140 lines
3.5 KiB
C++
140 lines
3.5 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Common.h"
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#include "FileUtil.h"
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#ifdef _WIN32
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#include <shlobj.h> // for SHGetFolderPath
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#include <shellapi.h>
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#include <commdlg.h> // for GetSaveFileName
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#else
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#include <sys/stat.h>
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#include <errno.h>
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#include <stdlib.h>
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#endif
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bool File::Exists(const std::string &filename)
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{
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#ifdef _WIN32
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return GetFileAttributes(filename.c_str()) != INVALID_FILE_ATTRIBUTES;
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#else
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struct stat file_info;
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int result = stat(filename.c_str(), &file_info);
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return result == 0;
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#endif
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}
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bool File::IsDirectory(const std::string &filename) {
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#ifdef _WIN32
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return (GetFileAttributes(filename.c_str()) & FILE_ATTRIBUTE_DIRECTORY) != 0;
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#else
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struct stat file_info;
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int result = stat(filename.c_str(), &file_info);
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if (result == 0)
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return S_ISDIR(file_info.st_mode);
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else
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return false;
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#endif
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}
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std::string SanitizePath(const std::string &filename) {
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std::string copy = filename;
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for (size_t i = 0; i < copy.size(); i++)
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if (copy[i] == '/')
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copy[i] = '\\';
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return copy;
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}
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void File::Launch(const std::string &filename)
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{
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#ifdef _WIN32
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std::string win_filename = SanitizePath(filename);
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SHELLEXECUTEINFO shex = { sizeof(shex) };
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shex.fMask = SEE_MASK_NO_CONSOLE; // | SEE_MASK_ASYNC_OK;
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shex.lpVerb = "open";
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shex.lpFile = win_filename.c_str();
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shex.nShow = SW_SHOWNORMAL;
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ShellExecuteEx(&shex);
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#else
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// TODO: Insert GNOME/KDE code here.
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#endif
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}
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void File::Explore(const std::string &path)
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{
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#ifdef _WIN32
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std::string win_path = SanitizePath(path);
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SHELLEXECUTEINFO shex = { sizeof(shex) };
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shex.fMask = SEE_MASK_NO_CONSOLE; // | SEE_MASK_ASYNC_OK;
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shex.lpVerb = "explore";
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shex.lpFile = win_path.c_str();
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shex.nShow = SW_SHOWNORMAL;
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ShellExecuteEx(&shex);
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#else
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// TODO: Insert GNOME/KDE code here.
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#endif
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}
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// Returns true if successful, or path already exists.
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bool File::CreateDir(const std::string &path)
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{
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#ifdef _WIN32
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if (::CreateDirectory(path.c_str(), NULL))
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return true;
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DWORD error = GetLastError();
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if (error == ERROR_ALREADY_EXISTS)
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{
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PanicAlert("%s already exists", path.c_str());
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return true;
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}
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PanicAlert("Error creating directory: %i", error);
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return false;
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#else
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if (mkdir(path.c_str(), 0644) == 0)
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return true;
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int err = errno;
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if (err == EEXIST) {
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PanicAlert("%s already exists", path.c_str());
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return true;
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}
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PanicAlert("Error creating directory: %s", strerror(err));
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return false;
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#endif
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}
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std::string GetUserDirectory() {
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#ifdef _WIN32
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char path[MAX_PATH];
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if (SUCCEEDED(SHGetFolderPath(NULL, CSIDL_COMMON_APPDATA, NULL, 0, path)))
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{
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return std::string(path);
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}
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return std::string("");
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#else
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char *dir = getenv("HOME");
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if (!dir)
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return std::string("");
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return dir;
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#endif
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}
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