1324 lines
38 KiB
C++
1324 lines
38 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <wx/button.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/listctrl.h>
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#include <wx/thread.h>
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#include <wx/mstream.h>
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#include <wx/tipwin.h>
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// ugly that this lib included code from the main
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#include "../../DolphinWX/Src/Globals.h"
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#include "IniFile.h"
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#include "Host.h"
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#include "Debugger.h"
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#include "RegisterWindow.h"
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#include "LogWindow.h"
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#include "BreakpointWindow.h"
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#include "MemoryWindow.h"
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#include "JitWindow.h"
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#include "CodeWindow.h"
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#include "CodeView.h"
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#include "FileUtil.h"
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#include "Core.h"
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#include "HLE/HLE.h"
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#include "Boot/Boot.h"
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#include "LogManager.h"
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#include "HW/CPU.h"
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#include "PowerPC/PowerPC.h"
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#include "Debugger/PPCDebugInterface.h"
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#include "Debugger/Debugger_SymbolMap.h"
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#include "PowerPC/PPCAnalyst.h"
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#include "PowerPC/Profiler.h"
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#include "PowerPC/SymbolDB.h"
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#include "PowerPC/SignatureDB.h"
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#include "PowerPC/PPCTables.h"
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#include "PowerPC/Jit64/Jit.h"
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#include "PowerPC/Jit64/JitCache.h" // for ClearCache()
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#include "Plugins/Plugin_DSP.h" // new stuff, to let us open the DLLDebugger
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#include "Plugins/Plugin_Video.h" // new stuff, to let us open the DLLDebugger
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#include "../../DolphinWX/Src/PluginManager.h"
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#include "../../DolphinWX/Src/Config.h"
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// and here are the classes
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class CPluginInfo;
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class CPluginManager;
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//extern DynamicLibrary Common::CPlugin;
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//extern CPluginManager CPluginManager::m_Instance;
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extern "C" {
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#include "../resources/toolbar_play.c"
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#include "../resources/toolbar_pause.c"
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#include "../resources/toolbar_add_memorycheck.c"
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#include "../resources/toolbar_delete.c"
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#include "../resources/toolbar_add_breakpoint.c"
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}
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static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;
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BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)
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EVT_LISTBOX(IDM_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
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EVT_LISTBOX(IDM_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
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EVT_LISTBOX(IDM_CALLERSLIST, CCodeWindow::OnCallersListChange)
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EVT_LISTBOX(IDM_CALLSLIST, CCodeWindow::OnCallsListChange)
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EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
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EVT_MENU_HIGHLIGHT_ALL( CCodeWindow::OnStatusBar)
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/* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
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and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */
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EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)
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EVT_MENU(IDM_LOGWINDOW, CCodeWindow::OnToggleLogWindow)
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EVT_MENU(IDM_REGISTERWINDOW, CCodeWindow::OnToggleRegisterWindow)
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EVT_MENU(IDM_BREAKPOINTWINDOW, CCodeWindow::OnToggleBreakPointWindow)
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EVT_MENU(IDM_MEMORYWINDOW, CCodeWindow::OnToggleMemoryWindow)
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EVT_MENU(IDM_JITWINDOW, CCodeWindow::OnToggleJitWindow)
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EVT_MENU(IDM_SOUNDWINDOW, CCodeWindow::OnToggleSoundWindow)
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EVT_MENU(IDM_VIDEOWINDOW, CCodeWindow::OnToggleVideoWindow)
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EVT_MENU(IDM_INTERPRETER, CCodeWindow::OnInterpreter) // CPU Mode
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EVT_MENU(IDM_AUTOMATICSTART, CCodeWindow::OnAutomaticStart) // CPU Mode
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EVT_MENU(IDM_JITUNLIMITED, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSLXZOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSLWZOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSLBZXOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSFOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITLSPOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITFPOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITIOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITPOFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_JITSROFF, CCodeWindow::OnJITOff)
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EVT_MENU(IDM_CLEARSYMBOLS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_LOADMAPFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SCANFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SAVEMAPFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_USESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU(IDM_CLEARCODECACHE, CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_LOGINSTRUCTIONS, CCodeWindow::OnJitMenu)
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EVT_MENU(IDM_PROFILEBLOCKS, CCodeWindow::OnProfilerMenu)
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EVT_MENU(IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
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// toolbar
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EVT_MENU(IDM_DEBUG_GO, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEP, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_STEPOVER, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_SKIP, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_SETPC, CCodeWindow::OnCodeStep)
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EVT_MENU(IDM_GOTOPC, CCodeWindow::OnCodeStep)
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EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
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EVT_COMMAND(IDM_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
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END_EVENT_TABLE()
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#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
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inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
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{
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wxMemoryInputStream is(data, length);
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return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
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}
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// =======================================================================================
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// WARNING: If you create a new dialog window you must add m_dialog(NULL) below otherwise
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// m_dialog = true and things will crash.
