385 lines
13 KiB
C++
385 lines
13 KiB
C++
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Project description
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
// Name: nJoy
|
|
// Description: A Dolphin Compatible Input Plugin
|
|
//
|
|
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
|
// Site: www.multigesture.net
|
|
// Copyright (C) 2003-2008 Dolphin Project.
|
|
//
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// Licensetype: GNU General Public License (GPL)
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
//
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
//
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
//
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////
|
|
// Include
|
|
// ¯¯¯¯¯¯¯¯¯
|
|
#include "ConfigBox.h"
|
|
#include "../nJoy.h"
|
|
#include "Images/controller.xpm"
|
|
|
|
extern bool g_EmulatorRunning;
|
|
////////////////////////
|
|
|
|
/* If we don't use this hack m_MainSizer->GetMinSize().GetWidth() will not change
|
|
when we enable and disable bShowAdvanced */
|
|
bool StrangeHack = true;
|
|
|
|
// Set PAD status
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
void ConfigBox::PadGetStatus()
|
|
{
|
|
/* Return if it's not detected. The ID should never be less than zero here, it can only be that
|
|
because of a manual ini file change, but we make that check anway. */
|
|
if(PadMapping[notebookpage].ID < 0 || PadMapping[notebookpage].ID >= SDL_NumJoysticks())
|
|
{
|
|
m_TStatusIn[notebookpage]->SetLabel(wxT("Not connected"));
|
|
m_TStatusOut[notebookpage]->SetLabel(wxT("Not connected"));
|
|
m_TStatusTriggers[notebookpage]->SetLabel(wxT("Not connected"));
|
|
return;
|
|
}
|
|
|
|
// Return if it's not enabled
|
|
if (!PadMapping[notebookpage].enabled)
|
|
{
|
|
m_TStatusIn[notebookpage]->SetLabel(wxT("Not enabled"));
|
|
m_TStatusOut[notebookpage]->SetLabel(wxT("Not enabled"));
|
|
m_TStatusTriggers[notebookpage]->SetLabel(wxT("Not enabled"));
|
|
return;
|
|
}
|
|
|
|
// Get physical device status
|
|
int PhysicalDevice = PadMapping[notebookpage].ID;
|
|
int TriggerType = PadMapping[notebookpage].triggertype;
|
|
|
|
//////////////////////////////////////
|
|
// Analog stick
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
// Set Deadzones perhaps out of function
|
|
//int deadzone = (int)(((float)(128.00/100.00)) * (float)(PadMapping[_numPAD].deadzone+1));
|
|
//int deadzone2 = (int)(((float)(-128.00/100.00)) * (float)(PadMapping[_numPAD].deadzone+1));
|
|
|
|
// Get original values
|
|
int main_x = PadState[notebookpage].axis[InputCommon::CTL_MAIN_X];
|
|
int main_y = PadState[notebookpage].axis[InputCommon::CTL_MAIN_Y];
|
|
//int sub_x = (PadState[_numPAD].axis[CTL_SUB_X];
|
|
//int sub_y = -(PadState[_numPAD].axis[CTL_SUB_Y];
|
|
|
|
