dolphin/Languages/po/pl.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the dolphin-emu package.
#
# Translators:
# Dragoon Aethis <dragoon@dragonic.eu>, 2015
# Krzysztof Baszczok <baszta2@gmail.com>, 2011,2013
# M T <michtrz@gmail.com>, 2014
# Robert <Robert@10g.pl>, 2013
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-06-10 07:28+0000\n"
"PO-Revision-Date: 2015-06-10 07:28+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Polish (http://www.transifex.com/projects/p/dolphin-emu/"
"language/pl/)\n"
"Language: pl\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 "
"|| n%100>=20) ? 1 : 2);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:56
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:527
msgid " (internal IP)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:269
msgid " (too many to display)"
msgstr "(za dużo do wyświetlenia)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:106
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:416
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:454
msgid " Game : "
msgstr "Gra :"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:588
msgid "! NOT"
msgstr "! NOT"
#: Source/Core/Core/HW/GCMemcard.cpp:31
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" nie istnieje.\n"
"Stworzyć nową 16MB kartę pamięci?"
#: Source/Core/DiscIO/CompressedBlob.cpp:177
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:153
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:179
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
"\"%s\" jest niewłaściwym plikiem GMC/ISO lub nie jest prawidłowym obrazem GC/"
"Wii ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopiuj%1$s"
#: Source/Core/VideoBackends/D3D/main.cpp:116
#, c-format
msgid "%d samples"
msgstr "%d próbki"
#: Source/Core/VideoBackends/D3D/main.cpp:114
#, c-format
msgid "%d samples (quality level %d)"
msgstr "%d próbki (poziom jakości %d)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:66
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:86
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" File size (%<PRIx64>) does not match the size recorded in the header (%d)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:77
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid gci.\n"
" Number of blocks claimed to be %d"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:116
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on virtual memorycard"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:107
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free space on the memorycard\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:422
#, c-format
msgid "%s (Disc %i)"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:188
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:192
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:371
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s już istnieje, zastąpić?"
#: Source/Core/Core/HW/GCMemcard.cpp:56
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card file size is invalid (0x%x bytes)"
msgstr ""
"Wczytanie %s jako karty pamięci nie powiodło się\n"
"Niewłaściwa wielkość pliku (0x%x bajtów)"
#: Source/Core/Core/HW/GCMemcard.cpp:71
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
" Card size is invalid (0x%x bytes)"
msgstr ""
"Wczytanie %s jako karty pamięci nie powiodło się\n"
"Niewłaściwa wielkość karty (0x%x bajtów)"
#: Source/Core/Core/HW/GCMemcard.cpp:51
#, c-format
msgid ""
"%s failed to load as a memorycard \n"
"file is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
"Wczytanie %s jako karty pamięci nie powiodło się\n"
"Plik nie jest wystarczającej wielkości by być poprawnym plikiem karty "
"pamięci (0x%x bajtów)"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:219
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:213
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
msgid "%sDelete%s"
msgstr "%sUsuń%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#, c-format
msgid "%sExport GCI%s"
msgstr "%sEksportuj GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:203
#, c-format
msgid "%sImport GCI%s"
msgstr "%sImportuj GCI%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:786
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u wolnych bloków; %u wolnych wejść katalogowych"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:587
msgid "&& AND"
msgstr "&& AND"
#: Source/Core/DolphinWX/FrameTools.cpp:383
msgid "&About..."
msgstr "&O programie..."
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Audio Settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:133
msgid "&Boot from DVD Backup..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Breakpoints"
msgstr "&Breakpointy"
#: Source/Core/DolphinWX/FrameTools.cpp:145
msgid "&Browse for ISOs..."
msgstr "&Załaduj z ISO..."
#: Source/Core/DolphinWX/FrameTools.cpp:245
msgid "&Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Controller Settings"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:859
msgid "&Delete ISO..."
msgstr "&Usuń ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:886
msgid "&Delete selected ISOs..."
msgstr "&Usuń wybrane ISO..."
#: Source/Core/DolphinWX/FrameTools.cpp:199
msgid "&Emulation"
msgstr "&Emulacja"
#: Source/Core/DolphinWX/FrameTools.cpp:148
msgid "&File"
msgstr "&Plik"
#: Source/Core/DolphinWX/FrameTools.cpp:418
msgid "&Frame Advance"
msgstr "&Wyprzedzanie klatek"
#: Source/Core/DolphinWX/FrameTools.cpp:435
msgid "&Fullscreen"
msgstr "&Pełny ekran"
#: Source/Core/DolphinWX/FrameTools.cpp:381
msgid "&GitHub Repository"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Graphics Settings"
msgstr "&Ustawienia graficzne"
#: Source/Core/DolphinWX/FrameTools.cpp:384
msgid "&Help"
msgstr "&Pomoc"
#: Source/Core/DolphinWX/FrameTools.cpp:232
msgid "&Hotkey Settings"
msgstr "Ustawienia &hotkey'ów"
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:173
msgid "&Load State"
msgstr "&Wczytaj stan"
#: Source/Core/DolphinWX/FrameTools.cpp:242
msgid "&Memcard Manager (GC)"
msgstr "&Menadżer karty pamięci (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&Memory"
msgstr "&Pamięć"
#: Source/Core/DolphinWX/FrameTools.cpp:223
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:396
msgid "&Open..."
msgstr "&Otwórz..."
#: Source/Core/DolphinWX/FrameTools.cpp:238
msgid "&Options"
msgstr "&Opcje"
#: Source/Core/DolphinWX/FrameTools.cpp:407
msgid "&Pause"
msgstr "&Wstrzymaj"
#: Source/Core/DolphinWX/FrameTools.cpp:409
msgid "&Play"
msgstr "&Graj"
#: Source/Core/DolphinWX/GameListCtrl.cpp:841
msgid "&Properties"
msgstr "&Właściwości"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "&Refresh List"
msgstr "&Odśwież listę"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "&Registers"
msgstr "&Rejestry"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Reset"
msgstr "&Reset"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Sound"
msgstr "&Dźwięk"
#: Source/Core/DolphinWX/FrameTools.cpp:412
msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinWX/FrameTools.cpp:264
msgid "&Tools"
msgstr "&Narzędzia"
#: Source/Core/DolphinWX/FrameTools.cpp:287
msgid "&Video"
msgstr "&Wideo"
#: Source/Core/DolphinWX/FrameTools.cpp:368
msgid "&View"
msgstr "&Widok"
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:379
msgid "&Website"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:842
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
msgid "(Error: Bad host)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
msgid "(Error: Disconnected)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
msgid "(Error: Dolphin too old)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
msgid "(Error: Socket)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
msgid "(Error: Timeout)"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
msgid "(Error: Unknown)"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:724
msgid "(off)"
msgstr "(wyłączone)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:589
msgid "+ ADD"
msgstr "+ DODAJ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1.5x Native (960x792)"
msgstr "1.5x Native (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "16-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "1x Native (640x528)"
msgstr "1x Native (640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "2.5x Native (1600x1320)"
msgstr "2.5x Native (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "2x Native (1280x1056)"
msgstr "2x Native (1280x1056)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "32-bit"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "3x Native (1920x1584)"
msgstr "3x Native (1920x1584)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "4x Native (2560x2112)"
msgstr "4x Native (2560x2112)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:43
msgid "8-bit"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Podaj nazwę>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
msgid "<No resolutions found>"
msgstr "<Brak rozdzielczości>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:26
msgid "<Nothing>"
msgstr "<Nic>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:72
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:291
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:347
msgid "A NetPlay window is already open!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:130
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:162
msgid "A game is not currently running."
msgstr "Gra nie jest aktualnie uruchomiona."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:320
msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:118
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:117
#: Source/Core/DolphinWX/ISOProperties.cpp:323
msgid "AR Codes"
msgstr "Kody AR"
#: Source/Core/DolphinWX/AboutDolphin.h:14
msgid "About Dolphin"
msgstr "O Dolphin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
msgid "Accuracy:"
msgstr "Dokładność:"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Błąd Action Replay Code Decryption:\n"
"Błąd sprawdzania parzystości\n"
"\n"
"Kod:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:476
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Błąd Action Replay: Niewłaściwy rozmiar (%08x : address = %08x) w Add Code "
"(%s)"
#: Source/Core/Core/ActionReplay.cpp:564
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Błąd Action Replay: Niewłaściwy rozmiar (%08x : address = %08x) w Fill and "
"Slide (%s)"
#: Source/Core/Core/ActionReplay.cpp:356
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Błąd Action Replay: Niewłaściwy rozmiar (%08x : address = %08x) w Ram Write "
"And Fill (%s)"
#: Source/Core/Core/ActionReplay.cpp:416
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Błąd Action Replay: Niewłaściwy rozmiar (%08x : address = %08x) w Write To "
"Pointer (%s)"
#: Source/Core/Core/ActionReplay.cpp:611
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Błąd Action Replay: Niewłaściwa wartość (%08x) w Memory Copy (%s)"
#: Source/Core/Core/ActionReplay.cpp:491
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Błąd Action Replay: Master Code and Write To CCXXXXXX nie jest "
"zaimplementowane (%s)\n"
"Master kody nie są potrzebne. Nie używaj master kodów."
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Błąd Action Replay: niewłaściwa linia kodu AR: %s"
#: Source/Core/Core/ActionReplay.cpp:727
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Conditional Code: Niewłaściwy rozmiar %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:695
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Niewłaściwy typ Normal Code %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:751
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Code %i: Niewłaściwy podtyp %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:647
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Code 0: Niewłaściwy podtyp %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:181
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:203
msgid "Adapter Detected"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:205
msgid "Adapter Not Detected"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:263
msgid "Adapter:"
msgstr "Adapter:"
#: Source/Core/DolphinWX/WXInputBase.cpp:68
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
msgid "Add"
msgstr "Dodaj"
#: Source/Core/DolphinWX/ISOProperties.cpp:1469
msgid "Add ActionReplay Code"
msgstr "Dodaj kod ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:1386
msgid "Add Patch"
msgstr "Dodaj łatkę"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:435
#: Source/Core/DolphinWX/ISOProperties.cpp:456
msgid "Add..."
msgstr "Dodaj..."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:840
msgid "Adjust the analog control pressure required to activate buttons."
msgstr "Reguluje siłę nacisku wymaganego do aktywacji przycisków."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:537
msgid "Advanced"
msgstr "Zaawansowane"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:79
msgid "Advanced Settings"
msgstr "Ustawienia zaawansowane"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:679
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Wszystkie pliki GC/Wii (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1171
msgid "All GameCube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1587
#: Source/Core/DolphinWX/FrameTools.cpp:1601
msgid "All Save States (sav, s##)"
msgstr "Stany zapisu (sav, s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1169
msgid "All Wii ISO files (iso)"
msgstr "Wszystkie obrazy Wii (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1189
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Spakowane obrazy GC/Wii (gcz)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Anaglyph"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:265
msgid "Analyze"
msgstr "Analizuj"
#: Source/Core/InputCommon/ControllerEmu.cpp:206
msgid "Angle"
msgstr "Kąt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:385
msgid "Anisotropic Filtering:"
msgstr "Filtrowanie anizotropowe:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
msgid "Anti-Aliasing:"
msgstr "Antyaliasing:"
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Apploader Date:"
msgstr ""
#: Source/Core/DiscIO/VolumeDirectory.cpp:300
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader niewłaściwego rozmiaru... Czy to rzeczywiście apploader?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:294
msgid "Apploader unable to load from file"
msgstr "Apploader nie mógł wczytać z pliku"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:124
msgid "Apply"
msgstr "Zastosuj"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Stosuje efekt post-processingowy po zakończeniu klatki.\n"
"\n"
"W razie wątpliwości, wybierz (wyłączone)."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:697
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "Czy jesteś pewny by usunąc \"%s\"?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:998
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Czy jesteś pewny by usunąc te pliki?\n"
"Przepadną na zawsze!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:989
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr "Czy jesteś pewny by usunąc ten plik? Przepadnie na zawsze!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:364
msgid "Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:30
msgid "Arm64 JIT (experimental)"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:296
msgid "Aspect Ratio:"
msgstr "Proporcje ekranu:"
#: Source/Core/DolphinWX/FrameAui.cpp:75
msgid "At least one pane must remain open."
