dolphin/Source/Core
Stenzek 590307b94c ShaderCache: Use memcmp for comparing pipeline UIDs
As these are stored in a map, operator< will become a hot function when
doing lookups, which happen every frame. std::tie generated a rather
large function here with quite a few branches.
2018-03-10 15:56:42 +10:00
..
AudioCommon AudioCommon: make SetSoundStreamRunning idempotent 2017-11-19 12:09:54 -08:00
Common traversal: add systemd watchdog support 2018-03-08 06:10:17 +00:00
Core Merge pull request #6281 from JosJuice/unify-gamelist-code 2018-03-09 20:39:02 +01:00
DiscIO Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
DolphinNoGUI Renderer: Handle resize events on-demand instead of polling 2018-02-20 01:15:55 +10:00
DolphinQt2 Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
DolphinWX Merge pull request #6281 from JosJuice/unify-gamelist-code 2018-03-09 20:39:02 +01:00
InputCommon Merge pull request #6355 from myfreeweb/clang6-warning 2018-02-07 22:25:57 -08:00
UICommon Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon 2018-03-09 13:08:38 +01:00
VideoBackends OGL: Add some basic state tracking 2018-03-10 15:56:37 +10:00
VideoCommon ShaderCache: Use memcmp for comparing pipeline UIDs 2018-03-10 15:56:42 +10:00
CMakeLists.txt Moved NoGUI out of DolphinWx. 2017-03-08 01:24:18 -08:00