// Get adjusted values
|
|
int main_x_after = main_x, main_y_after = main_y;
|
|
if(PadMapping[notebookpage].bSquareToCircle)
|
|
{
|
|
std::vector<int> main_xy = InputCommon::Square2Circle(main_x, main_y, notebookpage, PadMapping[notebookpage].SDiagonal);
|
|
main_x_after = main_xy.at(0);
|
|
main_y_after = main_xy.at(1);
|
|
}
|
|
|
|
//
|
|
float f_x = main_x / 32767.0;
|
|
float f_y = main_y / 32767.0;
|
|
float f_x_aft = main_x_after / 32767.0;
|
|
float f_y_aft = main_y_after / 32767.0;
|
|
|
|
m_TStatusIn[notebookpage]->SetLabel(wxString::Format(
|
|
wxT("x:%1.2f y:%1.2f"),
|
|
f_x, f_y
|
|
));
|
|
|
|
m_TStatusOut[notebookpage]->SetLabel(wxString::Format(
|
|
wxT("x:%1.2f y:%1.2f"),
|
|
f_x_aft, f_y_aft
|
|
));
|
|
|
|
// Adjust the values for the plot
|
|
int BoxW_ = BoxW - 2; int BoxH_ = BoxH - 2; // Border adjustment
|
|
|
|
main_x = (BoxW_ / 2) + (main_x * BoxW_ / (32767 * 2));
|
|
main_y = (BoxH_ / 2) + (main_y * BoxH_ / (32767 * 2));
|
|
|
|
int main_x_out = (BoxW_ / 2) + (main_x_after * BoxW_ / (32767 * 2));
|
|
int main_y_out = (BoxH_ / 2) + (main_y_after * BoxH_ / (32767 * 2));
|
|
|
|
// Adjust the dot
|
|
m_bmpDot[notebookpage]->SetPosition(wxPoint(main_x, main_y));
|
|
m_bmpDotOut[notebookpage]->SetPosition(wxPoint(main_x_out, main_y_out));
|
|
///////////////////// Analog stick
|
|
|
|
|
|
//////////////////////////////////////
|
|
// Triggers
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
int TriggerValue = 255;
|
|
if (PadState[notebookpage].halfpress) TriggerValue = 100;
|
|
|
|
// Get the selected keys
|
|
long Left, Right;
|
|
m_JoyShoulderL[notebookpage]->GetValue().ToLong(&Left);
|
|
m_JoyShoulderR[notebookpage]->GetValue().ToLong(&Right);
|
|
|
|
// Get the trigger values
|
|
int TriggerLeft = PadState[notebookpage].axis[InputCommon::CTL_L_SHOULDER];
|
|
int TriggerRight = PadState[notebookpage].axis[InputCommon::CTL_R_SHOULDER];
|
|
|
|
// Convert the triggers values
|
|
if (PadMapping[notebookpage].triggertype == InputCommon::CTL_TRIGGER_SDL)
|
|
{
|
|
TriggerLeft = InputCommon::Pad_Convert(TriggerLeft);
|
|
TriggerRight = InputCommon::Pad_Convert(TriggerRight);
|
|
}
|
|
|
|
// If we don't have any axis selected for the shoulder buttons
|
|
if(Left < 1000) TriggerLeft = 0;
|
|
if(Right < 1000) TriggerRight = 0;
|
|
|
|
// Get the digital values
|
|
if(Left < 1000 && PadState[notebookpage].buttons[InputCommon::CTL_L_SHOULDER]) TriggerLeft = TriggerValue;
|
|
if(Right < 1000 && PadState[notebookpage].buttons[InputCommon::CTL_R_SHOULDER]) TriggerRight = TriggerValue;
|
|
|
|
m_TStatusTriggers[notebookpage]->SetLabel(wxString::Format(
|
|
wxT("Left:%03i Right:%03i"),
|
|
TriggerLeft, TriggerRight
|
|
));
|
|
///////////////////// Triggers
|
|
}
|
|
|
|
// Show the current pad status
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