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// ----------------
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CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, wxWindow* parent, wxWindowID id,
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const wxString& title, const wxPoint& pos, const wxSize& size, long style)
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: wxFrame(parent, id, title, pos, size, style)
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, m_LogWindow(NULL)
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, m_RegisterWindow(NULL)
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, m_BreakpointWindow(NULL)
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, m_MemoryWindow(NULL)
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, m_JitWindow(NULL)
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{
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// Load ini settings
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IniFile file;
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file.Load(DEBUGGER_CONFIG_FILE);
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this->Load_(file);
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InitBitmaps();
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CreateGUIControls(_LocalCoreStartupParameter);
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// Create the toolbar
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RecreateToolbar();
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UpdateButtonStates();
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wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
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wxKeyEventHandler(CCodeWindow::OnKeyDown),
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(wxObject*)0, this);
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// Load settings for selectable windowses, but only if they have been created
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this->Load(file);
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if (m_BreakpointWindow) m_BreakpointWindow->Load(file);
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if (m_RegisterWindow) m_RegisterWindow->Load(file);
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if (m_MemoryWindow) m_MemoryWindow->Load(file);
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if (m_JitWindow) m_JitWindow->Load(file);
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}
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// ===============
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CCodeWindow::~CCodeWindow()
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{
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IniFile file;
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file.Load(DEBUGGER_CONFIG_FILE);
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this->Save(file);
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if (m_BreakpointWindow) m_BreakpointWindow->Save(file);
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if (m_LogWindow) m_LogWindow->Save(file);
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if (m_RegisterWindow) m_RegisterWindow->Save(file);
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if (m_MemoryWindow) m_MemoryWindow->Save(file);
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if (m_JitWindow) m_JitWindow->Save(file);
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file.Save(DEBUGGER_CONFIG_FILE);
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}
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// =======================================================================================
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// Load before CreateGUIControls()
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// --------------
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void CCodeWindow::Load_( IniFile &ini )
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{
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// Decide what windows to use
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ini.Get("ShowOnStart", "LogWindow", &bLogWindow, true);
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ini.Get("ShowOnStart", "RegisterWindow", &bRegisterWindow, true);
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ini.Get("ShowOnStart", "BreakpointWindow", &bBreakpointWindow, true);
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ini.Get("ShowOnStart", "MemoryWindow", &bMemoryWindow, true);
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ini.Get("ShowOnStart", "JitWindow", &bJitWindow, true);
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ini.Get("ShowOnStart", "SoundWindow", &bSoundWindow, false);
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ini.Get("ShowOnStart", "VideoWindow", &bVideoWindow, false);
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// ===============
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// Boot to pause or not
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ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
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}
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void CCodeWindow::Load( IniFile &ini )
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{
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int x,y,w,h;
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ini.Get("CodeWindow", "x", &x, GetPosition().x);
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ini.Get("CodeWindow", "y", &y, GetPosition().y);
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ini.Get("CodeWindow", "w", &w, GetSize().GetWidth());
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ini.Get("CodeWindow", "h", &h, GetSize().GetHeight());
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this->SetSize(x, y, w, h);
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}
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void CCodeWindow::Save(IniFile &ini) const
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{
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ini.Set("CodeWindow", "x", GetPosition().x);
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ini.Set("CodeWindow", "y", GetPosition().y);
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ini.Set("CodeWindow", "w", GetSize().GetWidth());
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ini.Set("CodeWindow", "h", GetSize().GetHeight());
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// Boot to pause or not
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ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
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// Save windows settings
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ini.Set("ShowOnStart", "LogWindow", GetMenuBar()->IsChecked(IDM_LOGWINDOW));
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ini.Set("ShowOnStart", "RegisterWindow", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
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ini.Set("ShowOnStart", "BreakpointWindow", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
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ini.Set("ShowOnStart", "MemoryWindow", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
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ini.Set("ShowOnStart", "JitWindow", GetMenuBar()->IsChecked(IDM_JITWINDOW));
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ini.Set("ShowOnStart", "SoundWindow", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
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ini.Set("ShowOnStart", "VideoWindow", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
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}
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void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
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{
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CreateMenu(_LocalCoreStartupParameter);
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// =======================================================================================
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// Configure the code window
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wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
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DebugInterface* di = new PPCDebugInterface();
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codeview = new CCodeView(di, this, IDM_CODEVIEW);
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sizerBig->Add(sizerLeft, 2, wxEXPAND);
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sizerBig->Add(codeview, 5, wxEXPAND);
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sizerLeft->Add(callstack = new wxListBox(this, IDM_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
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sizerLeft->Add(symbols = new wxListBox(this, IDM_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
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sizerLeft->Add(calls = new wxListBox(this, IDM_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
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sizerLeft->Add(callers = new wxListBox(this, IDM_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
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SetSizer(sizerBig);
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sizerLeft->SetSizeHints(this);
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sizerLeft->Fit(this);
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sizerBig->SetSizeHints(this);
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sizerBig->Fit(this);
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sync_event.Init();
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// =================
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// additional dialogs
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if (IsLoggingActivated() && bLogWindow)
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{
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m_LogWindow = new CLogWindow(this);
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m_LogWindow->Show(true);
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}
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if (bRegisterWindow)
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{
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m_RegisterWindow = new CRegisterWindow(this);
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m_RegisterWindow->Show(true);
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}
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if(bBreakpointWindow)
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{
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m_BreakpointWindow = new CBreakPointWindow(this, this);
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m_BreakpointWindow->Show(true);
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}
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if(bMemoryWindow)
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{
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m_MemoryWindow = new CMemoryWindow(this);
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m_MemoryWindow->Show(true);
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}
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if(bJitWindow)
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{
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m_JitWindow = new CJitWindow(this);
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m_JitWindow->Show(true);
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}
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if(bSoundWindow)
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{
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// possible todo: add some kind of if here to? can it fail?
