dolphin/dolphin-emu.pot

5143 lines
120 KiB
Plaintext

# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2011-06-02 20:04-0500\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=CHARSET\n"
"Content-Transfer-Encoding: 8bit\n"
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495
msgid " (too many to display)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:257
#: Source/Core/DolphinWX/Src/NetWindow.cpp:485
#: Source/Core/DolphinWX/Src/NetWindow.cpp:524
msgid " Game : "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:511
msgid "! NOT"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:70
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:144
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:193
#, c-format
msgid "%1$sCopy%1$s"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:368
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:619
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:620
#, c-format
msgid "%d Hz"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:129
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:302
#, c-format
msgid "%s already exists, overwrite?"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:167
#, c-format
msgid "%s failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:375
#, c-format
msgid "%s failed to open"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:88
#, c-format
msgid ""
"%s has an incorrect hash.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio will be garbled."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:368
#, c-format
msgid "%s is a 0 byte file"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:159
#, c-format
msgid "%s is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:353
#, c-format
msgid "%s is too long for the filename, max chars is 45"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:199
#, c-format
msgid "%sDelete%s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:197
#, c-format
msgid "%sExport GCI%s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:195
#, c-format
msgid "%sImport GCI%s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:762
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:510
msgid "&& AND"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:306
msgid "&About..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:115
msgid "&Boot from DVD Drive..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:242
msgid "&Breakpoints"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:126
msgid "&Browse for ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:203
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:188
msgid "&DSP Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:999
msgid "&Delete ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1016
msgid "&Delete selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:181
msgid "&Emulation"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:129
msgid "&File"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:346
msgid "&Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:363
msgid "&Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:187
msgid "&Graphics Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:307
msgid "&Help"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:191
msgid "&Hotkey Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:244
msgid "&JIT"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:159
msgid "&Load State"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:201
msgid "&Memcard Manager (GC)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:243
msgid "&Memory"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:324
msgid "&Open..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:197
msgid "&Options"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:335
msgid "&Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:337
msgid "&Play"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:981
msgid "&Properties"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:359
msgid "&Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:330
msgid "&Refresh List"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:241
msgid "&Registers"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:343
msgid "&Reset"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:245
msgid "&Sound"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:340
msgid "&Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:218
msgid "&Tools"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:246
msgid "&Video"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:295
msgid "&View"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:190
msgid "&Wiimote Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:982
msgid "&Wiki"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:58
msgid "(-)+zFar"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:53
msgid "(-)+zNear"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:98
msgid "(UNKNOWN)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:378
msgid "(off)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:166
msgid "16 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:167
msgid "32 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:403
msgid "3D Vision"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:165
msgid "8 bit"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:42
msgid "<Insert name here>"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:259
msgid "<No resolutions found>"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:81
msgid "<Nothing>"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166
msgid "<Press Key>"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:292
msgid "<System>"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:188
#: Source/Core/DolphinWX/Src/NetWindow.cpp:222
msgid "A NetPlay window is already open!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:355
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:386
msgid "A game is not currently running."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:212
msgid ""
"A supported bluetooth device was not found!\n"
"(Only the Microsoft bluetooth stack is supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:93
msgid ""
"ALERT:\n"
"\n"
"NetPlay will currently only work properly when using the following "
"settings:\n"
" - Dual Core [OFF]\n"
" - Audio Throttle [OFF]\n"
" - DSP-HLE with \"Null Audio\" or DSP-LLE\n"
" - Manually set the exact number of controllers that will be used to "
"[Standard Controller]\n"
"\n"
"All players should try to use the same Dolphin version and settings.\n"
"Disable all memory cards or send them to all players before starting.\n"
"Wiimote support has not been implemented.\n"
"\n"
"You must forward TCP port to host!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:86
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:91
msgid "AM-Baseboard"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:127
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:296
msgid "AR Codes"
msgstr ""
#: Source/Core/DolphinWX/Src/AboutDolphin.h:33
msgid "About Dolphin"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24
msgid "Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:468
msgid "Accuracy:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:314
msgid "Accurate VBeam emulation"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93
msgid ""
"Accurately emulate EFB copies.\n"
"Some games depend on this for certain graphical effects or gameplay "
"functionality.\n"
"\n"
"If unsure, check EFB to Texture instead."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:243
msgid "Action"
msgstr ""
#: Source/Core/Core/Src/ARDecrypt.cpp:481
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:669
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:756
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:549
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:609
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:803
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:684
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:196
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:873
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:946
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:897
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:839
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:246
msgid "Adapter:"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:75
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:73
msgid "Add"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1212
msgid "Add ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1141
msgid "Add Patch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:506
msgid "Add new pane"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:752
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:411
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:433
msgid "Add..."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:74
msgid "Address :"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:57
msgid ""
"Adds the specified value to zFar Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:52
msgid ""
"Adds the specified value to zNear Parameter.\n"
"Two ways to express the floating point values.\n"
"Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, "
"the acquired value will be ''0.0002''.\n"
"Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n"
"\n"
"NOTE: Check LogWindow/Console for the acquired values."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:759
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:517
msgid "Advanced"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:561
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:664
msgid "All GC/Wii files (elf, dol, gcm, iso, ciso, gcz, wad)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:757
msgid "All GC/Wii images (gcm, iso, ciso, gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1298
msgid "All Gamecube GCM files (gcm)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1445
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1459
msgid "All Save States (sav, s##)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1296
msgid "All Wii ISO files (iso)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1316
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:100
msgid "All files (*.*)|*.*"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120
msgid ""
"Allows toggling certain options via the hotkeys 3, 4, 5, 6 and 7 within the "
"emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:369
msgid "Anisotropic Filtering:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352
msgid "Anti-Aliasing:"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:317
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeDirectory.cpp:311
msgid "Apploader unable to load from file"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:782
msgid "Apploader:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:134
msgid "Apply"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:293
msgid "Arabic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:618
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1125
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1116
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:730
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:281
msgid "Aspect Ratio:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:69
msgid "At least one pane must remain open."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:532
