msgid ""
|
|
"Enables Block Address Translation (BAT); a function of the Memory Management "
|
|
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
|
|
"Fast)"
|
|
msgstr ""
|
|
"Enables Block Address Translation (BAT); a function of the Memory Management "
|
|
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
|
|
"Fast)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:68
|
|
msgid ""
|
|
"Enables anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles."
|
|
msgstr ""
|
|
"Enables anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles."
|
|
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:61
|
|
msgid ""
|
|
"Enables dynamic recompilation of DSP code.\n"
|
|
"Changing this will have no effect while the emulator is running!"
|
|
msgstr ""
|
|
"Enables dynamic recompilation of DSP code.\n"
|
|
"Changing this will have no effect while the emulator is running!"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:79
|
|
msgid ""
|
|
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
|
|
"Games often need this for post-processing or other things, but if you can "
|
|
"live without it, you can sometimes get a big speedup."
|
|
msgstr ""
|
|
"Enables emulation of Embedded Frame Buffer copies, if the game uses them.\n"
|
|
"Games often need this for post-processing or other things, but if you can "
|
|
"live without it, you can sometimes get a big speedup."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:78
|
|
msgid ""
|
|
"Enables reinterpreting the data inside the EFB when the pixel format "
|
|
"changes.\n"
|
|
"Some games depend on this function for certain effects, so enable it if "
|
|
"you're having glitches.\n"
|
|
"Depending on how the game uses this function, the speed hits caused by this "
|
|
"option range from none to critical."
|
|
msgstr ""
|
|
"Enables reinterpreting the data inside the EFB when the pixel format "
|
|
"changes.\n"
|
|
"Some games depend on this function for certain effects, so enable it if "
|
|
"you're having glitches.\n"
|
|
"Depending on how the game uses this function, the speed hits caused by this "
|
|
"option range from none to critical."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:50
|
|
msgid "End"
|
|
msgstr "End"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:236
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:264
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:464
|
|
msgid "English"
|
|
msgstr "英语"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:182
|
|
msgid "Enhancements"
|
|
msgstr "增强"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:567
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Enter a name for the new perspective:"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:198
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Entry %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:85
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Entry 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205
|
|
msgid "Equal"
|
|
msgstr "等于"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1102
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:76
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:143
|
|
msgid "Error"
|
|
msgstr "错误"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:30
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:58
|
|
msgid "Execute"
|
|
msgstr "执行"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:158
|
|
msgid "Exit Dolphin with emulator"
|
|
msgstr "Exit Dolphin with emulator"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
|
|
msgid "Export File"
|
|
msgstr "导出文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:139
|
|
msgid "Export Recording..."
|
|
msgstr "导出记录..."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
|
|
msgid "Export Save"
|
|
msgstr "导出存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:970
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "导出 Wii 存档 (实验性)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
|
|
msgid "Export all saves"
|
|
msgstr "导出所有存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:564
|
|
msgid "Export save as..."
|
|
msgstr "导出存档为..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:601
|
|
msgid "Extract All Files..."
|
|
msgstr "解压缩所有文件..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:603
|
|
msgid "Extract Apploader..."
|
|
msgstr "解压缩 Apploader..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:604
|
|
msgid "Extract DOL..."
|
|
msgstr "Extract DOL..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:597
|
|
msgid "Extract Directory..."
|
|
msgstr "解压缩目录..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
|
|
msgid "Extract File..."
|
|
msgstr "解压缩文件..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:595
|
|
msgid "Extract Partition..."
|
|
msgstr "解压缩分区..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:704
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "解压缩 %s 中"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
|
|
msgid "Extracting All Files"
|
|
msgstr "解压缩所有文件中"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:688
|
|
msgid "Extracting Directory"
|
|
msgstr "解压缩目录中"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:690
|
|
msgid "Extracting..."
|
|
msgstr "解压缩中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:155
|
|
msgid "FRANCE"
|
|
msgstr "法文"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:460
|
|
msgid "FST Size:"
|
|
msgstr "FST Size:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:312
|
|
msgid "Fast"
|
|
msgstr "快速"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
|
|
msgid "Fast version of the MMU. Does not work for every game."
|
|
msgstr "Fast version of the MMU. Does not work for every game."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:83
|
|
msgid ""
|
|
"Faster variants look at fewer pixels and thus have more potential for "
|
|
"errors.\n"
|
|
"Slower variants look at more pixels and thus are safer."
|
|
msgstr ""
|
|
"Faster variants look at fewer pixels and thus have more potential for "
|
|
"errors.\n"
|
|
"Slower variants look at more pixels and thus are safer."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:291
|
|
msgid "Filesystem"
|
|
msgstr "文件系统"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:638
|
|
msgid "First Block"
|
|
msgstr "第一个区块"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:804
|
|
msgid "Fix Checksums"
|
|
msgstr "修正校检和"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Force 16:9"
|
|
msgstr "强制 16:9"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Force 4:3"
|
|
msgstr "强制 4:3"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:216
|
|
msgid "Force Bi/Trilinear Filtering"
|
|
msgstr "Force Bi/Trilinear Filtering"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:338
|
|
msgid "Force Filtering"
|
|
msgstr "强制过滤"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:66
|
|
msgid ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Note that this might cause graphical glitches"
|
|
msgstr ""
|
|
"Force the game to output graphics for widescreen resolutions.\n"
|
|
"Note that this might cause graphical glitches"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:74
|
|
msgid ""
|
|
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
|
|
"Improves texture quality (especially when using a high internal resolution) "
|
|
"but causes glitches in some games."