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CPluginManager::GetInstance().OpenDebug(
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GetHandle(),
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
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false, true
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);
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} // don't have any else, just ignore it
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if(bVideoWindow)
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{
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// possible todo: add some kind of if here to? can it fail?
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CPluginManager::GetInstance().OpenDebug(
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GetHandle(),
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_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
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true, true
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);
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} // don't have any else, just ignore it
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}
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter)
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{
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// =======================================================================================
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// Windowses
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// ---------------
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pMenuBar = new wxMenuBar(wxMB_DOCKABLE);
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{
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wxMenu* pCoreMenu = new wxMenu;
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
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, wxString::FromAscii("This is nessesary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps.")
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, wxITEM_CHECK);
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interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
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pCoreMenu->AppendSeparator();
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wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
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, wxString::FromAscii("Start the game directly instead of booting to pause. It also"
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" automatically loads the Default ISO when Dolphin starts, or the last game you loaded"
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" , if you have not given it an elf file with the --elf command line. This can be"
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" convenient if you are bugtesting with a certain game and want to rebuild"
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" and retry it several times, either with changes to Dolphin or if you are"
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" developing a homebrew game.")
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, wxITEM_CHECK);
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automaticstart->Check(bAutomaticStart);
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pCoreMenu->AppendSeparator();
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#ifdef JIT_OFF_OPTIONS
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jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
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_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing"),
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wxITEM_CHECK);
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pCoreMenu->AppendSeparator();
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jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
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_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
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wxITEM_CHECK);
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jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
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jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T(" &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
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jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T(" &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
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jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T(" &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
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jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
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jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
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jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
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jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
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jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
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jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
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#endif
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// wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
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// dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);
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pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
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}
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{
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wxMenu* pDebugDialogs = new wxMenu;
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if (IsLoggingActivated())
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{
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wxMenuItem* pLogWindow = pDebugDialogs->Append(IDM_LOGWINDOW, _T("&LogManager"), wxEmptyString, wxITEM_CHECK);
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pLogWindow->Check(bLogWindow);
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}
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wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
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pRegister->Check(bRegisterWindow);
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wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
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pBreakPoints->Check(bBreakpointWindow);
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wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
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pMemory->Check(bMemoryWindow);
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|
|
wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
|
|
pJit->Check(bJitWindow);
|
|
|
|
wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
|
|
pSound->Check(bSoundWindow);
|
|
|
|
wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
|
|
pVideo->Check(bVideoWindow);
|
|
|
|
pMenuBar->Append(pDebugDialogs, _T("&Views"));
|
|
}
|
|
// ===============
|
|
|
|
|
|
{
|
|
wxMenu *pSymbolsMenu = new wxMenu;
|
|
pSymbolsMenu->Append(IDM_CLEARSYMBOLS, _T("&Clear symbols"));
|
|
// pSymbolsMenu->Append(IDM_CLEANSYMBOLS, _T("&Clean symbols (zz)"));
|
|
pSymbolsMenu->Append(IDM_SCANFUNCTIONS, _T("&Generate symbol map"));
|
|
pSymbolsMenu->AppendSeparator();
|
|
pSymbolsMenu->Append(IDM_LOADMAPFILE, _T("&Load symbol map"));
|
|
pSymbolsMenu->Append(IDM_SAVEMAPFILE, _T("&Save symbol map"));
|
|
pSymbolsMenu->AppendSeparator();
|
|
pSymbolsMenu->Append(IDM_SAVEMAPFILEWITHCODES, _T("Save code"),
|
|
wxString::FromAscii("Save the entire disassembled code. This may take a several seconds"
|
|
" and may require between 50 and 100 MB of hard drive space. It will only save code"
|
|
" that are in the first 4 MB of memory, if you are debugging a game that load .rel"
|
|
" files with code to memory you may want to increase that to perhaps 8 MB, you can do"
|
|
" that from SymbolDB::SaveMap().")
