78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <string>
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#include <vector>
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#include "Common/CommonTypes.h"
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namespace DiscIO
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{
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class IVolume
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{
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public:
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IVolume() {}
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virtual ~IVolume() {}
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// decrypt parameter must be false if not reading a Wii disc
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virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const = 0;
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virtual bool GetTitleID(u8*) const { return false; }
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virtual std::unique_ptr<u8[]> GetTMD(u32 *_sz) const
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{
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*_sz = 0;
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return std::unique_ptr<u8[]>();
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}
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virtual std::string GetUniqueID() const = 0;
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virtual std::string GetMakerID() const = 0;
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virtual int GetRevision() const { return 0; }
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// TODO: eliminate?
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virtual std::string GetName() const;
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virtual std::vector<std::string> GetNames() const = 0;
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virtual u32 GetFSTSize() const = 0;
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virtual std::string GetApploaderDate() const = 0;
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virtual bool IsDiscTwo() const { return false; }
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virtual bool IsWiiDisc() const { return false; }
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virtual bool IsWadFile() const { return false; }
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virtual bool SupportsIntegrityCheck() const { return false; }
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virtual bool CheckIntegrity() const { return false; }
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virtual bool ChangePartition(u64 offset) { return false; }
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// Increment CACHE_REVISION if the code below is modified (ISOFile.cpp & GameFile.cpp)
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enum ECountry
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{
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COUNTRY_EUROPE = 0,
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COUNTRY_JAPAN,
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COUNTRY_USA,
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COUNTRY_AUSTRALIA,
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COUNTRY_FRANCE,
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COUNTRY_GERMANY,
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COUNTRY_ITALY,
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COUNTRY_KOREA,
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COUNTRY_NETHERLANDS,
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COUNTRY_RUSSIA,
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COUNTRY_SPAIN,
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COUNTRY_TAIWAN,
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COUNTRY_WORLD,
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COUNTRY_UNKNOWN,
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NUMBER_OF_COUNTRIES
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};
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virtual ECountry GetCountry() const = 0;
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virtual u64 GetSize() const = 0;
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// Size on disc (compressed size)
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virtual u64 GetRawSize() const = 0;
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};
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// Generic Switch function for all volumes
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IVolume::ECountry CountrySwitch(u8 country_code);
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u8 GetSysMenuRegion(u16 _TitleVersion);
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} // namespace
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