|
|
msgstr ""
|
|
"Forces bilinear texture filtering even if the game explicitly disabled it.\n"
|
|
"Improves texture quality (especially when using a high internal resolution) "
|
|
"but causes glitches in some games."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
|
|
msgid "Fractional"
|
|
msgstr "Fractional"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:145
|
|
msgid "Frame S&kipping"
|
|
msgstr "Frame S&kipping"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:418
|
|
msgid "Framelimit :"
|
|
msgstr "帧限制 :"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:415
|
|
msgid "Free Look"
|
|
msgstr "Free Look"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:238
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:265
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:466
|
|
msgid "French"
|
|
msgstr "法文"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
|
|
msgid "FullScr"
|
|
msgstr "全屏"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:455
|
|
msgid "Fullscreen Display Resolution:"
|
|
msgstr "全屏分辨率:"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:81
|
|
msgid ""
|
|
"Fully emulate embedded frame buffer copies.\n"
|
|
"This is more accurate than EFB Copy to Texture, and some games need this to "
|
|
"work properly, but it can also be very slow."
|
|
msgstr ""
|
|
"Fully emulate embedded frame buffer copies.\n"
|
|
"This is more accurate than EFB Copy to Texture, and some games need this to "
|
|
"work properly, but it can also be very slow."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:541
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "GCI 文件(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
|
|
msgid "GCPad"
|
|
msgstr "GCPad"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:452
|
|
msgid "Game ID:"
|
|
msgstr "游戏 ID:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
|
|
msgid "Game-Specific Settings"
|
|
msgstr "游戏特殊设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:281
|
|
msgid "GameConfig"
|
|
msgstr "GameConfig"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:406
|
|
msgid "Gamecube"
|
|
msgstr "Gamecube"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:949
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:219
|
|
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "Gamecube Memory Cards (*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:370
|
|
msgid "Gamecube Pad settings"
|
|
msgstr "Gamecube Pad settings"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:287
|
|
msgid "Gecko Codes"
|
|
msgstr "Gecko Codes"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:404
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:122
|
|
msgid "General"
|
|
msgstr "常规"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:237
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:465
|
|
msgid "German"
|
|
msgstr "德国"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:740
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
msgid "Graphics"
|
|
msgstr "图形"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:368
|
|
msgid "Graphics settings"
|
|
msgstr "图形设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206
|
|
msgid "Greater Than"
|
|
msgstr "大于"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
|
|
msgid "Hebrew"
|
|
msgstr "希伯来语"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:61
|
|
msgid "Help"
|
|
msgstr "帮助"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:464
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "隐藏鼠标光标"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:365
|
|
msgid ""
|
|
"Hide the cursor when it is over the rendering window\n"
|
|
" and the rendering window has focus."
|
|
msgstr ""
|
|
"Hide the cursor when it is over the rendering window\n"
|
|
" and the rendering window has focus."
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:51
|
|
msgid "Home"
|
|
msgstr "Home"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:63
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:113
|
|
msgid "Host"
|
|
msgstr "主机"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
|
|
msgid "Hotkey Configuration"
|
|
msgstr "热键设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
|
|
msgid "Hotkeys"
|
|
msgstr "热键"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Hybrid Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:524
|
|
msgid "IPL Settings"
|
|
msgstr "IPL 设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
|
|
msgid "IR Pointer"
|
|
msgstr "IR 指针"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:646
|
|
msgid "IR Sensitivity:"
|
|
msgstr "IR Sensitivity:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:496
|
|
msgid "ISO Details"
|
|
msgstr "镜像详细信息"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:695
|
|
msgid "ISO Directories"
|
|
msgstr "镜像目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:158
|
|
msgid "ITALY"
|
|
msgstr "意大利"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:636
|
|
msgid "Icon"
|
|
msgstr "图标"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
|
|
msgid ""
|
|
"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
"option may fix the game."
|
|
msgstr ""
|
|
"If a game hangs, works only in the Interpreter or Dolphin crashes, this "
|
|
"option may fix the game."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:355
|
|
msgid ""
|
|
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
|
|
"you also have to disable Audio Throttle in DSP to make it effective."
|
|
msgstr ""
|
|
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50),\n"
|
|
"you also have to disable Audio Throttle in DSP to make it effective."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
|
|
msgid "Import Save"
|
|
msgstr "导入存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:364
|
|
msgid "In Game"
|
|
msgstr "进游戏"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:548
|
|
msgid "In-Game"
|
|
msgstr "进游戏"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:78
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:289
|
|
msgid "Info"
|
|
msgstr "信息"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:362
|
|
msgid "Information"
|
|
msgstr "信息"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
|
|
msgid "Input"
|
|
msgstr "输入"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:28
|
|
msgid "Input Source"
|
|
msgstr "Input Source"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:60
|
|
msgid "Insert"
|
|
msgstr "插入"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:168
|
|
msgid "Insert Encrypted or Decrypted code here..."
|
|
msgstr "Insert Encrypted or Decrypted code here..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:661
|
|
msgid "Insert SD Card"
|
|
msgstr "插入SD卡"
|
|
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:43
|
|
msgid "Insert name here.."
|
|
msgstr "Insert name here.."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:212
|
|
msgid "Install Wii Menu"
|
|
msgstr "安装Wii菜单"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
|
|
msgid "Install to Wii Menu"
|
|
msgstr "安装到Wii菜单"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1139
|
|
msgid "Installing WAD to Wii Menu..."
|
|
msgstr "安装 WAD 到 Wii 菜单中..."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:234
|
|
msgid "Integral [recommended]"
|
|
msgstr "Integral [recommended]"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:470
|
|
msgid "Interface Settings"
|
|
msgstr "界面设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:218
|
|
msgid "Interpreter (VERY slow)"
|
|
msgstr "Interpreter (非常慢)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:363
|
|
msgid "Intro"
|
|
msgstr "片头"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:240
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:468
|
|
msgid "Italian"
|
|
msgstr "意大利"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:169
|
|
msgid "JAPAN"
|
|
msgstr "日本"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:219
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "JIT 重编译器 (推荐)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:220
|
|
msgid "JITIL experimental recompiler"
|
|
msgstr "JITIL experimental recompiler"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:255
|
|
msgid "Japanese"
|
|
msgstr "日语"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
|
|
msgid "KOREA"
|
|
msgstr "韩国"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:82
|
|
msgid ""
|
|
"Keeps track of textures based on looking at the actual pixels in the "
|
|
"texture.\n"
|
|
"Can cause slowdown, but some games need this option enabled to work properly."
|
|
msgstr ""
|
|
"Keeps track of textures based on looking at the actual pixels in the "
|
|
"texture.\n"
|
|
"Can cause slowdown, but some games need this option enabled to work properly."
