197 lines
7.5 KiB
C++
197 lines
7.5 KiB
C++
// Copyright (C) 2003-2008 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#ifndef __CONFIGDIALOG_h__
|
|
#define __CONFIGDIALOG_h__
|
|
|
|
#include <iostream>
|
|
#include <vector>
|
|
|
|
#include <wx/wx.h>
|
|
#include <wx/dialog.h>
|
|
#include <wx/textctrl.h>
|
|
#include <wx/button.h>
|
|
#include <wx/stattext.h>
|
|
#include <wx/combobox.h>
|
|
#include <wx/checkbox.h>
|
|
#include <wx/notebook.h>
|
|
#include <wx/panel.h>
|
|
#include <wx/filepicker.h>
|
|
#include <wx/gbsizer.h>
|
|
|
|
class ConfigDialog : public wxDialog
|
|
{
|
|
public:
|
|
ConfigDialog(wxWindow *parent, wxWindowID id = 1,
|
|
const wxString &title = wxT("Wii Remote Plugin Configuration"),
|
|
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
|
long style = wxDEFAULT_DIALOG_STYLE);
|
|
virtual ~ConfigDialog();
|
|
|
|
// General open, close and event functions
|
|
void CloseClick(wxCommandEvent& event);
|
|
void UpdateGUI(); void UpdateGUIButtonMapping(int controller);
|
|
void OnKeyDown(wxKeyEvent& event);
|
|
void LoadFile(); void SaveFile();
|
|
|
|
// Timers
|
|
wxTimer *m_TimeoutTimer, *m_ShutDownTimer, *m_TimeoutOnce, *m_ButtonMappingTimer, *m_UpdatePad;
|
|
|
|
// General status
|
|
wxStaticText * m_TextUpdateRate;
|
|
|
|
// Wiimote status
|
|
wxGauge *m_GaugeBattery, *m_GaugeRoll[2], *m_GaugeGForce[3], *m_GaugeAccel[3];
|
|
wxStaticText *m_TextIR, *m_TextAccNeutralCurrent;
|
|
bool m_bWaitForRecording, m_bRecording, m_bAllowA;
|
|
int m_iRecordTo;
|
|
void RecordMovement(wxCommandEvent& event);
|
|
void DoRecordMovement(u8 _x, u8 _y, u8 _z, const u8 *_IR, int IRBytes);
|
|
void DoRecordA(bool Pressed);
|
|
void ConvertToString();
|
|
void Update(wxTimerEvent& WXUNUSED(event));
|
|
void ShutDown(wxTimerEvent& WXUNUSED(event));
|
|
void UpdateOnce(wxTimerEvent& event);
|
|
|
|
// Gamepad configuration
|
|
void OnButtonTimer(wxTimerEvent& WXUNUSED(event)) { DoGetButtons(GetButtonWaitingID); }
|
|
void UpdatePad(wxTimerEvent& WXUNUSED(event));
|
|
|
|
private:
|
|
DECLARE_EVENT_TABLE();
|
|
|
|
bool ControlsCreated, m_bEnableUseRealWiimote; int Page, BoxW, BoxH, g_Pressed;
|
|
|
|
wxNotebook *m_Notebook;
|
|
wxPanel *m_Controller[4], *m_PageRecording;
|
|
wxButton *m_About, *m_Close, *m_Apply;
|
|
wxBoxSizer *m_MainSizer, *m_sMain[4], *m_SizeParent[4], *m_sRecordingMain;
|
|
|
|
// Emulated Wiimote key settings
|
|
wxBoxSizer *m_SizeBasicPadding[4], *m_SizeEmuPadding[4], *m_SizeRealPadding[4], *m_SizeExtensionsPadding[4],