msgstr "Przynajmniej jeden panel musi pozostać otwarty."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:66
msgid "Audio Backend:"
msgstr "Backend Audio:"
#: Source/Core/DolphinWX/FrameTools.cpp:554
msgid "Audio settings"
msgstr ""
#: Source/Core/AudioCommon/AOSoundStream.cpp:27
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: Błąd otwarcia urządzenia AO.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:141
msgid "Australia"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Authors"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:153
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Wiele z 640x528)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "Auto (Window Size)"
msgstr "Auto (rozmiar okna)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Auto adjust Window Size"
msgstr "Auto-dopasowanie rozmiaru okna"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Automatycznie dopasowuje rozmiar okna do wewnętrznej rozdzielczości.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:530
msgid "BAT Incorrect, Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:763
msgid "BP register "
msgstr "BP rejestr"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Wstecz"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:71
msgid "Backend Settings"
msgstr "Ustawienia Backendu"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:235
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/Core/HotkeyManager.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/HW/GCPadEmu.cpp:85
msgid "Background Input"
msgstr "Wejście w tle"
#: Source/Core/InputCommon/ControllerEmu.cpp:188
msgid "Backward"
msgstr "W tył"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:283
msgid "Balance Board"
msgstr "Balance Board"
#: Source/Core/DolphinWX/GameListCtrl.cpp:268
#: Source/Core/DolphinWX/MemcardManager.cpp:644
#: Source/Core/DolphinWX/FrameTools.cpp:353
msgid "Banner"
msgstr "Baner"
#: Source/Core/DolphinWX/ISOProperties.cpp:595
msgid "Banner Details"
msgstr "Szczegóły banera"
#: Source/Core/DolphinWX/ISOProperties.cpp:551
msgid "Banner:"
msgstr "Baner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Bar"
msgstr "Wajcha"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:322
msgid "Basic"
msgstr "Podstawowy"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:73
msgid "Basic Settings"
msgstr "Ustawienia podstawowe"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
msgid "Battery"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:147
msgid "Block Allocation Table checksum failed"
msgstr "Suma kontrolna Block Allocation Table nie powiodła się"
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
msgstr "Bloki"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Blue"
msgstr "Niebieski"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Blue Left"
msgstr "Niebieski lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Right"
msgstr "Niebieski prawo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:594
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Bottom"
msgstr "Dół"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
#, c-format
msgid "Bound Controls: %lu"
msgstr "Bound Controls: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:382
msgid "Broken"
msgstr "Zepsuty"
#: Source/Core/DolphinWX/FrameTools.cpp:545
msgid "Browse"
msgstr "Szukaj"
#: Source/Core/DolphinWX/GameListCtrl.cpp:221
msgid "Browse for a directory to add"
msgstr "Szukaj folder do dodania"
#: Source/Core/DolphinWX/FrameTools.cpp:545
msgid "Browse for an ISO directory..."
msgstr "Szukaj folder ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1058
msgid "Browse for output directory"
msgstr "Szukaj folderu wyjściowego"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:194
msgid "Buffer:"
msgstr "Bufor:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/DolphinWX/TASInputDlg.cpp:228
#: Source/Core/DolphinWX/TASInputDlg.cpp:328
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "Buttons"
msgstr "Przyciski"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
msgid "Bypass XFB"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:338
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"Omija oczyszczanie cache'u danych przez instrukcję DCBZ. Zazwyczaj pozostaw "
"tę opcję wyłączoną."
#: Source/Core/DolphinWX/TASInputDlg.cpp:312
msgid "C Stick"
msgstr "C Stick"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
msgid "C-Stick"
msgstr "C-Stick"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:774
msgid "CP register "
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:54
msgid "CPU Emulator Engine"
msgstr "Silnik emulacji CPU"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1876
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:343
msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr "Nie można odczytać z wtyczki DVD - Interfejs DVD: Poważny błąd"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:126
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Cancel"
msgstr "Anuluj"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:314
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
msgstr "Caps Lock"
#: Source/Core/InputCommon/ControllerEmu.cpp:219
msgid "Center"
msgstr "Środek"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:21
msgid "Change"
msgstr "Zmień"
#: Source/Core/DolphinWX/GameListCtrl.cpp:876
msgid "Change &Disc"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "Change &Disc..."
msgstr "Zmień &dysk"
#: Source/Core/Core/HotkeyManager.cpp:14
msgid "Change Disc"
msgstr "Zmień dysk"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
msgstr "Zmień grę"
#: Source/Core/Core/Movie.cpp:1116
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Zmień język UI.\n"
"Restert wymagany."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:49
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:132
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr "Cheat Code"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:167
msgid "Cheat Manager"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
msgid "Cheat Search"
msgstr "Szukaj cheatów"
#: Source/Core/DolphinWX/ISOProperties.cpp:724
msgid "Check Partition Integrity"
msgstr "Sprawdź integralność partycji"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:969
msgid "Checking integrity..."
msgstr "Sprawdzanie integralności..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
msgid "Choose a DVD root directory:"
msgstr "Wybierz folder źródłowy DVD"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "Wybierz folder źródłowy NAND"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Wybierz domyślne ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
msgid "Choose a directory to add"
msgstr "Wybierz folder do dodania"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:299
msgid "Choose a file to open"
msgstr "Wybierz plik do otwarcia"
#: Source/Core/DolphinWX/MemcardManager.cpp:222
msgid "Choose a memory card:"
msgstr "Wybierz kartę pamięci:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Wybierz plik używany jako apploader: (dotyczy dysków stworzonych tylko z "
"folderów)"
#: Source/Core/DolphinWX/ISOProperties.cpp:862
#: Source/Core/DolphinWX/ISOProperties.cpp:915
msgid "Choose the folder to extract to"
msgstr "Wybierz folder do wypakowania"
#: Source/Core/InputCommon/ControllerEmu.cpp:205
msgid "Circle Stick"
msgstr "Circle Stick"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:56
msgid "Classic"
msgstr "Classic"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/InputConfigDiag.cpp:569
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
#: Source/Core/DolphinWX/LogWindow.cpp:130
msgid "Clear"
msgstr "Wyczyść"
#: Source/Core/Core/NetPlayServer.cpp:337
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Klient rozłączony podczas uruchomionej gry! NetPlay wyłączony. Musisz "
"ręcznie zatrzymać grę."
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:627
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:278
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
#: Source/Core/DolphinWX/MemcardManager.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:608
msgid "Close"
msgstr "Zamknij"
#: Source/Core/DolphinWX/FrameTools.cpp:227
msgid "Co&nfigure..."
msgstr "Ko&nfiguruj..."
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:75
msgid "Code Info"
msgstr "Info kodu"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:28
msgid "Code: "
msgstr "Kod:"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "Command"
msgstr "Polecenie"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "Comment"
msgstr "Komentarz"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
#, c-format
msgid "Compiled: %s @ %s"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:867
msgid "Compress ISO..."
msgstr "Kompresuj ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:888
msgid "Compress selected ISOs..."
msgstr "Kompresuj wybrane ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Compressing ISO"
msgstr "Kompresowanie ISO"
#: Source/Core/DolphinWX/ISOProperties.cpp:488
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1250
#: Source/Core/DolphinWX/ISOProperties.cpp:1263
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:395
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "Config"
msgstr "Konfig"
#: Source/Core/DolphinWX/InputConfigDiag.h:130
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:234
msgid "Configure"
msgstr "Konfiguracja"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
msgid "Configure Control"
msgstr "Konfiguracja sterowania"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:14
msgid "Configure Pads"
msgstr "Konfiguracja padów"
#: Source/Core/DolphinWX/FrameTools.cpp:552
msgid "Configure..."
msgstr "Konfiguruj..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1101
#: Source/Core/DolphinWX/GameListCtrl.cpp:1129
#: Source/Core/DolphinWX/GameListCtrl.cpp:1199
msgid "Confirm File Overwrite"
msgstr "Potwierdź nadpis pliku"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:99
msgid "Confirm on Stop"
msgstr "Potwierdź przy zatrzymaniu"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:95
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:114
msgid "Connect"
msgstr "Połącz"
#: Source/Core/DolphinWX/FrameTools.cpp:452
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Connect Balance Board"
msgstr "Podłącz Balance Board"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Connect USB Keyboard"
msgstr "Podłącz klawiaturę USB"
#: Source/Core/DolphinWX/FrameTools.cpp:448
#, c-format
msgid "Connect Wiimote %i"
msgstr "Połącz Wiilot %i"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Connect Wiimote 1"
msgstr "Połącz Wiilot 1"
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Connect Wiimote 2"
msgstr "Połącz Wiilot 2"
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Connect Wiimote 3"
msgstr "Połącz Wiilot 3"
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Connect Wiimote 4"
msgstr "Połącz Wiilot 4"
#: Source/Core/DolphinWX/FrameTools.cpp:256
msgid "Connect Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1549
msgid "Connected"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:509
msgid "Connecting..."
msgstr "Łączę..."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:323
msgid "Continuous Scanning"
msgstr "Skanowanie ciągłe"
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Control"
msgstr "Sterowanie"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controller settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:145
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Convergence Minimum: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
msgstr "Konwertuj do GCI"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:154
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:547
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:570
msgid "Copy"
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:366
msgid "Copy failed"
msgstr "Kopiowanie nie powiodło się"
#: Source/Core/DolphinWX/MemcardManager.cpp:811
#, c-format
msgid "Copy to Memcard %c"
msgstr "Kopiuj do Memcard %c"
#: Source/Core/DolphinWX/ISOProperties.cpp:392
msgid "Core"
msgstr "Rdzeń"
#: Source/Core/AudioCommon/AudioCommon.cpp:75
#, c-format
msgid "Could not initialize backend %s."
msgstr "Beckend %s nie mógł zostać zainicjalizowany."
#: Source/Core/Core/CoreParameter.cpp:174
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:280
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Nie rozpoznao pliku ISO %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:656
#, c-format
msgid "Could not save %s."
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:109
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Nie można zapisać pliku karty pamięci %s.\n"
"\n"
"Uruchamiasz program z CD/DVD albo plik zapisu jest zabezpieczony przed "
"zapisem?\n"
"\n"
"Czy wiadomość ta pojawia się po przeniesieniu folderu emulatora?\n"
"Jeśli tak, należy ponownie określić ścieżki kart pamięci w opcjach programu."
#: Source/Core/Core/NetPlayClient.cpp:89
msgid "Couldn't Create Client"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:100
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
msgid "Couldn't find open command for extension 'ini'!"
msgstr "Nie odnaleziono polecenia otwarcia dla rozszerzenia 'ini'!"
#: Source/Core/Core/BootManager.cpp:256
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Nie można zainicjować rdzenia.\n"
"Sprawdź konfigurację."
#: Source/Core/Common/TraversalClient.cpp:219
#, c-format
msgid "Couldn't look up central server %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:53
msgid "Count:"
msgstr "Ilość:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:265
#, c-format
msgid "Count: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid "Country:"
msgstr "Kraj:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:56
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
msgid "Create AR Code"
msgstr "Utwórz kod AR"
#: Source/Core/DolphinWX/FrameAui.cpp:542
msgid "Create new perspective"
msgstr "Utwórz nową perspektywę"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
msgstr "Twórca:"
#: Source/Core/Common/MsgHandler.cpp:56
msgid "Critical"
msgstr "Krytyczny"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:577
msgid "Crop"
msgstr "Obcięcie"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Obcina obraz z 4:3 do 5:4 lub z 16:9 do 16:10.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
msgid "Crossfade"
msgstr "Suwak"
#: Source/Core/DolphinWX/FrameTools.cpp:692
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "Aktualny folder zmieniono z %s na %s po wxFileSelector!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
msgid "Custom"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:79
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:36
msgid "DSP Emulator Engine"
msgstr "Silnik emulacji DSP"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:345
msgid "DSP HLE emulation (fast)"
msgstr "Emulacja DSP HLE (szybka)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE interpreter (slow)"
msgstr "Interpreter DSP LLE (wolny)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
msgid "DSP LLE recompiler"
msgstr "Rekompilator DSP LLE"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "DVD Root:"
msgstr "Źródło DVD:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "Dance Mat"
msgstr "Mata do tańczenia"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:44
msgid "Data Size"
msgstr "Rozmiar danych"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Pliki Datel MaxDrive/Pro(*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:153
#: Source/Core/InputCommon/ControllerEmu.cpp:168
#: Source/Core/InputCommon/ControllerEmu.cpp:176
#: Source/Core/InputCommon/ControllerEmu.cpp:190
#: Source/Core/InputCommon/ControllerEmu.cpp:204
msgid "Dead Zone"
msgstr "Dead Zone"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Debuguj"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:549
msgid "Debugging"
msgstr "Debugowanie"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
msgstr "Dziesiętnie"
#: Source/Core/DolphinWX/GameListCtrl.cpp:864
msgid "Decompress ISO..."
msgstr "Wypakuj ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "Decompress selected ISOs..."
msgstr "Wypakuj wybrane ISO..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1067
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
msgid "Decompressing ISO"
msgstr "Wypakowywanie ISO"
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Decrease Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Decrease Frame limit"
msgstr "Zmniejsz limit klatek"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1004
msgid "Default"
msgstr "Domyślne"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
msgid "Default ISO:"
msgstr "Domyślne ISO:"
#: Source/Core/DolphinWX/LogWindow.cpp:100
msgid "Default font"
msgstr "Domyślna czcionka"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1018
msgid "Delete"
msgstr "Usuń"
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Delete Save"
msgstr "Usuń zapis"
#: Source/Core/VideoCommon/AVIDump.cpp:92
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Usunąć istniejący plik '%s'?"