std::string ShowStatus(int VirtualController)
|
|
{
|
|
// Check if it's enabled
|
|
if (!PadMapping[VirtualController].enabled) return StringFromFormat("%i disabled", VirtualController);
|
|
|
|
// Save the physical device
|
|
int PhysicalDevice = PadMapping[VirtualController].ID;
|
|
|
|
// Make local shortcut
|
|
SDL_Joystick *joy = PadState[VirtualController].joy;
|
|
|
|
// Make shortcuts for all pads
|
|
SDL_Joystick *joy0 = PadState[0].joy;
|
|
SDL_Joystick *joy1 = PadState[1].joy;
|
|
SDL_Joystick *joy2 = PadState[2].joy;
|
|
SDL_Joystick *joy3 = PadState[3].joy;
|
|
|
|
// Temporary storage
|
|
std::string StrAxes, StrHats, StrBut;
|
|
int value;
|
|
|
|
// Get status
|
|
int Axes = joyinfo[PhysicalDevice].NumAxes;
|
|
int Balls = joyinfo[PhysicalDevice].NumBalls;
|
|
int Hats = joyinfo[PhysicalDevice].NumHats;
|
|
int Buttons = joyinfo[PhysicalDevice].NumButtons;
|
|
|
|
// Get version
|
|
//SDL_version Version;
|
|
//SDL_GetVersion(&Version);
|
|
|
|
// Update the internal values
|
|
SDL_JoystickUpdate();
|
|
|
|
// Go through all axes and read out their values
|
|
for(int i = 0; i < Axes; i++)
|
|
{
|
|
value = SDL_JoystickGetAxis(joy, i);
|
|
StrAxes += StringFromFormat(" %i:%06i", i, value);
|
|
}
|
|
for(int i = 0;i < Hats; i++)
|
|
{
|
|
value = SDL_JoystickGetHat(joy, i);
|
|
StrHats += StringFromFormat(" %i:%i", i, value);
|
|
}
|
|
for(int i = 0;i < Buttons; i++)
|
|
{
|
|
value = SDL_JoystickGetButton(joy, i);
|
|
StrBut += StringFromFormat(" %i:%i", i+1, value);
|
|
}
|
|
|
|
return StringFromFormat(
|
|
//"Version: %i.%i.%i\n"
|
|
"All pads:\n"
|
|
"Enabled: %i %i %i %i\n"
|
|
"ID: %i %i %i %i\n"
|
|
"Controllertype: %i %i %i %i\n"
|
|
"SquareToCircle: %i %i %i %i\n\n"
|
|
#ifdef _WIN32
|
|
"Handles: %i %i %i %i\n"
|
|
"XInput: %i %i %i\n"
|
|
#endif
|
|
|
|
"This pad:\n"
|
|
"Axes: %s\n"
|
|
"Hats: %s\n"
|
|
"But: %s\n"
|
|
"Device: Ax: %i Balls:%i Hats:%i But:%i",
|
|
//Version.major, Version.minor, Version.patch,
|
|
PadMapping[0].enabled, PadMapping[1].enabled, PadMapping[2].enabled, PadMapping[3].enabled,
|
|
PadMapping[0].ID, PadMapping[1].ID, PadMapping[2].ID, PadMapping[3].ID,
|
|
PadMapping[0].controllertype, PadMapping[1].controllertype, PadMapping[2].controllertype, PadMapping[3].controllertype,
|
|
PadMapping[0].bSquareToCircle, PadMapping[1].bSquareToCircle, PadMapping[2].bSquareToCircle, PadMapping[3].bSquareToCircle,
|
|
#ifdef _WIN32
|
|
joy0, joy1, joy2, joy3,
|
|
//PadState[PadMapping[0].ID].joy, PadState[PadMapping[1].ID].joy, PadState[PadMapping[2].ID].joy, PadState[PadMapping[3].ID].joy,
|
|
XInput::IsConnected(0), XInput::GetXI(0, InputCommon::XI_TRIGGER_L), XInput::GetXI(0, InputCommon::XI_TRIGGER_R),
|
|
#endif
|
|
StrAxes.c_str(), StrHats.c_str(), StrBut.c_str(),