|
|
);
|
|
|
|
pSymbolsMenu->AppendSeparator();
|
|
pSymbolsMenu->Append(IDM_CREATESIGNATUREFILE, _T("&Create signature file..."));
|
|
pSymbolsMenu->Append(IDM_USESIGNATUREFILE, _T("&Use signature file..."));
|
|
pSymbolsMenu->AppendSeparator();
|
|
pSymbolsMenu->Append(IDM_PATCHHLEFUNCTIONS, _T("&Patch HLE functions"));
|
|
pMenuBar->Append(pSymbolsMenu, _T("&Symbols"));
|
|
}
|
|
|
|
{
|
|
wxMenu *pJitMenu = new wxMenu;
|
|
pJitMenu->Append(IDM_CLEARCODECACHE, _T("&Clear code cache"));
|
|
pJitMenu->Append(IDM_LOGINSTRUCTIONS, _T("&Log JIT instruction coverage"));
|
|
pMenuBar->Append(pJitMenu, _T("&JIT"));
|
|
}
|
|
|
|
{
|
|
wxMenu *pProfilerMenu = new wxMenu;
|
|
pProfilerMenu->Append(IDM_PROFILEBLOCKS, _T("&Profile blocks"), wxEmptyString, wxITEM_CHECK);
|
|
pProfilerMenu->AppendSeparator();
|
|
pProfilerMenu->Append(IDM_WRITEPROFILE, _T("&Write to profile.txt, show"));
|
|
pMenuBar->Append(pProfilerMenu, _T("&Profiler"));
|
|
}
|
|
|
|
|
|
SetMenuBar(pMenuBar);
|
|
}
|
|
|
|
|
|
bool CCodeWindow::UseInterpreter()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
|
|
}
|
|
|
|
bool CCodeWindow::AutomaticStart()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
|
|
}
|
|
|
|
bool CCodeWindow::UseDualCore()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_DUALCORE);
|
|
}
|
|
|
|
|
|
// =======================================================================================
|
|
// CPU Mode
|
|
// --------------
|
|
void CCodeWindow::OnInterpreter(wxCommandEvent& event)
|
|
{
|
|
if (Core::GetState() != Core::CORE_RUN) {
|
|
PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
|
|
} else {
|
|
event.Skip();
|
|
wxMessageBox(_T("Please pause the emulator before changing mode."));
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnAutomaticStart(wxCommandEvent& event)
|
|
{
|
|
bAutomaticStart = !bAutomaticStart;
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnJITOff(wxCommandEvent& event)
|
|
{
|
|
if (Core::GetState() == Core::CORE_UNINITIALIZED)
|
|
{
|
|
// we disallow changing the status here because it will be reset to the defult when BootCore()
|
|
// creates the SCoreStartupParameter as a game is loaded
|
|
GetMenuBar()->Check(event.GetId(),!event.IsChecked());
|
|
wxMessageBox(_T("Please start a game before changing mode."));
|
|
} else {
|
|
if (Core::GetState() != Core::CORE_RUN)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_JITUNLIMITED:
|
|
Core::g_CoreStartupParameter.bJITUnlimitedCache = event.IsChecked();
|
|
Jit64::ClearCache(); // allow InitCache() even after the game has started
|
|
Jit64::InitCache();
|
|
GetMenuBar()->Enable(event.GetId(),!event.IsChecked());
|
|
break;
|
|
case IDM_JITOFF:
|
|
Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
|
|
case IDM_JITLSOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
|
|
case IDM_JITLSLXZOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
|
|
case IDM_JITLSLWZOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
|
|
case IDM_JITLSLBZXOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
|
|
case IDM_JITLSFOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
|
|
case IDM_JITLSPOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
|
|
case IDM_JITFPOFF:
|
|
Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
|
|
case IDM_JITIOFF:
|
|
Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
|
|
case IDM_JITPOFF:
|
|
Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
|
|
case IDM_JITSROFF:
|
|
Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;
|
|
}
|
|
Jit64::ClearCache();
|
|
} else {
|
|
//event.Skip(); // this doesn't work
|
|
GetMenuBar()->Check(event.GetId(),!event.IsChecked());
|
|
wxMessageBox(_T("Please pause the emulator before changing mode."));
|
|
}
|
|
}
|
|
}
|
|
// ==============
|
|
|
|
|
|
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_CLEARCODECACHE:
|
|
Jit64::ClearCache();
|
|
break;
|
|
case IDM_LOGINSTRUCTIONS:
|
|
PPCTables::LogCompiledInstructions();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::OnProfilerMenu(wxCommandEvent& event)
|
|
{
|
|
if (Core::GetState() == Core::CORE_RUN) {
|
|
event.Skip();
|
|
return;
|
|
}
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_PROFILEBLOCKS:
|
|
Jit64::ClearCache();
|
|
Profiler::g_ProfileBlocks = GetMenuBar()->IsChecked(IDM_PROFILEBLOCKS);
|
|
break;
|
|
case IDM_WRITEPROFILE:
|
|
Profiler::WriteProfileResults("profiler.txt");
|
|
File::Launch("profiler.txt");
|
|
break;
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::OnSymbolsMenu(wxCommandEvent& event)
|
|
{
|
|
if (Core::GetState() == Core::CORE_UNINITIALIZED)
|
|
{
|
|
// TODO: disable menu items instead :P
|
|
return;
|
|
}
|
|
std::string mapfile = CBoot::GenerateMapFilename();
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_CLEARSYMBOLS:
|
|
g_symbolDB.Clear();
|
