661 lines
19 KiB
C++
661 lines
19 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <FileUtil.h>
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#include <IniFile.h>
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#include "WxUtils.h"
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#include "NetPlayClient.h"
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#include "NetPlayServer.h"
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#include "NetWindow.h"
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#include "Frame.h"
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#include "Core.h"
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#include "ConfigManager.h"
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#include <sstream>
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#include <string>
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#define NETPLAY_TITLEBAR "Dolphin NetPlay"
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#define INITIAL_PAD_BUFFER_SIZE 20
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BEGIN_EVENT_TABLE(NetPlayDiag, wxFrame)
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EVT_COMMAND(wxID_ANY, wxEVT_THREAD, NetPlayDiag::OnThread)
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END_EVENT_TABLE()
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static NetPlayServer* netplay_server = NULL;
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static NetPlayClient* netplay_client = NULL;
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extern CFrame* main_frame;
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NetPlayDiag *NetPlayDiag::npd = NULL;
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std::string BuildGameName(const GameListItem& game)
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{
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// Lang needs to be consistent
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auto const lang = 0;
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std::string name(game.GetBannerName(lang));
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if (name.empty())
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name = game.GetVolumeName(lang);
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if (game.GetRevision() != 0)
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return name + " (" + game.GetUniqueID() + ", Revision " + std::to_string((long long)game.GetRevision()) + ")";
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else
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return name + " (" + game.GetUniqueID() + ")";
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}
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void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
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{
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for (u32 i = 0 ; auto game = game_list.GetISO(i); ++i)
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game_lbox->Append(StrToWxStr(BuildGameName(*game)));
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}
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NetPlaySetupDiag::NetPlaySetupDiag(wxWindow* const parent, const CGameListCtrl* const game_list)
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: wxFrame(parent, wxID_ANY, wxT(NETPLAY_TITLEBAR), wxDefaultPosition, wxDefaultSize)
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, m_game_list(game_list)
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{
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IniFile inifile;
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inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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wxPanel* const panel = new wxPanel(this);
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// top row
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wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname :"),
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wxDefaultPosition, wxDefaultSize);
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std::string nickname;
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netplay_section.Get("Nickname", &nickname, "Player");
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m_nickname_text = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(nickname));
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wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
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nick_szr->Add(nick_lbl, 0, wxCENTER);
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nick_szr->Add(m_nickname_text, 0, wxALL, 5);
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// tabs
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wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY, wxDefaultPosition, wxDefaultSize);
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wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize);
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notebook->AddPage(connect_tab, _("Connect"));
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wxPanel* const host_tab = new wxPanel(notebook, wxID_ANY, wxDefaultPosition, wxDefaultSize);
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notebook->AddPage(host_tab, _("Host"));
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// connect tab
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{
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wxStaticText* const ip_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Address :"),
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wxDefaultPosition, wxDefaultSize);
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std::string address;
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netplay_section.Get("Address", &address, "localhost");
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m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(address));
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wxStaticText* const port_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Port :"),
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wxDefaultPosition, wxDefaultSize);
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// string? w/e
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std::string port;
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netplay_section.Get("ConnectPort", &port, "2626");
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m_connect_port_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(port));
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wxButton* const connect_btn = new wxButton(connect_tab, wxID_ANY, _("Connect"));
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connect_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlaySetupDiag::OnJoin, this);
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wxStaticText* const alert_lbl = new wxStaticText(connect_tab, wxID_ANY,
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_("ALERT:\n\n"
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"Netplay will only work with the following settings:\n"
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" - Enable Dual Core [OFF]\n"
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" - DSP Emulator Engine Must be the same on all computers!\n"
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" - DSP on Dedicated Thread [OFF]\n"
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" - Framelimit NOT set to [Audio]\n"
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" - Manually set the exact number of controllers to be used to [Standard Controller]\n"
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"\n"
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"All players should use the same Dolphin version and settings.\n"
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"All memory cards must be identical between players or disabled.\n"