#: Source/Core/DolphinWX/ISOProperties.cpp:362
msgid "Depth Percentage: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:442
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:701
msgid "Description"
msgstr "Opis"
#: Source/Core/DolphinWX/ISOProperties.cpp:549
msgid "Description:"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Detect"
msgstr "Wykryj"
#: Source/Core/DolphinWX/ISOProperties.cpp:348
msgid "Deterministic dual core: "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:990
msgid "Device"
msgstr "Urządzenie"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
msgid "Device Settings"
msgstr "Ustawienia urządzenia"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Dial"
msgstr "Pokrętło"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:56
msgid "Direct"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:128
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
"Suma kontrolna folderu oraz \n"
"folderu zapasowego nie powiodła się"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:506
msgid "Disable"
msgstr "Wyłącz"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Destination Alpha"
msgstr "Wyłącz Destination Alpha"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
msgid "Disable Fog"
msgstr "Wyłącz mgłę"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Wyłącz dowolną emulację XFB.\n"
"Przyspiesza znacznie emulację, ale powoduje błędy w wielu grach, które ich "
"wymagają (szczególnie homebrew).\n"
"\n"
"W razie wątpliwości, pozostaw włączone."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Disables emulation of a hardware feature called destination alpha, which is "
"used in many games for various graphical effects.\n"
"This has no performance impact on D3D and desktop OpenGL, but on OpenGL ES "
"this is rendered in two passes, which has a minor but noticeable performance "
"impact.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:617
msgid "Disc"
msgstr "Dysk"
#: Source/Core/DiscIO/DriveBlob.cpp:108 Source/Core/DiscIO/DriveBlob.cpp:127
msgid "Disc Read Error"
msgstr "Dłąd odczytu dysku"
#: Source/Core/DolphinWX/FrameTools.cpp:1549
msgid "Disconnected"
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:225
msgid "Disconnected from traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:326
msgid "Display"
msgstr "Ekran"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
msgstr "Podziel"
#: Source/Core/DolphinWX/FrameTools.cpp:1150
msgid "Do you want to stop the current emulation?"
msgstr "Zatrzymać aktualną emulację?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "Dolby Pro Logic II decoder"
msgstr "Dekoder Dolby Pro Logic II"
#: Source/Core/DolphinWX/AboutDolphin.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:996
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:213
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Ustawienia graficzne %s"
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
msgid "Dolphin Configuration"
msgstr "Konfiguracja Dolphin'a"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:425
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Konfiguracja emulowanego Wiilota"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:376
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1338
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:90
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:42
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:816
#: Source/Core/DolphinWX/FrameTools.cpp:1270
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Filmy TAS (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:222
msgid "Dolphin too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1141
#: Source/Core/DolphinWX/GameListCtrl.cpp:1228
msgid "Dolphin was unable to complete the requested action."
msgstr "Program nie był w stanie zakończyć żądanej akcji."
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:184
msgid "Down"
msgstr "Dół"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
msgid "Download Codes (WiiRD Database)"
msgstr "Ściągnij kody (baza WiiRD)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "Pobrano %lu kodów. (dodano %lu)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
msgid "Drums"
msgstr "Perkusja"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:27
msgid "Dummy"
msgstr "Atrapa"
#: Source/Core/DolphinWX/FrameTools.cpp:221
msgid "Dump Audio"
msgstr "Zrzut audio"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Dump EFB Target"
msgstr "Zrzut EFB Target"
#: Source/Core/DolphinWX/FrameTools.cpp:219
msgid "Dump Frames"
msgstr "Zrzut klatek"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
msgid "Dump Textures"
msgstr "Zrzut tekstur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:523
msgid "Dutch"
msgstr "Holenderski"
#: Source/Core/DolphinWX/FrameTools.cpp:147
msgid "E&xit"
msgstr "&Wyjście"
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:209
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"BŁĄD: Ta wersja programu wymaga sterownika TAP-Win32 w wersji przynajmniej "
"%d. %d -- Jeśli ostatnio aktualizowałeś program, ponowne uruchomienie "
"systemu jest wymagane aby sterownik zaczął działać."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:137
msgid "Early Memory Updates"
msgstr "Early Memory Updates"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
msgid "Edit ActionReplay Code"
msgstr "Edytuj kody ActionReplay"
#: Source/Core/DolphinWX/ISOProperties.cpp:310
msgid "Edit Config"
msgstr "Edytuj konfigurację"
#: Source/Core/DolphinWX/PatchAddEdit.h:25
msgid "Edit Patch"
msgstr "Edytuj patch"
#: Source/Core/DolphinWX/ISOProperties.cpp:434
#: Source/Core/DolphinWX/ISOProperties.cpp:455
msgid "Edit..."
msgstr "Edytuj..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Effect"
msgstr "Efekt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/Core.cpp:216
msgid "Emu Thread already running"
msgstr "Wątek emulacji jest już uruchomiony"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"Emuluje XFB dokładnie.\n"
"Spowalnia znacznie emulację i zabrania renderowania w wysokich "
"rozdzielczościach, ale jest wymagane do prawidłowej emulacji niektórych "
"gier.\n"
"\n"
"W razie wątpliwości, włącz wirtualną emulację XFB."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"Emuluje XFB używając obiektów tekstur GPU.\n"
"Naprawia wiele gier, które nie działają bez emulacji XFB, nie będąc "
"jednakowo wolne jak rzeczywista emulacja XFB. Jednak może wciąż zawodzić dla "
"pozostałej większości gier (szczególnie homebrew).\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Emulated Wiimote"
msgstr "Emulowany Wiilot"
#: Source/Core/DolphinWX/ISOProperties.cpp:380
msgid "Emulation State: "
msgstr "Stan emulacji:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:100
msgid "Enable AR Logging"
msgstr "Włącz log AR"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Cheats"
msgstr "Włącz kody"
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Enable Dual Core"
msgstr "Włącz 2 rdzenie"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
msgid "Enable Dual Core (speedup)"
msgstr "Włącz 2 rdzenie (przyspieszenie)"
#: Source/Core/DolphinWX/ISOProperties.cpp:339
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid "Enable Idle Skipping"
msgstr "Włącz Idle Skipping"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
msgid "Enable Idle Skipping (speedup)"
msgstr "Włącz Idle Skipping (przyspieszenie)"
#: Source/Core/DolphinWX/ISOProperties.cpp:335
msgid "Enable MMU"
msgstr "Włącz MMU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:581
msgid "Enable Progressive Scan"
msgstr "Włącz Progressive Scan"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
msgstr "Włącz wygaszacz ekranu"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:344
msgid "Enable Speaker Data"
msgstr "Włącz dane głosu"
#: Source/Core/DolphinWX/ISOProperties.cpp:358
msgid "Enable WideScreen"
msgstr "Włącz WideScreen"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Enable Wireframe"
msgstr "Włącz Wireframe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"On Direct3D, setting this above 1x will also have the same effect as "
"enabling \"Force Texture Filtering\".\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:825
msgid "Enable pages"
msgstr "Włącz strony"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Włącz jeśli chcesz by cały ekran był używany do renderingu.\n"
"Jeśli wyłączone, zostanie utworzone okno renderingu.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Włącz jeśli chcesz by główne okno Dolphina było używane do renderingu "
"zamiast osobnego okna.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:52
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:54
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Włącza progressive scan jeśli wspierane przez emulowane oprogramowanie.\n"
"Większość gier nie obchodzi to ustawienie.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Włącza Memory Management Unit, wymagane dla niektórych gier. (ON = "
"kompatybilny, OFF = szybko)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Koduj zrzuty klatek używając kodeka FFV1.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
msgid "End"
msgstr "Koniec"
#: Source/Core/Core/NetPlayServer.cpp:71
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:47
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:508
msgid "English"
msgstr "Angielski"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:343
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:421
msgid "Enhancements"
msgstr "Ulepszenia"
#: Source/Core/DolphinWX/FrameAui.cpp:541
msgid "Enter a name for the new perspective:"
msgstr "Wprowadź nazwę nowej perspektywy:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
#, c-format
msgid "Entry %d/%d"
msgstr "Wejście %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
#, c-format
msgid "Entry 1/%d"
msgstr "Wejście 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:87
msgid "Equal"
msgstr "Równy"
#: Source/Core/DolphinWX/Main.cpp:344 Source/Core/DolphinWX/Main.cpp:351
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/WxUtils.cpp:55
msgid "Error"
msgstr "Błąd"
#: Source/Core/DolphinWX/Main.cpp:344
msgid "Error loading selected language. Falling back to system default."
msgstr "Błąd wczytywania wybranego języka. Ustawienia domyślne."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:388
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:289
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Błąd: Po \"%s\", znaleziono %d (0x%X) zamiast save maker'a %d (0x%X). "
"Anulowanie wczytywania zapisanego stanu..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:319
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Błąd: Próba dostępu do czcionek %s ale nie są one wczytane. Gry mogą "
"pokazywać czcionki niewłaściwie lub zawieścić się."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
msgstr "Escape"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DolphinWX/ISOProperties.cpp:144
msgid "Europe"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "Wykonaj"
#: Source/Core/DolphinWX/FrameTools.cpp:441
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Exit"
msgstr "Wyjdź"
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "Export All Wii Saves"
msgstr "Eksportuj wszystkie zapisy Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:737
msgid "Export File"
msgstr "Eksportuj plik"
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Export Recording"
msgstr "Eksportuj nagranie"
#: Source/Core/DolphinWX/FrameTools.cpp:428
msgid "Export Recording..."
msgstr "Eksportuj nagranie..."
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Export Save"
msgstr "Eksportuj zapis"
#: Source/Core/DolphinWX/GameListCtrl.cpp:848
msgid "Export Wii save (Experimental)"
msgstr "Eksportuj zapis Wii (eksperymentalne)"
#: Source/Core/DolphinWX/MemcardManager.cpp:815
msgid "Export all saves"
msgstr "Eksportuj wszystkie zapisy"
#: Source/Core/DolphinWX/MemcardManager.cpp:464
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:58
msgid "Export failed"
msgstr "Eksportowanie nieudane"
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "Eksportuj zapis jako..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr "Rozszerzenie"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:709
msgid "Extract All Files..."
msgstr "Wypakuj wszystkie pliki..."
#: Source/Core/DolphinWX/ISOProperties.cpp:716
msgid "Extract Apploader..."
msgstr "Wypakuj Apploader'a..."
#: Source/Core/DolphinWX/ISOProperties.cpp:717
msgid "Extract DOL..."
msgstr "Wypakuj DOL..."
#: Source/Core/DolphinWX/ISOProperties.cpp:702
msgid "Extract Directory..."
msgstr "Wypakuj folder..."
#: Source/Core/DolphinWX/ISOProperties.cpp:706
msgid "Extract File..."
msgstr "Wypakuj plik..."
#: Source/Core/DolphinWX/ISOProperties.cpp:698
msgid "Extract Partition..."
msgstr "Wypakuj partycję..."
