dolphin/Externals/wxWidgets3/include/wx/osx/evtloopsrc.h

45 lines
1.5 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/evtloopsrc.h
// Purpose: wxCFEventLoopSource class
// Author: Vadim Zeitlin
// Created: 2009-10-21
// Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_OSX_EVTLOOPSRC_H_
#define _WX_OSX_EVTLOOPSRC_H_
typedef struct __CFSocket* CFSocketRef;
// ----------------------------------------------------------------------------
// wxCFEventLoopSource: CoreFoundation-based wxEventLoopSource for OS X
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxCFEventLoopSource : public wxEventLoopSource
{
public:
// Create a new source in uninitialized state, call InitSocketRef() later
// to associate it with the socket it is going to use.
wxCFEventLoopSource(wxEventLoopSourceHandler *handler, int flags)
: wxEventLoopSource(handler, flags)
{
m_cfSocket = NULL;
}
// Finish initialization of the event loop source by providing the
// associated socket. This object takes ownership of it and will release it.
void InitSourceSocket(CFSocketRef cfSocket);
// Destructor deletes the associated socket.
virtual ~wxCFEventLoopSource();
private:
CFSocketRef m_cfSocket;
wxDECLARE_NO_COPY_CLASS(wxCFEventLoopSource);
};
#endif // _WX_OSX_EVTLOOPSRC_H_