msgid "Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:635
msgid "Audio Backend:"
msgstr ""
#: Source/Core/AudioCommon/Src/AOSoundStream.cpp:39
msgid "AudioCommon: Error opening AO device.\n"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:242
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Auto"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:339
msgid "Auto (Multiple of 640x528)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:339
msgid "Auto (Window Size)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:300
msgid "Auto adjust Window Size"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:73
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82
msgid ""
"Automatically generate mipmaps rather than decoding them from memory.\n"
"Increases performance a bit but might cause minor texture defects.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:27
msgid "Back"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:639
msgid "Backend Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:209
#: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:62
msgid "Backend:"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:299
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:92
msgid "Background Input"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:279
msgid "Backward"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:270
msgid "Bad File Header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:624
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:255
msgid "Banner"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:526
msgid "Banner Details"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:490
msgid "Banner:"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57
msgid "Bar"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:310
msgid "Basic"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:555
msgid "Basic Settings"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Bass"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:164
msgid "Block Allocation Table checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:628
msgid "Blocks"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Blue"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Blue Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Blue Right"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:276
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:72
msgid "Bottom"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:242
#, c-format
msgid "Bound Controls: %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:342
msgid "Broken"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Browse"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:206
msgid "Browse for a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:433
msgid "Browse for an ISO directory..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1191
msgid "Browse for output directory"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:315
msgid "Buffer:"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:68
msgid "Buttons"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:74
msgid "C-Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:546
msgid "CPU Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:496
msgid "Cache Display Lists"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85
msgid ""
"Calculate depth values of 3D graphics per-pixel rather than per vertex.\n"
"In contrast to pixel lighting (which is merely an enhancement), per-pixel "
"depth calculations are necessary to properly emulate a small number of "
"games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84
msgid ""
"Calculate lighting of 3D graphics per-pixel rather than per vertex.\n"
"Decreases emulation speed by some percent (depending on your GPU).\n"
"This usually is a safe enhancement, but might cause issues sometimes.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:977
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:41
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:568
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:170
msgid "Cancel"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:92
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:246
#, c-format
msgid "Cannot open %s"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:122
msgid "Cannot unregister events with events pending"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1031
msgid ""
"Cannot use that file as a memory card.\n"
"Are you trying to use the same file in both slots?"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858
#, c-format
msgid "Cant find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872
#, c-format
msgid "Cant find WiiMote by connection handle %02x"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:643
#: Source/Core/Core/Src/HW/DVDInterface.cpp:653
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:236
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:331
msgid "Cant read from DVD_Plugin - DVD-Interface: Fatal Error"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:49
msgid "Caps Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:294
msgid "Catalan"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:310
msgid "Center"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:562
msgid "Change"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:327
msgid "Change &Disc..."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183
msgid "Change Disc"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:550
msgid "Change Game"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:501
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:59
msgid "Changes sign to zFar Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:54
msgid "Changes sign to zNear Parameter (after correction)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:507
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:508
msgid "Changing this will have no effect while the emulator is running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:282
msgid "Chat"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:46
msgid "Cheat Code"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:130
msgid "Cheat Search"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:39
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:295
msgid "Chinese (Simplified)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:296
msgid "Chinese (Traditional)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:759
msgid "Choose a DVD root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:763
msgid "Choose a NAND root directory:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:756
msgid "Choose a default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1155
msgid "Choose a directory to add"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1006
msgid "Choose a file to open"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:214
msgid "Choose a memory card:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:760
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:764
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:803
msgid "Choose the folder to extract to"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:297
msgid "Circle Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:52
msgid "Classic"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:491
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:43
#: Source/Core/DolphinWX/Src/LogWindow.cpp:142
msgid "Clear"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:173
msgid "Clear failed."
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:259
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:136
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:244
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:559
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:213
msgid "Close"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:185
msgid "Co&nfigure..."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:85
msgid "Code Info"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:552
msgid "Code: "
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:134
msgid "Command"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:626
msgid "Comment"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:488
msgid "Comment:"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1006
msgid "Compress ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1018
msgid "Compress selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330
msgid "Compressing ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "Config"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:33
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:135
#: Source/Core/DolphinWX/Src/InputConfigDiag.h:154
msgid "Configure"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:115
msgid "Configure Control"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:293
#: Source/Core/DolphinWX/Src/NetWindow.cpp:581
msgid "Configure Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:440
msgid "Configure..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1233
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1261
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1326
msgid "Confirm File Overwrite"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:581
msgid "Confirm on Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:67
#: Source/Core/DolphinWX/Src/NetWindow.cpp:89
msgid "Connect"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:724
msgid "Connect USB Keyboard"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:373
#, c-format
msgid "Connect Wiimote %i"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199
msgid "Connect Wiimote 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200
msgid "Connect Wiimote 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201
msgid "Connect Wiimote 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202
msgid "Connect Wiimote 4"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:12
#, c-format
msgid "Connected to %i Wiimotes"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:653
msgid "Connecting..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:154
msgid "Console"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:46
msgid "Control"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:186
msgid "Convert to GCI"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:374
msgid "Copy failed"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:785
#, c-format
msgid "Copy to Memcard %c"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:353
msgid "Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:151
#, c-format
msgid "Could not create %s"
msgstr ""
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:68
#, c-format
msgid "Could not initialize backend %s."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:139
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original Gamecube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:291
#, c-format
msgid "Could not recognize ISO file %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:576
#, c-format
msgid "Could not save %s"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:545
msgid ""
"Could not set pads. The player left or the game is currently running!\n"
"(setting pads while the game is running is not yet supported)"
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:118
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1044
msgid "Couldn't find open command for extension 'ini'!"
