343 lines
9.7 KiB
C++
343 lines
9.7 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
|
#ifndef __FRAME_H_
|
|
#define __FRAME_H_
|
|
|
|
#include <wx/wx.h> // wxWidgets
|
|
#include <wx/busyinfo.h>
|
|
#include <wx/mstream.h>
|
|
#include <wx/listctrl.h>
|
|
#include <wx/artprov.h>
|
|
#include <wx/aui/aui.h>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "CDUtils.h"
|
|
#include "CodeWindow.h"
|
|
#include "LogWindow.h"
|
|
#if defined(HAVE_X11) && HAVE_X11
|
|
#include "X11Utils.h"
|
|
#endif
|
|
|
|
// A shortcut to access the bitmaps
|
|
#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
|
|
inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
|
|
{
|
|
wxMemoryInputStream is(data, length);
|
|
return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
|
|
}
|
|
|
|
// Class declarations
|
|
class CGameListCtrl;
|
|
class CLogWindow;
|
|
|
|
// The CPanel class to receive MSWWindowProc messages from the video plugin.
|
|
class CPanel : public wxPanel
|
|
{
|
|
public:
|
|
CPanel(
|
|
wxWindow* parent,
|
|
wxWindowID id = wxID_ANY
|
|
);
|
|
|
|
private:
|
|
DECLARE_EVENT_TABLE();
|
|
|
|
#ifdef _WIN32
|
|
// Receive WndProc messages
|
|
WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
|
|
#endif
|
|
};
|
|
|
|
class CRenderFrame : public wxFrame
|
|
{
|
|
public:
|
|
CRenderFrame(wxFrame* parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxString& title = wxT("Dolphin"),
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE);
|
|
|
|
private:
|
|
#ifdef _WIN32
|
|
// Receive WndProc messages
|
|
WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
|
|
#endif
|
|
};
|
|
|
|
class CFrame : public CRenderFrame
|
|
{
|
|
public:
|
|
CFrame(wxFrame* parent,
|
|
wxWindowID id = wxID_ANY,
|
|
const wxString& title = wxT("Dolphin"),
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
bool _UseDebugger = false,
|
|
bool _BatchMode = false,
|
|
bool ShowLogWindow = false,
|
|
long style = wxDEFAULT_FRAME_STYLE | wxNO_FULL_REPAINT_ON_RESIZE);
|
|
|
|
virtual ~CFrame();
|
|
|
|
void* GetRenderHandle()
|
|
{
|
|
#ifdef _WIN32
|
|
return (void *)m_RenderParent->GetHandle();
|
|
#elif defined(HAVE_X11) && HAVE_X11
|
|
return (void *)X11Utils::XWindowFromHandle(m_RenderParent->GetHandle());
|
|
#else
|
|
return m_RenderParent;
|
|
#endif
|
|
}
|
|
|
|
// These have to be public
|
|
CCodeWindow* g_pCodeWindow;
|
|
void InitBitmaps();
|
|
void DoPause();
|
|
void DoStop();
|
|
void DoRecordingSave();
|
|
bool bRenderToMain;
|
|
bool bNoWiimoteMsg;
|
|
void UpdateGUI();
|
|
void UpdateGameList();
|
|
void ToggleLogWindow(bool bShow);
|
|
void ToggleConsole(bool bShow);
|
|
void PostEvent(wxCommandEvent& event);
|
|
void StatusBarMessage(const char * Text, ...);
|
|
void ClearStatusBar();
|
|
void GetRenderWindowSize(int& x, int& y, int& width, int& height);
|
|
void OnRenderWindowSizeRequest(int& width, int& height);
|
|
void BootGame(const std::string& filename);
|
|
void OnRenderParentClose(wxCloseEvent& event);
|
|
void OnRenderParentMove(wxMoveEvent& event);
|
|
bool RendererHasFocus();
|
|
void DoFullscreen(bool bF);
|
|
void ToggleDisplayMode (bool bFullscreen);
|
|
static void ConnectWiimote(int wm_idx, bool connect);
|
|
|
|
#ifdef __WXGTK__
|
|
Common::Event panic_event;
