51 lines
1.5 KiB
C++
51 lines
1.5 KiB
C++
// Copyright (C) 2003-2009 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "DSPHost.h"
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#include "Tools.h"
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#include "pluginspecs_dsp.h"
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extern DSPInitialize g_dspInitialize;
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// The user of the DSPCore library must supply a few functions so that the
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// emulation core can access the environment it runs in. If the emulation
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// core isn't used, for example in an asm/disasm tool, then most of these
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// can be stubbed out.
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u8 DSPHost_ReadHostMemory(u32 addr)
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{
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return g_dspInitialize.pARAM_Read_U8(addr);
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}
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bool DSPHost_OnThread()
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{
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return g_dspInitialize.bOnThread;
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}
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bool DSPHost_Running()
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{
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return !(*g_dspInitialize.pEmulatorState);
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}
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u32 DSPHost_CodeLoaded(const u8 *ptr, int size)
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{
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u32 crc = GenerateCRC(ptr, size);
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DumpDSPCode(ptr, size, crc);
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return crc;
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} |