msgstr ""
#: Source/Core/Core/Src/BootManager.cpp:128
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:178
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:491
msgid "Count:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:459
msgid "Country:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:181
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:546
msgid "Create AR Code"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:542
#: Source/Core/DolphinWX/Src/FrameAui.cpp:607
msgid "Create new perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:499
msgid "Created by KDE-Look.org"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:496
msgid ""
"Created by Milosz Wlazlo [miloszwl@miloszwl.com, miloszwl.deviantart.com]"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:497
msgid "Created by VistaIcons.com"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:498
msgid "Created by black_rider and published on ForumW.org > Web Developments"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15
msgid "Creator: "
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:559
msgid "Crop"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116
msgid ""
"Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48
msgid "Crossfade"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:674
#, c-format
msgid "Current dir changed from %s to %s after wxFileSelector!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:333
msgid "Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.h:30
msgid "Custom Projection Hack Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:336
msgid "Customize some Orthographic Projection parameters."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:297
msgid "Czech"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:86
msgid "D-Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "DSP"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:603
msgid "DSP Emulator Engine"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:252
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:319
msgid "DSP HLE emulation (fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:254
msgid "DSP LLE interpreter (slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:607
msgid "DSP LLE on Thread"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:253
msgid "DSP LLE recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:442
msgid "DSP settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:779
msgid "DVD Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:298
msgid "Danish"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:171
msgid "Data Size"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:467
msgid "Date:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:527
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:561
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:242
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:259
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:267
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:281
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:296
msgid "Dead Zone"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:50
msgid "Debug"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530
msgid "Debugging"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:76
msgid "Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004
msgid "Decompress ISO..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1019
msgid "Decompress selected ISOs..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1197
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1330
msgid "Decompressing ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916
msgid "Default"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:776
msgid "Default ISO:"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:112
msgid "Default font"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:930
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:32
msgid "Delete"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:786
msgid "Delete Save"
msgstr ""
#: Source/Core/VideoCommon/Src/AVIDump.cpp:73
#, c-format
msgid "Delete the existing file '%s'?"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683
msgid "Description"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Detect"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:230
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:325
msgid ""
"Detected attempt to read more data from the DVD than fit inside the out "
"buffer. Clamp."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:131
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:902
msgid "Device"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:691
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:739
msgid "Device Settings"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:45
msgid "Dial"
msgstr ""
#: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:145
msgid "Direct3D11"
msgstr ""
#: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:128
msgid "Direct3D9"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:144
msgid ""
"Directory checksum failed\n"
" and Directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:434
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:480
msgid "Disable"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:498
msgid "Disable Fog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:497
msgid "Disable Lighting"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:499
msgid "Disable Per-Pixel Depth"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:528
msgid "Disable Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:324
msgid "Disable Wiimote Speaker"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91
msgid ""
"Disable emulation of EFB copies.\n"
"These are often used for post-processing or render-to-texture effects, so "
"while checking this setting gives a great speedup it almost always also "
"causes issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97
msgid ""
"Disable texturing.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:550
msgid "Disc"
msgstr ""
#: Source/Core/DiscIO/Src/DriveBlob.cpp:109
#: Source/Core/DiscIO/Src/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:314
msgid "Display"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101
msgid ""
"Display the inputs read by the emulator.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:77
msgid "Divide"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1037
msgid "Do you want to stop the current emulation?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:906
msgid "Dolphin"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:185
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:303
msgid "Dolphin &Web Site"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.h:37
msgid "Dolphin Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:188
msgid "Dolphin Emulated Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:289
msgid "Dolphin FIFO"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1190
msgid "Dolphin GCPad Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:729
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1129
msgid "Dolphin TAS Movies (*.dtm)"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:155
msgid "Dolphin Wiimote Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:304
msgid "Dolphin at &Google Code"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:303
msgid ""
"Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for "
"files..."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:216
msgid ""
"Dolphin has not been configured with an install location,\n"
"Keep Dolphin portable?"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:307
msgid ""
"Dolphin is currently set to hide all games. Doubleclick here to show all "
"games..."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:55
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:275
msgid "Down"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:42
msgid "Download Codes (WiiRD Database)"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:276
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:31
msgid "Drums"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:82
msgid "Dummy"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:610
msgid "Dump Audio"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:541
msgid "Dump EFB Target"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:542
msgid "Dump Frames"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:539
msgid "Dump Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111
msgid ""
"Dump all rendered frames to an AVI file in User/Dump/Frames/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:271
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:299
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:481
msgid "Dutch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:128
msgid "E&xit"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:432
msgid "EFB Copies"
msgstr ""
#: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:249
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:162
msgid "EUROPE"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:145
msgid "Early Memory Updates"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:458
msgid "Edit"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:30
msgid "Edit ActionReplay Code"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:282
msgid "Edit Config"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.h:30
msgid "Edit Patch"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:458
msgid "Edit current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:410
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:432
msgid "Edit..."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Effect"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:426
msgid "Embedded Frame Buffer"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:173
msgid "Emu Thread already running"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:34
msgid "Emulated Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:340
msgid "Emulation State: "
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22
msgid "Enable"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87
msgid ""
"Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's "
"supported by your GPU.\n"
"Possibly causes issues.\n"
"Requires fullscreen to work.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:110
msgid "Enable AR Logging"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:608
msgid "Enable Audio Throttle"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:310
msgid "Enable BAT"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:318
msgid "Enable Block Merging"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:437
msgid "Enable Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:541
msgid "Enable Cheats"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:605
msgid "Enable DTK Music"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:306
msgid "Enable Dual Core"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:539
msgid "Enable Dual Core (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:560
msgid "Enable Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:307
msgid "Enable Idle Skipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:540
msgid "Enable Idle Skipping (speedup)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:308
msgid "Enable MMU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:566
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:322
msgid "Enable Progressive Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:717
msgid "Enable Screen Saver"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:323
msgid "Enable WideScreen"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:524
msgid "Enable Wireframe"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:317
msgid ""
"Enable fast disc access. Needed for a few games. (ON = Fast, OFF = "
"Compatible)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:799
msgid "Enable pages"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:329
msgid ""
"Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for "
"ANY other game."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:311
msgid ""
"Enables Block Address Translation (BAT); a function of the Memory Management "
"Unit. Accurate to the hardware, but slow to emulate. (ON = Compatible, OFF = "
"Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:334
msgid "Enables Custom Projection Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:309
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:50
msgid "End"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:266
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:300
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:476
msgid "English"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:331
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408
msgid "Enhancements"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:606
msgid "Enter a name for the new perspective:"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:187
#, c-format
msgid "Entry %d/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:84
#, c-format
msgid "Entry 1/%d"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:212
msgid "Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1161
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:153
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:47
msgid "Error"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:401
msgid "Error loading selected language. Falling back to system default."
msgstr ""
#: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:273
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:30
msgid "Escape"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:26
msgid "Euphoria"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:214
#, c-format
msgid "Exception handler - access below memory space. %08llx%08llx"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:58
msgid "Execute"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:139
msgid "Exit Dolphin with emulator"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:461
msgid "Export Failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:639
msgid "Export File"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193
msgid "Export Recording"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:356
msgid "Export Recording..."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:788
msgid "Export Save"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:988
msgid "Export Wii save (Experimental)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:789
msgid "Export all saves"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:81
msgid "Export failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:556
msgid "Export save as..."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278
msgid "Extension"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:478
msgid "External Frame Buffer"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:60
msgid "Extra Parameter"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:61
msgid "Extra Parameter useful in ''Metroid: Other M'' only."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:621
msgid "Extract All Files..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:623
msgid "Extract Apploader..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:624
msgid "Extract DOL..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:617
msgid "Extract Directory..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:619
msgid "Extract File..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:615
msgid "Extract Partition..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:724
#, c-format
msgid "Extracting %s"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:708
msgid "Extracting All Files"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:708
msgid "Extracting Directory"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:710
msgid "Extracting..."