|
|
bool bPanicResult;
|
|
#endif
|
|
|
|
#if defined(HAVE_XRANDR) && HAVE_XRANDR
|
|
X11Utils::XRRConfiguration *m_XRRConfig;
|
|
#endif
|
|
|
|
// AUI
|
|
wxAuiManager *m_Mgr;
|
|
wxAuiToolBar *m_ToolBar, *m_ToolBarDebug, *m_ToolBarAui;
|
|
bool bFloatWindow[IDM_CODEWINDOW - IDM_LOGWINDOW + 1];
|
|
|
|
// Perspectives (Should find a way to make all of this private)
|
|
void DoAddPage(wxWindow *Win, int i, bool Float);
|
|
void DoRemovePage(wxWindow *, bool bHide = true);
|
|
struct SPerspectives
|
|
{
|
|
std::string Name;
|
|
wxString Perspective;
|
|
std::vector<int> Width, Height;
|
|
};
|
|
std::vector<SPerspectives> Perspectives;
|
|
u32 ActivePerspective;
|
|
|
|
private:
|
|
CGameListCtrl* m_GameListCtrl;
|
|
wxPanel* m_Panel;
|
|
CRenderFrame* m_RenderFrame;
|
|
wxPanel* m_RenderParent;
|
|
CLogWindow* m_LogWindow;
|
|
bool UseDebugger;
|
|
bool m_bBatchMode;
|
|
bool m_bEdit;
|
|
bool m_bTabSplit;
|
|
bool m_bNoDocking;
|
|
bool m_bGameLoading;
|
|
|
|
std::vector<std::string> drives;
|
|
|
|
enum EToolbar
|
|
{
|
|
Toolbar_FileOpen,
|
|
Toolbar_Refresh,
|
|
Toolbar_Browse,
|
|
Toolbar_Play,
|
|
Toolbar_Stop,
|
|
Toolbar_Pause,
|
|
Toolbar_Screenshot,
|
|
Toolbar_FullScreen,
|
|
Toolbar_PluginOptions,
|
|
Toolbar_PluginGFX,
|
|
Toolbar_PluginDSP,
|
|
Toolbar_PluginPAD,
|
|
Toolbar_Wiimote,
|
|
Toolbar_Help,
|
|
EToolbar_Max
|
|
};
|
|
|
|
enum EBitmapsThemes
|
|
{
|
|
BOOMY,
|
|
VISTA,
|
|
XPLASTIK,
|
|
KDE,
|
|
THEMES_MAX
|
|
};
|
|
|
|
wxBitmap m_Bitmaps[EToolbar_Max];
|
|
wxBitmap m_BitmapsMenu[EToolbar_Max];
|
|
|
|
void PopulateToolbar(wxAuiToolBar* toolBar);
|
|
void PopulateToolbarAui(wxAuiToolBar* toolBar);
|
|
void RecreateToolbar();
|
|
void CreateMenu();
|
|
|
|
// Utility
|
|
wxString GetMenuLabel(int Id);
|
|
wxWindow * GetNotebookPageFromId(wxWindowID Id);
|
|
wxAuiNotebook * GetNotebookFromId(u32 NBId);
|
|
int GetNotebookCount();
|
|
wxAuiNotebook *CreateEmptyNotebook();
|
|
|
|
// Perspectives
|
|
void AddRemoveBlankPage();
|
|
void OnNotebookPageClose(wxAuiNotebookEvent& event);
|
|
void OnAllowNotebookDnD(wxAuiNotebookEvent& event);
|
|
void OnNotebookPageChanged(wxAuiNotebookEvent& event);
|
|
void OnFloatWindow(wxCommandEvent& event);
|
|
void ToggleFloatWindow(int Id);
|
|
void OnTab(wxAuiNotebookEvent& event);
|
|
int GetNotebookAffiliation(wxWindowID Id);
|
|
void ClosePages();
|
|
void CloseAllNotebooks();
|
|
void TogglePane();
|
|
void SetPaneSize();
|
|
void ResetToolbarStyle();
|
|
void TogglePaneStyle(bool On, int EventId);
|
|
void ToggleNotebookStyle(bool On, long Style);
|
|
void ResizeConsole();
|
|
// Float window
|
|
void DoUnfloatPage(int Id);
|
|
void OnFloatingPageClosed(wxCloseEvent& event);
|
|
void OnFloatingPageSize(wxSizeEvent& event);
|
|
void DoFloatNotebookPage(wxWindowID Id);
|
|
wxFrame * CreateParentFrame(wxWindowID Id = wxID_ANY,
|
|
const wxString& title = wxT(""),
|
|
wxWindow * = NULL);
|
|
wxString AuiFullscreen, AuiCurrent;
|
|
void AddPane();
|
|
void UpdateCurrentPerspective();
|
|
void SaveIniPerspectives();
|
|
void LoadIniPerspectives();
|
|
void OnPaneClose(wxAuiManagerEvent& evt);
|
|
void ReloadPanes();
|
|
void DoLoadPerspective();
|
|
void OnDropDownToolbarSelect(wxCommandEvent& event);
|
|