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"Wiimote support has not been implemented!\n"
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"\n"
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"The host must have the chosen TCP port open/forwarded!\n"),
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wxDefaultPosition, wxDefaultSize);
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wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
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top_szr->Add(ip_lbl, 0, wxCENTER | wxRIGHT, 5);
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top_szr->Add(m_connect_ip_text, 3);
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top_szr->Add(port_lbl, 0, wxCENTER | wxRIGHT | wxLEFT, 5);
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top_szr->Add(m_connect_port_text, 1);
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wxBoxSizer* const con_szr = new wxBoxSizer(wxVERTICAL);
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con_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
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con_szr->AddStretchSpacer(1);
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con_szr->Add(alert_lbl, 0, wxLEFT | wxRIGHT | wxEXPAND, 5);
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con_szr->AddStretchSpacer(1);
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con_szr->Add(connect_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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connect_tab->SetSizerAndFit(con_szr);
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}
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// host tab
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{
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wxStaticText* const port_lbl = new wxStaticText(host_tab, wxID_ANY, _("Port :"),
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wxDefaultPosition, wxDefaultSize);
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// string? w/e
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std::string port;
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netplay_section.Get("HostPort", &port, "2626");
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m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, StrToWxStr(port));
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wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, _("Host"));
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host_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlaySetupDiag::OnHost, this);
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m_game_lbox = new wxListBox(host_tab, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
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m_game_lbox->Bind(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, &NetPlaySetupDiag::OnHost, this);
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FillWithGameNames(m_game_lbox, *game_list);
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wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
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top_szr->Add(port_lbl, 0, wxCENTER | wxRIGHT, 5);
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top_szr->Add(m_host_port_text, 0);
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#ifdef USE_UPNP
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m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward port (UPnP)"));
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top_szr->Add(m_upnp_chk, 0, wxALL | wxALIGN_RIGHT, 5);
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#endif
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wxBoxSizer* const host_szr = new wxBoxSizer(wxVERTICAL);
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host_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
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host_szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
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host_szr->Add(host_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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host_tab->SetSizerAndFit(host_szr);
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}
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// bottom row
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wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
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quit_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlaySetupDiag::OnQuit, this);
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// main sizer
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wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
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main_szr->Add(nick_szr, 0, wxALL | wxALIGN_RIGHT, 5);
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main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
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main_szr->Add(quit_btn, 0, wxALL | wxALIGN_RIGHT, 5);
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panel->SetSizerAndFit(main_szr);
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//wxBoxSizer* const diag_szr = new wxBoxSizer(wxVERTICAL);
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//diag_szr->Add(panel, 1, wxEXPAND);
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//SetSizerAndFit(diag_szr);
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main_szr->SetSizeHints(this);
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Center();
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Show();
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}
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NetPlaySetupDiag::~NetPlaySetupDiag()
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{
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IniFile inifile;
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const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
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inifile.Load(dolphin_ini);
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IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
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netplay_section.Set("Nickname", WxStrToStr(m_nickname_text->GetValue()));
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netplay_section.Set("Address", WxStrToStr(m_connect_ip_text->GetValue()));
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netplay_section.Set("ConnectPort", WxStrToStr(m_connect_port_text->GetValue()));
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netplay_section.Set("HostPort", WxStrToStr(m_host_port_text->GetValue()));
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inifile.Save(dolphin_ini);
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main_frame->g_NetPlaySetupDiag = NULL;
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}
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void NetPlaySetupDiag::MakeNetPlayDiag(int port, const std::string &game, bool is_hosting)
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{
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NetPlayDiag *&npd = NetPlayDiag::GetInstance();
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std::string ip;
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npd = new NetPlayDiag(m_parent, m_game_list, game, is_hosting);
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if (is_hosting)
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ip = "127.0.0.1";
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else
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ip = WxStrToStr(m_connect_ip_text->GetValue());
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netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue()));
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if (netplay_client->is_connected)
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{
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npd->Show();
