![]() Values are saved/loaded as 0,1,2,3,4 but need to be used as 1,2,4,8,16 This was correct for OGL but not D3D |
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.. | ||
D3D | ||
OGL | ||
Software | ||
CMakeLists.txt |
![]() Values are saved/loaded as 0,1,2,3,4 but need to be used as 1,2,4,8,16 This was correct for OGL but not D3D |
||
---|---|---|
.. | ||
D3D | ||
OGL | ||
Software | ||
CMakeLists.txt |