#: Source/Core/DolphinWX/ISOProperties.cpp:820
#, c-format
msgid "Extracting %s"
msgstr "Wypakowywanie %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:803
msgid "Extracting All Files"
msgstr "Wypakowywanie wszystkich plików"
#: Source/Core/DolphinWX/ISOProperties.cpp:803
msgid "Extracting Directory"
msgstr "Wypakowywanie folderu"
#: Source/Core/DolphinWX/ISOProperties.cpp:806
msgid "Extracting..."
msgstr "Wypakowywanie..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:909
msgid "FIFO Byte"
msgstr "Bajt FIFO"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:45
msgid "FIFO Player"
msgstr "FIFO Player"
#: Source/Core/DolphinWX/ISOProperties.cpp:484
msgid "FST Size:"
msgstr "Rozmiar FST:"
#: Source/Core/Core/NetPlayClient.cpp:171
msgid "Failed To Connect!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:115
msgid "Failed to Connect!"
msgstr "Połączenie nieudane!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
msgid "Failed to download codes."
msgstr "Pobieranie kodów nieudane!"
#: Source/Core/DolphinWX/ISOProperties.cpp:941
#, c-format
msgid "Failed to extract to %s!"
msgstr "Wypakowanie do %s nie udało się!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:570
#, c-format
msgid ""
"Failed to find new filename\n"
" %s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:338
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:160
#: Source/Core/DiscIO/CompressedBlob.cpp:342
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:167
#: Source/Core/DiscIO/CompressedBlob.cpp:350
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:887
#, c-format
msgid "Failed to read %s"
msgstr "Nieudany odczyt %s"
#: Source/Core/Core/HW/GCMemcard.cpp:184
#, c-format
msgid ""
"Failed to read block %d of the save data\n"
"Memcard may be truncated\n"
"FilePosition:%<PRIx64>"
msgstr ""
"Błąd odczytu bloku %d zapisanego pliku\n"
"Karta pamięci może być okrojona\n"
"FilePosition:%<PRIx64>"
#: Source/Core/Core/HW/GCMemcard.cpp:109
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Błąd poprawnego odczytu block allocation table backup\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:103
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Błąd poprawnego odczytu block allocation table\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:663
#, c-format
msgid "Failed to read data from gci file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:97
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Błąd poprawnego odczytu folderu zapasowego\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:91
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Błąd poprawnego odczytu folderu\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:80
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Błąd poprawnego odczytu nagłówka\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:54
msgid "Failed to read unique ID from disc image"
msgstr "Błąd odczytu unikalnego ID z obrazu dysku"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:134
msgid "Failed to update country code in SYSCONF"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:102
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Błąd zapisu BT.DINF do SYSCONF"
#: Source/Core/DiscIO/CompressedBlob.cpp:286
#: Source/Core/DiscIO/CompressedBlob.cpp:381
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
msgid "Fast"
msgstr "Szybki"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
msgid "Fast Depth Calculation"
msgstr "Szybkie obliczenia głębokości"
#: Source/Core/Core/Movie.cpp:1145
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Fatal desync. Anulowanie playback'u. (Błąd w PlayWiimote: %u != %u, byte "
"%u.)%s"
#: Source/Core/DolphinWX/FrameTools.cpp:252
msgid "Fifo Player"
msgstr "Fifo Player"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:80
msgid "File Info"
msgstr "Informacja o pliku"
#: Source/Core/DolphinWX/FrameTools.cpp:361
msgid "File Size"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
msgstr "Plik nie zawiera kodów."
#: Source/Core/DolphinWX/MemcardManager.cpp:418
msgid "File converted to .gci"
msgstr "Plik skonwertowany do .gci."
#: Source/Core/DolphinWX/MemcardManager.cpp:433
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Nie można otworzyć pliku\n"
"lub posiada niewłaściwe rozszerzenie"
#: Source/Core/Core/HW/GCMemcard.cpp:45
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
"Plik posiada rozszerzenie \"%s\"\n"
"poprawne rozszerzenia to (.raw/.gcp)"
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
msgstr "Plik nierozpoznany jako karta pamięci"
#: Source/Core/DiscIO/CompressedBlob.cpp:335
msgid "File not compressed"
msgstr "Plik nie skompresowany"
#: Source/Core/DolphinWX/MemcardManager.cpp:424
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:606
msgid "Filesystem"
msgstr "System plików"
#: Source/Core/DolphinWX/ISOProperties.cpp:1194
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Nieznany plik typu 'ini'! Nie otworzy się!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
"effect as enabling this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Find next"
msgstr "Następny"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find previous"
msgstr "Poprzedni"
#: Source/Core/DolphinWX/MemcardManager.cpp:649
msgid "First Block"
msgstr "Blok pierwszy"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Fix Checksums"
msgstr "Napraw sumy kontrolne"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 16:9"
msgstr "Wymuś 16:9"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Force 4:3"
msgstr "Wymuś 4:3"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
msgid "Force Console as NTSC-J"
msgstr "Wymuś konsolę jako NTSC-J"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Force Texture Filtering"
msgstr "Wymuś filtrowanie tekstur"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:33
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
"Formatować jako ascii (NTSC\\PAL)?\n"
"Wybierz nie dla sjis (NTSC-J)"
#: Source/Core/InputCommon/ControllerEmu.cpp:187
msgid "Forward"
msgstr "W przód"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:167
msgid "Forward port (UPnP)"
msgstr "Przekieruj port (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:495
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:91
#, c-format
msgid "Found %u save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:874
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:942
msgid "Frame"
msgstr "Klatka"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:884
msgid "Frame "
msgstr "Klatka"
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Frame Advance"
msgstr "Frame Advance"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Frame Dumps use FFV1"
msgstr "Zrzuty klatek używają FFV1"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:209
msgid "Frame Info"
msgstr "Frame Info"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:97
msgid "Frame Range"
msgstr "Zasięg klatki"
#: Source/Core/DolphinWX/FrameTools.cpp:160
msgid "Frame S&kipping"
msgstr "Frame S&kipping"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
msgid "Framelimit:"
msgstr "Limit klatek:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:185
msgid "Frames To Record"
msgstr "Klatki do nagrania"
#: Source/Core/DolphinWX/ISOProperties.cpp:147
msgid "France"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
msgid "Free Look"
msgstr "Free Look"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Reset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:514
msgid "French"
msgstr "Francuski"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:42
msgid "Frets"
msgstr "Gryfy"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:99
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:118
msgid "From"
msgstr "Z"
#: Source/Core/DolphinWX/FrameTools.cpp:549
msgid "FullScr"
msgstr "Pełny Ekran"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:280
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "Plik GCI(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:30
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:55
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:361
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:357
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Game ID:"
msgstr "ID gry:"
#: Source/Core/Core/NetPlayClient.cpp:660
msgid "Game is already running!"
msgstr "Gra jest już uruchomiona!"
#: Source/Core/Core/NetPlayClient.cpp:968
msgid "Game isn't running!"
msgstr "Gra nie jest uruchomiona!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:272
msgid "Game not found!"
msgstr "Nie znaleziono gry!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:430
#, c-format
msgid "Game overwrote with another games save, data corruption ahead %x, %x "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:417
msgid "Game-Specific Settings"
msgstr "Specyficzne ustawienia gry"
#: Source/Core/DolphinWX/ISOProperties.cpp:319
msgid "GameConfig"
msgstr "Konfiguracja gry"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:556
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:561
msgid "GameCube Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:303
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "Pliki zapisu GameCube(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
#: Source/Core/DolphinWX/ISOProperties.cpp:325
msgid "Gecko Codes"
msgstr "Kody Gecko"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:115
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:226
msgid "General"
msgstr "Główne"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:388
msgid "General Settings"
msgstr "Ustawienia ogólne"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:48
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:511
msgid "German"
msgstr "Niemiecki"
#: Source/Core/DolphinWX/ISOProperties.cpp:153
msgid "Germany"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:258
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr "GetARCode: Indeks jest większy niż rozmiar listy kodów AR %lu"
#: Source/Core/DolphinWX/FrameTools.cpp:553
msgid "Graphics"
msgstr "Grafika"
#: Source/Core/DolphinWX/FrameTools.cpp:553
msgid "Graphics settings"
msgstr "Ustawienia graficzne"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:88
msgid "Greater Than"
msgstr "Większy niż"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Green"
msgstr "Zielony"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Green Left"
msgstr "Zielony lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Right"
msgstr "Zielony prawo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:39
msgid "Guitar"
msgstr "Gitara"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
msgid "Hacks"
msgstr "Hacki"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Hardware rasterization"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:119
msgid "Header checksum failed"
msgstr "Suma kontrolna nagłówka nie powiodła się"
#: Source/Core/InputCommon/ControllerEmu.cpp:221
msgid "Height"
msgstr "Wysokość"
#: Source/Core/DolphinWX/WXInputBase.cpp:56
msgid "Help"
msgstr "Pomoc"
#: Source/Core/InputCommon/ControllerEmu.cpp:217
msgid "Hide"
msgstr "Ukryj"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
msgid "Hide Mouse Cursor"
msgstr "Ukryj kursor myszy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
msgstr "Home"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:97
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:155
msgid "Host"
msgstr "Host"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:101
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:123
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Hotkeys"
msgstr "Skróty klawiszowe"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Hybrid Wiimote"
msgstr "Hybrydowy Wiilot"
#: Source/Core/DolphinWX/GameListCtrl.cpp:272
msgid "ID"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:146
msgid "ID:"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:679
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
"IOCTL_ES_GETVIEWS: Próba otrzymania danych z nieznanego ticket'u: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:956
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: Gra próbowała ponownie wczytać tytuł, który jest "
"niedostępny w Twoim zrzucie NAND\n"
"TitleID %016<PRIx64>.\n"
"Program teraz chyba się zawiesi :C"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:937
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:100
msgid "IPL Settings"
msgstr "Ustawienia IPL"
#: Source/Core/Core/Boot/Boot.cpp:182
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:115
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "IR"
msgstr "IR"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "IR Sensitivity:"
msgstr "Czułość IR"
#: Source/Core/DolphinWX/ISOProperties.cpp:578
msgid "ISO Details"
msgstr "Szczegóły ISO"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
msgid "ISO Directories"
msgstr "Foldery ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:647
msgid "Icon"
msgstr "Ikona"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
msgid "Ignore Format Changes"
msgstr "Ignoruj zmiany formatu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Import Save"
msgstr "Importuj zapis"
#: Source/Core/DolphinWX/FrameTools.cpp:243
msgid "Import Wii Save"
msgstr "Importuj zapis Wii"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:124
msgid "Import failed"
msgstr "Importowanie nieudane"
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "In Game"
msgstr "W grze"
#: Source/Core/Core/HotkeyManager.cpp:66
msgid "Increase Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Increase Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Increase Frame limit"
msgstr "Zwiększ limit klatek"
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:327
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:53
msgid "Information"
msgstr "Informacja"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Input"
msgstr "Wejście"
#: Source/Core/DolphinWX/WXInputBase.cpp:55
msgid "Insert"
msgstr "Wstaw"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:181
msgid "Insert Encrypted or Decrypted code here..."
msgstr "Wprowadź zaszyfrowany/zdeszyfrowany kod tutaj..."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Insert SD Card"
msgstr "Włóż kartę SD"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:33
msgid "Insert name here..."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:249
msgid "Install WAD"
msgstr "Zainstaluj WAD"
#: Source/Core/DolphinWX/GameListCtrl.cpp:871
msgid "Install to Wii Menu"
msgstr "Zainstaluj do Wii Menu"
#: Source/Core/DolphinWX/FrameTools.cpp:1490
msgid "Installing WAD..."
msgstr "Instalacja WAD..."
#: Source/Core/DolphinWX/ISOProperties.cpp:991
msgid "Integrity Check Error"
msgstr "Błąd sprawdzania integralności"
#: Source/Core/DolphinWX/ISOProperties.cpp:997
msgid "Integrity check completed"
msgstr "Sprawdzanie integralności zakończone"
#: Source/Core/DolphinWX/ISOProperties.cpp:996
msgid "Integrity check completed. No errors have been found."
msgstr "Sprawdzanie integralności zakończone. Nie znaleziono błędów."