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
|
|
msgid "Key"
|
|
msgstr "Key"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:258
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
|
|
msgid "Korean"
|
|
msgstr "韩语"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:39
|
|
msgid "L Button"
|
|
msgstr "L 键"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:481
|
|
msgid "Language:"
|
|
msgstr "语言:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
|
|
msgid "Last Overwritten State"
|
|
msgstr "Last Overwritten State"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:168
|
|
msgid "Last Saved State"
|
|
msgstr "Last Saved State"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:52
|
|
msgid "Left"
|
|
msgstr "Left"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:714
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:719
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:207
|
|
msgid "Less Than"
|
|
msgstr "小于"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:948
|
|
msgid "Load"
|
|
msgstr "载入"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:412
|
|
msgid "Load Hi-Res Textures"
|
|
msgstr "Load Hi-Res Textures"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:212
|
|
msgid "Load Native Mipmaps"
|
|
msgstr "Load Native Mipmaps"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:111
|
|
msgid "Load Script..."
|
|
msgstr "载人脚本..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
|
|
msgid "Load State..."
|
|
msgstr "Load State..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:208
|
|
#, c-format
|
|
msgid "Load Wii System Menu (%d %c)"
|
|
msgstr "载入 Wii 系统菜单(%d %c)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:96
|
|
msgid "Load high-resolution textures from User/Load/Textures/<game id>/"
|
|
msgstr "Load high-resolution textures from User/Load/Textures/<game id>/"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:70
|
|
msgid ""
|
|
"Loads native mipmaps instead of generating them.\n"
|
|
"Loading native mipmaps is the more accurate behavior, but might also "
|
|
"decrease performance (your mileage might vary though)."
|
|
msgstr ""
|
|
"Loads native mipmaps instead of generating them.\n"
|
|
"Loading native mipmaps is the more accurate behavior, but might also "
|
|
"decrease performance (your mileage might vary though)."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:154
|
|
msgid "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
|
|
msgstr "Loads the specified file (DOL, ELF, WAD, GCM, ISO)"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:546
|
|
msgid "Local"
|
|
msgstr "本地"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:426
|
|
msgid "Lock threads to cores"
|
|
msgstr "锁定线程到核心"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.h:57
|
|
msgid "Log"
|
|
msgstr "日志"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:419
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124
|
|
msgid "Logging"
|
|
msgstr "记录中"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:61
|
|
msgid "Lua Script Console"
|
|
msgstr "lua 脚本控制台"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:42
|
|
msgid "M Button"
|
|
msgstr "M Button"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
|
|
msgid "MMU Speed Hack"
|
|
msgstr "MMU Speed Hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:534
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:568
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "MadCatz Gameshark files(*.gcs)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:456
|
|
msgid "Maker ID:"
|
|
msgstr "Maker ID:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:474
|
|
msgid "Maker:"
|
|
msgstr "Maker:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:226
|
|
msgid "Memory Card"
|
|
msgstr "内存卡"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:47
|
|
msgid "Menu"
|
|
msgstr "菜单"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:355
|
|
msgid "Metroid Other M"
|
|
msgstr "Metroid Other M"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:420
|
|
msgid "Misc"
|
|
msgstr "其它"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:651
|
|
msgid "Misc Settings"
|
|
msgstr "其它设置"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Modify textures to show the format they're using.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Modify textures to show the format they're using.\n"
|
|
"This is only useful for debugging purposes."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:93
|
|
msgid "Monospaced font"
|
|
msgstr "Monospaced font"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:72
|
|
msgid "Multiply"
|
|
msgstr "多人游戏"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:126
|
|
msgid "NP Add"
|
|
msgstr "NP Add"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:121
|
|
msgid "NP Begin"
|
|
msgstr "NP Begin"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:129
|
|
msgid "NP Decimal"
|
|
msgstr "NP Decimal"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:123
|
|
msgid "NP Delete"
|
|
msgstr "NP Delete"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:130
|
|
msgid "NP Divide"
|
|
msgstr "NP Divide"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:117
|
|
msgid "NP Down"
|
|
msgstr "NP Down"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:120
|
|
msgid "NP End"
|
|
msgstr "NP End"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:108
|
|
msgid "NP Enter"
|
|
msgstr "NP Enter"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:124
|
|
msgid "NP Equal"
|
|
msgstr "NP Equal"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:113
|
|
msgid "NP Home"
|
|
msgstr "NP Home"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:122
|
|
msgid "NP Insert"
|
|
msgstr "NP Insert"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:114
|
|
msgid "NP Left"
|
|
msgstr "NP Left"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:125
|
|
msgid "NP Multiply"
|
|
msgstr "NP Multiply"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:119
|
|
msgid "NP Page Down"
|
|
msgstr "NP Page Down"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:118
|
|
msgid "NP Page Up"
|
|
msgstr "NP Page Up"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:116
|
|
msgid "NP Right"
|
|
msgstr "NP Right"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:127
|
|
msgid "NP Separator"
|
|
msgstr "NP Separator"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:106
|
|
msgid "NP Space"
|
|
msgstr "NP Space"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:128
|
|
msgid "NP Subtract"
|
|
msgstr "NP Subtract"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:107
|
|
msgid "NP Tab"
|
|
msgstr "NP Tab"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:115
|
|
msgid "NP Up"
|
|
msgstr "NP Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:59
|
|
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:60
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:450
|
|
msgid "Name:"
|
|
msgstr "名称:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:77
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:278
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16
|
|
msgid "Name: "
|
|
msgstr "名称:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:567
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Native GCI files(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:196
|
|
msgid "New &Lua Console"
|
|
msgstr "New &Lua Console"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:149
|
|
msgid "New Scan"
|
|
msgstr "New Scan"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:207
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:806
|
|
msgid "Next Page"
|
|
msgstr "Next Page"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:153
|
|
msgid "Next Scan"
|
|
msgstr "Next Scan"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:47
|
|
msgid "Nickname :"
|
|
