347 lines
5.8 KiB
C++
347 lines
5.8 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include "Common.h"
|
|
|
|
#ifdef _WIN32
|
|
#include <windows.h>
|
|
#elif __GNUC__
|
|
#include <unistd.h>
|
|
#include <pthread.h>
|
|
#else
|
|
#error unsupported platform
|
|
#endif
|
|
|
|
#include "Thread.h"
|
|
|
|
namespace Common
|
|
{
|
|
#ifdef _WIN32
|
|
CriticalSection::CriticalSection(int spincount)
|
|
{
|
|
if (spincount)
|
|
{
|
|
InitializeCriticalSectionAndSpinCount(§ion, spincount);
|
|
}
|
|
else
|
|
{
|
|
InitializeCriticalSection(§ion);
|
|
}
|
|
}
|
|
|
|
|
|
CriticalSection::~CriticalSection()
|
|
{
|
|
DeleteCriticalSection(§ion);
|
|
}
|
|
|
|
|
|
void CriticalSection::Enter()
|
|
{
|
|
EnterCriticalSection(§ion);
|
|
}
|
|
|
|
|
|
bool CriticalSection::TryEnter()
|
|
{
|
|
return(TryEnterCriticalSection(§ion) ? true : false);
|
|
}
|
|
|
|
|
|
void CriticalSection::Leave()
|
|
{
|
|
LeaveCriticalSection(§ion);
|
|
}
|
|
|
|
|
|
Thread::Thread(ThreadFunc function, void* arg)
|
|
: m_hThread(NULL), m_threadId(0)
|
|
{
|
|
m_hThread = CreateThread(
|
|
0, // Security attributes
|
|
0, // Stack size
|
|
function,
|
|
arg,
|
|
0,
|
|
&m_threadId);
|
|
}
|
|
|
|
|
|
Thread::~Thread()
|
|
{
|
|
WaitForDeath();
|
|
}
|
|
|
|
|
|
void Thread::WaitForDeath()
|
|
{
|
|
if (m_hThread)
|
|
{
|
|
WaitForSingleObject(m_hThread, INFINITE);
|
|
CloseHandle(m_hThread);
|
|
m_hThread = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
void Thread::SetAffinity(int mask)
|
|
{
|
|
SetThreadAffinityMask(m_hThread, mask);
|
|
}
|
|
|
|
|
|
void Thread::SetCurrentThreadAffinity(int mask)
|
|
{
|
|
SetThreadAffinityMask(GetCurrentThread(), mask);
|
|
}
|
|
|
|
|
|
Event::Event()
|
|
{
|
|
m_hEvent = 0;
|
|
}
|
|
|
|
|
|
void Event::Init()
|
|
{
|
|
m_hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
|
|
}
|
|
|
|
|
|
void Event::Shutdown()
|
|
{
|
|
CloseHandle(m_hEvent);
|
|
m_hEvent = 0;
|
|
}
|
|
|
|
|
|
void Event::Set()
|
|
{
|
|
SetEvent(m_hEvent);
|
|
}
|
|
|
|
|
|
void Event::Wait()
|
|
{
|
|
WaitForSingleObject(m_hEvent, INFINITE);
|
|
}
|
|
|
|
|
|
void SleepCurrentThread(int ms)
|
|
{
|
|
Sleep(ms);
|
|
}
|
|
|
|
|
|
typedef struct tagTHREADNAME_INFO
|
|
{
|
|
DWORD dwType; // must be 0x1000
|
|
LPCSTR szName; // pointer to name (in user addr space)
|
|
DWORD dwThreadID; // thread ID (-1=caller thread)
|
|
DWORD dwFlags; // reserved for future use, must be zero
|
|
} THREADNAME_INFO;
|
|
// Usage: SetThreadName (-1, "MainThread");
|
|
//
|
|
// Sets the debugger-visible name of the current thread.
|
|
// Uses undocumented (actually, it is now documented) trick.
|
|
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
|
|
|
|
void SetCurrentThreadName(const TCHAR* szThreadName)
|
|
{
|
|
THREADNAME_INFO info;
|
|
info.dwType = 0x1000;
|
|
#ifdef UNICODE
|
|
//TODO: Find the proper way to do this.
