dolphin/Data
Léo Lam 289ed21140 GameINI: Add a game patch to work around dcache issue (RX4E4Z)
Work around a dcache issue by preventing the game from doing
something pointless.

The game's DVD read function writes 0x87654321 to the entire read
buffer and 0x12345678 to the last 4 bytes. It then calls DVDReadAsync()
and without waiting for the read to complete at all, it checks if the
last 4 bytes are still 0x12345678. If they are, then the game fails.

The check always passes on console because DVDReadAsync() calls
issueCommand(), which calls DCInvalidateRange(read_buffer) (dcbi).

Dolphin cannot emulate this without an extremely significant
performance hit.
2018-03-02 12:07:17 +01:00
..
Sys GameINI: Add a game patch to work around dcache issue (RX4E4Z) 2018-03-02 12:07:17 +01:00
51-usb-device.rules WiimoteReal: Add a hidapi IO implementation 2016-10-03 11:41:23 +02:00
Dolphin.icns Qt/OSX: Fix icon 2018-02-24 21:12:22 +01:00
cpack_package_description.txt Update CPack Package Description 2016-04-14 21:24:27 -07:00
dolphin-emu-nogui.6 Convert manuals to use mdoc macros. 2016-07-17 06:48:43 -06:00
dolphin-emu.6 Convert manuals to use mdoc macros. 2016-07-17 06:48:43 -06:00
dolphin-emu.desktop Move linux files to Data 2016-03-09 10:58:54 -05:00
dolphin-emu.png Move linux files to Data 2016-03-09 10:58:54 -05:00
dolphin-emu.svg Move linux files to Data 2016-03-09 10:58:54 -05:00
license.txt Copy licence.txt into Data directory to be sure it gets copied to the Binary/ directory on build. 2009-10-10 09:57:18 +00:00