dolphin/Source/Core/DolphinWX/NetPlay/MD5Dialog.h

40 lines
933 B
C++

// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <string>
#include <vector>
#include <vector>
#include <wx/dialog.h>
class NetPlayServer;
class Player;
class wxCloseEvent;
class wxGauge;
class wxStaticText;
class wxWindow;
class MD5Dialog final : public wxDialog
{
public:
MD5Dialog(wxWindow* parent, NetPlayServer* server, std::vector<const Player*> players,
const std::string& game);
void SetProgress(int pid, int progress);
void SetResult(int pid, const std::string& result);
private:
bool AllHashesMatch() const;
void OnClose(wxCloseEvent& event);
void OnCloseBtnPressed(wxCommandEvent& event);
wxStaticText* m_final_result_label;
NetPlayServer* m_netplay_server;
std::map<int, wxGauge*> m_progress_bars;
std::map<int, wxStaticText*> m_result_labels;
std::vector<std::string> m_hashes;
};