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ShuriZma
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dolphin
mirror of
https://github.com/dolphin-emu/dolphin.git
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dolphin
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VideoBackends
History
Jules Blok
a224c604a3
D3D: Use a 32-bit floating point depth buffer.
2015-05-08 14:32:22 +02:00
..
D3D
D3D: Use a 32-bit floating point depth buffer.
2015-05-08 14:32:22 +02:00
OGL
VideoBackends: Use the new divisor when clearing the depth buffer.
2015-05-08 14:32:22 +02:00
Software
Fifo: rewrite sync on idle skipping hack
2015-04-06 12:35:35 +02:00
CMakeLists.txt
Merge of GL-AutoChoose.
2014-01-18 04:11:59 +00:00