msgstr "昵称 :"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:182
|
|
msgid "No Country (SDK)"
|
|
msgstr "No Country (SDK)"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:308
|
|
msgid "No ISOs or WADS found"
|
|
msgstr "No ISOs or WADS found"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:474
|
|
msgid "No docking"
|
|
msgstr "No docking"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:350
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:20
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:554
|
|
msgid "None"
|
|
msgstr "无"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:307
|
|
msgid "Normal"
|
|
msgstr "正常"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
|
|
msgid "Norwegian Bokmaal"
|
|
msgstr "挪威语"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
|
|
msgid "Not Equal"
|
|
msgstr "不等于"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:361
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:913
|
|
msgid "Not Set"
|
|
msgstr "未设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:655
|
|
msgid "Not connected"
|
|
msgstr "未连接"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:260
|
|
msgid "Notes"
|
|
msgstr "Notes"
|
|
|
|
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17
|
|
msgid "Notes: "
|
|
msgstr "Notes: "
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:82
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:85
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:540
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:581
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:589
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:75
|
|
msgid "Notice"
|
|
msgstr "Notice"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:102
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:80
|
|
msgid "Number Of Codes: "
|
|
msgstr "Number Of Codes: "
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
|
|
msgid "Nunchuk Acceleration"
|
|
msgstr "Nunchuk Acceleration"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:35
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:37
|
|
msgid "OK"
|
|
msgstr "确定"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:212
|
|
msgid "Off"
|
|
msgstr "关闭"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:62
|
|
msgid "Offset:"
|
|
msgstr "偏移量:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Open"
|
|
msgstr "打开"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:972
|
|
msgid "Open &containing folder"
|
|
msgstr "Open &containing folder"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:969
|
|
msgid "Open Wii &save folder"
|
|
msgstr "打开Wii存档目录(&S)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:358
|
|
msgid "Open file..."
|
|
msgstr "打开文件..."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:148
|
|
msgid "Opens the debugger"
|
|
msgstr "打开调试器"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:151
|
|
msgid "Opens the logger"
|
|
msgstr "打开日志"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:124
|
|
msgid "Options"
|
|
msgstr "选项"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:502
|
|
msgid "Output"
|
|
msgstr "输出"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:138
|
|
msgid "P&lay Recording..."
|
|
msgstr "P&lay Recording..."
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:556
|
|
msgid "Pad "
|
|
msgstr "手柄"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:105
|
|
msgid "Page Down"
|
|
msgstr "Page Down"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:104
|
|
msgid "Page Up"
|
|
msgstr "Page Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:47
|
|
msgid "Pair Up"
|
|
msgstr "Pair Up"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:35
|
|
msgid "Paragraph"
|
|
msgstr "Paragraph"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:205
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "分区 %i"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
|
|
msgid "Patches"
|
|
msgstr "补丁"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:408
|
|
msgid "Paths"
|
|
msgstr "补丁"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1392
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1393
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:48
|
|
msgid "Pause"
|
|
msgstr "暂停"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:366
|
|
msgid "Perfect"
|
|
msgstr "完美"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:569
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspective %d"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:215
|
|
msgid "Pixel Depth"
|
|
msgstr "像素深度"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:214
|
|
msgid "Pixel Lighting"
|
|
msgstr "像素光线"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:362
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1401
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1402
|
|
msgid "Play"
|
|
msgstr "开始"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
|
|
msgid "Play/Pause"
|
|
msgstr "开始/暂停"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
|
|
msgid "Playable"
|
|
msgstr "Playable"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
|
|
msgid "Players"
|
|
msgstr "玩家"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:910
|
|
msgid "Please confirm..."
|
|
msgstr "请确认..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:539
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Please create a perspective before saving"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:409
|
|
msgid "Plugins"
|
|
msgstr "插件"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:36
|
|
msgid "Plus-Minus"
|
|
msgstr "Plus-Minus"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
|
|
msgid "Polish"
|
|
msgstr "波兰语"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:106
|
|
msgid "Port :"
|
|
msgstr "端口 :"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:435
|
|
msgid "Post-Processing Shader:"
|
|
msgstr "Post-Processing Shader:"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:206
|
|
msgid "Prev Page"
|
|
msgstr "Prev Page"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:805
|
|
msgid "Previous Page"
|
|
msgstr "Previous Page"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:184
|
|
msgid "Previous Value"
|
|
msgstr "Previous Value"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:57
|
|
msgid "Print"
|
|
msgstr "打印"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915
|
|
msgid "Profile"
|
|
msgstr "Profile"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:349
|
|
msgid "Projection Hack for: "
|
|
msgstr "Projection Hack for: "
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:369
|
|
msgid "Projection Stats"
|
|
msgstr "Projection Stats"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.h:47
|
|
msgid "Properties"
|
|
msgstr "属性"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
|
|
msgid "Purge Cache"
|
|
msgstr "Purge Cache"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:137
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:297
|
|
msgid "Quit"
|
|
msgstr "退出"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:40
|
|
msgid "R Button"
|
|
msgstr "R 键"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:265
|
|
msgid "RAM"
|
|
msgstr "内存"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:161
|
|
msgid "RUSSIA"
|
|
msgstr "俄语"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:549
|
|
msgid "Range"
|
|
msgstr "范围"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:383
|
|
msgid "Real"
|
|
msgstr "真实"
|
|
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:43
|
|
msgid "Real Wiimote"
|
|
msgstr "真实 Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:175
|
|
msgid "Reconnect Wiimote Confirm"
|
|
msgstr "Reconnect Wiimote Confirm"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:69
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky but also heavily decreases "
|
|
"performance."