|
|
*m_SizeBasicGeneral[4], *m_SizeBasicGeneralLeft[4], *m_SizeBasicGeneralRight[4],
|
|
*m_HorizControllers[4], *m_HorizControllerTiltParent[4], *m_HorizControllerTilt[4], *m_TiltHoriz[4],
|
|
*m_SizeAnalogLeft[4], *m_SizeAnalogLeftHorizX[4], *m_SizeAnalogLeftHorizY[4], *m_SizeAnalogRight[4], *m_SizeAnalogRightHorizX[4], *m_SizeAnalogRightHorizY[4],
|
|
*m_SizeAnalogTriggerVertLeft[4], *m_SizeAnalogTriggerVertRight[4], *m_SizeAnalogTriggerHorizInput[4];
|
|
wxGridBagSizer *m_SizeAnalogTriggerHorizConfig[4], *m_SizeAnalogTriggerStatusBox[4],
|
|
*m_GridLeftStick[4], *m_GridRightStick[4];
|
|
wxStaticBoxSizer *m_SizeBasic[4], *m_SizeEmu[4], *m_SizeReal[4], *m_SizeExtensions[4], *m_gTilt[4], *m_gJoyname[4];
|
|
wxTextCtrl *m_AnalogLeftX[4], *m_AnalogLeftY[4], *m_AnalogRightX[4], *m_AnalogRightY[4],
|
|
*m_AnalogTriggerL[4], *m_AnalogTriggerR[4];
|
|
wxButton *m_bAnalogLeftX[4], *m_bAnalogLeftY[4], *m_bAnalogRightX[4], *m_bAnalogRightY[4],
|
|
*m_bAnalogTriggerL[4], *m_bAnalogTriggerR[4];
|
|
wxStaticText *m_tAnalogX[8], *m_tAnalogY[8], *m_TiltText[4],
|
|
*m_TStatusLeftIn[4], *m_TStatusLeftOut[4], *m_TStatusRightIn[4], *m_TStatusRightOut[4],
|
|
*m_TriggerStatusL[4], *m_TriggerStatusR[4], *m_TriggerStatusLx[4], *m_TriggerStatusRx[4],
|
|
*m_tAnalogTriggerInput[4], *m_tAnalogTriggerL[4], *m_tAnalogTriggerR[4];
|
|
|
|
// Emulated Wiimote settings
|
|
wxCheckBox *m_SidewaysDPad[4], *m_WiimoteOnline[4];
|
|
wxCheckBox *m_WideScreen[4];
|
|
wxCheckBox *m_WiiMotionPlusConnected[4], *m_NunchuckConnected[4], *m_ClassicControllerConnected[4], *m_BalanceBoardConnected[4], *m_GuitarHeroGuitarConnected[4], *m_GuitarHeroWorldTourDrumsConnected[4];
|
|
wxComboBox *m_TiltCombo[4], *m_TiltComboRange[4], *m_Joyname[4], *m_TriggerType[4];
|
|
|
|
// Real Wiimote settings
|
|
wxCheckBox *m_ConnectRealWiimote[4], *m_UseRealWiimote[4], *m_UpdateMeters;
|
|
wxChoice *m_AccNeutralChoice[3], *m_AccNunNeutralChoice[3];
|
|
|
|
wxPanel *m_pLeftInStatus[4], *m_pLeftOutStatus[4], *m_pRightInStatus[4], *m_pRightOutStatus[4];
|
|
wxStaticBitmap *m_bmpDotLeftIn[4], *m_bmpDotLeftOut[4], *m_bmpDotRightIn[4], *m_bmpDotRightOut[4],
|
|
*m_bmpSquareLeftIn[4], *m_bmpSquareLeftOut[4], *m_bmpSquareRightIn[4], *m_bmpSquareRightOut[4];
|
|
wxStaticBoxSizer *m_gAnalogLeft[4], *m_gAnalogRight[4], *m_gTrigger[4];
|
|
wxBitmap CreateBitmapDot(), CreateBitmap();
|
|
|
|
wxButton * m_RecordButton[RECORDING_ROWS + 1];
|
|
wxChoice * m_RecordHotKey[RECORDING_ROWS + 1];
