dolphin/Source/TestSuite/ARAM/source/dolphintest_aram.cpp

73 lines
1.9 KiB
C++

#include <aram.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <malloc.h>
#include <ogcsys.h>
#include <gccore.h>
#include <iostream>
#include <iomanip>
static void *xfb = NULL;
static GXRModeObj *rmode = NULL;
void Initialise();
#define NUM_BLOCKS 10
u32 aram_blocks[NUM_BLOCKS];
u32 start_addr = -1;
int main(int argc, char **argv)
{
Initialise();
start_addr = AR_Init(aram_blocks, NUM_BLOCKS);
while(1)
{
PAD_ScanPads();
VIDEO_ClearFrameBuffer(rmode, xfb, 0);
std::cout<<"\x1b[2;0H"; // Position the cursor (on 2nd row)
std::cout << "Aram is " << (AR_GetDMAStatus() ? "In Progress" : "Idle") << std::endl;
std::cout << "Aram Start is 0x" << std::setbase(16) << start_addr << ", Allocated 0x" << AR_GetSize() << " Of memory" << std::setbase(10) << std::endl;
std::cout << "Internal Size is 0x" << std::setbase(16) << AR_GetInternalSize() << std::setbase(10) << std::endl;
VIDEO_WaitVSync();
}
return 0;
}
void Initialise()
{
// Initialise the video system
VIDEO_Init();
// This function initialises the attached controllers
PAD_Init();
// Obtain the preferred video mode from the system
// This will correspond to the settings in the Wii menu
rmode = VIDEO_GetPreferredMode(NULL);
// Allocate memory for the display in the uncached region
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
// Initialise the console, required for printf
console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
// Set up the video registers with the chosen mode
VIDEO_Configure(rmode);
// Tell the video hardware where our display memory is
VIDEO_SetNextFramebuffer(xfb);
// Make the display visible
VIDEO_SetBlack(FALSE);
// Flush the video register changes to the hardware
VIDEO_Flush();
// Wait for Video setup to complete
VIDEO_WaitVSync();
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
}