void OnDropDownSettingsToolbar(wxAuiToolBarEvent& event);
|
|
void OnDropDownToolbarItem(wxAuiToolBarEvent& event);
|
|
void OnSelectPerspective(wxCommandEvent& event);
|
|
|
|
#ifdef _WIN32
|
|
// Override window proc for tricks like screensaver disabling
|
|
WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
|
|
#endif
|
|
// Event functions
|
|
void OnQuit(wxCommandEvent& event);
|
|
void OnHelp(wxCommandEvent& event);
|
|
void OnToolBar(wxCommandEvent& event);
|
|
void OnAuiToolBar(wxAuiToolBarEvent& event);
|
|
|
|
void OnOpen(wxCommandEvent& event); // File menu
|
|
void DoOpen(bool Boot);
|
|
void OnRefresh(wxCommandEvent& event);
|
|
void OnBrowse(wxCommandEvent& event);
|
|
void OnBootDrive(wxCommandEvent& event);
|
|
|
|
void OnPlay(wxCommandEvent& event); // Emulation
|
|
void OnStop(wxCommandEvent& event);
|
|
void OnReset(wxCommandEvent& event);
|
|
void OnRecord(wxCommandEvent& event);
|
|
void OnPlayRecording(wxCommandEvent& event);
|
|
void OnRecordExport(wxCommandEvent& event);
|
|
void OnChangeDisc(wxCommandEvent& event);
|
|
void OnScreenshot(wxCommandEvent& event);
|
|
void OnActive(wxActivateEvent& event);
|
|
void OnClose(wxCloseEvent &event);
|
|
void OnLoadState(wxCommandEvent& event);
|
|
void OnSaveState(wxCommandEvent& event);
|
|
void OnLoadStateFromFile(wxCommandEvent& event);
|
|
void OnSaveStateToFile(wxCommandEvent& event);
|
|
void OnLoadLastState(wxCommandEvent& event);
|
|
void OnUndoLoadState(wxCommandEvent& event);
|
|
void OnUndoSaveState(wxCommandEvent& event);
|
|
|
|
void OnFrameSkip(wxCommandEvent& event);
|
|
void OnFrameStep(wxCommandEvent& event);
|
|
|
|
void OnConfigMain(wxCommandEvent& event); // Options
|
|
void OnPluginGFX(wxCommandEvent& event);
|
|
void OnPluginDSP(wxCommandEvent& event);
|
|
void OnPluginPAD(wxCommandEvent& event);
|
|
void OnPluginWiimote(wxCommandEvent& event);
|
|
|
|
void OnToggleFullscreen(wxCommandEvent& event);
|
|
void OnToggleDualCore(wxCommandEvent& event);
|
|
void OnToggleSkipIdle(wxCommandEvent& event);
|
|
void OnToggleThrottle(wxCommandEvent& event);
|
|
void OnManagerResize(wxAuiManagerEvent& event);
|
|
void OnMove(wxMoveEvent& event);
|
|
void OnResize(wxSizeEvent& event);
|
|
void OnToggleToolbar(wxCommandEvent& event);
|
|
void DoToggleToolbar(bool);
|
|
void OnToggleStatusbar(wxCommandEvent& event);
|
|
void OnToggleWindow(wxCommandEvent& event);
|
|
|
|
void OnKeyDown(wxKeyEvent& event); // Keyboard
|
|
void OnKeyUp(wxKeyEvent& event);
|
|
|
|
void OnMouse(wxMouseEvent& event); // Mouse
|
|
|
|
void OnHostMessage(wxCommandEvent& event);
|
|
|
|
void OnMemcard(wxCommandEvent& event); // Misc
|
|
void OnImportSave(wxCommandEvent& event);
|
|
void OnOpenLuaWindow(wxCommandEvent& event);
|
|
|
|
void OnNetPlay(wxCommandEvent& event);
|
|
|
|
void OnShow_CheatsWindow(wxCommandEvent& event);
|
|
void OnLoadWiiMenu(wxCommandEvent& event);
|
|
void OnConnectWiimote(wxCommandEvent& event);
|
|
void GameListChanged(wxCommandEvent& event);
|
|
|
|
void OnGameListCtrl_ItemActivated(wxListEvent& event);
|
|
void OnRenderParentResize(wxSizeEvent& event);
|
|
bool RendererIsFullscreen();
|
|
void StartGame(const std::string& filename);
|
|
|
|
// Event table
|
|
DECLARE_EVENT_TABLE();
|
|
};
|
|
|
|
|
|
#endif // __FRAME_H_
|
|
|