|
|
msgstr ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
|
|
"This makes the rendered picture look less blocky but also heavily decreases "
|
|
"performance."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:927
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
|
|
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:40
|
|
msgid "Refresh"
|
|
msgstr "刷新"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
|
|
msgid "Refresh game list"
|
|
msgstr "刷新游戏列表"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:77
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:699
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
|
|
msgid "Remove"
|
|
msgstr "移除"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:84
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Render the scene as a wireframe.\n"
|
|
"This is only useful for debugging purposes."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:465
|
|
msgid "Render to Main Window"
|
|
msgstr "附加到主窗口"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:366
|
|
msgid "Render to main window."
|
|
msgstr "附加到主窗口."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:348
|
|
msgid "Rendering"
|
|
msgstr "Rendering"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:368
|
|
msgid "Required for using the Japanese ROM font."
|
|
msgstr "Required for using the Japanese ROM font."
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:939
|
|
msgid "Reset"
|
|
msgstr "重置"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
|
|
msgid "Results"
|
|
msgstr "结果"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:29
|
|
msgid "Return"
|
|
msgstr "返回"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:54
|
|
msgid "Right"
|
|
msgstr "Right"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:112
|
|
msgid "Run"
|
|
msgstr "运行"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:358
|
|
msgid "Run DSPLLE on a dedicated thread (not recommended)."
|
|
msgstr "Run DSPLLE on a dedicated thread (not recommended)."
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:163
|
|
msgid "Running script...\n"
|
|
msgstr "运行脚本中...\n"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:272
|
|
msgid "Russian"
|
|
msgstr "俄语"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:156
|
|
msgid "Sa&ve State"
|
|
msgstr "Sa&ve State"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:301
|
|
msgid "Safe"
|
|
msgstr "安全"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:49
|
|
msgid "Sample Rate"
|
|
msgstr "Sample Rate"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:949
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:995
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
|
|
msgid "Save"
|
|
msgstr "保存"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:539
|
|
msgid "Save GCI as..."
|
|
msgstr "Save GCI as..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:158
|
|
msgid "Save State..."
|
|
msgstr "Save State..."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:569
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:579
|
|
msgid "Save as..."
|
|
msgstr "另存为..."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Save compressed GCM/ISO"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:384
|
|
msgid "Save current perspective"
|
|
msgstr "Save current perspective"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1290
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Save decompressed GCM/ISO"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:240
|
|
msgid "Scale:"
|
|
msgstr "Scale:"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:578
|
|
msgid "Scanning for ISOs"
|
|
msgstr "扫描镜像中"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
|
|
msgid "Scanning..."
|
|
msgstr "扫描中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
|
|
msgid "ScrShot"
|
|
msgstr "屏幕截图"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:103
|
|
msgid "Scroll Lock"
|
|
msgstr "Scroll Lock"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:215
|
|
msgid "Search Filter"
|
|
msgstr "搜索过滤"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:697
|
|
msgid "Search Subfolders"
|
|
msgstr "搜索子目录"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:56
|
|
msgid "Select"
|
|
msgstr "Select"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:649
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:995
|
|
msgid "Select The Recording File"
|
|
msgstr "Select The Recording File"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:64
|
|
msgid ""
|
|
"Select a hardware adapter to use.\n"
|
|
"When in doubt, use the first one"
|
|
msgstr ""
|
|
"Select a hardware adapter to use.\n"
|
|
"When in doubt, use the first one"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:528
|
|
msgid "Select a save file to import"
|
|
msgstr "选择要导入的存档"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:338
|
|
msgid "Select floating windows"
|
|
msgstr "选择浮动窗口"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:361
|
|
msgid "Select resolution for fullscreen mode"
|
|
msgstr "Select resolution for fullscreen mode"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1196
|
|
msgid ""
|
|
"Select the System Menu wad extracted from the update partition of a disc"
|
|
msgstr ""
|
|
"Select the System Menu wad extracted from the update partition of a disc"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:589
|
|
msgid "Select the file to load"
|
|
msgstr "选择要载入的文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1163
|
|
msgid "Select the save file"
|
|
msgstr "选择一个存档文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:138
|
|
msgid "Select the script to load"
|
|
msgstr "选择要载入的脚本"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1247
|
|
msgid "Select the state to load"
|
|
msgstr "Select the state to load"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1261
|
|
msgid "Select the state to save"
|
|
msgstr "Select the state to save"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:65
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio (4:3)\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to window: Stretch the picture to the window size."