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Destroy();
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}
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else
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{
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npd->Destroy();
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}
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}
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void NetPlaySetupDiag::OnHost(wxCommandEvent&)
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{
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NetPlayDiag *&npd = NetPlayDiag::GetInstance();
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if (npd)
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{
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PanicAlertT("A NetPlay window is already open!!");
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return;
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}
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if (-1 == m_game_lbox->GetSelection())
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{
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PanicAlertT("You must choose a game!!");
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return;
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}
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std::string game(WxStrToStr(m_game_lbox->GetStringSelection()));
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unsigned long port = 0;
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m_host_port_text->GetValue().ToULong(&port);
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netplay_server = new NetPlayServer(u16(port));
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netplay_server->ChangeGame(game);
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netplay_server->AdjustPadBufferSize(INITIAL_PAD_BUFFER_SIZE);
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if (netplay_server->is_connected)
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{
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#ifdef USE_UPNP
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if(m_upnp_chk->GetValue())
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netplay_server->TryPortmapping(port);
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#endif
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}
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MakeNetPlayDiag(port, game, true);
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}
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void NetPlaySetupDiag::OnJoin(wxCommandEvent&)
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{
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NetPlayDiag *&npd = NetPlayDiag::GetInstance();
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if (npd)
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{
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PanicAlertT("A NetPlay window is already open!!");
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return;
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}
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unsigned long port = 0;
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m_connect_port_text->GetValue().ToULong(&port);
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MakeNetPlayDiag(port, "", false);
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}
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void NetPlaySetupDiag::OnQuit(wxCommandEvent&)
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{
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Destroy();
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}
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NetPlayDiag::NetPlayDiag(wxWindow* const parent, const CGameListCtrl* const game_list,
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const std::string& game, const bool is_hosting)
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: wxFrame(parent, wxID_ANY, wxT(NETPLAY_TITLEBAR), wxDefaultPosition, wxDefaultSize)
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, m_selected_game(game)
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, m_start_btn(NULL)
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, m_game_list(game_list)
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{
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wxPanel* const panel = new wxPanel(this);
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// top crap
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m_game_btn = new wxButton(panel, wxID_ANY,
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StrToWxStr(m_selected_game).Prepend(_(" Game : ")),
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wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
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if (is_hosting)
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m_game_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnChangeGame, this);
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else
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m_game_btn->Disable();
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// middle crap
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// chat
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m_chat_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
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, wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_MULTILINE);
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m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
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, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER);
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m_chat_msg_text->Bind(wxEVT_COMMAND_TEXT_ENTER, &NetPlayDiag::OnChat, this);
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wxButton* const chat_msg_btn = new wxButton(panel, wxID_ANY, _("Send"));
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chat_msg_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnChat, this);
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wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL);
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chat_msg_szr->Add(m_chat_msg_text, 1);
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chat_msg_szr->Add(chat_msg_btn, 0);
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wxStaticBoxSizer* const chat_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Chat"));
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chat_szr->Add(m_chat_text, 1, wxEXPAND);
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chat_szr->Add(chat_msg_szr, 0, wxEXPAND | wxTOP, 5);
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m_player_lbox = new wxListBox(panel, wxID_ANY, wxDefaultPosition, wxSize(256, -1));
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wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Players"));
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player_szr->Add(m_player_lbox, 1, wxEXPAND);
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// player list
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if (is_hosting)
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{
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wxButton* const player_config_btn = new wxButton(panel, wxID_ANY, _("Configure Pads"));
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player_config_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnConfigPads, this);
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player_szr->Add(player_config_btn, 0, wxEXPAND | wxTOP, 5);
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}
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wxBoxSizer* const mid_szr = new wxBoxSizer(wxHORIZONTAL);
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mid_szr->Add(chat_szr, 1, wxEXPAND | wxRIGHT, 5);