|
Host_NotifyMapLoaded();
|
|
break;
|
|
case IDM_CLEANSYMBOLS:
|
|
g_symbolDB.Clear("zz");
|
|
Host_NotifyMapLoaded();
|
|
break;
|
|
case IDM_SCANFUNCTIONS:
|
|
{
|
|
PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB);
|
|
SignatureDB db;
|
|
if (db.Load(TOTALDB_FILE))
|
|
db.Apply(&g_symbolDB);
|
|
|
|
// HLE::PatchFunctions();
|
|
NotifyMapLoaded();
|
|
break;
|
|
}
|
|
case IDM_LOADMAPFILE:
|
|
if (!File::Exists(mapfile.c_str()))
|
|
{
|
|
g_symbolDB.Clear();
|
|
PPCAnalyst::FindFunctions(0x80000000, 0x80400000, &g_symbolDB);
|
|
SignatureDB db;
|
|
if (db.Load(TOTALDB_FILE))
|
|
db.Apply(&g_symbolDB);
|
|
} else {
|
|
g_symbolDB.LoadMap(mapfile.c_str());
|
|
}
|
|
NotifyMapLoaded();
|
|
break;
|
|
case IDM_SAVEMAPFILE:
|
|
g_symbolDB.SaveMap(mapfile.c_str());
|
|
break;
|
|
case IDM_SAVEMAPFILEWITHCODES:
|
|
g_symbolDB.SaveMap(mapfile.c_str(), true);
|
|
break;
|
|
case IDM_CREATESIGNATUREFILE:
|
|
{
|
|
wxTextEntryDialog input_prefix(this, wxString::FromAscii("Only export symbols with prefix:"), wxGetTextFromUserPromptStr, _T("."));
|
|
if (input_prefix.ShowModal() == wxID_OK) {
|
|
std::string prefix(input_prefix.GetValue().mb_str());
|
|
|
|
wxString path = wxFileSelector(
|
|
_T("Save signature as"), wxEmptyString, wxEmptyString, wxEmptyString,
|
|
_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_SAVE,
|
|
this);
|
|
if (path) {
|
|
SignatureDB db;
|
|
db.Initialize(&g_symbolDB, prefix.c_str());
|
|
std::string filename(path.ToAscii()); // PPCAnalyst::SaveSignatureDB(
|
|
db.Save(path.ToAscii());
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case IDM_USESIGNATUREFILE:
|
|
{
|
|
wxString path = wxFileSelector(
|
|
_T("Apply signature file"), wxEmptyString, wxEmptyString, wxEmptyString,
|
|
_T("Dolphin Signature File (*.dsy)|*.dsy;"), wxFD_OPEN | wxFD_FILE_MUST_EXIST,
|
|
this);
|
|
if (path) {
|
|
SignatureDB db;
|
|
db.Load(path.ToAscii());
|
|
db.Apply(&g_symbolDB);
|
|
}
|
|
}
|
|
NotifyMapLoaded();
|
|
break;
|
|
case IDM_PATCHHLEFUNCTIONS:
|
|
HLE::PatchFunctions();
|
|
Update();
|
|
break;
|
|
}
|
|
}
|
|
|
|
// =======================================================================================
|
|
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons all go here
|
|
// --------------
|
|
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_DEBUG_GO:
|
|
{
|
|
// [F|RES] prolly we should disable the other buttons in go mode too ...
|
|
JumpToAddress(PC);
|
|
|
|
if (CCPU::IsStepping())
|
|
{
|
|
CCPU::EnableStepping(false);
|
|
}
|
|
else
|
|
{
|
|
CCPU::EnableStepping(true);
|
|
Host_UpdateLogDisplay();
|
|
}
|
|
|
|
Update();
|
|
}
|
|
break;
|
|
|
|
case IDM_STEP:
|
|
SingleCPUStep();
|
|
|
|
break;
|
|
|
|
case IDM_STEPOVER:
|
|
CCPU::EnableStepping(true);
|
|
break;
|
|
|
|
case IDM_SKIP:
|
|
PC += 4;
|
|
Update();
|
|
break;
|
|
|
|
case IDM_SETPC:
|
|
PC = codeview->GetSelection();
|
|
Update();
|
|
break;
|
|
|
|
case IDM_GOTOPC:
|
|
JumpToAddress(PC);
|
|
break;
|
|
}
|
|
|
|
UpdateButtonStates();
|
|
}
|
|
|
|
|
|
void CCodeWindow::JumpToAddress(u32 _Address)
|
|
{
|
|
codeview->Center(_Address);
|
|
UpdateLists();
|
|
}
|
|
|
|
|
|
void CCodeWindow::UpdateLists()
|
|
{
|
|
callers->Clear();
|
|
u32 addr = codeview->GetSelection();
|
|
Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
|
|
if (!symbol)
|
|
return;
|
|
for (int i = 0; i < (int)symbol->callers.size(); i++)
|
|
{
|
|
u32 caller_addr = symbol->callers[i].callAddress;
|
|
Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
|
|
if (caller_symbol) {
|
|
int idx = callers->Append(wxString::Format( wxT("< %s (%08x)"), caller_symbol->name.c_str(), caller_addr));
|
|
callers->SetClientData(idx, (void*)caller_addr);
|
|
}
|
|
}
|
|
|
|
calls->Clear();
|
|
for (int i = 0; i < (int)symbol->calls.size(); i++)
|
|
{
|
|
u32 call_addr = symbol->calls[i].function;
|
|
Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
|
|
if (call_symbol) {
|
|
int idx = calls->Append(wxString::Format(_T("> %s (%08x)"), call_symbol->name.c_str(), call_addr));
|
|
calls->SetClientData(idx, (void*)call_addr);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
|
|
{
|
|
//PanicAlert("boo");
|
|
UpdateLists();
|
|
}
|
|
|
|
void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
|
|
{
|
|
wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
|
|
wxString txt = pAddrCtrl->GetValue();
|
|
|
|
std::string text(txt.mb_str());
|
|
text = StripSpaces(text);
|
|
if (text.size() == 8)
|
|
{
|
|
u32 addr;
|
|
sscanf(text.c_str(), "%08x", &addr);
|
|
JumpToAddress(addr);
|
|
}
|
|
|
|
event.Skip(1);
|
|
}
|
|
|
|
void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
|
|
{
|
|
int index = callstack->GetSelection();
|
|
if (index >= 0) {
|
|
u32 address = (u32)(u64)(callstack->GetClientData(index));
|
|
if (address)
|
|
JumpToAddress(address);