|
|
msgstr ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio (4:3)\n"
|
|
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
|
|
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
|
|
"Stretch to window: Stretch the picture to the window size."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:94
|
|
msgid "Selected font"
|
|
msgstr "所选字体"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:269
|
|
msgid "Send"
|
|
msgstr "发送"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:644
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Sensor Bar Position:"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:74
|
|
msgid "Separator"
|
|
msgstr "分割"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:384
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
msgstr ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:509
|
|
msgid "Set"
|
|
msgstr "设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:467
|
|
msgid "Set Console as NTSC-J"
|
|
msgstr "设置终端为 NTSC-J"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:973
|
|
msgid "Set as &default ISO"
|
|
msgstr "设置为默认镜像(&D)"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:807
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "设置为默认内存卡 %c"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:472
|
|
msgid "Short Name:"
|
|
msgstr "短名称:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:229
|
|
msgid "Show &Console"
|
|
msgstr "显示控制台(&C)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
|
|
msgid "Show &Logwindow"
|
|
msgstr "显示日志窗口(&L)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:225
|
|
msgid "Show &Statusbar"
|
|
msgstr "显示状态栏(&S)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
|
|
msgid "Show &Toolbar"
|
|
msgstr "显示工具栏(&T)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
|
|
msgid "Show Drives"
|
|
msgstr "显示驱动器"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:367
|
|
msgid "Show FPS"
|
|
msgstr "显示 FPS"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:278
|
|
msgid "Show France"
|
|
msgstr "显示法文"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:264
|
|
msgid "Show GameCube"
|
|
msgstr "显示 GameCube"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:280
|
|
msgid "Show Italy"
|
|
msgstr "显示意大利"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:271
|
|
msgid "Show JAP"
|
|
msgstr "显示日本"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
|
|
msgid "Show Korea"
|
|
msgstr "显示韩国"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
|
|
msgid "Show Language:"
|
|
msgstr "显示语言:"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:273
|
|
msgid "Show PAL"
|
|
msgstr "显示PAL"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:261
|
|
msgid "Show Platforms"
|
|
msgstr "显示平台"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
|
|
msgid "Show Regions"
|
|
msgstr "显示区域"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:372
|
|
msgid "Show Shader Errors"
|
|
msgstr "显示阴影错误"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
|
|
msgid "Show Taiwan"
|
|
msgstr "显示台湾"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
|
|
msgid "Show USA"
|
|
msgstr "显示美国"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
|
|
msgid "Show Wad"
|
|
msgstr "显示 Wad"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:262
|
|
msgid "Show Wii"
|
|
msgstr "显示 Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:371
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "停止游戏时显示确认对话框"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:372
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin\n"
|
|
"suddenly crashes without any explanation at all."
|
|
msgstr ""
|
|
"Show a message box when a potentially serious error has occured.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may also "
|
|
"mean that Dolphin\n"
|
|
"suddenly crashes without any explanation at all."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:91
|
|
msgid ""
|
|
"Show projection statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Show projection statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:816
|
|
msgid "Show save banner"
|
|
msgstr "显示存档图片"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:820
|
|
msgid "Show save blocks"
|
|
msgstr "显示存档区块"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:818
|
|
msgid "Show save comment"
|
|
msgstr "显示存档注释"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:819
|
|
msgid "Show save icon"
|
|
msgstr "显示存档图标"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:817
|
|
msgid "Show save title"
|
|
msgstr "显示存档标题"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:89
|
|
msgid "Show the number of frames rendered per second."
|
|
msgstr "Show the number of frames rendered per second."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:144
|
|
msgid "Show this help message"
|
|
msgstr "显示这个帮助消息"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
|
|
msgid "Show unknown"
|
|
msgstr "显示未知"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:90
|
|
msgid ""
|
|
"Show various statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
msgstr ""
|
|
"Show various statistics.\n"
|
|
"This is only useful for debugging purposes."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:256
|
|
msgid "Simplified Chinese"
|
|
msgstr "简体中文"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:262
|
|
msgid "Size"
|
|
msgstr "大小"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:354
|
|
msgid "Skies of Arcadia"
|
|
msgstr "Skies of Arcadia"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:424
|
|
msgid "Skip GC BIOS"
|
|
msgstr "跳过 GC BIOS"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:175
|
|
msgid "Slot"
|
|
msgstr "插槽"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:59
|
|
msgid "Snapshot"
|
|
msgstr "截图"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:352
|
|
msgid "Sonic and the Black Knight"
|
|
msgstr "Sonic and the Black Knight"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:38
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:39
|
|
msgid "Sound Settings"
|
|
msgstr "声音设置"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:31
|
|
msgid "Space"
|
|
msgstr "Space"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:239
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:273
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
|
|
msgid "Spanish"
|
|
msgstr "西班牙"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:76
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution will improve "
|
|
"visual quality but is also quite heavy on performance and might cause "
|
|
"glitches in certain games.\n"
|
|
"Fractional: Uses your display resolution directly instead of the native "
|
|
"resolution. The quality scales with your display/window size, as does the "
|
|
"performance impact.\n"
|
|
"Integral: This is like Fractional, but rounds up to an integer multiple of "
|
|
"the native resolution. Should give a more accurate look but is usually "
|
|
"slower.\n"
|
|
"The other options are fixed resolutions for choosing a visual quality "
|
|
"independent of your display size."
|
|
msgstr ""
|
|
"Specifies the resolution used to render at. A high resolution will improve "
|
|
"visual quality but is also quite heavy on performance and might cause "
|
|
"glitches in certain games.\n"
|
|
"Fractional: Uses your display resolution directly instead of the native "
|
|
"resolution. The quality scales with your display/window size, as does the "
|
|
"performance impact.\n"
|
|
"Integral: This is like Fractional, but rounds up to an integer multiple of "
|
|
"the native resolution. Should give a more accurate look but is usually "
|
|
"slower.\n"
|
|
"The other options are fixed resolutions for choosing a visual quality "
|
|
"independent of your display size."