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:418
msgid "FIFO Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:38
msgid "FIFO Player"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:165
msgid "FRANCE"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:471
msgid "FST Size:"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:77
msgid "Failed to Connect!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:212
msgid "Failed to Listen!!"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:286
msgid "Failed to download codes."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:824
#, c-format
msgid "Failed to extract to %s!"
msgstr ""
#: Source/Core/Core/Src/DSP/DSPCore.cpp:66
#, c-format
msgid ""
"Failed to load DSP ROM:\t%s\n"
"\n"
"This file is required to use DSP LLE.\n"
"It is not included with Dolphin as it contains copyrighted data.\n"
"Use DSPSpy to dump the file from your physical console.\n"
"\n"
"You may use the DSP HLE engine which does not require ROM dumps.\n"
"(Choose it from the \"Audio\" tab of the configuration dialog.)"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:99
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:119
msgid "Failed to load bthprops.cpl"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:83
#: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:92
msgid "Failed to load hid.dll"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:151
msgid "Failed to read banner.bin"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:116
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:292
#, c-format
msgid "Failed to read data from file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:111
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:106
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:101
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:205
msgid ""
"Failed to read save data\n"
"(0xA000-)\n"
"Memcard may be truncated"
msgstr ""
#: Source/Core/DiscIO/Src/VolumeGC.cpp:61
msgid "Failed to read unique ID from disc image"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:89
msgid "Failed to write BT.DINF to SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:234
msgid "Failed to write bkhdr"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:164
#, c-format
msgid "Failed to write header for %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:264
#, c-format
msgid "Failed to write header for file %d"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:472
msgid "Fast"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:495
msgid "Fast Mipmaps"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:313
msgid "Fast version of the MMU. Does not work for every game."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:210
msgid "Fifo Player"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:88
msgid "File Info"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:283
msgid "File contained no codes."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:415
msgid "File converted to .gci"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:430
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:92
#, c-format
msgid ""
"File has the extension \"%s\"\n"
"valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:427
msgid "File is not recognized as a memcard"
msgstr ""
#: Source/Core/DiscIO/Src/CompressedBlob.cpp:294
msgid "File not compressed"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:153
#, c-format
msgid "FileIO: Unknown open mode : 0x%02x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:538
msgid "Filesystem"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1037
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:629
msgid "First Block"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:795
msgid "Fix Checksums"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Force 16:9"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Force 4:3"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:548
msgid "Force Console as NTSC-J"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:400
msgid "Force Texture Filtering"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86
msgid ""
"Force texture filtering even if the emulated game explicitly disabled it.\n"
"Improves texture quality slightly but causes glitches in some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78
msgid ""
"Force the game to output graphics for widescreen resolutions.\n"
"Causes graphical glitches is some games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:489
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"Left unchecked, dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:81
msgid ""
"Format as ascii (NTSC\\PAL)?\n"
"Choose no for sjis (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:278
msgid "Forward"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:451
msgid "Frame"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:393
msgid "Frame "
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189
msgid "Frame Advance"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545
msgid "Frame Dumps use FFV1"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105
msgid "Frame Range"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:149
msgid "Frame S&kipping"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:552
msgid "Framelimit:"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189
msgid "Frames To Record"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543
msgid "Free Look"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:268
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:301
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:478
msgid "French"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:38
msgid "Frets"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:126
msgid "From"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "FullScr"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:260
msgid "Fullscreen resolution:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:533
msgid "GCI File(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "GCPad"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:455
msgid "Game ID:"
msgstr ""
#: Source/Core/Core/Src/NetPlay.cpp:228
msgid "Game is already running!"
msgstr ""
#: Source/Core/Core/Src/NetPlay.cpp:258
msgid "Game isn't running!"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:383
msgid "Game not found!!"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:392
msgid "Game-Specific Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:290
msgid "GameConfig"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:533
msgid "Gamecube"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:189
msgid "Gamecube &Pad Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1010
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:215
msgid "Gamecube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:443
msgid "Gamecube Pad settings"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:129
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:298
msgid "Gecko Codes"
msgstr ""
#: Source/Core/Core/Src/GeckoCode.cpp:139
#, c-format
msgid ""
"GeckoCode failed to run (CT%i CST%i) (%s)\n"
"(either a bad code or the code type is not yet supported.)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:530
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:200
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:159
msgid "General"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:120
msgid "General Settings"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:267
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:302
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:477
msgid "German"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:451
#, c-format
msgid "GetARCode: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
msgid "Graphics"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:441
msgid "Graphics settings"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:213
msgid "Greater Than"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83
msgid ""
"Greatly increases quality of textures generated using render to texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly decreases performance and possibly causes issues (although "
"unlikely).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:303
msgid "Greek"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Green"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Green Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Green Right"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:35
msgid "Guitar"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250
msgid "HCI_CMD_INQUIRY is called, please report!"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:422
msgid "Hacks"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:134
msgid "Header checksum failed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:304
msgid "Hebrew"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:312
msgid "Height"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:61
msgid "Help"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:196
msgid ""
"Hi,\n"
"\n"
"Dolphin requires that your CPU has support for SSE2 extensions.\n"
"Unfortunately your CPU does not support them, so Dolphin will not run.\n"
"\n"
"Sayonara!\n"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:308
msgid "Hide"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:301
msgid "Hide Mouse Cursor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:557
msgid "Hide Shader Errors"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:51
msgid "Home"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:69
#: Source/Core/DolphinWX/Src/NetWindow.cpp:122
msgid "Host"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.h:44
msgid "Hotkey Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:575
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:276
msgid "Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:305
msgid "Hungarian"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
msgid "Hybrid Wiimote"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:523
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:795
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available "
"in your nand dump\n"
"TitleID %016llx.\n"
" Dolphin will likely hang now"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:304
msgid "IOCTL_ES_READCONTENT - bad destination"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:689
msgid "IPL Settings"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:260
msgid "IR"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25
msgid "IR Pointer"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:80
msgid "IR Sensitivity:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:509
msgid "ISO Details"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:771
msgid "ISO Directories"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:168
msgid "ITALY"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:627
msgid "Icon"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:315
msgid ""
"If the FPS is erratic, this option may help. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:486
msgid ""
"If you set Framelimit higher than game full speed (NTSC:60, PAL:50), you "
"also have to disable Audio Throttle in DSP to make it effective."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:429
msgid "Ignore Format Changes"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games though.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89
msgid ""
"Ignore any requests of the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:787
msgid "Import Save"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:60
msgid "Import failed, try again?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:456
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:444
msgid "Imported file has invalid length"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:453
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98
msgid ""
"Improves performance but causes glitches in most games which rely on proper "
"fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96
msgid ""
"Improves performance but causes lighting to disappear in most games.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:344
msgid "In Game"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:592
msgid "In-Game"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:301
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:49
msgid "Info"
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:64
msgid "Information"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Input"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:29
msgid "Input Source"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:60
msgid "Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:175
msgid "Insert Encrypted or Decrypted code here..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:723
msgid "Insert SD Card"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:33
msgid "Insert name here.."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:207
msgid "Install WAD"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:232
msgid "Install directory could not be saved"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1008
msgid "Install to Wii Menu"
msgstr ""
#: Source/Core/Core/Src/MemTools.cpp:248
msgid ""
"InstallExceptionHandler called, but this platform does not yet support it."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1349
msgid "Installing WAD..."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:531
msgid "Interface"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:591
msgid "Interface Settings"
msgstr ""
#: Source/Core/Core/Src/State.cpp:192
msgid "Internal LZO Error - compression failed"
msgstr ""
#: Source/Core/Core/Src/State.cpp:292
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
#: Source/Core/Core/Src/State.cpp:390
msgid "Internal LZO Error - lzo_init() failed"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346
msgid "Internal Resolution:"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:247
msgid "Interpreter (VERY slow)"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:343
msgid "Intro"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:194
#, c-format
msgid "Invalid Size(%x) or Magic word (%x)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:602
msgid "Invalid Value!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:464
msgid "Invalid bat.map or dir entry"
msgstr ""
#: Source/Core/Core/Src/CoreTiming.cpp:534
#, c-format
msgid "Invalid event type %i"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:314
msgid "Invalid file"
msgstr ""
#: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:40
#, c-format
msgid ""
"Invalid opening.bnr found in gcm:\n"
"%s\n"
" You may need to redump this game."