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mid_szr->Add(player_szr, 0, wxEXPAND);
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// bottom crap
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wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
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quit_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnQuit, this);
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wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
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if (is_hosting)
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{
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m_start_btn = new wxButton(panel, wxID_ANY, _("Start"));
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m_start_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &NetPlayDiag::OnStart, this);
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bottom_szr->Add(m_start_btn);
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bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5 );
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wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, wxT("20")
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, wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
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padbuf_spin->Bind(wxEVT_COMMAND_SPINCTRL_UPDATED, &NetPlayDiag::OnAdjustBuffer, this);
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bottom_szr->Add(padbuf_spin, 0, wxCENTER);
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m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write memcards (GC)"));
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bottom_szr->Add(m_memcard_write, 0, wxCENTER);
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}
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bottom_szr->AddStretchSpacer(1);
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bottom_szr->Add(quit_btn);
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// main sizer
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wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
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main_szr->Add(m_game_btn, 0, wxEXPAND | wxALL, 5);
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main_szr->Add(mid_szr, 1, wxEXPAND | wxLEFT | wxRIGHT, 5);
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main_szr->Add(bottom_szr, 0, wxEXPAND | wxALL, 5);
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panel->SetSizerAndFit(main_szr);
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main_szr->SetSizeHints(this);
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SetSize(512, 512-128);
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Center();
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}
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NetPlayDiag::~NetPlayDiag()
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{
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if (netplay_client)
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{
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delete netplay_client;
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netplay_client = NULL;
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}
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if (netplay_server)
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{
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delete netplay_server;
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netplay_server = NULL;
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}
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npd = NULL;
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}
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void NetPlayDiag::OnChat(wxCommandEvent&)
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{
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wxString s = m_chat_msg_text->GetValue();
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if (s.Length())
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{
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netplay_client->SendChatMessage(WxStrToStr(s));
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m_chat_text->AppendText(s.Prepend(wxT(" >> ")).Append(wxT('\n')));
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m_chat_msg_text->Clear();
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}
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}
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void NetPlayDiag::GetNetSettings(NetSettings &settings)
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{
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SConfig &instance = SConfig::GetInstance();
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settings.m_DSPHLE = instance.m_LocalCoreStartupParameter.bDSPHLE;
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settings.m_DSPEnableJIT = instance.m_EnableJIT;
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settings.m_WriteToMemcard = m_memcard_write->GetValue();
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for (unsigned int i = 0; i < 4; ++i)
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settings.m_Controllers[i] = SConfig::GetInstance().m_SIDevice[i];
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}
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std::string NetPlayDiag::FindGame()
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{
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// find path for selected game, sloppy..
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for (u32 i = 0 ; auto game = m_game_list->GetISO(i); ++i)
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if (m_selected_game == BuildGameName(*game))
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return game->GetFileName();
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PanicAlertT("Game not found!");
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return "";
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}
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void NetPlayDiag::OnStart(wxCommandEvent&)
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{
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NetSettings settings;
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GetNetSettings(settings);
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netplay_server->SetNetSettings(settings);
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netplay_server->StartGame(FindGame());
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}
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void NetPlayDiag::BootGame(const std::string& filename)
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{
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main_frame->BootGame(filename);
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}
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void NetPlayDiag::StopGame()
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{
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main_frame->DoStop();
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}
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// NetPlayUI methods called from ---NETPLAY--- thread
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void NetPlayDiag::Update()
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{
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wxCommandEvent evt(wxEVT_THREAD, 1);
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GetEventHandler()->AddPendingEvent(evt);
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}
|
|
|
|
void NetPlayDiag::AppendChat(const std::string& msg)
|
|
{
|
|
chat_msgs.Push(msg);
|
|
// silly
|
|
Update();
|
|
}
|
|
|
|
void NetPlayDiag::OnMsgChangeGame(const std::string& filename)
|
|
{
|
|
wxCommandEvent evt(wxEVT_THREAD, NP_GUI_EVT_CHANGE_GAME);
|
|
// TODO: using a wxString in AddPendingEvent from another thread is unsafe i guess?
