dolphin/Source/Core/DiscIO/Volume.h

78 lines
1.9 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
namespace DiscIO
{
class IVolume
{
public:
IVolume() {}
virtual ~IVolume() {}
// decrypt parameter must be false if not reading a Wii disc
virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const = 0;
virtual bool GetTitleID(u8*) const { return false; }
virtual std::unique_ptr<u8[]> GetTMD(u32 *_sz) const
{
*_sz = 0;
return std::unique_ptr<u8[]>();
}
virtual std::string GetUniqueID() const = 0;
virtual std::string GetMakerID() const = 0;
virtual int GetRevision() const { return 0; }
// TODO: eliminate?
virtual std::string GetName() const;
virtual std::vector<std::string> GetNames() const = 0;
virtual u32 GetFSTSize() const = 0;
virtual std::string GetApploaderDate() const = 0;
virtual bool IsDiscTwo() const { return false; }
virtual bool IsWiiDisc() const { return false; }
virtual bool IsWadFile() const { return false; }
virtual bool SupportsIntegrityCheck() const { return false; }
virtual bool CheckIntegrity() const { return false; }
virtual bool ChangePartition(u64 offset) { return false; }
// Increment CACHE_REVISION if the code below is modified (ISOFile.cpp & GameFile.cpp)
enum ECountry
{
COUNTRY_EUROPE = 0,
COUNTRY_JAPAN,
COUNTRY_USA,
COUNTRY_AUSTRALIA,
COUNTRY_FRANCE,
COUNTRY_GERMANY,
COUNTRY_ITALY,
COUNTRY_KOREA,
COUNTRY_NETHERLANDS,
COUNTRY_RUSSIA,
COUNTRY_SPAIN,
COUNTRY_TAIWAN,
COUNTRY_WORLD,
COUNTRY_UNKNOWN,
NUMBER_OF_COUNTRIES
};
virtual ECountry GetCountry() const = 0;
virtual u64 GetSize() const = 0;
// Size on disc (compressed size)
virtual u64 GetRawSize() const = 0;
};
// Generic Switch function for all volumes
IVolume::ECountry CountrySwitch(u8 country_code);
u8 GetSysMenuRegion(u16 _TitleVersion);
} // namespace