msgstr ""
#: Source/Core/Core/Src/OnFrame.cpp:358
msgid "Invalid recording file"
msgstr ""
#: Source/Core/Core/Src/Core.cpp:482
msgid "Invalid state"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:270
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:306
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:480
msgid "Italian"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:179
msgid "JAPAN"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:248
msgid "JIT Recompiler (recommended)"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:249
msgid "JITIL experimental recompiler"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:285
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:307
msgid "Japanese"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:184
msgid "KOREA"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245
msgid "Key"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:288
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:308
msgid "Korean"
msgstr ""
#. i18n: Left
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:55
msgid "L"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:39
msgid "L Button"
msgstr ""
#. i18n: Left-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:59
msgid "L-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:587
msgid "Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:163
msgid "Last Overwritten State"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:170
#: Source/Core/DolphinWX/Src/FrameTools.cpp:172
msgid "Last Saved State"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:52
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:276
msgid "Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:60
msgid "Left Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:261
msgid ""
"Left click to detect hotkeys.\n"
"Enter space to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:693
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:698
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214
msgid "Less Than"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:544
msgid "Limit by FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:928
msgid "Load"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:540
msgid "Load Custom Textures"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204
msgid "Load State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:205
msgid "Load State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:206
msgid "Load State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:207
msgid "Load State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:208
msgid "Load State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:209
msgid "Load State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:210
msgid "Load State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:211
msgid "Load State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:166
msgid "Load State..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1388
msgid "Load Wii System Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1383
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:49
msgid "Load preset values from hack patterns available."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:134
msgid "Loads the specified file (DOL,ELF,GCM,ISO,WAD)"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:590
msgid "Local"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:547
msgid "Lock Threads to Cores"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.h:51
msgid "Log"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:28
msgid "Log Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:80
msgid "Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:75
msgid "Logger Outputs"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:396
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:131
msgid "Logging"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:255
msgid "Lost connection to server!"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:149
msgid "Low level (LLE) or high level (HLE) audio"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:42
msgid "M Button"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:120
#, c-format
msgid ""
"MD5 mismatch\n"
" %016llx%016llx != %016llx%016llx"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:312
msgid "MMU Speed Hack"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:526
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:560
msgid "MadCatz Gameshark files(*.gcs)"
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:73
msgid "Main Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:463
msgid "Maker ID:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:486
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:82
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:85
msgid "Max"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:450
msgid "Memcard already has a save for this title"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:289
msgid "Memcard already opened"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/GCMemcard.cpp:211
#, c-format
msgid ""
"Memcard failed to load\n"
" Card size is invalid (%04X)"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:438
msgid "Memory Byte"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:88
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:222
msgid "Memory Card"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.h:36
msgid ""
"Memory Card Manager WARNING-Make backups before using, should be fixed but "
"could mangle stuff!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:366
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:47
msgid "Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:89
msgid "Mic"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:81
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:84
msgid "Min"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580
msgid "Misc"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:736
msgid "Misc Settings"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:240
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:294
msgid "Modifier"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:113
msgid "Monospaced font"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:286
msgid "Motion Plus"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:290
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:83
msgid "Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:72
msgid "Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:325
msgid ""
"Mutes the Wiimote speaker. Fixes random disconnections on real wiimotes. No "
"effect on emulated wiimotes."
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:126
msgid "NP Add"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:121
msgid "NP Begin"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:129
msgid "NP Decimal"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:123
msgid "NP Delete"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:130
msgid "NP Divide"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:117
msgid "NP Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:120
msgid "NP End"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:108
msgid "NP Enter"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:124
msgid "NP Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:113
msgid "NP Home"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:122
msgid "NP Insert"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:114
msgid "NP Left"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:125
msgid "NP Multiply"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:119
msgid "NP Page Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:118
msgid "NP Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:116
msgid "NP Right"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:127
msgid "NP Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:106
msgid "NP Space"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:128
msgid "NP Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:107
msgid "NP Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:115
msgid "NP Up"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:49
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:451
msgid "Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:84
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:285
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:549
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:13
msgid "Name: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:525
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:559
msgid "Native GCI files(*.gci)"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:156
msgid "New Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:203
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:797
msgid "Next Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:160
msgid "Next Scan"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:52
msgid "Nickname :"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:192
msgid "No Country (SDK)"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:309
msgid "No ISOs or WADS found"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:510
#, c-format
msgid "No banner file found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:513
msgid "No docking"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:385
msgid "No file loaded"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:441
msgid "No free dir index entries"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:421
msgid "No recorded file"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:503
#, c-format
msgid "No save folder found for title %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21
#: Source/Core/DolphinWX/Src/NetWindow.cpp:598
msgid "None"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:309
msgid "Norwegian Bokmaal"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:211
msgid "Not Equal"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:341
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:918
msgid "Not Set"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:652
msgid "Not connected"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:261
msgid "Notes"
msgstr ""
#: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:14
msgid "Notes: "
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:70
#: Source/Core/DolphinWX/Src/FrameAui.cpp:73
#: Source/Core/DolphinWX/Src/FrameAui.cpp:579
#: Source/Core/DolphinWX/Src/FrameAui.cpp:620
#: Source/Core/DolphinWX/Src/FrameAui.cpp:628
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46
msgid "Notice"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:102
msgid "Num Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:87
msgid "Number Of Codes: "
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:30
msgid "Nunchuk"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27
msgid "Nunchuk Acceleration"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:566
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:29
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:168
msgid "OK"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:403
msgid "Object"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124
msgid "Object Range"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:241
msgid "Off"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:438
#, c-format
msgid "Only %d blocks available"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:182
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
msgid "Open"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:990
msgid "Open &containing folder"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:987
msgid "Open Wii &save folder"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:431
msgid "Open file..."