#: Source/Core/DolphinWX/ISOProperties.cpp:988
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
msgstr "Interfejs"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:128
msgid "Interface Settings"
msgstr "Ustawienia interfejsu"
#: Source/Core/Core/State.cpp:343
msgid "Internal LZO Error - compression failed"
msgstr "Wewnętrzny błąd LZO - kompresja nie powiodła się"
#: Source/Core/Core/State.cpp:466
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Wewnętrzny błąd LZO - dekompresja nie powiodła się (%d) (%li, %li) \n"
"Wczytaj stan ponownie"
#: Source/Core/Core/State.cpp:593
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Wewnętrzny błąd LZO - lzo_init() nie powiodło się"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Internal Name:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
msgid "Internal Resolution:"
msgstr "Wewnętrzna rozdzielczość:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25
msgid "Interpreter (VERY slow)"
msgstr "Interpreter (BARDZO wolny)"
#: Source/Core/DolphinWX/ISOProperties.cpp:383
msgid "Intro"
msgstr "Intro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:507
#, c-format
msgid "Invalid event type %i"
msgstr "Niewłaściwy typ zdarzenia %i"
#: Source/Core/Core/HW/DVDInterface.cpp:516
msgid "Invalid file"
msgstr "Niewłaściwy plik"
#: Source/Core/Core/NetPlayClient.cpp:787
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:832
msgid "Invalid recording file"
msgstr "Newłaściwy plik nagrania"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:465
msgid "Invalid search parameters (no object selected)"
msgstr "Niewłaściwy parametr przeszukiwania (nie wybrano obiektu)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:448
msgid "Invalid search string (couldn't convert to number)"
msgstr "Niewłaściwy łańcuch przeszukiwania (nie udało się zamienić na liczbę)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:436
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
"Niewłaściwy łańcuch przeszukiwania (wspierane są tylko równe długości "
"łańcucha)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:73
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:520
msgid "Italian"
msgstr "Włoski"
#: Source/Core/DolphinWX/ISOProperties.cpp:150
msgid "Italy"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:229
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
#: Source/Core/Core/HW/GCPadEmu.cpp:86
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:27
msgid "JIT Recompiler (recommended)"
msgstr "Rekompilator JIT (zalecany)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JITIL Recompiler (slower, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:168
msgid "Japan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:505
msgid "Japanese"
msgstr "Japoński"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Utrzymuj okno gry na wierzchu.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:16
msgid "Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:216
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:219
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:223
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:227
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:231
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:235
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:239
msgid "Keys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:171
msgid "Korea"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:532
msgid "Korean"
msgstr "Koreański"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:31
msgid "L Button"
msgstr "L Button"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:120
msgid "Language:"
msgstr "Język:"
#: Source/Core/DolphinWX/FrameTools.cpp:493
#, c-format
msgid "Last %i"
msgstr "Ostatni %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:68
msgid "Latency:"
msgstr "Opóźnienie:"
#: Source/Core/DolphinWX/WXInputBase.cpp:47
#: Source/Core/InputCommon/ControllerEmu.cpp:185
msgid "Left"
msgstr "Lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:64
msgid "Left Stick"
msgstr "Gałka lewa"
#: Source/Core/DolphinWX/TASInputDlg.cpp:216
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:774
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"LPM by wykryć wejście.\n"
"ŚPM by wyczyścic.\n"
"PPM więcej opcji."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:779
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"LPM/PPM więcej opcji.\n"
"ŚPM by wyczyścić."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
msgid "Less Than"
msgstr "Mniej niż"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "License"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1016
msgid "Load"
msgstr "Wczytaj"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
msgid "Load Custom Textures"
msgstr "Wczytaj własne tekstury"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Load State"
msgstr "Wczytaj stan"
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Load State Last 1"
msgstr "Wczytaj stan Ostatni 1"
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Load State Last 2"
msgstr "Wczytaj stan Ostatni 2"
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Load State Last 3"
msgstr "Wczytaj stan Ostatni 3"
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Load State Last 4"
msgstr "Wczytaj stan Ostatni 4"
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Load State Last 5"
msgstr "Wczytaj stan Ostatni 5"
#: Source/Core/Core/HotkeyManager.cpp:109
msgid "Load State Last 6"
msgstr "Wczytaj stan Ostatni 6"
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Load State Last 7"
msgstr "Wczytaj stan Ostatni 7"
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load State Last 8"
msgstr "Wczytaj stan Ostatni 8"
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Load State Slot 1"
msgstr "Wczytaj stan Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 10"
msgstr "Wczytaj stan Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Load State Slot 2"
msgstr "Wczytaj stan Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Load State Slot 3"
msgstr "Wczytaj stan Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Load State Slot 4"
msgstr "Wczytaj stan Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Load State Slot 5"
msgstr "Wczytaj stan Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Load State Slot 6"
msgstr "Wczytaj stan Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Load State Slot 7"
msgstr "Wczytaj stan Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Load State Slot 8"
msgstr "Wczytaj stan Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Load State Slot 9"
msgstr "Wczytaj stan Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:497
msgid "Load State..."
msgstr "Wczytaj stan..."
#: Source/Core/DolphinWX/FrameTools.cpp:1525
msgid "Load Wii System Menu"
msgstr "Wczytaj Wii System Menu"
#: Source/Core/DolphinWX/FrameTools.cpp:1520
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wczytaj Wii System Menu %d %c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:509
msgid "Load state from selected slot"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:529
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:535
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
msgstr "Log"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Konfiguracja Logu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
msgstr "Typy logów"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
msgstr "Logger Outputs"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:121
#: Source/Core/DolphinWX/Frame.cpp:438
msgid "Logging"
msgstr "Logging"
#: Source/Core/Core/NetPlayClient.cpp:548
msgid "Lost connection to server!"
msgstr "Połączenie z serwerem przerwane!"
#: Source/Core/DolphinWX/WXInputBase.cpp:34
msgid "M Button"
msgstr "M Button"
#: Source/Core/DolphinWX/ISOProperties.cpp:486
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Pliki MadCatz Gameshark(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:309
#: Source/Core/Core/HW/GCPadEmu.cpp:66
msgid "Main Stick"
msgstr "Główna gałka"
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
#: Source/Core/DolphinWX/FrameTools.cpp:355
msgid "Maker"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "Maker ID:"
msgstr "ID twórcy:"
#: Source/Core/DolphinWX/ISOProperties.cpp:547
msgid "Maker:"
msgstr "Twórca:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sprawia, że odległe obiekty są bardziej widoczne przez usunięcie mgły, "
"wyostrzając ogólne szczegóły.\n"
"Wyłącznie mgły może zepsuć niektóre gry, które opierają się na poprawnej "
"emulacji mgły.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354
msgid "Max"
msgstr "Max"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
msgstr "Karta pamięci już otwarta"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:929
msgid "Memory Byte"
msgstr "Bajt pamięci"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
#: Source/Core/DolphinWX/MemcardManager.cpp:230
msgid "Memory Card"
msgstr "Karta pamięci"
#: Source/Core/DolphinWX/MemcardManager.h:22
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
"Memory Card Manager OSTRZEŻENIE - Twórz kopie zapasowe przed użyciem, "
"powinno zostać naprawione, ale może namieszać!"
#: Source/Core/Core/CoreParameter.cpp:358
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Nazwa karty pamięci w slocie %c jest niewłaściwa\n"
"Region nieokreślony\n"
"\n"
"Ścieżka slotu %c została zmieniona na\n"
"%s\n"
"Czy chcesz skopiować stary plik do nowej lokacji?\n"
#: Source/Core/Core/HW/GCMemcardRaw.cpp:179
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:149
#, c-format
msgid "MemoryCard: Read called with invalid source address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:162
#, c-format
msgid "MemoryCard: Write called with invalid destination address, %x"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:85
msgid "Memorycard filesize does not match the header size"
msgstr "Wielkość pliku karty pamięci nie odpowiada wielkości nagłówka"
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Menu"
msgstr "Menu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
msgid "Mic"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
msgid "Min"
msgstr "Min"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:598
msgid "Misc"
msgstr "Różne"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Misc Settings"
msgstr "Ustawienia różne"
#: Source/Core/InputCommon/ControllerEmu.cpp:151
#: Source/Core/InputCommon/ControllerEmu.cpp:202
msgid "Modifier"
msgstr "Zmiennik"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modyfikuje tekstury by pokazały się w formacie w jakim są zakodowane. "
"Wymagany reset emulacji w większości przypadków.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:101
msgid "Monospaced font"
msgstr "Nieproporcjonalna czcionka"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/HW/GCPadEmu.cpp:76
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:684
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Przesuń kursor myszy nad opcję by wyświetlić szczegółowy opis.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Multiply"
msgstr "Pomnóż"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:631
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"Notka: Wielkość strumienia nie zgadza się z właściwą długością danych\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "NP Add"
msgstr "NP Add"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Begin"
msgstr "NP Begin"
#: Source/Core/DolphinWX/WXInputBase.cpp:124
msgid "NP Decimal"
msgstr "NP Decimal"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Delete"
msgstr "NP Delete"
#: Source/Core/DolphinWX/WXInputBase.cpp:125
msgid "NP Divide"
msgstr "NP Divide"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Down"
msgstr "NP Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP End"
msgstr "NP End"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Enter"
msgstr "NP Enter"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Equal"
msgstr "NP Equal"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Home"
msgstr "NP Home"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Insert"
msgstr "NP Insert"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Left"
msgstr "NP Left"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Multiply"
msgstr "NP Multiply"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Page Down"
msgstr "NP Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Page Up"
msgstr "NP Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Right"
msgstr "NP Right"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "NP Separator"
msgstr "NP Separator"
#: Source/Core/DolphinWX/WXInputBase.cpp:101
msgid "NP Space"
msgstr "NP Space"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "NP Subtract"
msgstr "NP Subtract"
#: Source/Core/DolphinWX/WXInputBase.cpp:102
msgid "NP Tab"
msgstr "NP Tab"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP Up"
msgstr "NP Up"
#: Source/Core/DolphinWX/ISOProperties.cpp:545
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:49
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
msgid "Name:"
msgstr "Nazwa:"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:214
msgid "Name: "
msgstr "Nazwa:"
#: Source/Core/DolphinWX/MemcardManager.cpp:534
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "Native GCI files(*.gci)"
msgstr "Natywne pliki GCI(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:156
msgid "Netherlands"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:953
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:34
msgid "New Scan"
msgstr "Nowe skanowanie"
#: Source/Core/DolphinWX/MemcardManager.cpp:211
#: Source/Core/DolphinWX/MemcardManager.cpp:823
msgid "Next Page"
msgstr "Następna strona"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:38
msgid "Next Scan"
msgstr "Następne skanowanie"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:78
msgid "Nickname :"
msgstr "Ksywa:"
#: Source/Core/Core/ConfigManager.h:16
msgid "No audio output"
msgstr "Brak wyjścia audio"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:768
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:782
msgid "No description available"
msgstr "Brak opisu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:876
msgid "No file loaded"
msgstr "Nie wczytano żadnego pliku"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:912
msgid "No recorded file"
msgstr "Brak nagranego pliku"
#: Source/Core/Core/State.cpp:686
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/VideoBackends/D3D/main.cpp:112
#: Source/Core/VideoBackends/OGL/main.cpp:124
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:23
msgid "None"
msgstr "Żadne"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:86
msgid "Not Equal"
msgstr "Nie równe"
#: Source/Core/DolphinWX/ISOProperties.cpp:349
#: Source/Core/DolphinWX/ISOProperties.cpp:381
#: Source/Core/DolphinWX/GameListCtrl.cpp:777
msgid "Not Set"
msgstr "Nie ustawiono"
#: Source/Core/DolphinWX/Main.cpp:508
msgid "Not connected"
msgstr "Nie połączono"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes: "
msgstr "Notatki:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
#: Source/Core/DolphinWX/FrameAui.cpp:512
#: Source/Core/DolphinWX/FrameAui.cpp:559
#: Source/Core/DolphinWX/FrameAui.cpp:567
msgid "Notice"
msgstr "Uwagi"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "Num Lock"
msgstr "Num Lock"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:77
msgid "Number Of Codes: "
msgstr "Liczba kodów:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:19
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:167
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:162
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Nvidia 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:894
msgid "Object"
msgstr "Objekt"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:116
msgid "Object Range"
msgstr "Zasięg objektu"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:41
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Off"
msgstr "Wyłączone"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Offset:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
msgid "On-Screen Display Messages"
msgstr "Wiadomości na ekranie"
#: Source/Core/DolphinWX/FrameTools.cpp:380
msgid "Online &Documentation"
msgstr "&Dokumentacja online"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
#, c-format
msgid "Only %d blocks available"
msgstr "Dostępnych tylko %d bloków"
#: Source/Core/DolphinWX/FrameTools.cpp:543
#: Source/Core/Core/HotkeyManager.cpp:13
msgid "Open"
msgstr "Otwórz"
#: Source/Core/DolphinWX/GameListCtrl.cpp:850
msgid "Open &containing folder"
msgstr "Otwórz &folder zawartości"
#: Source/Core/DolphinWX/GameListCtrl.cpp:847
msgid "Open Wii &save folder"
msgstr "Otwórz folder &zapisów Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:543
msgid "Open file..."
msgstr "Otwórz plik..."