|
|
Axes, Balls, Hats, Buttons
|
|
);
|
|
}
|
|
|
|
// Populate the advanced tab
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
void ConfigBox::Update()
|
|
{
|
|
// Check that Dolphin is in focus, otherwise don't update the pad status
|
|
/* If the emulator is running and unpaused GetJoyState() is run a little more often than needed,
|
|
but I allow that since it can confuse the user if the input status in the configuration window
|
|
is not update when the emulator is paused. */
|
|
if (g_Config.bCheckFocus || IsFocus()) // && !g_EmulatorRunning)
|
|
{
|
|
for (int i = 0; (u32)i < joyinfo.size(); i++)
|
|
InputCommon::GetJoyState(PadState[i], PadMapping[i], i, joyinfo[PadMapping[i].ID].NumButtons);
|
|
}
|
|
|
|
// Show the current status in a window in the wxPanel
|
|
#ifdef SHOW_PAD_STATUS
|
|
m_pStatusBar->SetLabel(wxString::Format(
|
|
"%s", ShowStatus(notebookpage).c_str()
|
|
));
|
|
#endif
|
|
|
|
//LogMsg("Abc%s\n", ShowStatus(notebookpage).c_str());
|
|
|
|
if(StrangeHack) PadGetStatus();
|
|
if(!g_Config.bShowAdvanced) StrangeHack = false; else StrangeHack = true;
|
|
}
|
|
|
|
|
|
// Populate the advanced tab
|
|
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
|
void ConfigBox::CreateAdvancedControls(int i)
|
|
{
|
|
m_TStatusIn[i] = new wxStaticText(m_Controller[i], IDT_STATUS_IN, wxT("In"));
|
|
m_TStatusOut[i] = new wxStaticText(m_Controller[i], IDT_STATUS_OUT, wxT("Out"));
|
|
m_gStatusIn[i] = new wxStaticBoxSizer( wxHORIZONTAL, m_Controller[i], wxT("Main-stick (In) (Out)"));
|
|
|
|
m_pInStatus[i] = new wxPanel(m_Controller[i], ID_INSTATUS1 + i, wxDefaultPosition, wxDefaultSize);
|
|
m_bmpSquare[i] = new wxStaticBitmap(m_pInStatus[i], ID_STATUSBMP1 + i, CreateBitmap(),
|
|
//wxPoint(4, 15), wxSize(70,70));
|
|
//wxPoint(4, 20), wxDefaultSize);
|
|
wxDefaultPosition, wxDefaultSize);
|
|
|
|
m_bmpDot[i] = new wxStaticBitmap(m_pInStatus[i], ID_STATUSDOTBMP1 + i, CreateBitmapDot(),
|
|
wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
|
|
|
m_pOutStatus[i] = new wxPanel(m_Controller[i], ID_INSTATUS1 + i, wxDefaultPosition, wxDefaultSize);
|
|
m_bmpSquareOut[i] = new wxStaticBitmap(m_pOutStatus[i], ID_STATUSBMP1 + i, CreateBitmap(),
|
|
//wxPoint(4, 15), wxSize(70,70));
|
|
//wxPoint(4, 20), wxDefaultSize);
|
|
wxDefaultPosition, wxDefaultSize);
|
|
|
|
m_bmpDotOut[i] = new wxStaticBitmap(m_pOutStatus[i], ID_STATUSDOTBMP1 + i, CreateBitmapDot(),
|
|
wxPoint(BoxW / 2, BoxH / 2), wxDefaultSize);
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
// Rerecording
|
|
// ¯¯¯¯¯¯¯¯¯
|
|
#ifdef RERECORDING
|
|
// Create controls
|
|
m_SizeRecording[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Input Recording"));
|
|
m_CheckRecording[i] = new wxCheckBox(m_Controller[i], ID_RECORDING, wxT("Record input"));