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:53
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:65
msgid "OpenAL: can't find sound devices"
msgstr ""
#: Source/Core/AudioCommon/Src/OpenALStream.cpp:59
#, c-format
msgid "OpenAL: can't open device %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501
msgid "OpenCL Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502
msgid "OpenMP Texture Decoder"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:124
msgid "Opens the debugger"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:129
msgid "Opens the logger"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:298
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:91
msgid "Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:22
msgid "Orange"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:470
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the the saves to a new memcard\n"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:318
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504
msgid "Other"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:206
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:485
msgid "Output"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:353
msgid "P&lay Recording..."
msgstr ""
#: Source/Core/Core/Src/HW/GCPad.cpp:29
msgid "Pad"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:600
msgid "Pad "
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:34
msgid "Pads"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:105
msgid "Page Down"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:104
msgid "Page Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48
msgid "Pair Up"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:35
msgid "Paragraph"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:63
msgid "Parameters"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:219
#, c-format
msgid "Partition %i"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:293
msgid "Patches"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:535
msgid "Paths"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:48
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1582
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1583
msgid "Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399
msgid "Per-Pixel Lighting"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:346
msgid "Perfect"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:608
#, c-format
msgid "Perspective %d"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:435
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1591
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1592
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:153
msgid "Play"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192
msgid "Play Recording"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186
msgid "Play/Pause"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:345
msgid "Playable"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143
msgid "Playback Options"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:288
msgid "Players"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1038
msgid "Please confirm..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:578
msgid "Please create a perspective before saving"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:36
msgid "Plus-Minus"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:310
msgid "Polish"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:673
msgid "Port 1"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:674
msgid "Port 2"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:675
msgid "Port 3"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:676
msgid "Port 4"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:81
#: Source/Core/DolphinWX/Src/NetWindow.cpp:114
msgid "Port :"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:221
msgid ""
"Portable Setting could not be saved\n"
" Are you running Dolphin from read only media or from a directory that "
"dolphin is not located in?"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:311
msgid "Portuguese"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:312
msgid "Portuguese (Brazilian)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:393
msgid "Post-Processing Effect:"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:47
msgid "Presets: "
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:202
msgid "Prev Page"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:796
msgid "Previous Page"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:191
msgid "Previous Value"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:57
msgid "Print"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:898
msgid "Profile"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.h:55
msgid "Properties"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:294
msgid "Purge Cache"
msgstr ""
#: Source/Core/Common/Src/MsgHandler.cpp:65
msgid "Question"
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:146
#: Source/Core/DolphinWX/Src/NetWindow.cpp:303
msgid "Quit"
msgstr ""
#. i18n: Right
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:57
msgid "R"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:40
msgid "R Button"
msgstr ""
#. i18n: Right-Analog
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:61
msgid "R-Analog"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:436
msgid "RAM"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:171
msgid "RUSSIA"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:532
msgid "Range"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194
msgid "Read-only mode"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:482
msgid "Real"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:22
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:44
msgid "Real Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:162
msgid "Reconnect Wiimote Confirm"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:77
msgid "Reconnect Wiimote on State Loading"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:201
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:336
msgid "Record"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:159
msgid "Recording Info"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:187
msgid "Recording Options"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Red"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:24
msgid "Red Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:25
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics.\n"
"This makes the rendered picture look less blocky.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:907
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:41
msgid "Refresh"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184
msgid "Refresh List"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:432
msgid "Refresh game list"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:239
msgid "Relaunch Dolphin from the install directory and save from there"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:76
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:753
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:412
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:434
msgid "Remove"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:302
msgid "Render to Main Window"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:919
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188
msgid "Reset"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:185
msgid "Results"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:29
msgid "Return"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:54
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:277
msgid "Right"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:61
msgid "Right Stick"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:289
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:82
msgid "Rumble"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:505
msgid "Run DSP LLE on a dedicated thread (not recommended)."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:313
msgid "Russian"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:160
msgid "Sa&ve State"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:470
msgid "Safe"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:637
msgid "Sample Rate:"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:929
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:975
#: Source/Core/DolphinWX/Src/FrameTools.cpp:457
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:181
msgid "Save"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:531
msgid "Save GCI as..."
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:213
msgid "Save State Slot 1"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:214
msgid "Save State Slot 2"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:215
msgid "Save State Slot 3"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:216
msgid "Save State Slot 4"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:217
msgid "Save State Slot 5"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:218
msgid "Save State Slot 6"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:219
msgid "Save State Slot 7"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:220
msgid "Save State Slot 8"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:162
msgid "Save State..."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:589
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:599
msgid "Save as..."
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1312
msgid "Save compressed GCM/ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:457
msgid "Save current perspective"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1301
msgid "Save decompressed GCM/ISO"
msgstr ""
#: Source/Core/Core/Src/OnFrame.cpp:412
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:398
msgid "Scaled EFB Copy"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:579
msgid "Scanning for ISOs"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:580
msgid "Scanning..."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
msgid "ScrShot"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:103
msgid "Scroll Lock"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:222
msgid "Search Filter"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:751
msgid "Search Subfolders"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:104 Source/Core/Common/Src/SysConf.h:127
#: Source/Core/Common/Src/SysConf.h:147 Source/Core/Common/Src/SysConf.h:168
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:56
msgid "Select"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:727
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1127
msgid "Select The Recording File"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1337
msgid "Select a Wii WAD file to install"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70
msgid ""
"Select a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:520
msgid "Select a save file to import"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:362
msgid "Select floating windows"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:662
msgid "Select the file to load"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1294
msgid "Select the save file"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1443
msgid "Select the state to load"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1457
msgid "Select the state to save"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n"
"Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:114
msgid "Selected font"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:71
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, use your desktop resolution.\n"
"If still unsure, use the highest resolution which works for you."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:69
msgid ""
"Selects what graphics API to use internally.\n"
"Direct3D 9 usually is the fastest one. OpenGL is more accurate though. "
"Direct3D 11 is somewhere between the two.\n"
"Note that the Direct3D backends are only available on Windows.\n"
"\n"
"If unsure, use Direct3D 9."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:275
msgid "Send"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:79
msgid "Sensor Bar Position:"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:74
msgid "Separator"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:314
msgid "Serbian"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:511
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:492
msgid "Set"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:991
msgid "Set as &default ISO"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:798
#, c-format
msgid "Set as default Memcard %c"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:228
#, c-format
msgid ""
"Set install location to:\n"
" %s ?"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:462
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %lu"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:335
msgid "Settings..."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:221
msgid "SetupWiiMem: Cant find setting file"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272
msgid "Shake"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:484
msgid "Short Name:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:228
msgid "Show &Console"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:226
msgid "Show &Log"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:223
msgid "Show &Statusbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:221
msgid "Show &Toolbar"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:292
msgid "Show Drives"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:525
msgid "Show EFB Copy Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:299
msgid "Show FPS"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:282
msgid "Show France"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:268
msgid "Show GameCube"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:558
msgid "Show Input Display"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:284
msgid "Show Italy"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:275
msgid "Show JAP"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:286
msgid "Show Korea"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:475
msgid "Show Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:227
msgid "Show Log &Configuration"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:277
msgid "Show PAL"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:265
msgid "Show Platforms"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:274
msgid "Show Regions"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:526
msgid "Show Statistics"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:288
msgid "Show Taiwan"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:279
msgid "Show USA"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:270
msgid "Show Wad"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:266
msgid "Show Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:492
msgid "Show a confirmation box before stopping a game."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:493
msgid ""
"Show a message box when a potentially serious error has occured.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may also "
"mean that Dolphin suddenly crashes without any explanation at all."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:812
msgid "Show first block"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:811
msgid "Show save blocks"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:809
msgid "Show save comment"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:810
msgid "Show save icon"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:808
msgid "Show save title"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:119
msgid "Show this help message"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:290
msgid "Show unknown"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102
msgid ""
"Show various statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:300
msgid "Sideways Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:286
msgid "Simplified Chinese"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:263
msgid "Size"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:656
msgid "Skip BIOS"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500
msgid "Skip Dest. Alpha Pass"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445
msgid "Skip EFB Access from CPU"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99
msgid ""
"Skip the destination alpha pass used in many games for various graphical "
"effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"Sometimes also increases visual quality.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:385
#: Source/Core/DolphinWX/Src/FrameTools.cpp:397
#, c-format
msgid "Slot %i"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:660
msgid "Slot A"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:661
msgid "Slot B"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:59
msgid "Snapshot"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:81
#: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:52
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:83
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:623
msgid "Sound Settings"
msgstr ""
#: Source/Core/AudioCommon/Src/AudioCommon.cpp:70
#, c-format
msgid "Sound backend %s is not valid."