#: Source/Core/AudioCommon/OpenALStream.cpp:54
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: nie można utworzyć kontekstu dla urządzenia %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:64
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nie można odnaleźć urządzeń dźwiękowych"
#: Source/Core/AudioCommon/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: nie można otworzyć urządzenia %s"
#: Source/Core/DolphinWX/ISOProperties.cpp:314
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Otwiera domyślną konfigurację dla tej gry (tylko do odczytu) w zewnętrznym "
"edytorze tekstowym."
#: Source/Core/Core/HotkeyManager.cpp:227
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:245
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Options"
msgstr "Opcje"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Orange"
msgstr "Pomarańczowy"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"Kolejność plików w folderze niezgodna z kolejnością bloków\n"
"PPM i wyeksportuj wszystkie zapisy,\n"
"następnie zaimportuj te zapisy do nowej karty pamięci\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:120
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:330
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:524
msgid "Other"
msgstr "Pozostałe"
#: Source/Core/Core/NetPlayClient.cpp:411
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:560
msgid "Output"
msgstr "Wyjście"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:17
msgid "Pad"
msgstr "Pad"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:30
msgid "Pad "
msgstr "Pad "
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Pads"
msgstr "Pady"
#: Source/Core/DolphinWX/WXInputBase.cpp:100
msgid "Page Down"
msgstr "Page Down"
#: Source/Core/DolphinWX/WXInputBase.cpp:99
msgid "Page Up"
msgstr "Page Up"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Paragraph"
msgstr "Paragraf"
#: Source/Core/DolphinWX/ISOProperties.cpp:215
#, c-format
msgid "Partition %i"
msgstr "Partycja %i"
#: Source/Core/DolphinWX/ISOProperties.cpp:321
msgid "Patches"
msgstr "Patche"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Paths"
msgstr "Ścieżki"
#: Source/Core/DolphinWX/WXInputBase.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:1781
#: Source/Core/DolphinWX/FrameTools.cpp:1782
msgid "Pause"
msgstr "Pause"
#: Source/Core/DolphinWX/FrameTools.cpp:209
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Per-Pixel Lighting"
msgstr "Per-Pixel Lighting"
#: Source/Core/DolphinWX/ISOProperties.cpp:386
msgid "Perfect"
msgstr "Perfekcyjny"
#: Source/Core/DolphinWX/FrameAui.cpp:543
#, c-format
msgid "Perspective %d"
msgstr "Perspekrtywa %d"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Platform"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:146
#: Source/Core/DolphinWX/FrameTools.cpp:547
#: Source/Core/DolphinWX/FrameTools.cpp:1787
#: Source/Core/DolphinWX/FrameTools.cpp:1788
msgid "Play"
msgstr "Play"
#: Source/Core/Core/HotkeyManager.cpp:23
msgid "Play Recording"
msgstr "Odtwórz nagranie"
#: Source/Core/DolphinWX/ISOProperties.cpp:385
msgid "Playable"
msgstr "Grywalny"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:135
msgid "Playback Options"
msgstr "Opcje playback'u"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:138
msgid "Players"
msgstr "Gracze"
#: Source/Core/DolphinWX/FrameTools.cpp:1151
msgid "Please confirm..."
msgstr "Potwierdź..."
#: Source/Core/DolphinWX/FrameAui.cpp:511
msgid "Please create a perspective before saving"
msgstr "Proszę utworzyć perspektywę przed zapisem"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Plus-Minus"
msgstr "Plus-Minus"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:148
msgid "Port :"
msgstr "Port :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:25
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:402
msgid "Post-Processing Effect:"
msgstr "Post-Processing Effect:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1036
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "Premature movie end in PlayController. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1155
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "Premature movie end in PlayWiimote. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1134
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "Premature movie end in PlayWiimote. %u > %u"
#: Source/Core/DolphinWX/MemcardManager.cpp:210
msgid "Prev Page"
msgstr "Poprzednia strona"
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Previous Page"
msgstr "Poprzednia strona"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
msgid "Previous Value"
msgstr "Poprzednia wartość"
#: Source/Core/DolphinWX/WXInputBase.cpp:52
msgid "Print"
msgstr "Drukuj"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:986
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:57
msgid "Properties"
msgstr "Właściwości"
#: Source/Core/DolphinWX/FrameTools.cpp:347
msgid "Purge Cache"
msgstr "Wyczyść cache"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:69
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:54
msgid "Question"
msgstr "Pytanie"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:184
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180
msgid "Quit"
msgstr "Zamknij"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:49
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:32
msgid "R Button"
msgstr "R Button"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:53
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/InputCommon/ControllerEmu.cpp:152
msgid "Radius"
msgstr "Zasięg"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:608
msgid "Range"
msgstr "Zasięg"
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Read-only mode"
msgstr "Tryb tylko do odczytu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:508
msgid "Real"
msgstr "Prawdziwy"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:290
msgid "Real Balance Board"
msgstr "Prawdziwy Balance Board"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:220
msgid "Real Wiimote"
msgstr "Prawdziwy Wiilot"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:316
msgid "Real Wiimotes"
msgstr "Prawdziwe Wiiloty"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:174
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:199
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:404
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:806
msgid "Record"
msgstr "Nagranie"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:204
msgid "Record input"
msgstr "Nagrywaj wejście"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:155
msgid "Recording Info"
msgstr "Informacje nagrywania"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:183
msgid "Recording Options"
msgstr "Opcje nagrywania"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Red"
msgstr "Czerwony"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:28
msgid "Red Left"
msgstr "Czerwony lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Right"
msgstr "Czerwony prawo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This smooths out jagged edges on objects.\n"
"Heavily increases GPU load and sometimes causes graphical issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:313
#: Source/Core/DolphinWX/InputConfigDiag.cpp:995
#: Source/Core/DolphinWX/FrameTools.cpp:544
msgid "Refresh"
msgstr "Odśwież"
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Refresh List"
msgstr "Odśwież listę"
#: Source/Core/DolphinWX/FrameTools.cpp:544
msgid "Refresh game list"
msgstr "Odśwież listę gier"
#: Source/Core/DolphinWX/FrameTools.cpp:359
msgid "Region"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:436
#: Source/Core/DolphinWX/ISOProperties.cpp:457
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
msgid "Remove"
msgstr "Usuń"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Generuje scene jako wireframe.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:318
msgid "Render to Main Window"
msgstr "Generuj w oknie głównym"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:341
#, c-format
msgid "Report: GCIFolder Writing to unallocated block %x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1007
#: Source/Core/Core/HotkeyManager.cpp:19
msgid "Reset"
msgstr "Reset"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:73
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:60
msgid "Results"
msgstr "Wynik"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:560
msgid "Retry"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
msgstr "Enter"
#: Source/Core/DolphinWX/ISOProperties.cpp:480
msgid "Revision:"
msgstr "Rewizja:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:186
msgid "Right"
msgstr "Prawo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Right Stick"
msgstr "Gałka prawa"
#: Source/Core/DolphinWX/TASInputDlg.cpp:217
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/HW/GCPadEmu.cpp:75
msgid "Rumble"
msgstr "Wibracje"
#: Source/Core/DolphinWX/ISOProperties.cpp:159
msgid "Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Sa&ve State"
msgstr "Zapisz &stan"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
msgid "Safe"
msgstr "Bezpieczny"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:177
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
msgid "Save"
msgstr "Zapisz"
#: Source/Core/DolphinWX/MemcardManager.cpp:540
msgid "Save GCI as..."
msgstr "Zapisz GCI jako..."
#: Source/Core/DolphinWX/FrameTools.cpp:500
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Save Oldest State"
msgstr "Zapisz najstarszy stan"
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Save State"
msgstr "Zapisz stan"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Save State Slot 1"
msgstr "Zapisz stan Slot 1"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Save State Slot 10"
msgstr "Zapisz stan Slot 10"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Save State Slot 2"
msgstr "Zapisz stan Slot 2"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Save State Slot 3"
msgstr "Zapisz stan Slot 3"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Save State Slot 4"
msgstr "Zapisz stan Slot 4"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Save State Slot 5"
msgstr "Zapisz stan Slot 5"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Save State Slot 6"
msgstr "Zapisz stan Slot 6"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Save State Slot 7"
msgstr "Zapisz stan Slot 7"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Save State Slot 8"
msgstr "Zapisz stan Slot 8"
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Save State Slot 9"
msgstr "Zapisz stan Slot 9"
#: Source/Core/DolphinWX/FrameTools.cpp:482
msgid "Save State..."
msgstr "Zapisz stan..."
#: Source/Core/DolphinWX/ISOProperties.cpp:670
#: Source/Core/DolphinWX/ISOProperties.cpp:680
msgid "Save as..."
msgstr "Zapisz jako..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1185
msgid "Save compressed GCM/ISO"
msgstr "Zapisz spakowany GCM/ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1174
msgid "Save decompressed GCM/ISO"
msgstr "Zapisz wypakowany GCM/ISO"
#: Source/Core/DolphinWX/FrameTools.cpp:505
msgid "Save state to selected slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:896
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Stan zapisu filmu %s jest uszkodzony, nagrywanie zatrzymane..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
msgid "Scaled EFB Copy"
msgstr "Scaled EFB Copy"
#: Source/Core/DolphinWX/GameListCtrl.cpp:509
#, c-format
msgid "Scanning %s"
msgstr "Sknauję %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:492
msgid "Scanning for ISOs"
msgstr "Przeszukuję obrazy ISO"
#: Source/Core/DolphinWX/GameListCtrl.cpp:493
msgid "Scanning..."
msgstr "Przeszukuję..."
#: Source/Core/DolphinWX/FrameTools.cpp:550
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:46
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
msgstr "Scroll Lock"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:246
msgid "Search"
msgstr "Szukaj"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:97
msgid "Search Filter"
msgstr "Filtr wyszukiwania"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Przeszukuj podfoldery"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:232
msgid "Search current Object"
msgstr "Przeszukaj bieżący obiekt"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:236
msgid "Search for hex Value:"
msgstr "Szukaj wartości hex:"
#: Source/Core/Common/SysConf.h:94 Source/Core/Common/SysConf.h:117
#: Source/Core/Common/SysConf.h:137 Source/Core/Common/SysConf.h:158
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "Nie odnaleziono sekcji %s w SYSCONF"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
#: Source/Core/DolphinWX/InputConfigDiag.cpp:571
msgid "Select"
msgstr "Select"
#: Source/Core/DolphinWX/FrameTools.cpp:350
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:522
#, c-format
msgid "Select Slot %i"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:175
msgid "Select State slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:814
#: Source/Core/DolphinWX/FrameTools.cpp:1268
msgid "Select The Recording File"
msgstr "Wybierz plik nagrania"
#: Source/Core/DolphinWX/FrameTools.cpp:1478
msgid "Select a Wii WAD file to install"
msgstr "Wybierz plik Wii WAD do zainstalowania"
#: Source/Core/DolphinWX/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Wybierz plik zapisu do importowania"
#: Source/Core/DolphinWX/FrameAui.cpp:327
msgid "Select floating windows"
msgstr "Select floating windows"
#: Source/Core/DolphinWX/FrameTools.cpp:677
msgid "Select the file to load"
msgstr "Wybierz plik do wczytania"
#: Source/Core/DolphinWX/FrameTools.cpp:1436
msgid "Select the save file"
msgstr "Wybierz plik do zapisu"
#: Source/Core/DolphinWX/FrameTools.cpp:1585
msgid "Select the state to load"
msgstr "Wybierz stan do wczytania"
#: Source/Core/DolphinWX/FrameTools.cpp:1599
msgid "Select the state to save"
msgstr "Wybierz stan do zapisu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
"Wybierz proporcje ekranu do renderingu:\n"
"Auto: Natywne proporcje\n"
"Wymuś 16:9: Rozciąga obraz do proporcji 16:9.\n"
"Wymuś 4:3: Rozciąga obraz do proporcji 4:3.\n"
"Rozciągnij do okna: Rozciąga obraz do wymiaru okna.\n"
"\n"
"W razie wątpliwości, wybierz Auto."