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
|
|
{
|
|
int index = callers->GetSelection();
|
|
if (index >= 0) {
|
|
u32 address = (u32)(u64)(callers->GetClientData(index));
|
|
if (address)
|
|
JumpToAddress(address);
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
|
|
{
|
|
int index = calls->GetSelection();
|
|
if (index >= 0) {
|
|
u32 address = (u32)(u64)(calls->GetClientData(index));
|
|
if (address)
|
|
JumpToAddress(address);
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::Update()
|
|
{
|
|
codeview->Refresh();
|
|
callstack->Clear();
|
|
|
|
std::vector<Debugger::CallstackEntry> stack;
|
|
|
|
if (Debugger::GetCallstack(stack))
|
|
{
|
|
for (size_t i = 0; i < stack.size(); i++)
|
|
{
|
|
int idx = callstack->Append(wxString::FromAscii(stack[i].Name.c_str()));
|
|
callstack->SetClientData(idx, (void*)(u64)stack[i].vAddress);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
callstack->Append(wxString::FromAscii("invalid callstack"));
|
|
}
|
|
|
|
UpdateButtonStates();
|
|
|
|
/* Automatically show the current PC position when a breakpoint is hit or
|
|
when we pause */
|
|
codeview->Center(PC);
|
|
}
|
|
|
|
|
|
void CCodeWindow::NotifyMapLoaded()
|
|
{
|
|
g_symbolDB.FillInCallers();
|
|
symbols->Show(false); // hide it for faster filling
|
|
symbols->Clear();
|
|
for (SymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); iter++)
|
|
{
|
|
int idx = symbols->Append(wxString::FromAscii(iter->second.name.c_str()));
|
|
symbols->SetClientData(idx, (void*)&iter->second);
|
|
}
|
|
symbols->Show(true);
|
|
Update();
|
|
}
|
|
|
|
|
|
void CCodeWindow::UpdateButtonStates()
|
|
{
|
|
wxToolBar* toolBar = GetToolBar();
|
|
if (Core::GetState() == Core::CORE_UNINITIALIZED)
|
|
{
|
|
toolBar->EnableTool(IDM_DEBUG_GO, false);
|
|
toolBar->EnableTool(IDM_STEP, false);
|
|
toolBar->EnableTool(IDM_STEPOVER, false);
|
|
toolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
if (!CCPU::IsStepping())
|
|
{
|
|
toolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause"));
|
|
toolBar->SetToolNormalBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_Pause]);
|
|
toolBar->EnableTool(IDM_DEBUG_GO, true);
|
|
toolBar->EnableTool(IDM_STEP, false);
|
|
toolBar->EnableTool(IDM_STEPOVER, false);
|
|
toolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
toolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Play"));
|
|
toolBar->SetToolNormalBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugGo]);
|
|
toolBar->EnableTool(IDM_DEBUG_GO, true);
|
|
toolBar->EnableTool(IDM_STEP, true);
|
|
toolBar->EnableTool(IDM_STEPOVER, true);
|
|
toolBar->EnableTool(IDM_SKIP, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnSymbolListChange(wxCommandEvent& event)
|
|
{
|
|
int index = symbols->GetSelection();
|
|
if (index >= 0) {
|
|
Symbol* pSymbol = static_cast<Symbol *>(symbols->GetClientData(index));
|
|
if (pSymbol != NULL)
|
|
{
|
|
if(pSymbol->type == Symbol::SYMBOL_DATA)
|
|
{
|
|
if(m_MemoryWindow && m_MemoryWindow->IsVisible())
|
|
m_MemoryWindow->JumpToAddress(pSymbol->address);
|
|
}
|
|
else
|
|
{
|
|
JumpToAddress(pSymbol->address);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::OnSymbolListContextMenu(wxContextMenuEvent& event)
|
|
{
|
|
}
|
|
|
|
|
|
// =======================================================================================
|
|
// Show Tool Tip for menu items
|
|
// --------------
|
|
void CCodeWindow::DoTip(wxString text)
|
|
{
|
|
// Create a blank tooltip to clear the eventual old one
|
|
static wxTipWindow *tw = NULL;
|
|
if (tw)
|
|
{
|
|
tw->SetTipWindowPtr(NULL);
|
|
tw->Close();
|
|
}
|
|
tw = NULL;
|
|
|
|
// Don't make a new one for blank text
|
|
if(text.empty()) return;
|
|
|
|
tw = new wxTipWindow(this, text, 175, &tw);
|
|
|
|
// Move it to the right
|
|
#ifdef _WIN32
|
|
POINT point;
|
|
GetCursorPos(&point);
|
|
tw->SetPosition(wxPoint(point.x + 25, point.y));
|
|
#endif
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnStatusBar(wxMenuEvent& event)
|
|
{
|
|
DoTip(pMenuBar->GetHelpString(event.GetId()));
|
|
}
|
|
void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
|
|
{
|
|
DoTip(pMenuBar->GetHelpString(event.GetId()));
|
|
}
|
|
|
|
// ===========
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
// Show and hide windowses
|
|
// -----------------------
|
|
/////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
void CCodeWindow::OnToggleLogWindow(wxCommandEvent& event)
|
|
{
|
|
if (IsLoggingActivated())
|
|
{
|
|
bool show = GetMenuBar()->IsChecked(event.GetId());
|
|
|
|
if (show)
|
|
{
|
|
if (!m_LogWindow)
|
|
{
|
|
m_LogWindow = new CLogWindow(this);
|
|
}
|
|
|
|
m_LogWindow->Show(true);
|
|
}
|
|
else // hide
|
|
{
|
|
// If m_dialog is NULL, then possibly the system
|
|
// didn't report the checked menu item status correctly.