|
|
wxTextCtrl * m_RecordText[RECORDING_ROWS + 1];
|
|
wxTextCtrl * m_RecordGameText[RECORDING_ROWS + 1];
|
|
wxTextCtrl * m_RecordIRBytesText[RECORDING_ROWS + 1];
|
|
wxTextCtrl * m_RecordSpeed[RECORDING_ROWS + 1];
|
|
wxChoice * m_RecordPlayBackSpeed[RECORDING_ROWS + 1];
|
|
|
|
/*
|
|
struct m_sRecording
|
|
{
|
|
u8 x;
|
|
u8 y;
|
|
u8 z;
|
|
double Time;
|
|
};
|
|
*/
|
|
std::vector<SRecording> m_vRecording;
|
|
int IRBytes;
|
|
|
|
enum
|
|
{
|
|
ID_CLOSE = 1000,
|
|
ID_APPLY,
|
|
ID_ABOUTOGL,
|
|
IDTM_EXIT, IDTM_UPDATE, IDTM_SHUTDOWN, IDTM_UPDATE_ONCE, IDTM_BUTTON, IDTM_UPDATE_PAD, // Timer
|
|
|
|
ID_NOTEBOOK, ID_CONTROLLERPAGE1, ID_CONTROLLERPAGE2, ID_CONTROLLERPAGE3, ID_CONTROLLERPAGE4, ID_PAGE_RECORDING,
|
|
|
|
ID_SIDEWAYSDPAD, // Emulated
|
|
ID_WIDESCREEN,
|
|
ID_NUNCHUCKCONNECTED, ID_CLASSICCONTROLLERCONNECTED,
|
|
IDC_JOYNAME, IDC_JOYATTACH, ID_TILT_COMBO, ID_TILT_CHECK,
|
|
|
|
// Gamepad <It's important that the internal ordering of these are unchanged>
|
|
IDB_ANALOG_LEFT_X, IDB_ANALOG_LEFT_Y,
|
|
IDB_ANALOG_RIGHT_X, IDB_ANALOG_RIGHT_Y,
|
|
IDB_TRIGGER_L, IDB_TRIGGER_R,
|
|
|
|
ID_ANALOG_LEFT_X, ID_ANALOG_LEFT_Y,
|
|
ID_ANALOG_RIGHT_X, ID_ANALOG_RIGHT_Y,
|
|
ID_TRIGGER_L, ID_TRIGGER_R,
|
|
|
|
// Gamepad settings
|
|
ID_TRIGGER_TYPE,
|
|
|
|
// Real
|
|
ID_CONNECT_REAL, ID_USE_REAL, ID_UPDATE_REAL, IDT_STATUS, ID_NEUTRAL_CHOICE,
|
|
IDB_RECORD = 2000,
|
|
IDC_RECORD = 3000,
|
|
IDT_RECORD_TEXT, IDT_RECORD_GAMETEXT, IDT_RECORD_IRBYTESTEXT, IDT_RECORD_SPEED, IDT_RECORD_PLAYSPEED
|
|
};
|
|
|
|
void OnClose(wxCloseEvent& event);
|
|
void CreateGUIControls();
|
|
void CreateGUIControlsRecording();
|
|
void AboutClick(wxCommandEvent& event);
|
|
void GeneralSettingsChanged(wxCommandEvent& event);
|
|
|
|
void DoConnectReal(); // Real
|
|
void DoUseReal();
|
|
|
|
void DoExtensionConnectedDisconnected(int Extension = -1); // Emulated
|
|
|
|
// Gamepad configuration
|
|
void SetButtonText(int id, char text[128], int _Page = -1); void SetButtonTextAll(int id, char text[128]);
|
|
wxString GetButtonText(int id, int Page = -1);
|
|
void GetButtons(wxCommandEvent& event); void DoGetButtons(int);
|
|
void SaveButtonMapping(int controller, bool DontChangeId = false, int FromSlot = -1); void SaveButtonMappingAll(int Slot);
|
|
void ToBlank(bool ToBlank = true);
|
|
void PadGetStatus();
|
|
|
|
// Configure buttons
|
|
int GetButtonWaitingID, GetButtonWaitingTimer;
|
|
};
|
|
|
|
extern ConfigDialog *frame;
|
|
|
|
#endif
|