msgstr ""
#: Source/Core/AudioCommon/Src/DSoundStream.cpp:59
#, c-format
msgid "Sound buffer creation failed: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:31
msgid "Space"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:269
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:315
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:479
msgid "Spanish"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:83
msgid "Speaker Volume:"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88
msgid ""
"Specifies the resolution used to render at. A high resolution will improve "
"visual quality a lot but is also quite heavy on performance and might cause "
"glitches in certain games.\n"
"\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less "
"issues. Generally speaking, the lower the internal resolution is, the better "
"your performance will be.\n"
"\n"
"If unsure, select 640x528."
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:144
msgid "Specify a video backend"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:316
msgid "Speed up Disc Transfer Rate"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:243
msgid "Square Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:84
msgid "Standard Controller"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:38
#: Source/Core/DolphinWX/Src/NetWindow.cpp:309
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:49
msgid "Start"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:205
msgid "Start &NetPlay"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:350
msgid "Start Re&cording"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191
msgid "Start Recording"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:264
msgid "State"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177
msgid "State Saves"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:53
msgid "Stick"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:187
#: Source/Core/DolphinWX/Src/FrameTools.cpp:436
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:315
#: Source/Core/DolphinWX/Src/NetWindow.cpp:312
msgid "Stop"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92
msgid ""
"Store EFB copies in GPU texture objects.\n"
"This is not so accurate, but it works well enough for most games and gives a "
"great speedup over EFB to RAM.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:279
msgid "Stretch to Window"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Strum"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:75
msgid "Subtract"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:78
#, c-format
msgid "Successfully exported file to %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:57
msgid "Successfully imported save files"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:263
msgid "Swing"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:685
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:733
msgid "System Language:"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:187
msgid "TAIWAN"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:28
msgid "Tab"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:509
msgid "Tab split"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:37
msgid "Table Left"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:38
msgid "Table Right"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197
#: Source/Core/DolphinWX/Src/FrameTools.cpp:366
#: Source/Core/DolphinWX/Src/FrameTools.cpp:438
msgid "Take Screenshot"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:489
msgid "Test"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435
msgid "Texture"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:452
msgid "Texture Cache"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:527
msgid "Texture Format Overlay"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:228
msgid "The WAD has been installed successfully"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:197
msgid "The address is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:509
msgid "The checksum was successfully fixed"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:1161
msgid "The chosen directory is already in the list"
msgstr ""
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1231
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1259
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1325
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:51
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:44
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:281
#, c-format
msgid "The file you specified (%s) does not exist"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:627
msgid "The name can not be empty"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:619
msgid "The name can not contain the character ','"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:141
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94
msgid ""
"The safer you adjust this, the less likely the emulator will be missing any "
"texture updates from RAM.\n"
"\n"
"If unsure, use the second-fastest value from the right."
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:447
msgid "The save you are trying to copy has an invalid file size"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:408
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:43
msgid "The server and client's NetPlay versions are incompatible!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:40
msgid "The server is full!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:46
msgid "The server responded: the game is currently running!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:49
msgid "The server sent an unknown error message!"
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:122
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:198
msgid "The value is invalid"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:578
msgid "Theme"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:600
msgid "Theme selection went wrong"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:467
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:304
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:356
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:514
msgid "This could cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:115
msgid ""
"This feature allows you to change the game's camera.\n"
"Hold the right mouse button and move the mouse to pan the camera around. "
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press "
"SHIFT+R to reset the camera.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:506
msgid ""
"This is used to control game speed by sound throttle.\n"
"Disabling this could cause abnormal game speed, such as too fast.\n"
"But sometimes enabling this could cause constant noise.\n"
"\n"
"Keyboard Shortcut <TAB>: Hold down to instantly disable Throttle."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:504
msgid "This is used to play music tracks, like BGM."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:485
msgid ""
"This splits the Video and CPU threads, so they can be run on separate "
"cores.\n"
"Causes major speed improvements on PCs with more than one core, but can also "
"cause occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:283
msgid "This will let you Manually Edit the INI config file"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:249
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:254
msgid "Threshold"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266
msgid "Tilt"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:625
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:256
msgid "Title"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:114
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:133
msgid "To"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:66
msgid "Toggle All Log Types"
msgstr ""
#: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:196
#: Source/Core/DolphinWX/Src/FrameTools.cpp:437
msgid "Toggle Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:277
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:72
msgid "Top"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:287
msgid "Traditional Chinese"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:375
msgid "Tried to load an unknown file type."