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:161
|
|
msgid "Specify a video plugin"
|
|
msgstr "选择一个视频插件"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:165
|
|
msgid "Specify an audio plugin"
|
|
msgstr "选择一个音频插件"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "提升光盘传输率"
|
|
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:38
|
|
msgid "Start"
|
|
msgstr "开始"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
|
|
msgid "Start &NetPlay"
|
|
msgstr "开始网络对战(&N)"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:137
|
|
msgid "Start Re&cording"
|
|
msgstr "开始录制(&C)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:463
|
|
msgid "Start Renderer in Fullscreen"
|
|
msgstr "开始全屏录制"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:364
|
|
msgid "Start the rendering window in fullscreen mode."
|
|
msgstr "Start the rendering window in fullscreen mode."
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
|
|
msgid "State"
|
|
msgstr "State"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
|
|
#: Source/Core/DolphinWX/Src/LuaWindow.cpp:113
|
|
#: Source/Core/DolphinWX/Src/NetWindow.cpp:306
|
|
msgid "Stop"
|
|
msgstr "停止"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:164
|
|
msgid "Stretch to Window"
|
|
msgstr "附加到窗口"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:75
|
|
msgid "Subtract"
|
|
msgstr "Subtract"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:525
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:656
|
|
msgid "System Language:"
|
|
msgstr "系统语言"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:177
|
|
msgid "TAIWAN"
|
|
msgstr "台湾"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:28
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:470
|
|
msgid "Tab split"
|
|
msgstr "Tab split"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:365
|
|
msgid "Take Screenshot"
|
|
msgstr "截图"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:506
|
|
msgid "Test"
|
|
msgstr "测试"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:263
|
|
msgid "Texture"
|
|
msgstr "材质"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:370
|
|
msgid "Texture Format"
|
|
msgstr "材质格式"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1102
|
|
msgid "The chosen directory is already in the list"
|
|
msgstr "The chosen directory is already in the list"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1220
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1248
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1314
|
|
msgid "The file "
|
|
msgstr "The file "
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:588
|
|
msgid "The name can not be empty"
|
|
msgstr "名称不能为空"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:580
|
|
msgid "The name can not contain the character ','"
|
|
msgstr "名称不能包含字符 ','"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:475
|
|
msgid "Theme"
|
|
msgstr "主题"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:302
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:388
|
|
msgid "This could cause slow down in Wii Menu and some games."
|
|
msgstr "This could cause slow down in Wii Menu and some games."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:73
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:60
|
|
msgid ""
|
|
"This is used to control game speed by sound throttle.\n"
|
|
"Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
"But sometimes enabling this could cause constant noise.\n"
|
|
"\n"
|
|
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
msgstr ""
|
|
"This is used to control game speed by sound throttle.\n"
|
|
"Disabling this could cause abnormal game speed, such as too fast.\n"
|
|
"But sometimes enabling this could cause constant noise.\n"
|
|
"\n"
|
|
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:72
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:59
|
|
msgid "This is used to play music tracks, like BGM."
|
|
msgstr "This is used to play music tracks, like BGM."
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:71
|
|
msgid "This is usually used to play voice and sound effects."
|
|
msgstr "This is usually used to play voice and sound effects."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:354
|
|
msgid ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core,\n"
|
|
"but can also cause occasional crashes/glitches."
|
|
msgstr ""
|
|
"This splits the Video and CPU threads, so they can be run on separate "
|
|
"cores.\n"
|
|
"Causes major speed improvements on PCs with more than one core,\n"
|
|
"but can also cause occasional crashes/glitches."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:276
|
|
msgid "This will let you Manually Edit the INI config file"
|
|
msgstr "This will let you Manually Edit the INI config file"
|
|
|
|
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:634
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
|
|
msgid "Title"
|
|
msgstr "标题"
|
|
|
|
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:364
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "切换全屏"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:127
|
|
msgid "Toggle all"
|
|
msgstr "切换所有"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
|
|
msgid "Top"
|
|
msgstr "顶部"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:257
|
|
msgid "Traditional Chinese"
|
|
msgstr "繁体中文"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:71
|
|
msgid "Type"
|
|
msgstr "类型"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
|
|
msgid "UDP Port:"
|
|
msgstr "UDP 端口:"
|
|
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
|
|
msgid "UDP Wiimote"
|
|
msgstr "UDP Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:185
|
|
msgid "UNKNOWN"
|
|
msgstr "未知"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:164
|
|
msgid "USA"
|
|
msgstr "美国"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
|
|
msgid "Undo Load State"
|
|
msgstr "撤销载入状态"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203
|
|
msgid "Unknown"
|
|
msgstr "未知"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:53
|
|
msgid "Up"
|
|
msgstr "Up"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:100
|
|
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
|
|
msgid "Update"
|
|
msgstr "更新"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:653
|
|
msgid "Use EuRGB60 Mode (PAL60)"
|
|
msgstr "使用 EuRGB60 模式 (PAL60)"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:420
|
|
msgid "Use FPS For Limiting"
|
|
msgstr "Use FPS For Limiting"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560
|
|
msgid "Use Hex"
|
|
msgstr "使用十六进制"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:472
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Use Panic Handlers"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
|
|
msgid "Use XFB"
|
|
msgstr "使用 XFB"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:71
|
|
msgid ""
|
|
"Uses the high-resolution render buffer for EFB copies instead of scaling "
|
|
"them down to native resolution.\n"
|
|
"Vastly improves visual quality in games which use EFB copies but might cause "
|
|
"glitches in some games."
|
|
msgstr ""
|
|
"Uses the high-resolution render buffer for EFB copies instead of scaling "
|
|
"them down to native resolution.\n"
|
|
"Vastly improves visual quality in games which use EFB copies but might cause "
|
|
"glitches in some games."