|
|
evt.SetString(StrToWxStr(filename));
|
|
GetEventHandler()->AddPendingEvent(evt);
|
|
}
|
|
|
|
void NetPlayDiag::OnMsgStartGame()
|
|
{
|
|
wxCommandEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME);
|
|
GetEventHandler()->AddPendingEvent(evt);
|
|
if (m_start_btn)
|
|
m_start_btn->Disable();
|
|
}
|
|
|
|
void NetPlayDiag::OnMsgStopGame()
|
|
{
|
|
wxCommandEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME);
|
|
GetEventHandler()->AddPendingEvent(evt);
|
|
if (m_start_btn)
|
|
m_start_btn->Enable();
|
|
}
|
|
|
|
void NetPlayDiag::OnAdjustBuffer(wxCommandEvent& event)
|
|
{
|
|
const int val = ((wxSpinCtrl*)event.GetEventObject())->GetValue();
|
|
netplay_server->AdjustPadBufferSize(val);
|
|
|
|
std::ostringstream ss;
|
|
ss << "< Pad Buffer: " << val << " >";
|
|
netplay_client->SendChatMessage(ss.str());
|
|
m_chat_text->AppendText(StrToWxStr(ss.str()).Append(wxT('\n')));
|
|
}
|
|
|
|
void NetPlayDiag::OnQuit(wxCommandEvent&)
|
|
{
|
|
Destroy();
|
|
}
|
|
|
|
// update gui
|
|
void NetPlayDiag::OnThread(wxCommandEvent& event)
|
|
{
|
|
// player list
|
|
m_playerids.clear();
|
|
std::string tmps;
|
|
netplay_client->GetPlayerList(tmps, m_playerids);
|
|
|
|
const int selection = m_player_lbox->GetSelection();
|
|
|
|
m_player_lbox->Clear();
|
|
std::istringstream ss(tmps);
|
|
while (std::getline(ss, tmps))
|
|
m_player_lbox->Append(StrToWxStr(tmps));
|
|
|
|
m_player_lbox->SetSelection(selection);
|
|
|
|
switch (event.GetId())
|
|
{
|
|
case NP_GUI_EVT_CHANGE_GAME :
|
|
// update selected game :/
|
|
{
|
|
m_selected_game.assign(WxStrToStr(event.GetString()));
|
|
m_game_btn->SetLabel(event.GetString().Prepend(_(" Game : ")));
|
|
}
|
|
break;
|
|
case NP_GUI_EVT_START_GAME :
|
|
// client start game :/
|
|
{
|
|
netplay_client->StartGame(FindGame());
|
|
}
|
|
break;
|
|
case NP_GUI_EVT_STOP_GAME :
|
|
// client stop game
|
|
{
|
|
netplay_client->StopGame();
|
|
}
|
|
break;
|
|
}
|
|
|
|
// chat messages
|
|
while (chat_msgs.Size())
|
|
{
|
|
std::string s;
|
|
chat_msgs.Pop(s);
|
|
//PanicAlert("message: %s", s.c_str());
|
|
m_chat_text->AppendText(StrToWxStr(s).Append(wxT('\n')));
|
|
}
|
|
}
|
|
|
|
void NetPlayDiag::OnChangeGame(wxCommandEvent&)
|
|
{
|
|
wxString game_name;
|
|
ChangeGameDiag* const cgd = new ChangeGameDiag(this, m_game_list, game_name);
|
|
cgd->ShowModal();
|
|
|
|
if (game_name.length())
|
|
{
|
|
m_selected_game = WxStrToStr(game_name);
|
|
netplay_server->ChangeGame(m_selected_game);
|
|
m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
|
|
}
|
|
}
|
|
|
|
void NetPlayDiag::OnConfigPads(wxCommandEvent&)
|
|
{
|
|
PadMapping mapping[4];
|
|
std::vector<const Player *> player_list;
|
|
netplay_server->GetPadMapping(mapping);
|
|
netplay_client->GetPlayers(player_list);
|
|
PadMapDiag pmd(this, mapping, player_list);
|
|
pmd.ShowModal();
|
|
netplay_server->SetPadMapping(mapping);
|
|
}
|
|
|
|