#: Source/Core/InputCommon/InputConfig.cpp:48
msgid "Selected controller profile does not exist"
msgstr "Wybrany progil kontrolera nie istnieje"
#: Source/Core/DolphinWX/LogWindow.cpp:102
msgid "Selected font"
msgstr "Wybrana czcionka"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:125
msgid "Send"
msgstr "Wyślij"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:348
msgid "Sensor Bar Position:"
msgstr "Pozycja Sensor Bar'a"
#: Source/Core/DolphinWX/WXInputBase.cpp:69
msgid "Separator"
msgstr "Separator"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:86
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:784
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:851
msgid "Set as &default ISO"
msgstr "Ustaw jako domyślne ISO"
#: Source/Core/DolphinWX/MemcardManager.cpp:824
#, c-format
msgid "Set as default Memcard %c"
msgstr "Ustaw jako domyślną kartę pamięci %c"
#: Source/Core/Core/ActionReplay.cpp:269
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr "SetARCode_IsActive: Indeks jest większy niz rozmiar listy kodu AR %lu"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:55
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:229
msgid "SetupWiiMemory: Cant create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr "Wstrząs"
#: Source/Core/DolphinWX/TASInputDlg.cpp:222
#: Source/Core/DolphinWX/TASInputDlg.cpp:314
msgid "Shoulder Buttons"
msgstr "Przyciski tylnie"
#: Source/Core/DolphinWX/FrameTools.cpp:272
msgid "Show &Log"
msgstr "Pokaż &Log"
#: Source/Core/DolphinWX/FrameTools.cpp:269
msgid "Show &Statusbar"
msgstr "Pokaż pasek &stanu"
#: Source/Core/DolphinWX/FrameTools.cpp:267
msgid "Show &Toolbar"
msgstr "Pokaż pasek &narzędzi"
#: Source/Core/DolphinWX/FrameTools.cpp:322
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Show Defaults"
msgstr "Pokaż domyślne"
#: Source/Core/DolphinWX/FrameTools.cpp:345
msgid "Show Drives"
msgstr "Pokaż napędy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
msgid "Show EFB Copy Regions"
msgstr "Pokaż EFB Copy Regions"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid "Show FPS"
msgstr "Pokaż FPS"
#: Source/Core/DolphinWX/FrameTools.cpp:213
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:324
msgid "Show France"
msgstr "Pokaż Francję"
#: Source/Core/DolphinWX/FrameTools.cpp:308
msgid "Show GameCube"
msgstr "Pokaż GameCube"
#: Source/Core/DolphinWX/FrameTools.cpp:326
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:216
msgid "Show Input Display"
msgstr "Pokaż wejścia ekranu"
#: Source/Core/DolphinWX/FrameTools.cpp:328
msgid "Show Italy"
msgstr "Pokaż Włochy"
#: Source/Core/DolphinWX/FrameTools.cpp:315
msgid "Show JAP"
msgstr "Pokaż Japonię"
#: Source/Core/DolphinWX/FrameTools.cpp:330
msgid "Show Korea"
msgstr "Pokaż Koreę"
#: Source/Core/DolphinWX/FrameTools.cpp:211
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:490
msgid "Show Language:"
msgstr "Pokaż język:"
#: Source/Core/DolphinWX/FrameTools.cpp:273
msgid "Show Log &Configuration"
msgstr "Pokaż &konfigurację logu"
#: Source/Core/DolphinWX/FrameTools.cpp:332
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:317
msgid "Show PAL"
msgstr "Pokaż PAL"
#: Source/Core/DolphinWX/FrameTools.cpp:305
msgid "Show Platforms"
msgstr "Pokaż platformy"
#: Source/Core/DolphinWX/FrameTools.cpp:314
msgid "Show Regions"
msgstr "Pokaż regiony"
#: Source/Core/DolphinWX/FrameTools.cpp:334
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:336
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Show Statistics"
msgstr "Pokaż statystyki"
#: Source/Core/DolphinWX/FrameTools.cpp:338
msgid "Show Taiwan"
msgstr "Pokaż Taiwan"
#: Source/Core/DolphinWX/FrameTools.cpp:319
msgid "Show USA"
msgstr "Pokaż USA"
#: Source/Core/DolphinWX/FrameTools.cpp:342
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:310
msgid "Show Wad"
msgstr "Pokaż WAD"
#: Source/Core/DolphinWX/FrameTools.cpp:306
msgid "Show Wii"
msgstr "Pokaż Wii"
#: Source/Core/DolphinWX/FrameTools.cpp:340
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:113
msgid "Show a confirmation box before stopping a game."
msgstr "Pokazuje okno potwierdzenia przed zatrzymaniem gry."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:838
msgid "Show first block"
msgstr "Pokaż pierwszy blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:837
msgid "Show save blocks"
msgstr "Pokaż bloki zapisu"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Show save comment"
msgstr "Pokaż komentarz zapisu"
#: Source/Core/DolphinWX/MemcardManager.cpp:836
msgid "Show save icon"
msgstr "Pokaż ikonę zapisu"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show save title"
msgstr "Pokaż tytuł zapisu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Pokaż liczbę renderowanych klatek na sekundę jako miara szybkości emulacji.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Side-by-Side"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr "Willot bokiem"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:526
msgid "Simplified Chinese"
msgstr "Chiński uproszczony"
#: Source/Core/DolphinWX/GameListCtrl.cpp:274
msgid "Size"
msgstr "Rozmiar"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:58
msgid "Skip BIOS"
msgstr "Pomiń BIOS"
#: Source/Core/DolphinWX/ISOProperties.cpp:337
msgid "Skip DCBZ clearing"
msgstr "Pomiń oczyszczanie DCBZ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Skip EFB Access from CPU"
msgstr "Pomiń EFB Access z CPU"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Skip GPU synchronizing on EFB copies. Causes graphical defects in a small "
"number of games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:464
#: Source/Core/DolphinWX/FrameTools.cpp:478
#, c-format
msgid "Slot %i"
msgstr "Slot %i"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:76
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Snapshot"
msgstr "Snapshot"
#: Source/Core/Common/TraversalClient.cpp:228
msgid "Socket error sending to traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Renderowanie programowe jest znacznie wolniejsze niż pozostałe opcje.\n"
"Użyteczne tylko w przypadku debugowania.\n"
"Czy na pewno chcesz włączyć renderowanie programowe? W razie wątpliwości, "
"wybierz 'Nie'."
#: Source/Core/VideoCommon/AVIDump.cpp:195
msgid ""
"Something has gone seriously wrong.\n"
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:57
msgid "Sound Settings"
msgstr "Ustawienia dźwięku"
#: Source/Core/AudioCommon/AudioCommon.cpp:78
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Niewłaściwy sound beckend %s."
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Space"
msgstr "Space"
#: Source/Core/DolphinWX/ISOProperties.cpp:162
msgid "Spain"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:517
msgid "Spanish"
msgstr "Hiszpański"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
msgid "Speaker Volume:"
msgstr "Poziom głośnika:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "Speed up Disc Transfer Rate"
msgstr "Przyspiesz Disc Transfer Rate"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:56
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
msgstr "Standardowy kontroler"
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:190
#: Source/Core/Core/HW/GCPadEmu.cpp:40
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinWX/FrameTools.cpp:247
msgid "Start &NetPlay"
msgstr "Start &NetPlay"
#: Source/Core/DolphinWX/FrameTools.cpp:422
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Start Recording"
msgstr "Rozpocznij nagrywanie"
#: Source/Core/DolphinWX/GameListCtrl.cpp:275
#: Source/Core/DolphinWX/FrameTools.cpp:363
msgid "State"
msgstr "Stan"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Steering Wheel"
msgstr "Kierownica"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:412
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Stick"
msgstr "Gałka"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:412
#: Source/Core/DolphinWX/FrameTools.cpp:548
#: Source/Core/Core/HotkeyManager.cpp:18
msgid "Stop"
msgstr "Stop"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Stretch to Window"
msgstr "Rozciągnij do okna"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Strum"
msgstr "Struny"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
msgid "Subtract"
msgstr "Wyciągnij"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:53
#, c-format
msgid "Successfully exported file to %s"
msgstr "Sukcesywnie wyeksportowano plik do %s"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:120
msgid "Successfully imported save files"
msgstr "Importowanie zapisów zakończone powodzeniem"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:100
#, c-format
msgid "Sucessfully exported %u saves to %s"
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:62
msgid "Support"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:146
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Swing"
msgstr "Zamach"
#: Source/Core/DolphinWX/ISOProperties.cpp:341
msgid "Synchronize GPU thread"
msgstr "Synchronizuj wątek GPU"
#: Source/Core/DolphinWX/ISOProperties.cpp:342
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"Synchronizuje wątki GPU i CPU by zapobiec zawieszaniu w trybie dwóch rdzeni "
"(ON = zgodne, OFF = szybkie)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:96
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
msgid "System Language:"
msgstr "Język systemu:"
#: Source/Core/DolphinWX/TASInputDlg.h:26
#: Source/Core/DolphinWX/FrameTools.cpp:207
msgid "TAS Input"
msgstr "Wejście TAS"
#: Source/Core/DolphinWX/FrameTools.cpp:721
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:728
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
msgstr "Tab"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Table Left"
msgstr "Talerz lewo"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Right"
msgstr "Talerz prawo"
#: Source/Core/DolphinWX/ISOProperties.cpp:174
msgid "Taiwan"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:438
#: Source/Core/DolphinWX/FrameTools.cpp:550
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Take Screenshot"
msgstr "Zrób zdjęcie"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "TaruKonga (Bongos)"
msgstr "TaruKonga (Bongos)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:567
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:482
msgid "Texture Cache"
msgstr "Cache tekstur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
msgid "Texture Format Overlay"
msgstr "Format pokrycia tekstur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/CoreParameter.cpp:241
msgid "The WAD has been installed successfully"
msgstr "WAD zainstalowany poprawnie"
#: Source/Core/Core/ActionReplay.cpp:184
msgid "The address is invalid"
msgstr "Nieprawidłowy adres"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:535
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:110
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1099
#: Source/Core/DolphinWX/GameListCtrl.cpp:1127
#: Source/Core/DolphinWX/GameListCtrl.cpp:1198
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"Plik %s już istnieje.\n"
"Zastąpić?"
#: Source/Core/AudioCommon/WaveFile.cpp:41
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Nie można otworzyć pliku %s do zapisu. Sprawdź czy nie jest używany przez "
"inny program."
#: Source/Core/AudioCommon/WaveFile.cpp:34
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Plik %s jest już otwarty, nagłówek pliku nie zostanie zapisany."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:187
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:144
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Wynikowy odszyfrowany kod AR nie zawiera żadnych linii."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:351
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Wybrany język nie jest wspierany przez Twój system. Ustawienia domyślne."
#: Source/Core/Core/NetPlayClient.cpp:208
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Wersje NetPlay klienta i serwera są niekompatybilne!"
#: Source/Core/Core/NetPlayClient.cpp:205
msgid "The server is full!"
msgstr "Serwer pełny!"
#: Source/Core/Core/NetPlayClient.cpp:211
msgid "The server responded: the game is currently running!"
msgstr "Odpowiedź serwera: gra aktualnie uruchomiona!"
#: Source/Core/Core/NetPlayClient.cpp:214
msgid "The server sent an unknown error message!"
msgstr "Serwer odesłał nieznany błąd!"
#: Source/Core/Core/CoreParameter.cpp:156
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Wskazany plik \"%s\" nie istnieje."
#: Source/Core/Core/ActionReplay.cpp:187
msgid "The value is invalid"
msgstr "Niewłaściwa wartość"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
msgid "Theme:"
msgstr "Motyw:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:168
#, c-format
msgid ""
"There are too many gci files in the folder\n"
"%s\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:691
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:611
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Tutaj musi być ticket dla 00000001/00000002. Twój zrzut NAND jes "
"prawdopodobnie niekompletny."
#: Source/Core/DolphinWX/ISOProperties.cpp:330
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Te ustawienia przewyższaja źródłowe ustawienia programu.\n"
"Nieokreślone ustawienia odczytywane są ze źródłowych."