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:406
|
|
msgid "Utility"
|
|
msgstr "Utility"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:177
|
|
msgid "V-Sync"
|
|
msgstr "V-Sync"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:197
|
|
msgid "Value"
|
|
msgstr "值"
|
|
|
|
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:73
|
|
msgid "Value:"
|
|
msgstr "值:"
|
|
|
|
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:557
|
|
msgid "Value: "
|
|
msgstr "值: "
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:368
|
|
msgid "Various Statistics"
|
|
msgstr "Various Statistics"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:82
|
|
msgid "Verbosity"
|
|
msgstr "Verbosity"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:337
|
|
msgid "Video"
|
|
msgstr "视频"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:382
|
|
msgid "Virtual"
|
|
msgstr "虚拟"
|
|
|
|
#: Source/Plugins/Plugin_DSP_HLE/Src/ConfigDlg.cpp:39
|
|
#: Source/Plugins/Plugin_DSP_LLE/Src/DSPConfigDlgLLE.cpp:40
|
|
msgid "Volume"
|
|
msgstr "音量"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:67
|
|
msgid ""
|
|
"Wait for vertical blanks.\n"
|
|
"Reduces tearing but might also decrease performance"
|
|
msgstr ""
|
|
"Wait for vertical blanks.\n"
|
|
"Reduces tearing but might also decrease performance"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:660
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:77
|
|
msgid "Warning"
|
|
msgstr "警告"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
|
"texture, which is a very time-consuming task.\n"
|
|
"With this option enabled, we'll skip decoding a texture if it didn't "
|
|
"change.\n"
|
|
"This results in a nice speedup, but possibly causes glitches.\n"
|
|
"If you have any problems with this option enabled you should either try "
|
|
"increasing the safety of the texture cache or disable this option.\n"
|
|
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
|
|
"be; accurate texture cache set to \"safe\" might actually be slower!)"
|
|
msgstr ""
|
|
"When using EFB to RAM we very often need to decode RAM data to a VRAM "
|
|
"texture, which is a very time-consuming task.\n"
|
|
"With this option enabled, we'll skip decoding a texture if it didn't "
|
|
"change.\n"
|
|
"This results in a nice speedup, but possibly causes glitches.\n"
|
|
"If you have any problems with this option enabled you should either try "
|
|
"increasing the safety of the texture cache or disable this option.\n"
|
|
"(NOTE: The safier the texture cache is adjusted the lower the speedup will "
|
|
"be; accurate texture cache set to \"safe\" might actually be slower!)"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:175
|
|
msgid "Widescreen Hack"
|
|
msgstr "宽屏破解"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:407
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:320
|
|
msgid "Wii Console"
|
|
msgstr "Wii控制台"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:198
|
|
msgid "Wii Save Import"
|
|
msgstr "Wii存档导入"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1165
|
|
msgid "Wii save files (*.bin)|*.bin"
|
|
msgstr "Wii 存档文件 (*.bin)|*.bin"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Src/Frame.cpp:174
|
|
#, c-format
|
|
msgid ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
msgstr ""
|
|
"Wiimote %i has been disconnected by system.\n"
|
|
"Maybe this game doesn't support multi-wiimote,\n"
|
|
"or maybe it is due to idle time out or other reason.\n"
|
|
"Do you want to reconnect immediately?"
|
|
|
|
#: Source/Core/DolphinWX/Src/Main.cpp:657
|
|
msgid "Wiimote Connected"
|
|
msgstr "Wiimote 已连接"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:648
|
|
msgid "Wiimote Motor"
|
|
msgstr "Wiimote Motor"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:643
|
|
msgid "Wiimote Settings"
|
|
msgstr "Wiimote 设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameTools.cpp:371
|
|
msgid "Wiimote settings"
|
|
msgstr "Wiimote 设置"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:367
|
|
msgid "Will enable progressive scan option if supported by software."
|
|
msgstr "Will enable progressive scan option if supported by software."
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:457
|
|
msgid "Window Size:"
|
|
msgstr "窗口大小:"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:363
|
|
msgid "Window height for windowed mode"
|
|
msgstr "窗口模式下窗口高度"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:362
|
|
msgid "Window width for windowed mode"
|
|
msgstr "窗口模式下窗口宽度"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:131
|
|
msgid "Windows Left"
|
|
msgstr "窗口左侧"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:133
|
|
msgid "Windows Menu"
|
|
msgstr "窗口菜单"
|
|
|
|
#: Source/Core/InputUICommon/Src/WXInputBase.cpp:132
|
|
msgid "Windows Right"
|
|
msgstr "窗口右侧"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:103
|
|
msgid "Word Wrap"
|
|
msgstr "自动换行"
|
|
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1140
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1187
|
|
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1320
|
|
msgid "Working..."
|
|
msgstr "工作中..."
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:107
|
|
msgid "Write to Console"
|
|
msgstr "写入到控制台"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:105
|
|
msgid "Write to File"
|
|
msgstr "写入到文件"
|
|
|
|
#: Source/Core/DolphinWX/Src/LogWindow.cpp:109
|
|
msgid "Write to Window ->"
|
|
msgstr "写入到窗口 ->"
|
|
|
|
#: Source/Core/VideoUICommon/Src/VideoConfigDiag.cpp:377
|
|
msgid "XFB"
|
|
msgstr "XFB"
|
|
|
|
#: Source/Core/DolphinWX/Src/FrameAui.cpp:84
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "You can't close panes that have pages in them."
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
|
|
msgid "ZTP hack"
|
|
msgstr "ZTP 破解"
|
|
|
|
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:351
|
|
msgid "Zelda Twilight Princess Bloom hack"
|
|
msgstr "Zelda Twilight Princess Bloom hack"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:454
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:479
|
|
msgid "[ waiting ]"
|
|
msgstr "[ waiting ]"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:529
|
|
msgid "^ ADD"
|
|
msgstr "^ ADD"
|
|
|
|
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:710
|
|
msgid "apploader (.img)"
|
|
msgstr "apploader (.img)"
|
|
|
|
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:514
|
|
msgid "| OR"
|
|
msgstr "| OR"
|