|
|
// It should be true just after the menu item was selected,
|
|
// if there was no modeless dialog yet.
|
|
wxASSERT(m_LogWindow != NULL);
|
|
|
|
if (m_LogWindow)
|
|
{
|
|
m_LogWindow->Hide();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnToggleRegisterWindow(wxCommandEvent& event)
|
|
{
|
|
bool show = GetMenuBar()->IsChecked(event.GetId());
|
|
|
|
if (show)
|
|
{
|
|
if (!m_RegisterWindow)
|
|
{
|
|
m_RegisterWindow = new CRegisterWindow(this);
|
|
}
|
|
|
|
m_RegisterWindow->Show(true);
|
|
}
|
|
else // hide
|
|
{
|
|
// If m_dialog is NULL, then possibly the system
|
|
// didn't report the checked menu item status correctly.
|
|
// It should be true just after the menu item was selected,
|
|
// if there was no modeless dialog yet.
|
|
wxASSERT(m_RegisterWindow != NULL);
|
|
|
|
if (m_RegisterWindow)
|
|
{
|
|
m_RegisterWindow->Hide();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// =======================================================================================
|
|
// Toggle Sound Debugging Window
|
|
// ------------
|
|
void CCodeWindow::OnToggleSoundWindow(wxCommandEvent& event)
|
|
{
|
|
bool show = GetMenuBar()->IsChecked(event.GetId());
|
|
|
|
if (show)
|
|
{
|
|
// TODO: add some kind of if() check here to?
|
|
CPluginManager::GetInstance().OpenDebug(
|
|
GetHandle(),
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
|
false, true // DSP, show
|
|
);
|
|
}
|
|
else // hide
|
|
{
|
|
// Close the sound dll that has an open debugger
|
|
CPluginManager::GetInstance().OpenDebug(
|
|
GetHandle(),
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
|
|
false, false // DSP, hide
|
|
);
|
|
}
|
|
}
|
|
// ===========
|
|
|
|
|
|
// =======================================================================================
|
|
// Toggle Video Debugging Window
|
|
// ------------
|
|
void CCodeWindow::OnToggleVideoWindow(wxCommandEvent& event)
|
|
{
|
|
bool show = GetMenuBar()->IsChecked(event.GetId());
|
|
//GetMenuBar()->Check(event.GetId(), false); // Turn off
|
|
|
|
if (show)
|
|
{
|
|
// It works now, but I'll keep this message in case the problem reappears
|
|
/*if(Core::GetState() == Core::CORE_UNINITIALIZED)
|
|
{
|
|
wxMessageBox(_T("Warning, opening this window before a game is started \n\
|
|
may cause a crash when a game is later started. Todo: figure out why and fix it."), wxT("OpenGL Debugging Window"));
|
|
}*/
|
|
|
|
// TODO: add some kind of if() check here to?
|
|
CPluginManager::GetInstance().OpenDebug(
|
|
GetHandle(),
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
|
|
true, true // Video, show
|
|
);
|
|
}
|
|
else // hide
|
|
{
|
|
// Close the video dll that has an open debugger
|
|
CPluginManager::GetInstance().OpenDebug(
|
|
GetHandle(),
|
|
SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
|
|
true, false // Video, hide
|
|
);
|
|
}
|
|
}
|
|
// ===========
|
|
|
|
|
|
void CCodeWindow::OnToggleJitWindow(wxCommandEvent& event)
|
|
{
|
|
bool show = GetMenuBar()->IsChecked(event.GetId());
|
|
|
|
if (show)
|
|
{
|
|
if (!m_JitWindow)
|
|
{
|
|
m_JitWindow = new CJitWindow(this);
|
|
}
|
|
|
|
m_JitWindow->Show(true);
|
|
}
|
|
else // hide
|
|
{
|
|
// If m_dialog is NULL, then possibly the system
|
|
// didn't report the checked menu item status correctly.
|
|
// It should be true just after the menu item was selected,
|
|
// if there was no modeless dialog yet.
|
|
wxASSERT(m_JitWindow != NULL);
|
|
|
|
if (m_JitWindow)
|
|
{
|
|
m_JitWindow->Hide();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnToggleBreakPointWindow(wxCommandEvent& event)
|
|
{
|
|
bool show = GetMenuBar()->IsChecked(event.GetId());
|
|
|
|
if (show)
|
|
{
|
|
if (!m_BreakpointWindow)
|
|
{
|
|
m_BreakpointWindow = new CBreakPointWindow(this, this);
|
|
}
|
|
|
|
m_BreakpointWindow->Show(true);
|
|
}
|
|
else // hide
|
|
{
|
|
// If m_dialog is NULL, then possibly the system
|
|
// didn't report the checked menu item status correctly.