#: Source/Core/Core/ActionReplay.cpp:852
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Ten symulator action replay nie wspiera kodów, które modyfikują Action "
"Replay'a."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:96
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:90
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:243
msgid ""
"This version of Dolphin was downloaded from a website stealing money from "
"developers of the emulator. Please download Dolphin from the official "
"website instead: https://dolphin-emu.org/"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:311
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:158
#: Source/Core/InputCommon/ControllerEmu.cpp:163
msgid "Threshold"
msgstr "Threshold"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "Tilt"
msgstr "Przechylenie"
#: Source/Core/Common/TraversalClient.cpp:231
msgid "Timeout connecting to traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:269
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Title"
msgstr "Tytuł"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:106
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:125
msgid "To"
msgstr "Do"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Przełącz wszystkie typy logów"
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Toggle Aspect Ratio"
msgstr "Przełącz proporcje obrazu"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Toggle EFB Copies"
msgstr "Przełącz EFB Copies"
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Toggle Fog"
msgstr "Przełącz mgłę"
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Toggle Frame limit"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Toggle Fullscreen"
msgstr "Przełącz na pełny ekran"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Toggle IR"
msgstr "Przełącz IR"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Toggle Pause"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:338
msgid "Top"
msgstr "Góra"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:433
msgid "Top-and-Bottom"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:529
msgid "Traditional Chinese"
msgstr "Chiński tradycyjny"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Traversal"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:781
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:90
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:366
msgid "Traversal: "
msgstr ""
#: Source/Core/DiscIO/VolumeGC.cpp:34
#: Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:44
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:443
msgid "Tried to load an unknown file type."
msgstr "Próbowano odczytać nieznany typ pliku."
#: Source/Core/Core/HW/GCPadEmu.cpp:70
msgid "Triggers"
msgstr "Spusty"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:86
msgid "Trying to create invalid memory card index."
msgstr ""
#: Source/Core/Common/SysConf.h:82 Source/Core/Common/SysConf.h:105
msgid "Trying to read from invalid SYSCONF"
msgstr "Próba odczytu z niewłaściwego SYSCONF"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:59
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Próba odczytu z niewłaściwego SYSCONF\n"
"bt id Wiilota niedostępne"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
msgid "Turntable"
msgstr "DJ Gramofon"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
msgid "Type"
msgstr "Typ"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
#, c-format
msgid "UNKNOWN_%02X"
msgstr "Nieznany_%X"
#: Source/Core/DolphinWX/ISOProperties.cpp:165
msgid "USA"
msgstr "USA"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Nie można utworzyć patcha z podanych wartości.\n"
"Wejście nie zostało zmienione."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:126
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Nie można przeanalizować %u linii wprowadzonego kodu AR jako poprawnego "
"zaszyfrowanego/odszyfrowanego kodu. Sprawdź poprawność wpisanego kodu.\n"
"Czy chcesz pominąć linię i kontynuować analizę?"
#: Source/Core/DolphinWX/FrameTools.cpp:527
#, c-format
msgid "Undefined %i"
msgstr "Niezdefiniowane %i"
#: Source/Core/DolphinWX/FrameTools.cpp:501
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Undo Load State"
msgstr "Cofnij wczytywanie stanu"
#: Source/Core/DolphinWX/FrameTools.cpp:502
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Undo Save State"
msgstr "Cofnij zapisywanie stanu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:722
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Nieoczekiwane wywołanie 0x80? Przerywanie..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:85
#: Source/Core/DolphinWX/ISOProperties.cpp:181
#: Source/Core/DolphinWX/ISOProperties.cpp:536
msgid "Unknown"
msgstr "Nieznany"
#: Source/Core/Core/HW/DVDInterface.cpp:1298
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Nieznane polecenie DVD %08x - poważny błąd"
#: Source/Core/Common/SysConf.cpp:146
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "Nieznany typ wejścia %i w SYSCONF (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:790
#, c-format
msgid "Unknown error %x"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:466
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Nieznana wiadomość o ID: %d"
#: Source/Core/Core/NetPlayServer.cpp:631
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "Nieznana wiadomość o ID: %d od gracza: %d Gracz wylatuje!"
#: Source/Core/DolphinWX/Main.cpp:245
msgid "Unofficial version detected"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:183
msgid "Up"
msgstr "Góra"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:97
msgid "Update"
msgstr "Aktualizuj"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr "Willot pionowo"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:305
msgid "Use Fullscreen"
msgstr "Użyj trybu pełnoekranowego"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:35
msgid "Use Hex"
msgstr "Użyj HEX"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Use Panic Handlers"
msgstr "Użyj Panic Handlers"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:568
msgid "Utility"
msgstr "Narzędzie"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:79
msgid "Value"
msgstr "Wartość"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
msgid "Value:"
msgstr "Wartość:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
msgid "Value: "
msgstr "Wartość:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Verbosity"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
msgid "Virtual"
msgstr "Wirtualny"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:61
msgid "Volume"
msgstr "Poziom"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Volume Up"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:461
#: Source/Core/DiscIO/NANDContentLoader.cpp:485
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "Instalacja WAD nie powiodła się: błąd tworzenia %s"
#: Source/Core/DiscIO/NANDContentLoader.cpp:500
msgid "WAD installation failed: error creating ticket"
msgstr "Instalacja WAD nie powiodła się: błąd tworzenia biletu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Czekaj na sygnał wertykalny by zapobiec rozdarciu.\n"
"Obniża wydajność jeśli szybkość emulacji jest poniżej 100%.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/MemcardManager.cpp:598
#: Source/Core/DolphinWX/VideoConfigDiag.h:95
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/Common/MsgHandler.cpp:55
msgid "Warning"
msgstr "Ostrzeżenie"
#: Source/Core/Core/Boot/Boot.cpp:312
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Ostrzeżenie - uruchomienie DOL w złym trybie konsoli!"
#: Source/Core/Core/Boot/Boot.cpp:248
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Ostrzeżenie - uruchomienie ISO w złym trybie konsoli!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:539
#, c-format
msgid "Warning BAT number of blocks %d does not match file header loaded %d"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:604
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Ostrzeżenie! Zaleca się wykonać kopię wszystkich plików w folderze:\n"
"%s\n"
"Kontynuować?"
#: Source/Core/DolphinWX/MemcardManager.cpp:597
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Ostrzeżenie: Wszystkie zapisy zostaną nadpisane w folderze:\n"
"%s\n"
"i mają taką samą nazwę jak plik na Twojej karcie pamięci\n"
"Kontynuować?"
#: Source/Core/Core/Movie.cpp:942
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Ostrzeżenie: Wczytano zapis, który jest pod koniec obecnego filmu. (bajt %u "
"> %u) (klatka %u > %u). Powinien zostać wczytany inny zapis przed "
"kontynuacją lub wczytaj ten stan z wyłączonym trybem tylko do odczytu."
#: Source/Core/Core/Movie.cpp:919
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:959
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Ostrzeżenie: Wczytano zapis, którego film nie zgadza się na %d (0x%X) "
"bajcie. Powinien zostać wczytany inny zapis przed kontynuacją lub wczytaj "
"ten stan z wyłączonym trybem tylko do odczytu. W przeciwnym razie może "
"nastąpić desynchronizacja."
#: Source/Core/Core/Movie.cpp:969
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Ostrzeżenie: Wczytano zapis, którwgo film nie zgadza się na %d klatce. "
"Powinien zostać wczytany inny zapis przed kontynuacją lub wczytaj ten stan z "
"wyłączonym trybem tylko do odczytu. W przeciwnym razie może nastąpić "
"desynchronizacja.\n"
"\n"
"Dodatkowe informacje: Obecny film składa się z %d klatek, a film zapiu %d.\n"
"\n"
"Na %d klatce obecny film używa:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"Na %d klatce film zapisu używa:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/WaveFile.cpp:98
#: Source/Core/AudioCommon/WaveFile.cpp:121
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - plik nie jest otwarty."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:60
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
msgid "Widescreen Hack"
msgstr "Widescreen Hack"
#: Source/Core/InputCommon/ControllerEmu.cpp:220
msgid "Width"
msgstr "Szerokość"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:403
msgid "Wii Console"
msgstr "Konsola Wii"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Wii NAND Root:"
msgstr "Źródło Wii NAND:"
#: Source/Core/DolphinWX/FrameTools.cpp:1438
msgid "Wii save files (*.bin)|*.bin"
msgstr "Pliki zapisu Wii (*.bin)|*.bin"
#: Source/Core/DiscIO/WiiWad.cpp:70
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: nie moża odczytać z pliku"
#: Source/Core/Core/HW/Wiimote.cpp:19
msgid "Wiimote"
msgstr "Wiilot"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:57
msgid "Wiimote "
msgstr "Wiilot"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:217
#, c-format
msgid "Wiimote %i"
msgstr "Wiilot %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1548
#, c-format
msgid "Wiimote %i %s"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:510
msgid "Wiimote Connected"
msgstr "Wiilot połączony"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:342
msgid "Wiimote Motor"
msgstr "Wiilot Motor"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:249
msgid "Wiimotes"
msgstr "Wiiloty"
#: Source/Core/DolphinWX/WXInputBase.cpp:126
msgid "Windows Left"
msgstr "Windows Left"
#: Source/Core/DolphinWX/WXInputBase.cpp:128
msgid "Windows Menu"
msgstr "Windows Menu"
#: Source/Core/DolphinWX/WXInputBase.cpp:127
msgid "Windows Right"
msgstr "Windows Right"
#: Source/Core/DolphinWX/LogWindow.cpp:117
msgid "Word Wrap"
msgstr "Zawijanie wierszy"
#: Source/Core/DolphinWX/ISOProperties.cpp:969
#: Source/Core/DolphinWX/ISOProperties.cpp:1251
#: Source/Core/DolphinWX/GameListCtrl.cpp:1068
#: Source/Core/DolphinWX/GameListCtrl.cpp:1207
#: Source/Core/DolphinWX/FrameTools.cpp:1491
msgid "Working..."
msgstr "Pracuję..."
#: Source/Core/DolphinWX/ISOProperties.cpp:177
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:200
msgid "Write memcards (GC)"
msgstr "Zapisz karty pamięci (GC)"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "Zapisz do konsoli"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "Zapisz do pliku"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "Wpisz do okna"
#: Source/Core/DolphinWX/TASInputDlg.cpp:411
msgid "X"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:778
msgid "XF register "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:412
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:25
msgid "Yellow"
msgstr "Żółty"
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "You can't close panes that have pages in them."
msgstr "Nie możesz zamknąć paneli jeśli są w nich strony."
#: Source/Core/VideoCommon/AVIDump.cpp:222
msgid ""
"You have resized the window while dumping frames.\n"
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:297
msgid "You must choose a game!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:65
msgid "You must enter a name."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:208
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
"Musisz wprowadzić poprawną wartość dziesiętną, szestnastkową lub ósemkową."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:685
msgid "You must enter a valid profile name."
msgstr "Musisz wprowadzić poprawną nazwę profilu."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:202
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Musisz ponownie uruchomić program w celu zaaplikowania zmian."
#: Source/Core/Core/DSP/DSPCore.cpp:61
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"Twoje romy DSP mają niewłaściwe hashe.\n"
"Czy chcesz zatrzymać i naprawić problrm?\n"
"Jeśli wybierzesz \"Nie\", audio będzie zniekształcone."
#: Source/Core/Core/CoreParameter.cpp:193
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"Twój plik GMC/ISO wygląda na niewłaściwy (niewłaściwy kraj).\n"
"Kontynuować w regionie PAL?"
#: Source/Core/Common/SysConf.cpp:56
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"Twój plik SYSCONF posiada niewłaściwy rozmiar.\n"
"Powinno być 0x%04x (jest 0x%04<PRIx64>)\n"
"Czy chcesz wygenerować nowy?"
#: Source/Core/DolphinWX/TASInputDlg.cpp:413
msgid "Z"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:884
msgid "Zero 3 code not supported"
msgstr "Kod 3 zero niewspierany"
#: Source/Core/Core/ActionReplay.cpp:905
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:495
#: Source/Core/DolphinWX/InputConfigDiag.cpp:534
msgid "[ waiting ]"
msgstr "[ czekam ]"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"[NIE DZIAŁA]\n"
"Podświetla regiony skopiowane z EFB.\n"
"\n"
"W razie wątpliwości, pozostaw wyłączone."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "auto"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:352
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:351
msgid "none"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:952
msgid "s"
msgstr "s"
#: Source/Core/DolphinWX/ISOProperties.cpp:1215
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute zwrócił -1 przy uruchamianiu programu!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:574
msgid "| OR"
msgstr "| OR"