msgstr ""
#: Source/Core/Core/Src/HW/GCPadEmu.cpp:77
msgid "Triggers"
msgstr ""
#: Source/Core/Common/Src/SysConf.h:92 Source/Core/Common/Src/SysConf.h:115
msgid "Trying to read from invalid SYSCONF"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:45
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:316
msgid "Turkish"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Turntable"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:70
msgid "Type"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:32
msgid "UDP Port:"
msgstr ""
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269
msgid "UDP Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:195
msgid "UNKNOWN"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:174
msgid "USA"
msgstr ""
#: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:123
#, c-format
msgid ""
"Unable to parse line %lu of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:402
#, c-format
msgid "Undefined %i"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:174
msgid "Undo Load State"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:210
msgid "Unknown"
msgstr ""
#: Source/Core/Core/Src/HW/DVDInterface.cpp:894
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:145
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr ""
#: Source/Core/Core/Src/NetPlayClient.cpp:228
#, c-format
msgid "Unknown message received with id : %d"
msgstr ""
#: Source/Core/Core/Src/NetPlayServer.cpp:504
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:633
#, c-format
msgid ""
"Unknown pointer %#08x\n"
"Continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:53
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:274
msgid "Up"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:107
#: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17
msgid "Update"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:301
msgid "Upright Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:718
msgid "Use EuRGB60 Mode (PAL60)"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:290
msgid "Use Fullscreen"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:559
msgid "Use Hex"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:584
msgid "Use Panic Handlers"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119
msgid ""
"Use multiple threads to decode textures.\n"
"Might result in a speedup (especially on CPUs with more than two cores).\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123
msgid ""
"Usually if shader compilation fails, an error message is displayed.\n"
"However, one may skip the popups to allow interruption free gameplay by "
"checking this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:548
msgid "Utility"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:289
msgid "V-Sync"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204
msgid "Value"
msgstr ""
#: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72
msgid "Value:"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556
msgid "Value: "
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:53
msgid "Verbosity"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:385
msgid "Video"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:481
msgid "Virtual"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:630
msgid "Volume"
msgstr ""
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:488
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:517
#: Source/Core/DiscIO/Src/NANDContentLoader.cpp:538
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84
#: Source/Core/DolphinWX/Src/Frame.cpp:641
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48
#: Source/Core/Common/Src/MsgHandler.cpp:66
msgid "Warning"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:240
msgid "Warning - starting DOL in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:290
msgid "Warning - starting ELF in wrong console mode!"
msgstr ""
#: Source/Core/Core/Src/Boot/Boot.cpp:185
msgid "Warning - starting ISO in wrong console mode!"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:521
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
#: Source/Core/DolphinWX/Src/MemcardManager.cpp:582
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
#: Source/Core/AudioCommon/Src/WaveFile.cpp:106
#: Source/Core/AudioCommon/Src/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:56
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562
msgid "Widescreen Hack"
msgstr ""
#: Source/Core/InputCommon/Src/ControllerEmu.cpp:311
msgid "Width"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:534
msgid "Wii"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:365
msgid "Wii Console"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:785
msgid "Wii NAND Root:"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:202
msgid "Wii Save Import"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1296
msgid "Wii save files (*.bin)|*.bin"
msgstr ""
#: Source/Core/DiscIO/Src/WiiWad.cpp:81
msgid "WiiWAD: Could not read from file"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
#: Source/Core/Core/Src/HW/Wiimote.cpp:16
msgid "Wiimote"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:163
msgid "Wiimote "
msgstr ""
#: Source/Core/DolphinWX/Src/Frame.cpp:161
#, c-format
msgid ""
"Wiimote %i has been disconnected by system.\n"
"Maybe this game doesn't support multi-wiimote,\n"
"or maybe it is due to idle time out or other reason.\n"
"Do you want to reconnect immediately?"
msgstr ""
#: Source/Core/DolphinWX/Src/Main.cpp:654
msgid "Wiimote Connected"
msgstr ""
#: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:76
msgid "Wiimote Motor"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:444
msgid "Wiimote settings"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:131
msgid "Windows Left"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:133
msgid "Windows Menu"
msgstr ""
#: Source/Core/DolphinWX/Src/WXInputBase.cpp:132
msgid "Windows Right"
msgstr ""
#: Source/Core/DolphinWX/Src/LogWindow.cpp:129
msgid "Word Wrap"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameTools.cpp:1350
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1198
#: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1331
msgid "Working..."
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:61
msgid "Write to Console"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59
msgid "Write to File"
msgstr ""
#: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:63
msgid "Write to Window"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:60
#, c-format
msgid "XAudio2 CreateSourceVoice failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:114
#, c-format
msgid "XAudio2 init failed: %#X"
msgstr ""
#: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:124
#, c-format
msgid "XAudio2 master voice creation failed: %#X"
msgstr ""
#: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:21
msgid "Yellow"
msgstr ""
#: Source/Core/DolphinWX/Src/FrameAui.cpp:72
msgid "You can't close panes that have pages in them."
msgstr ""
#: Source/Core/DolphinWX/Src/NetWindow.cpp:194
msgid "You must choose a game!!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:595
msgid "You must enter a name!"
msgstr ""
#: Source/Core/DolphinWX/Src/CheatsWindow.cpp:434
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:607
msgid "You must enter a valid profile name."
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:882
msgid "You must restart Dolphin in order for the change to take effect."
msgstr ""
#: Source/Core/Core/Src/CoreParameter.cpp:177
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
#: Source/Core/Common/Src/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04llx)\n"
"Do you want to generate a new one?"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:328
msgid "ZTP hack"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:388
msgid "Zero 3 code not supported"
msgstr ""
#: Source/Core/Core/Src/ActionReplay.cpp:410
#, c-format
msgid "Zero code unknown to dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:440
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:464
msgid "[ waiting ]"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104
msgid ""
"[BROKEN]\n"
"Highlight regions the EFB was copied from.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:90
msgid "[Custom]"
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:117
msgid ""
"[EXPERIMENTAL]\n"
"Aims to speed up emulation by offloading texture decoding to the GPU using "
"the OpenCL framework.\n"
"However, right now it's known to cause texture defects in various games. "
"Also it's slower than regular CPU texture decoding in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118
msgid ""
"[EXPERIMENTAL]\n"
"Speeds up emulation a bit by caching display lists.\n"
"Possibly causes issues though.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:512
msgid "^ ADD"
msgstr ""
#: Source/Core/DolphinWX/Src/ConfigMain.cpp:761
msgid "apploader (.img)"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:185
msgid "failed to read bk header"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:383
#, c-format
msgid "failed to read data from file: %s"
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:98
msgid "failed to read header"
msgstr ""
#: Source/Core/Core/Src/HW/Memmap.cpp:447
#, c-format
msgid "iCacheJIT: Reading Opcode from %x. Please report."
msgstr ""
#: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:109
#, c-format
msgid "not a wii save or read failure for file header size %x"
msgstr ""
#: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:461
msgid "s"
msgstr ""
#: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:443
#, c-format
msgid "unknown cmd 0x%08x"
msgstr ""
#: Source/Core/DolphinWX/Src/ISOProperties.cpp:1047
msgid "wxExecute returned -1 on application run!"
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:55
msgid "zFar Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/PHackSettings.cpp:50
msgid "zNear Correction: "
msgstr ""
#: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:497
msgid "| OR"
msgstr ""