|
|
// It should be true just after the menu item was selected,
|
|
// if there was no modeless dialog yet.
|
|
wxASSERT(m_BreakpointWindow != NULL);
|
|
|
|
if (m_BreakpointWindow)
|
|
{
|
|
m_BreakpointWindow->Hide();
|
|
}
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::OnToggleMemoryWindow(wxCommandEvent& event)
|
|
{
|
|
bool show = GetMenuBar()->IsChecked(event.GetId());
|
|
|
|
if (show)
|
|
{
|
|
if (!m_MemoryWindow)
|
|
{
|
|
m_MemoryWindow = new CMemoryWindow(this);
|
|
}
|
|
|
|
m_MemoryWindow->Show(true);
|
|
}
|
|
else // hide
|
|
{
|
|
// If m_dialog is NULL, then possibly the system
|
|
// didn't report the checked menu item status correctly.
|
|
// It should be true just after the menu item was selected,
|
|
// if there was no modeless dialog yet.
|
|
wxASSERT(m_MemoryWindow != NULL);
|
|
|
|
if (m_MemoryWindow)
|
|
{
|
|
m_MemoryWindow->Hide();
|
|
}
|
|
}
|
|
}
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
void CCodeWindow::OnHostMessage(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_NOTIFYMAPLOADED:
|
|
NotifyMapLoaded();
|
|
break;
|
|
|
|
case IDM_UPDATELOGDISPLAY:
|
|
|
|
if (m_LogWindow)
|
|
{
|
|
m_LogWindow->NotifyUpdate();
|
|
}
|
|
|
|
break;
|
|
|
|
case IDM_UPDATEDISASMDIALOG:
|
|
Update();
|
|
|
|
if (m_RegisterWindow)
|
|
{
|
|
m_RegisterWindow->NotifyUpdate();
|
|
}
|
|
break;
|
|
|
|
case IDM_UPDATEBREAKPOINTS:
|
|
Update();
|
|
|
|
if (m_BreakpointWindow)
|
|
{
|
|
m_BreakpointWindow->NotifyUpdate();
|
|
}
|
|
break;
|
|
case IDM_UPDATESTATUSBAR:
|
|
//if (main_frame->m_pStatusBar != NULL)
|
|
{
|
|
PanicAlert("");
|
|
//this->GetParent()->m_p
|
|
//this->GetParent()->
|
|
//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
|
|
//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
|
|
//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
|
|
//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
|
|
}
|
|
break;
|
|
|
|
}
|
|
}
|
|
|
|
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
|
|
{
|
|
int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
|
|
h = m_Bitmaps[Toolbar_DebugGo].GetHeight();
|
|
|
|
toolBar->SetToolBitmapSize(wxSize(w, h));
|
|
toolBar->AddTool(IDM_DEBUG_GO, _T("Play"), m_Bitmaps[Toolbar_DebugGo]);
|
|
toolBar->AddTool(IDM_STEP, _T("Step"), m_Bitmaps[Toolbar_Step]);
|
|
toolBar->AddTool(IDM_STEPOVER, _T("Step Over"), m_Bitmaps[Toolbar_StepOver]);
|
|
toolBar->AddTool(IDM_SKIP, _T("Skip"), m_Bitmaps[Toolbar_Skip]);
|
|
toolBar->AddSeparator();
|
|
toolBar->AddTool(IDM_GOTOPC, _T("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
|
|
toolBar->AddTool(IDM_SETPC, _T("Set PC"), m_Bitmaps[Toolbar_SetPC]);
|
|
toolBar->AddSeparator();
|
|
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));
|
|
|
|
// after adding the buttons to the toolbar, must call Realize() to reflect
|
|
// the changes
|
|
toolBar->Realize();
|
|
}
|
|
|
|
|
|
void CCodeWindow::RecreateToolbar()
|
|
{
|
|
// delete and recreate the toolbar
|
|
wxToolBarBase* toolBar = GetToolBar();
|
|
delete toolBar;
|
|
SetToolBar(NULL);
|
|
|
|
long style = TOOLBAR_STYLE;
|
|
style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
|
|
wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR);
|
|
|
|
PopulateToolbar(theToolBar);
|
|
SetToolBar(theToolBar);
|
|
}
|
|
|
|
|
|
void CCodeWindow::InitBitmaps()
|
|
{
|
|
// load original size 48x48
|
|
m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
|
|
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
|
|
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png);
|
|
|
|
|
|
// scale to 16x16 for toolbar
|
|
for (size_t n = Toolbar_DebugGo; n < Bitmaps_max; n++)
|
|
{
|
|
m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::OnKeyDown(wxKeyEvent& event)
|
|
{
|
|
if ((event.GetKeyCode() == WXK_SPACE) && IsActive())
|
|
{
|
|
SingleCPUStep();
|
|
}
|
|
else
|
|
{
|
|
event.Skip();
|
|
}
|
|
}
|
|
|
|
|
|
void CCodeWindow::SingleCPUStep()
|
|
{
|
|
CCPU::StepOpcode(&sync_event);
|
|
// if (CCPU::IsStepping())
|
|
// sync_event.Wait();
|
|
wxThread::Sleep(20);
|
|
// need a short wait here
|
|
JumpToAddress(PC);
|
|
Update();
|
|
Host_UpdateLogDisplay();
|
|
}
|