82 lines
2.4 KiB
C++
82 lines
2.4 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#ifndef WIIMOTE_EMU_H
|
|
#define WIIMOTE_EMU_H
|
|
|
|
|
|
#include <string>
|
|
|
|
#include "wiimote_hid.h"
|
|
#include "EmuDefinitions.h"
|
|
#include "ChunkFile.h"
|
|
|
|
namespace WiiMoteEmu
|
|
{
|
|
|
|
u32 convert24bit(const u8* src);
|
|
u16 convert16bit(const u8* src);
|
|
|
|
// General functions
|
|
void ResetVariables();
|
|
void Initialize();
|
|
void Shutdown();
|
|
void InitCalibration();
|
|
void UpdateExtRegisterBlocks(int Slot);
|
|
|
|
void InterruptChannel(int _number, u16 _channelID, const void* _pData, u32 _Size);
|
|
void ControlChannel(int _number, u16 _channelID, const void* _pData, u32 _Size) ;
|
|
void Update(int _number);
|
|
void DoState(PointerWrap &p);
|
|
//void ReadLinuxKeyboard();
|
|
bool IsKey(int Key);
|
|
|
|
// Recordings
|
|
void LoadRecordedMovements();
|
|
void GetMousePos(float& x, float& y);
|
|
|
|
// Gamepad
|
|
void Close_Devices();
|
|
bool Search_Devices(std::vector<InputCommon::CONTROLLER_INFO> &_joyinfo, int &_NumPads, int &_NumGoodPads);
|
|
void GetAxisState(CONTROLLER_MAPPING_WII &_WiiMapping);
|
|
void UpdatePadState(CONTROLLER_MAPPING_WII &_WiiMapping);
|
|
|
|
void TiltWiimote(int &_x, int &_y, int &_z);
|
|
void TiltNunchuck(int &_x, int &_y, int &_z);
|
|
void ShakeToAccelerometer(int &_x, int &_y, int &_z, STiltData &_TiltData);
|
|
void TiltToAccelerometer(int &_x, int &_y, int &_z, STiltData &_TiltData);
|
|
void AdjustAngles(int &Roll, int &Pitch);
|
|
void RotateIRDot(int &_x, int &_y, STiltData &_TiltData);
|
|
|
|
// Accelerometer
|
|
//void PitchAccelerometerToDegree(u8 _x, u8 _y, u8 _z, int &_Roll, int &_Pitch, int&, int&);
|
|
//float AccelerometerToG(float Current, float Neutral, float G);
|
|
|
|
// IR data
|
|
//void IRData2Dots(u8 *Data);
|
|
//void IRData2DotsBasic(u8 *Data);
|
|
//void ReorderIRDots();
|
|
//void IRData2Distance();
|
|
|
|
// Classic Controller data
|
|
//std::string CCData2Values(u8 *Data);
|
|
|
|
}; // WiiMoteEmu
|
|
|
|
|
|
#endif
|