|
|
m_CheckPlayback[i] = new wxCheckBox(m_Controller[i], ID_PLAYBACK, wxT("Play back input"));
|
|
m_BtnSaveRecording[i] = new wxButton(m_Controller[i], ID_SAVE_RECORDING, wxT("Save recording"), wxDefaultPosition, wxDefaultSize);
|
|
|
|
// Tool tips
|
|
m_CheckRecording[i]->SetToolTip(wxT("Your recording will be saved to pad-record.bin in the Dolphin dir when you stop the game"));
|
|
m_CheckPlayback[i]->SetToolTip(wxT("Play back the pad-record.bin file from the Dolphin dir"));
|
|
m_BtnSaveRecording[i]->SetToolTip(wxT(
|
|
"This will save the current recording to pad-record.bin. Your recording will\n"
|
|
"also be automatically saved every 60 * 10 frames. And when you shut down the\n"
|
|
"game."));
|
|
|
|
// Sizers
|
|
m_SizeRecording[i]->Add(m_CheckRecording[i], 0, wxEXPAND | wxALL, 1);
|
|
m_SizeRecording[i]->Add(m_CheckPlayback[i], 0, wxEXPAND | wxALL, 1);
|
|
m_SizeRecording[i]->Add(m_BtnSaveRecording[i], 0, wxEXPAND | wxALL, 1);
|
|
|
|
// Only enable these options for pad 0
|
|
m_CheckRecording[i]->Enable(false); m_CheckRecording[0]->Enable(true);
|
|
m_CheckPlayback[i]->Enable(false); m_CheckPlayback[0]->Enable(true);
|
|
m_BtnSaveRecording[i]->Enable(false); m_BtnSaveRecording[0]->Enable(true);
|
|
// Don't allow saving when we are not recording
|
|
m_BtnSaveRecording[i]->Enable(g_EmulatorRunning && g_Config.bRecording);
|
|
//sDevice[i]->Add(m_SizeRecording[i], 0, wxEXPAND | wxALL, 1);
|
|
|
|
// Set values
|
|
//m_CheckRecording[0]->SetValue(g_Config.bRecording);
|
|
//m_CheckPlayback[0]->SetValue(g_Config.bPlayback);
|
|
|
|
//Console::Print("m_CheckRecording: %i\n", g_Config.bRecording, g_Config.bPlayback);
|
|
#endif
|
|
//////////////////////////////////////
|
|
}
|
|
|
|
|
|
wxBitmap ConfigBox::CreateBitmap() // Create box
|
|
{
|
|
BoxW = 70, BoxH = 70;
|
|
wxBitmap bitmap(BoxW, BoxH);
|
|
wxMemoryDC dc;
|
|
dc.SelectObject(bitmap);
|
|
|
|
// Set outline and fill colors
|
|
//wxBrush LightBlueBrush(_T("#0383f0"));
|
|
//wxPen LightBluePen(_T("#80c5fd"));
|
|
//wxPen LightGrayPen(_T("#909090"));
|
|
wxPen LightBluePen(_T("#7f9db9")); // Windows XP color
|
|
dc.SetPen(LightBluePen);
|
|
dc.SetBrush(*wxWHITE_BRUSH);
|
|
|
|
dc.Clear();
|
|
dc.DrawRectangle(0, 0, BoxW, BoxH);
|
|
dc.SelectObject(wxNullBitmap);
|
|
return bitmap;
|
|
}
|
|
|
|
wxBitmap ConfigBox::CreateBitmapDot() // Create dot
|
|
{
|
|
int w = 2, h = 2;
|
|
wxBitmap bitmap(w, h);
|
|
wxMemoryDC dc;
|
|
dc.SelectObject(bitmap);
|
|
|
|
// Set outline and fill colors
|
|
//wxBrush RedBrush(_T("#0383f0"));
|
|
//wxPen RedPen(_T("#80c5fd"));
|
|
//wxPen LightGrayPen(_T("#909090"));
|
|
dc.SetPen(*wxRED_PEN);
|
|
dc.SetBrush(*wxRED_BRUSH);
|
|
|
|
dc.Clear();
|
|
dc.DrawRectangle(0, 0, w, h);
|
|
dc.SelectObject(wxNullBitmap);
|
|
return bitmap;
|
|
}
|