|
|
char tname[256];
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < _tcslen(szThreadName); i++)
|
|
{
|
|
tname[i] = (char)szThreadName[i]; //poor man's unicode->ansi, TODO: fix
|
|
}
|
|
|
|
tname[i] = 0;
|
|
info.szName = tname;
|
|
#else
|
|
info.szName = szThreadName;
|
|
#endif
|
|
|
|
info.dwThreadID = -1; //dwThreadID;
|
|
info.dwFlags = 0;
|
|
__try
|
|
{
|
|
RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR*)&info);
|
|
}
|
|
__except(EXCEPTION_CONTINUE_EXECUTION)
|
|
{}
|
|
}
|
|
|
|
|
|
#elif __GNUC__
|
|
CriticalSection::CriticalSection(int spincount_unused)
|
|
{
|
|
pthread_mutex_init(&mutex, 0);
|
|
}
|
|
|
|
|
|
CriticalSection::~CriticalSection()
|
|
{
|
|
pthread_mutex_destroy(&mutex);
|
|
}
|
|
|
|
|
|
void CriticalSection::Enter()
|
|
{
|
|
pthread_mutex_lock(&mutex);
|
|
}
|
|
|
|
|
|
bool CriticalSection::TryEnter()
|
|
{
|
|
return(!pthread_mutex_trylock(&mutex));
|
|
}
|
|
|
|
|
|
void CriticalSection::Leave()
|
|
{
|
|
pthread_mutex_unlock(&mutex);
|
|
}
|
|
|
|
|
|
Thread::Thread(ThreadFunc function, void* arg)
|
|
: thread_id(0)
|
|
{
|
|
pthread_attr_t attr;
|
|
pthread_attr_init(&attr);
|
|
pthread_attr_setstacksize(&attr, 1024 * 1024);
|
|
pthread_create(&thread_id, &attr, function, arg);
|
|
}
|
|
|
|
|
|
Thread::~Thread()
|
|
{
|
|
WaitForDeath();
|
|
}
|
|
|
|
|
|
void Thread::WaitForDeath()
|
|
{
|
|
if (thread_id)
|
|
{
|
|
void* exit_status;
|
|
pthread_join(thread_id, &exit_status);
|
|
thread_id = 0;
|
|
}
|
|
}
|
|
|
|
|
|
void Thread::SetAffinity(int mask)
|
|
{
|
|
// This is non-standard
|
|
#ifdef __linux__
|
|
cpu_set_t cpu_set;
|
|
CPU_ZERO(&cpu_set);
|
|
|
|
for (unsigned int i = 0; i < sizeof(mask) * 8; i++)
|
|
{
|
|
if ((mask >> i) & 1){CPU_SET(i, &cpu_set);}
|
|
}
|
|
|
|
pthread_setaffinity_np(thread_id, sizeof(cpu_set), &cpu_set);
|
|
#endif
|
|
}
|
|
|
|
|
|
void Thread::SetCurrentThreadAffinity(int mask)
|
|
{
|
|
#ifdef __linux__
|
|
cpu_set_t cpu_set;
|
|
CPU_ZERO(&cpu_set);
|
|
|
|
for (size_t i = 0; i < sizeof(mask) * 8; i++)
|
|
{
|
|
if ((mask >> i) & 1){CPU_SET(i, &cpu_set);}
|
|
}
|
|
|
|
pthread_setaffinity_np(pthread_self(), sizeof(cpu_set), &cpu_set);
|
|
#endif
|
|
}
|
|
|
|
|
|
void SleepCurrentThread(int ms)
|
|
{
|
|
usleep(1000 * ms);
|
|
}
|
|
|
|
|
|
void SetCurrentThreadName(const TCHAR* szThreadName)
|
|
{
|
|
// noop
|
|
}
|
|
|
|
|
|
Event::Event()
|
|
{
|
|
is_set_ = false;
|
|
}
|
|
|
|
|
|
void Event::Init()
|
|
{
|
|
pthread_cond_init(&event_, 0);
|
|
pthread_mutex_init(&mutex_, 0);
|
|
}
|
|
|
|
|
|
void Event::Shutdown()
|
|
{
|
|
pthread_mutex_destroy(&mutex_);
|
|
pthread_cond_destroy(&event_);
|
|
}
|
|
|
|
|
|
void Event::Set()
|
|
{
|
|
pthread_mutex_lock(&mutex_);
|
|
|
|
if (!is_set_)
|
|
{
|
|
is_set_ = true;
|
|
pthread_cond_signal(&event_);
|
|
}
|
|
|
|
pthread_mutex_unlock(&mutex_);
|
|
}
|
|
|
|
|
|
void Event::Wait()
|
|
{
|
|
pthread_mutex_lock(&mutex_);
|
|
|
|
while (!is_set_)
|
|
{
|
|
pthread_cond_wait(&event_, &mutex_);
|
|
}
|
|
|
|
is_set_ = false;
|
|
pthread_mutex_unlock(&mutex_);
|
|
}
|
|
#endif
|
|
|
|
|
|
} // end of namespace Common
|