ChangeGameDiag::ChangeGameDiag(wxWindow* const parent, const CGameListCtrl* const game_list, wxString& game_name)
|
|
: wxDialog(parent, wxID_ANY, _("Change Game"), wxDefaultPosition, wxDefaultSize)
|
|
, m_game_name(game_name)
|
|
{
|
|
m_game_lbox = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
|
|
m_game_lbox->Bind(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, &ChangeGameDiag::OnPick, this);
|
|
|
|
FillWithGameNames(m_game_lbox, *game_list);
|
|
|
|
wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
|
|
ok_btn->Bind(wxEVT_COMMAND_BUTTON_CLICKED, &ChangeGameDiag::OnPick, this);
|
|
|
|
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
|
|
szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5);
|
|
szr->Add(ok_btn, 0, wxALL | wxALIGN_RIGHT, 5);
|
|
|
|
SetSizerAndFit(szr);
|
|
SetFocus();
|
|
}
|
|
|
|
void ChangeGameDiag::OnPick(wxCommandEvent& event)
|
|
{
|
|
// return the selected game name
|
|
m_game_name = m_game_lbox->GetStringSelection();
|
|
EndModal(wxID_OK);
|
|
}
|
|
|
|
PadMapDiag::PadMapDiag(wxWindow* const parent, PadMapping map[], std::vector<const Player *>& player_list)
|
|
: wxDialog(parent, wxID_ANY, _("Configure Pads"), wxDefaultPosition, wxDefaultSize)
|
|
, m_mapping(map)
|
|
, m_player_list(player_list)
|
|
{
|
|
wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
|
|
h_szr->AddSpacer(10);
|
|
|
|
wxArrayString player_names;
|
|
player_names.Add(_("None"));
|
|
for (unsigned int i = 0; i < m_player_list.size(); i++)
|
|
player_names.Add(m_player_list[i]->name);
|
|
|
|
for (unsigned int i=0; i<4; ++i)
|
|
{
|
|
wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL);
|
|
v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("Pad ")) + (wxChar)(wxT('0')+i))),
|
|
1, wxALIGN_CENTER_HORIZONTAL);
|
|
|
|
m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
|
|
m_map_cbox[i]->Bind(wxEVT_COMMAND_CHOICE_SELECTED, &PadMapDiag::OnAdjust, this);
|
|
if (m_mapping[i] == -1)
|
|
m_map_cbox[i]->Select(0);
|
|
else
|
|
for (unsigned int j = 0; j < m_player_list.size(); j++)
|
|
if (m_mapping[i] == m_player_list[j]->pid)
|
|
m_map_cbox[i]->Select(j + 1);
|
|
|
|
v_szr->Add(m_map_cbox[i], 1);
|
|
|
|
h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20);
|
|
h_szr->AddSpacer(10);
|
|
}
|
|
|
|
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
|
|
main_szr->Add(h_szr);
|
|
main_szr->AddSpacer(5);
|
|
main_szr->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT, 20);
|
|
main_szr->AddSpacer(5);
|
|
SetSizerAndFit(main_szr);
|
|
SetFocus();
|
|
}
|
|
|
|
void PadMapDiag::OnAdjust(wxCommandEvent& event)
|
|
{
|
|
(void)event;
|
|
for (unsigned int i = 0; i < 4; i++)
|
|
{
|
|
int player_idx = m_map_cbox[i]->GetSelection();
|
|
if (player_idx > 0)
|
|
m_mapping[i] = m_player_list[player_idx - 1]->pid;
|
|
else
|
|
m_mapping[i] = -1;
|
|
}
|
|
}
|
|
|
|
void NetPlay::StopGame()
|
|
{
|
|
if (netplay_server != NULL)
|
|
netplay_server->StopGame();
|
|
|
|
// TODO: allow non-hosting clients to close the window
|
|
}
|